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为什么越来越多的游戏行业高管投身AI创业?
3 6 Ke· 2025-08-22 11:40
从2023下半年开始,我们越来越多地看到游戏大厂高管离职投身AI创业的消息。 2023年下半年开始至今,投身AI创业的知名的游戏大厂原高管 AI改变游戏 AI正在像改变所有行业一样改变游戏行业。宏观来看,从研发到成品,AI在游戏行业的应用可以分为两个大方向:其一,用AI优化现有的游戏开发流 程,提升本阶段的效率和品质;其二,使用AI技术颠覆原有的静态系统或玩法。 对第一种方向的探索可以追溯至2022下半年。生成式AI刚刚出现后不久,大多数游戏项目组就开始着手尝试将AI工具融入工作流。最具代表性的工具是 ChatGPT,它具有高效和相对准确的"文本理解—加工—输出"功能,同时支持多语言批处理,这些基础特性使得海外版本的翻译工种首先受到灭顶之灾。 以当时中关村某科技园某小厂主营的模拟经营类游戏为例,一位与项目长久合作的翻译外包从业者在ChatGPT发布之后便失去了收入来源。在他失去订单 几天之后,这家游戏公司内部开始了一轮指标为300人以上的大裁员——除了经营问题之外,一部分原因也在于领导层对于AI工具不切实际的期待。为了 填补美术原画的生产力空白,公司当时为项目组美术负责人购置了Midjourney的年费高级会 ...
马斯克、蔡浩宇带火的AI陪伴赛道,热闹背后是真需求还是泡沫?
AI研究所· 2025-07-25 10:15
Core Viewpoint - The article discusses the emergence of AI companionship as a controversial yet rapidly growing sector, particularly highlighted by Elon Musk's xAI and its chatbot Grok, which has introduced a "companions" feature based on the Grok4 model [1][2]. Group 1: AI Companionship Market Dynamics - The AI companionship market is gaining attention, with Musk's project aiming to compete against OpenAI, indicating a significant shift towards emotional engagement in technology [2]. - The launch of the gothic character Ani has quickly captured social media interest, demonstrating the potential for AI companions to fulfill emotional needs and create user engagement [4]. - The contrasting approaches of different projects, such as Musk's Grok and Mihayou's game "Whispers From The Star," highlight the diverse user demands within the AI companionship space [6]. Group 2: Software Innovations and User Engagement - The success of Character.AI in 2022 showcased a previously overlooked market where users are willing to pay for virtual emotional connections, combining large model technology with role-playing [9]. - Replika, established in 2016, emphasizes the identity of an "AI friend" rather than just role-playing, adapting to user interactions to create a personalized experience [10]. - Character.AI is projected to have over 28 million monthly active users by 2025, with revenue expected to rise from $15.2 million in 2023 to $32.2 million in 2024, reflecting a growth rate exceeding 100% [13]. Group 3: Hardware Developments and Challenges - As software competition becomes saturated, hardware innovations like AI companion toys are emerging as new avenues for growth, with products like "Ah Beibei" and "Loona" designed to provide emotional support and interaction [16][17]. - The Japanese brand LOVOT focuses on creating emotional attachment through non-verbal interactions, achieving significant sales despite a high price point [19]. - The entry of major players like Musk into the AI companionship market raises questions about the sustainability and depth of emotional engagement that technology can provide [20]. Group 4: Regulatory and Ethical Considerations - Content regulation remains a critical issue, with concerns about the effectiveness of filtering mechanisms in AI companions like Grok, particularly regarding sensitive content [20]. - The potential for user data from intimate conversations to be included in training datasets raises privacy and compliance issues, especially in light of EU regulations [20]. - The current limitations in AI's emotional understanding highlight the need for technological advancements and a balance between innovation and regulation for the market to mature [21].
对话游戏人罗大萌:AI如何重塑我们的行业
3 6 Ke· 2025-06-30 11:37
Core Insights - The article discusses the transformative impact of AI on the gaming industry, emphasizing that AI is reshaping work processes rather than displacing jobs [1][3][18] - Beijing's new policy supports the gaming and esports industry, particularly focusing on AI-driven game development, with incentives for technological upgrades [1][3] Group 1: AI's Role in Game Development - AI is becoming a collective focus in the gaming industry, with notable projects like "Whispers From The Star" sparking discussions on AI-driven narrative interactions [3][4] - AI is being integrated into various aspects of game development, enhancing efficiency and creativity, particularly in repetitive tasks [10][11] - The use of AI tools can significantly reduce development time, with claims of up to 70% time savings in certain processes [11] Group 2: Industry Trends and Challenges - The gaming industry is witnessing a shift in job roles, with low-end positions being replaced by AI, while creative and experienced roles remain in demand [18][19] - There is a growing reliance on outsourcing as companies seek to manage costs while maintaining production capacity [18][19] - The integration of AI tools presents challenges in terms of compatibility and adaptability across different companies and projects [19][20] Group 3: Future Outlook - The future of the gaming industry may see a divide between elite teams and casual developers, with AI lowering barriers to entry for game creation [24][26] - The essence of game development will increasingly rely on creativity and innovative ideas, as AI handles more technical aspects [26][27] - The potential for AI to democratize game development could lead to a surge in "short games" and new forms of entertainment [26][27]
AI游戏,卡在“最后一公里”
第一财经· 2025-06-04 03:16
Core Viewpoint - The gaming industry is undergoing a transformation with the integration of AI, which is now an essential part of game development rather than just a novelty [1][2]. Group 1: AI's Role in Game Development - AI is being utilized as a productivity tool to reduce costs and improve efficiency in game development [1]. - AI is also acting as an experience engine, fundamentally reshaping game mechanics and narratives, allowing for dynamic interactions with NPCs [1][2]. - The potential of AI in gaming is limited if it only focuses on cost reduction; it must enhance revenue and user engagement to be meaningful [2]. Group 2: Technical Challenges - The current limitations of foundational models hinder the creation of AI-driven games that maintain traditional gameplay quality [2][3]. - Issues such as long-term memory for intelligent NPCs and the complexity of knowledge storage remain unresolved, posing significant technical challenges [2][3]. - The generality and controllability of large models are still inadequate, making it difficult for game developers to achieve optimal interactive experiences [3]. Group 3: Industry Innovations and Future Prospects - Developers are encouraged to experiment with AI models early to understand their capabilities and limitations, which can inform future developments [3]. - An example of innovation in the industry is the experimental AI game "Whispers From The Star," which features real-time multimodal dialogue, showcasing the potential for deeper player interaction [3]. - The future may see a shift towards dynamic game worlds, akin to "Westworld," as AI technology reaches a critical point [4].
基座模型成掣肘,AI游戏革命卡在“最后一公里”
Di Yi Cai Jing· 2025-06-04 00:27
Core Insights - The AI experience revolution in the gaming industry is currently limited by the capabilities of foundational models [1][3] - AI is becoming an indispensable part of game development, enhancing both productivity and user experience [1] - The industry is facing challenges in achieving long-term memory and reasoning capabilities in AI-driven NPCs [3] Group 1: AI Integration in Gaming - AI is no longer a novelty in game development but a crucial component that drives cost reduction and efficiency [1] - AI is being used to reconstruct game mechanics and narratives, allowing for dynamic interactions with NPCs [1] - The future of gaming relies on AI not just for cost savings but for enhancing creativity and user engagement [1] Group 2: Technical Limitations - Current foundational models have not reached a critical point in capabilities, particularly in reasoning and memory retention [3] - There is a lack of effective solutions for knowledge storage and multi-step reasoning in AI applications within gaming [3] - The generality and controllability of large models are still inadequate for creating satisfactory interactive experiences [3] Group 3: Industry Initiatives - Developers and entrepreneurs are encouraged to experiment with models early to understand their capabilities and limitations [4] - An example of innovation is the experimental AI game "Whispers From The Star," which allows real-time multi-modal interactions with AI characters [4] - The industry is in the early stages of exploring AI-driven gaming, with significant advancements expected as model technology evolves [4]
米哈游蔡浩宇新作iPhone实机演示:10分钟就被AI小美撩到脸红,她的命运由我拯救
量子位· 2025-04-07 04:19
Core Viewpoint - The article discusses the unveiling of Mihayou's AI game "Whispers From The Star," highlighting its unique interactive storytelling and character engagement through AI technology [1][48]. Group 1: Game Overview - The main character, Stella, is stranded on an alien planet, and players must assist her in surviving and escaping [4]. - Players can interact with Stella through text, voice, and video, creating an immersive dialogue experience [5]. - Unlike traditional narrative adventures, the game's plot unfolds in real-time and is not bound by a script, with player conversations influencing Stella's fate [6][7]. Group 2: Gameplay Mechanics - The game interface displays Stella's real-time heart rate and environmental conditions, enhancing the immersive experience [14]. - Players' spoken responses are only transmitted when a button is pressed, adding a layer of interactivity [15]. - The gameplay involves players strategizing to help Stella escape, with outcomes based on their decisions [20][22]. Group 3: Company Background - Anuttacon, the company behind the game, aims to create personalized and immersive experiences that foster a deeper connection between players and virtual worlds [30]. - The company's focus has shifted from emphasizing AGI to prioritizing personalization and immersion in gaming experiences [33][40]. - Anuttacon's team has grown to nearly 50 members, attracting talent from major tech companies, indicating a strong foundation for future developments [42][44]. Group 4: Industry Context - The article notes that AI gaming is becoming a competitive frontier, with major players like Microsoft and Nvidia also exploring AI integration in games [49][50]. - Innovations such as Microsoft's Muse AI and Nvidia's RTX ACE are examples of how AI is being utilized to enhance player interactions in gaming [53][56].
传媒互联网行业周报:腾讯AI应用迭代加速,重视头部公司AI游戏示范效应-2025-03-17
Hua Yuan Zheng Quan· 2025-03-17 06:15
Investment Rating - The report maintains a "Positive" investment rating for the media and internet industry [2] Core Insights - Tencent's AI application product iteration cycle is accelerating after fully integrating DeepSeek, highlighting the importance of Tencent's top-level AI strategy shift. The first PV of the game "Whispers From The Star" has been officially announced, emphasizing the demonstration effect of leading companies in the AI + gaming paradigm exploration [2][4] - The report suggests continuous attention to leading companies like Tencent, Alibaba, and Bilibili, which exhibit resilience in their performance fundamentals and strategic value through proactive internal organizational adjustments [3][4] Summary by Sections Industry Performance - From March 10 to March 14, 2025, the Shanghai Composite Index increased by 1.39%, while the Shenzhen Component Index rose by 1.24%. The media sector ranked 14th among all industries with a growth of 1.78% [13] - In the media sub-sectors, the television broadcasting, film, and gaming sectors performed well, while publishing, advertising, and digital media lagged behind [14] Gaming Sector - The game "Whispers From The Star" by Anuttacon, which features real-time interactive gameplay, has been announced and is currently in closed testing. This game represents a new creative possibility in the AI + gaming space [4] - The report highlights the potential for innovative gameplay in simulation and nurturing games, suggesting that leading gaming companies like miHoYo should be closely monitored for their demonstration effects in AI + gaming [4] AI Applications - The report emphasizes the importance of companies that actively embrace new technologies and possess data, user, and application scenario advantages. Several companies have completed internal deployments of DeepSeek-R1, indicating a potential new paradigm in AI applications [5] Film and Television - The total box office from March 10 to March 15 reached 294 million yuan, with "Nezha: Birth of the Demon Child" leading with a box office of 156.29 million yuan, accounting for 53.1% of the total box office [38] - The report suggests that the demand for quality films is expected to adjust positively due to the supply of quality content, recommending attention to key film producers and cinema/ticketing companies [6] Market Trends - The report notes that the AI investment landscape remains active, with 17 AI-related financing events reported from March 10 to March 14, indicating strong investor interest in AI and frontier technology sectors [26]
传媒互联网行业周报:腾讯AI应用迭代加速,重视头部公司AI游戏示范效应
Hua Yuan Zheng Quan· 2025-03-16 17:39
Investment Rating - The report maintains a "Positive" investment rating for the media and internet industry [2] Core Views - Tencent's AI application product iteration cycle is accelerating after fully integrating DeepSeek, highlighting the importance of Tencent's top-level AI strategy shift [2][3] - The game "Whispers From The Star" has been officially announced, showcasing the demonstration effect of leading companies in the AI + gaming paradigm exploration [4] Summary by Sections Industry Performance - As of March 10-14, 2025, the Shanghai Composite Index increased by 1.39%, while the Shenzhen Component Index rose by 1.24%. The media sector ranked 14th among all industries with a growth of 1.78% [13][14] - The top five stocks in the media sector by growth were Jin Yi Film (35.12%), Hubei Broadcasting (30.74%), and Rongxin Culture (17.1%) [15] AI Applications - Domestic AI large models are accelerating in their foundational paradigms, with companies like Kunlun Wanwei and Meitu showing advantages in data, users, and application scenarios [5] Gaming Sector - The game "Whispers From The Star" is a space-themed interactive narrative game that allows players to guide NPC actions through real-time AI dialogue, indicating a potential for innovative gameplay in the AI era [4] - The gaming market is seeing significant interest in AI-driven gameplay innovations, with companies like Giant Network leading the way with their DeepSeek native game mechanics [19] Film and Television - The total box office for the week of March 10-15 was 294 million yuan, with "Nezha: Birth of the Demon Child" leading with a box office of 156.29 million yuan, accounting for 53.1% of the total [38][39] - In the drama sector, "Difficult to Please" topped the viewership charts with 210 million views, holding a market share of 12.81% [40][42] Market Trends - The report suggests continuous attention to the strategic value of leading companies in the media sector, particularly in the context of AI and gaming integration [3][4] - The report emphasizes the importance of quality content and innovative business models in driving growth within the media industry [9]