拼搭类玩具

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潮玩新消费:从小浣熊到泡泡玛特,潮玩究竟在玩什么?
2025-07-14 00:36
潮玩和 IP 热度源于消费者对内心愉悦感的追求,包括产品喜爱、多巴胺 分泌和社交行为,如收集全套产品或向朋友推荐,这些因素驱动了新消 费潮玩产品的快速成长。 潮玩企业可分为渠道型(如名创优品)、第三方 IP 型(如布鲁可、卡 游)和自有 IP 型(如泡泡玛特)。自有 IP 公司因其稀缺性和持续性,最 具长期价值,通过授权与衍生品销售实现盈利。 为什么像泡泡玛特这样的潮玩能够快速崛起? 潮玩新消费:从小浣熊到泡泡玛特,潮玩究竟在玩什么? 20250613 摘要 潮玩市场受益于宏观经济发展,中国人均 GDP 突破 1.2 万美元,消费结 构从必选转向可选,为潮玩行业提供了增长动力,IP 玩具占据中国潮玩 市场约一半的销售份额,盲盒是主要驱动力。 潮玩品牌崛起的核心在于消费者自发营销,通过审美引导、第三方认证 (如上市)和社交传播,降低营销成本,并形成活跃的二手市场,使品 牌能够快速崛起并保持高利润率。 潮玩的核心竞争力包括审美 PUA、第三方认证和自我传播。泡泡玛特通 过独特设计吸引年轻人,上市获得第三方认证,并通过社交属性驱动用 户自发宣传,降低营销成本,促进二手市场发展。 暴力熊和蒙奇奇未能成功的部分原因是缺 ...
二次元与潮玩的现状与投资机会 - 消费动态
2025-06-24 15:30
Q&A 购物中心的业态变化情况如何? 根据赢商网大数据的研究,购物中心的业态竞争率自 2019 年以来首次出现整 体负增长,尤其在一线和二线城市的标杆购物中心中尤为明显。这表明线下经 营面临较大的压力和挑战。传统上,我们使用开关店比来衡量业态的上行或下 行趋势,即开店数除以关店数,大于 1 表示上行,小于 1 表示下行。尽管整体 业态竞争率呈现负数,但潮玩和二次元领域表现出色,保持了长期的开店增长 趋势。 潮玩与二次元市场在 2025 年的表现如何? 截至 2025 年上半年,潮玩与二次元市场继续保持良好的开店势头。特别是 2024 年全年,这两个领域的开店数量显著增加。这些数据滞后于市场反应约 半年,因此可以推测 2023 年整个行业销售水平已经非常理想。潮玩的绝对开 二次元品牌集中度相对较弱,头部品牌单店月销售额约 40-50 万,非头 部品牌仅 10-20 万,差距显著。购物中心与二次元业态合作通常采用固 定租金与租售比两者取高的方式,二次元租金水平低于潮玩。 二次元业态对购物中心意义在于吸引远端客流,通过 IP 活动吸引城市范 围消费者,增量客流范围可达 10 公里以外。南京水游城通过引入二次 元业态 ...
布鲁可(0325.HK):传递拼的快乐 走向下一个十年
Ge Long Hui· 2025-05-21 01:52
Core Viewpoint - The company reported impressive financial results for 2024, with revenue reaching RMB 2.241 billion, a year-on-year increase of 155.6%, and a net profit of RMB -0.401 billion, up 94.59% year-on-year [1] Financial Performance - The company achieved a revenue of RMB 2.241 billion in 2024, reflecting a 155.6% increase compared to the previous year [2] - The net profit for 2024 was RMB -0.401 billion, which is a 94.59% increase year-on-year [1] Product and IP Focus - The company shifted its focus to character-building toys, with revenue from this segment reaching RMB 2.201 billion, a year-on-year increase of 186.22%, accounting for 98.2% of total revenue [2] - The four major IPs, Ultraman, Transformers, Hero Infinite, and Kamen Rider, contributed significantly to sales, with Ultraman generating RMB 1.096 billion (48.9% of total revenue) and showing a year-on-year growth of 96.83% [3] Sales Channels and Market Expansion - Offline sales through distributors accounted for the majority of revenue, with RMB 2.063 billion from offline channels, a 181.54% increase year-on-year, representing 93% of total revenue [3] - The domestic market saw revenue of RMB 2.177 billion, a 151.27% increase, while overseas revenue reached RMB 0.064 billion, a remarkable 518.16% increase year-on-year [3] Strategic Initiatives - The company introduced the concept of a "product ecosystem" at the global partner conference, emphasizing user needs and innovation in product development [4] - Plans for future growth include expanding product offerings to target female and adult consumers, deepening market penetration in lower-tier cities, and enhancing overseas market presence [4][5] Future Projections - Revenue projections for 2025-2027 are RMB 4 billion, RMB 6 billion, and RMB 7.8 billion, with year-on-year growth rates of 79%, 50%, and 30% respectively [5] - Expected net profits for the same period are RMB 0.95 billion, RMB 1.55 billion, and RMB 2.18 billion, with significant year-on-year growth rates [5]