Workflow
《无境撤离》
icon
Search documents
机构称2026年新游储备丰富,游戏大盘有望实现持续稳定增长,游戏ETF(159869)现已翻红
Mei Ri Jing Ji Xin Wen· 2025-12-05 15:34
Group 1 - The gaming sector showed resilience with a slight increase in the gaming ETF (159869) after initially opening lower, indicating a recovery trend in the market [1] - In November, 184 game licenses were approved, with 178 being domestic games and 6 imported, reflecting a continuous optimization of industry supply [1] - The approval of key titles such as Tencent's "No Boundaries" and Bilibili's "Shining Luminous" highlights the ongoing strength and stability of the gaming policy environment [1] Group 2 - Since 2025, a significant number of high-quality games have emerged, suggesting potential long-term value growth for related companies [2] - The gaming and film industries are seen as pioneers for cultural export, achieving notable success in overseas markets [2] - The application of AI technology in the industry is expected to contribute to sustained prosperity in the content sector, with a rich reserve of new games anticipated for 2026 [2]
游戏ETF(159869)近2个交易日连续获得资金净流入,累计“吸金”达3.71亿元
Mei Ri Jing Ji Xin Wen· 2025-12-02 06:25
Group 1 - The gaming sector is experiencing downward pressure, with the gaming ETF (159869) expanding its decline to 1.5%, indicating a challenging market environment for many stocks within the sector [1] - Despite the overall decline, there has been a notable inflow of funds into the gaming ETF, totaling 371 million yuan over the past two trading days, reflecting investor interest [1] - As of December 1, the product scale of the gaming ETF reached 11.451 billion yuan, facilitating investors' access to leading A-share gaming companies [1] Group 2 - The National Press and Publication Administration approved 184 games in November, including 178 domestic and 6 imported titles, which may positively impact the profitability of related listed companies [1] - Key products approved include Tencent's "No Man's Land," Perfect World's "Dream New Zhu Xian: Light Enjoy," and Bilibili's "Shining! Luming," indicating a diverse range of offerings in the market [1] - The gaming industry is expected to maintain its favorable outlook, driven by successful new releases and the integration of AI and other new technologies, which may enhance industry valuation levels [1][2]
《疯狂动物城2》单日票房破7亿元,11月184款游戏版号获批
HUAXI Securities· 2025-11-30 13:22
Investment Rating - The industry rating is "Recommended" [4] Core Insights & Investment Recommendations - "Zootopia 2" achieved a single-day box office of 700 million yuan, setting a new record for animated films. The cumulative box office reached 1.37 billion yuan, with total pre-sale tickets at 1.54 billion yuan. The significant increase in audience numbers reflects the strong appeal of quality IP and production, injecting confidence into the film industry chain [2][21] - In November, 184 game licenses were approved, indicating continuous optimization in the industry supply. The National Press and Publication Administration released 184 game licenses, including 178 domestic and 6 imported games. The high number of licenses reflects policy stability, allowing leading companies to deepen their competitive advantages through product iteration and multi-platform strategies [2][22] - Current head technology companies are increasing their computing power investments, coupled with a recovery in entertainment consumption. Investment opportunities include: 1) Hong Kong internet leaders, promoting consumption and stabilizing employment; 2) Gaming industry, with policy incentives boosting domestic demand and technological empowerment enhancing product competitiveness; 3) Film and cultural tourism industries, with consumption policies promoting cinema recovery and stimulating improvement in consumer demand [3][22] Sub-industry Data Film Industry - The top three films by box office this week are "Zootopia 2" (1.373 billion yuan, 89.50% market share), "Wild Era" (59.14 million yuan, 3.90% market share), and "Demon Slayer: Infinity Castle" (47.84 million yuan, 3.10% market share) [23][24] Gaming Industry - The top three iOS games by sales are "Peace Elite," "Honor of Kings," and "League of Legends Mobile." The top three Android games by popularity are "Heart Town," "Boundary: Knife Sound," and "Daughter of Volcano: Reunion" [26][27] TV Series Industry - The top three TV series by broadcast index are "Tang Dynasty Strange Stories: Chang'an" (83.2), "Xiao Qi Qing Huang" (80.6), and "Si Xi" (79.7) [28][29] Variety Shows & Animation - The top three variety shows by broadcast index are "Now Departing Season 3" (81.7), "Wonderful Night Season 2" (78), and "Running on the Road: Tianlu Edition" (75.9) [30][32] - The top three animations by viewership index are "Immortal Reversal" (193), "Demon Slayer" (187.6), and "Devouring the Starry Sky" (175.2) [31][33]
触乐本周行业大事:11月184款版号下发,字节或有意出售沐瞳,腾讯完成对育碧子公司战略投资
Sou Hu Cai Jing· 2025-11-29 07:16
Group 1: Game Approval and Market Trends - In November, the National Press and Publication Administration approved a total of 184 games, bringing the total number of game licenses issued in 2025 to 1,624, with 1,532 being domestic and 92 being imported [1][4] - The number of domestic game licenses approved each month has consistently exceeded 110 over the past year, indicating a stable growth trend compared to last year [4] - Notable games approved this month include Tencent's "No Man's Land," Bilibili's "Shining! Lume," and Perfect World's "Dream New Zhu Xian: Light Enjoy" [1] Group 2: ByteDance and Savvy Games Group Negotiations - ByteDance is reportedly in talks with Saudi Savvy Games Group to sell its gaming subsidiary, Mouton, with negotiations still ongoing and no final agreement reached [5] - Mouton's flagship game, "Mobile Legends: Bang Bang," has over 1.5 billion downloads globally and is considered a core asset of ByteDance's gaming business [5] - There are concerns regarding Savvy's financial situation, which may impact the negotiations, as the Saudi Public Investment Fund is facing funding shortages [7] Group 3: Tencent's Strategic Investments - Tencent has completed a strategic investment of €11.6 billion (approximately 900 million RMB) in Ubisoft's subsidiary, Vantage Studios, acquiring a 26.32% economic interest while Ubisoft retains control [8][10] - Vantage Studios will focus on major Ubisoft IPs like "Assassin's Creed," "Far Cry," and "Rainbow Six," aiming to develop them into evergreen brands with annual revenues of €1 billion [8] Group 4: Game Releases and Updates - Tencent's Level Infinite has secured global publishing rights for the upcoming cross-platform game "Project Spirits" developed by Shift Up, indicating Tencent's deepening involvement in game development [11][13] - Bilibili's game "Yao Guang Lu: Chaos Princess" will cease online operations on December 8, 2025, after a short lifespan, reflecting challenges in sustaining player engagement [16][18] - NetEase's collectible card game "Onmyoji: The Card Game" will stop new content updates after January 1, 2026, although servers will remain operational [19][21] Group 5: Acquisitions and Market Expansion - Nintendo plans to acquire 80% of Bandai Namco Studios Singapore by April 1, 2026, to enhance its game development capabilities [22][24] - The Chinese Embassy in Belarus praised NetEase's "Yanyun Sixteen Sounds," highlighting the increasing success of Chinese ARPGs in international markets [25][28] - Kaien Network's investment in the AI game "EVE" is set for a second test, with plans for a Q1 2026 launch, showcasing the industry's focus on AI-driven gaming experiences [29][31]