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定了!扬州爱奇艺乐园2026年2月8日开园 十个勤天成为爱奇艺乐园全球大使
Bei Jing Shang Bao· 2026-01-03 11:12
爱奇艺高级副总裁、体验业务部总经理张航表示,"十个勤天"成员们所展现的阳光、青春、向上的积极形象深受观众喜爱,他们通过努力耕耘,在土地劳作 中收获成长与蜕变,为观众带来快乐、温暖和陪伴,这与爱奇艺乐园"主角是你,快乐开启"的品牌主张高度契合。"我们期待与爱奇艺乐园全球大使一起, 邀请每一位游客走进乐园,从观看者变为体验者,成为自己快乐故事的主角。"他说。 区别于传统户外主题乐园,扬州爱奇艺乐园定位为小型化、快迭代、强互动的室内新型主题乐园,以"国创IP+前沿科技"为核心特色,将爱奇艺丰富的影视 IP开发为多元丰富的沉浸娱乐产品。爱奇艺乐园为游客构建了一个可感、可触、可参与的影视IP世界,让用户真正"走入剧中",亲身演绎属于自己的剧情。 目前,扬州爱奇艺乐园已经进入开业倒计时,全感剧场、光影互动空间、沉浸舞台演艺、影视名场面打卡、角色即兴互动、社交派对游戏、IP限定餐饮零售 七大核心体验版块已进入最后调试阶段,2026年1月16日将公布票价及开启门票销售。 在全感剧场,游客可以勇闯《唐朝诡事录》中诡谲的长安鬼市破解悬案,或踏着筋斗云与至尊宝重温《大话西游》的经典剧情,全面唤醒感官体验;光影互 动空间则利用数字技 ...
从云端到地面:爱奇艺造乐园的跨界野心与现实考题
Sou Hu Cai Jing· 2025-10-22 21:47
Core Insights - iQIYI's theme park marks its entry into the offline entertainment market, transitioning from an online content producer to a scene operator, driven by industry evolution and internal needs [1][3] - The theme park project is a strategic move to monetize its IPs and tap into the growing offline entertainment consumption market, which is projected to exceed 80 billion yuan by 2025 [6][9] Group 1: IP Value and Market Dynamics - The urgent need to exploit IP value is a primary driver for iQIYI's theme park initiative, as it seeks to transform its popular IPs into tangible consumer experiences, creating a value loop from content creation to offline experiences and merchandise sales [4][6] - The long video industry is now in a phase of stock competition, with stagnant member growth, prompting iQIYI to explore offline avenues for user engagement and revenue generation [6][9] Group 2: Development Strategy - iQIYI adopts a gradual approach to theme park development, starting with smaller immersive experiences before scaling up to larger parks, thereby minimizing risks associated with cross-industry ventures [6][9] - The first large-scale theme park is set to open in Yangzhou, featuring a blend of IP and digital technology across seven thematic areas, including immersive theaters and interactive experiences [9][12] Group 3: Competitive Landscape - iQIYI's development model differs from established players like Huasheng Fantawild and Chimelong, focusing on a city leisure model rather than destination-based parks, and leveraging digital technology for immersive experiences [12][14] - The reliance on film IPs presents both opportunities and challenges, as the lifecycle of a film's popularity is typically short, which may impact the park's long-term viability [12][13] Group 4: Operational Challenges - iQIYI faces significant challenges in offline operations, lacking the necessary expertise in venue management, equipment maintenance, and customer service, which are critical for theme park success [16][17] - The current theme park offerings are criticized for insufficient integration of IP elements into the visitor experience, highlighting the need for deeper engagement and innovation [16][18] Group 5: Strategic Recommendations - To enhance operational capabilities, iQIYI should consider partnerships with third-party experts and eventually build an in-house team to manage various aspects of theme park operations [17] - Focusing on long-lifecycle IPs and creating immersive experiences that resonate with visitors can help sustain interest and foot traffic [18] - Leveraging digital technologies to create unique experiences and integrating local cultural elements can differentiate iQIYI's offerings in a competitive market [19]
爱奇艺龚宇谈IP体验业务:年底前可能再确定一两家线下乐园
Xin Jing Bao· 2025-08-20 15:09
Core Viewpoint - iQIYI is expanding its IP experience business, which includes both IP consumer products and offline experiences, with plans to open one or two more offline parks by the end of the year [2] Group 1: Business Expansion - iQIYI's offline experience business is divided into two types: immersive theaters and offline parks, with the immersive theater model being asset-light and currently operating in over 50 locations across more than 30 cities [2] - The offline parks are also developed through an asset-light model, while a heavy asset model involves local enterprises investing in construction, with iQIYI providing content, management, and technology [2] Group 2: IP Consumer Products - iQIYI has begun to self-operate its IP consumer products, moving from a licensing-only model due to low GMV contribution [2] - Currently, iQIYI has experimented with card products and plans to expand into other varieties, along with building more proprietary sales channels in the future [2]
爱奇艺(IQ.US)发布Q2财报:上半年自营影视卡牌GMV破亿 线下乐园布局加速
智通财经网· 2025-08-20 14:17
Core Insights - iQIYI reported a significant growth in its self-operated film and television card business, achieving a GMV exceeding 100 million yuan in the first half of the year, with record sales from popular dramas "Huai Shui Zhu Ting" and "Lin Jiang Xian" [1][10] - The company is expanding its offline experience business, with plans for new iQIYI parks in Yangzhou and Kaifeng, aiming to confirm 1-2 additional locations by the end of the year [1][10] Financial Performance - For Q2 2025, iQIYI's total revenue reached 6.63 billion yuan, with membership service revenue at 4.09 billion yuan, online advertising service revenue at 1.27 billion yuan, content distribution revenue at 440 million yuan, and other revenue at 830 million yuan [11] - The company maintained a Non-GAAP operating profit of 58.7 million yuan for the quarter, marking 14 consecutive quarters of Non-GAAP operating profitability [11] Industry Trends - The Chinese IP consumer goods market is experiencing explosive growth, with the market size projected to expand from 99.4 billion yuan in 2020 to 202.5 billion yuan by 2025 [10] - The card market, as a significant derivative category, is expected to reach 35.1 billion yuan by 2027, with an annual compound growth rate of 25.4% [10] - iQIYI is leveraging its strong IP reserves and channel capabilities to enhance its product design and craftsmanship, aiming to develop a sustainable portfolio of IP characters for long-term revenue generation [9][10]
锚定IP+AI 影视大厂升级内容生态
Group 1 - iQIYI reported total revenue of 7.19 billion RMB for Q1 2025, a 9% quarter-over-quarter increase [2] - iQIYI's CEO emphasized the importance of high-quality content and the evolution of its business model to meet market demands [2] - The trend in the film and television industry shows companies expanding beyond content production to include IP derivative businesses and AI integration [2] Group 2 - Shanghai Film's IP licensing revenue increased by 62.74% year-over-year, highlighting its successful IP business strategy [3] - iQIYI has launched over 50 operational stores for its immersive theater experience based on popular IPs, with plans for more locations [3] - Reading Group's derivative business achieved a GMV of over 500 million RMB in 2024, with significant growth in card game sales [3] Group 3 - Alibaba Pictures reported over 90% year-over-year growth in its IP derivative business, driven by strong retail sales of licensed products [4] - Wanda Film is collaborating with 52TOYS to develop and market IP toy products, aiming to create a comprehensive IP lifecycle platform [4] - Light Media is transitioning to become an "IP creator and operator," with various IP-related ventures contributing significant revenue [5] Group 4 - The integration of AI technology is seen as a key strategy for film companies to enhance content value and operational efficiency [6] - Alibaba's entertainment division rebranded to Whale Entertainment, focusing on a "content + technology" dual strategy for enhanced user experiences [6] - iQIYI introduced an AI-driven feature that allows users to jump to exciting moments in videos, showcasing the application of AI in content delivery [7] Group 5 - The combination of AI and IP is expected to drive innovation and globalization in the content industry, despite short-term challenges [7]