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跟这个音乐Agent聊会儿,分分钟生成抖音神曲 | 对话音乐创作Agent产品Tunee
量子位· 2025-11-01 01:35
Core Insights - The article discusses the emergence of AI music generation products, particularly focusing on Tunee, which represents a shift from traditional tools to interactive AI agents in music creation [5][12]. - Tunee aims to lower the barriers to music creation through conversational interactions, allowing users to express their musical ideas more freely and receive tailored outputs [13][26]. Group 1: Product Features and User Interaction - Tunee utilizes a dialogue-based creative process that allows users to input vague or abstract musical ideas, with the system analyzing user intent and providing style recommendations and creative guidance [13][26]. - The product supports multiple output formats, including professional audio files and social media-ready music videos, catering to various user needs [13][12]. - The primary user base includes music enthusiasts and content creators who seek personalized music for their projects, indicating a diverse range of use cases beyond mere entertainment [17][19]. Group 2: Market Position and User Needs - Tunee's design focuses on understanding user needs and translating them into precise music generation instructions, which is crucial for meeting the high expectations of users [25][38]. - The product's success hinges on its ability to adapt to user feedback and continuously refine its offerings based on user interactions and satisfaction levels [57][61]. - The team emphasizes the importance of user engagement and responsiveness in building a loyal user base, highlighting the need for genuine communication with users [62][64]. Group 3: Development and Future Directions - The development of Tunee is informed by a combination of technical expertise and insights from experienced music producers, ensuring that user demands are effectively translated into the product [38][40]. - The team is focused on rapid iteration and improvement of the product, prioritizing dialogue quality and user satisfaction as key performance indicators [66][67]. - Future iterations will aim to enhance the dialogue process, ensuring that user needs are clearly understood and met through continuous feedback loops [66][70].
从“陆地航母”到音乐AI 广州中小企闪耀中博会
Guang Zhou Ri Bao· 2025-06-28 02:26
Group 1: Event Overview - The 20th China International Small and Medium Enterprises Expo commenced on June 27 in Guangzhou, featuring approximately 8,000 square meters of exhibition space and around 2,000 participating companies [1] - The expo will run until June 30, with a theme focused on cooperation, communication, mutual benefits, and joint development [1] Group 2: Featured Innovations - Xiaopeng Motors showcased its two flagship products: the humanoid robot IRON and the world's first mass-produced split flying car, "Land Aircraft Carrier" [6][10] - The humanoid robot IRON stands 178 cm tall, features 22 degrees of freedom, and is powered by Xiaopeng's self-developed Turing AI chip with a computing power of 3000T [10] - The "Land Aircraft Carrier" is set to make its public test flight in September 2024 and is designed to be operated with a Class C driver's license [10] Group 3: AI and Robotics Developments - The AI digital human "Sui Xiaoxin" was introduced at the expo, providing information on digital transformation policies for small and medium enterprises in Guangzhou [13] - The "Tianpu Music" model, a global first in multimodal music generation, can create songs from text, images, or audio, achieving a breakthrough in music generation quality [13] - Guangzhou enterprises showcased various AI innovations, including a super-integrated machine for cloud data centers and an AI-powered cleaning robot for photovoltaic systems [14] Group 4: Economic and Industrial Growth - Guangzhou has made significant strides in promoting the development of small and medium enterprises, ranking 4th in the Ministry of Industry and Information Technology's evaluation of the business environment for SMEs in 2024 [18] - The city has nurtured 354 national "specialized and innovative" small giant enterprises and 6 industry clusters with output exceeding 300 billion yuan [18][19] - The private economy in Guangzhou reached a value of 327.94 billion yuan in the first quarter of 2025, marking a 4.6% year-on-year increase [18]
聚焦文博会丨穗企业秀“肌肉” 科技赋能让文化“走得更远”
Guang Zhou Ri Bao· 2025-05-26 15:13
Group 1: Cultural and Digital Innovation - The 21st Cultural Expo showcased Guangzhou's cultural industry through six major exhibition areas, emphasizing digital culture and local enterprises [1][2] - Various companies focused on technology empowering the cultural industry, with some exploring vertical niches like short video exports and anime IP development [1][2] Group 2: Gaming Industry Growth - Guangzhou's gaming industry is projected to generate approximately 140 billion yuan in revenue in 2024, accounting for about one-third of the national total [3] - Nine gaming companies from Guangzhou were recognized as "National Cultural Export Key Enterprises," with overseas revenue exceeding 19 billion yuan [3] - Companies like 37 Interactive Entertainment have expanded globally, with 57.22 billion yuan in overseas business revenue projected for 2024, representing nearly 33% of total revenue [3] Group 3: AI and Education Technology - Companies like Yundie Technology showcased AI-integrated hardware, such as an AI mouse and smart pen, aimed at enhancing educational experiences [4][5] - The AI mouse features voice input and real-time translation capabilities, while the smart pen captures handwritten notes for digital storage [5] - Vision Source has developed a comprehensive AI strategy, investing over 1.5 billion yuan in R&D for 2024, with a focus on educational and meeting applications [6] Group 4: Policy Support for Cultural Industry - Guangdong introduced a policy package to promote high-quality development in the cultural industry, particularly benefiting the gaming sector [7] - The policy encourages original content creation and the integration of cultural elements into gaming, enhancing global competitiveness [7] - Companies like NetEase are leveraging these policies to deepen cultural integration in their products and improve user engagement [7] Group 5: Cultural Integration in Gaming - 37 Interactive Entertainment is focusing on integrating traditional culture into gaming, using elements from Chinese history and art to enhance gameplay [8][9] - The company plans to utilize AI technology to innovate the presentation of traditional cultural elements, aiming to create globally influential cultural IPs [9]
文博会广州馆六大展区彰显文化产业生猛态势
Guang Zhou Ri Bao· 2025-05-24 01:48
Group 1: Cultural Industry Overview - The 21st Shenzhen Cultural Industries Fair showcased Guangzhou's vibrant cultural industry, featuring six major exhibition areas including original animation, performing arts, gaming, and cultural tourism [2] - In 2024, Guangzhou's gaming industry is projected to generate approximately 140 billion yuan, accounting for about one-third of the national total, with significant international success [4] Group 2: Gaming Sector Highlights - The gaming and esports exhibition area was the most popular at the fair, with local companies like Guangzhou Huali Technology showcasing their products, such as the arcade game "Three Kingdoms Fantasy Battle" [3] - Guangzhou has over 6,000 gaming companies, with notable entries in the "National Cultural Export Key Enterprises" list, including nine companies with overseas revenues exceeding 19 billion yuan [4] Group 3: Technological Innovations in Education - AI technologies are being integrated into educational tools, such as the AI mouse and smart pen developed by YunDie Technology, which enhance learning through real-time data processing and analysis [7][8] - Companies like Vision Source are creating comprehensive educational solutions that combine AI with traditional learning environments, aiming to improve personalized education [8] Group 4: Economic Impact of Cultural Industry - In 2024, Guangzhou's cultural industry is expected to have 3,760 registered entities, achieving revenues of 604.1 billion yuan, with new cultural formats contributing 278.1 billion yuan [9] - The cultural industry's added value is approximately 210 billion yuan, representing over 6.7% of the city's GDP, with three major cultural industry clusters generating over 100 billion yuan each [9]
科技赋能文化新生态 文博会上融合互动“硬控”现场
Guang Zhou Ri Bao· 2025-05-23 13:29
Core Viewpoint - The 21st China (Shenzhen) International Cultural Industries Fair (CIFIT) serves as a significant platform to observe the globalization and digitalization of China's cultural industry, featuring innovative themes and interactive experiences [1] Group 1: Cultural Technology and Innovation - The Guangdong exhibition area highlights cultural technology applications, showcasing a vibrant display of innovation [1] - Huawei's new HarmonyOS computers, including the MateBook Fold, provide an immersive experience with advanced interactive features [2] - The exhibition features a smart home experience area, allowing visitors to interact with various smart devices through voice control and automation [2] Group 2: Digital Art and Cultural Expression - The "Spring Tide" series combines traditional aesthetics with modern technology, showcasing the beauty of classical culture through digital art [3] - The exhibition emphasizes the powerful expression of digital art in conveying grand themes, such as humanity's exploration of the universe [3] Group 3: Global Cultural Exchange and IP Development - Game IPs are evolving from cultural symbols to global narratives, enhancing cultural value and reshaping the gaming industry [4] - 37 Interactive Entertainment showcases a comprehensive overseas game ecosystem, integrating self-developed, invested, and agency strategies to promote Chinese IPs globally [4] Group 4: AI and Immersive Experiences - 37 Interactive Entertainment collaborates with technology firms to provide immersive experiences with AI products, including brain-computer interface devices [5] - The AI music creation tool "Tianpu Music" allows users to generate personalized songs, demonstrating the intersection of AI and cultural industries [6][7] - Quwan Technology's AI voice products have been well-received, showcasing the potential of AI in enhancing cultural storytelling [7]