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中国游戏出海启示录:从 “把游戏带出去” 到 “把能力带出去”
晚点LatePost· 2025-10-23 10:21
Core Insights - The article discusses the transformation of the global gaming industry, particularly focusing on the challenges and opportunities for Chinese gaming companies in the international market. It emphasizes the need for long-term operational capabilities and innovative marketing strategies to succeed in a competitive landscape [3][4][5]. Industry Overview - The global gaming industry experienced rapid growth from 2011 to 2021, with a compound annual growth rate (CAGR) exceeding 9.7%, and the mobile gaming market in China growing nearly 145% during the same period [5][6]. - However, post-pandemic, the industry has entered a downturn, with global market growth projected to drop to 2% in 2024 and 3% in 2025 [6][9]. Market Dynamics - The competition in the gaming market has intensified, with players increasingly gravitating towards established service-based games, which accounted for over 60% of user engagement time in 2022 [7]. - Emerging markets, particularly in the Middle East, Africa, and Latin America, are showing significant growth potential, with mobile gaming revenue in Latin America reaching 48% of total gaming revenue [9][10]. Successful Strategies - Successful examples include Supercell's Brawl Stars, which achieved over $400 million in monthly revenue five years post-launch through effective long-term operations [3]. - Chinese gaming companies are adapting by utilizing advanced marketing tools, such as Google Ads and YouTube, to enhance user acquisition and retention [4][11]. Marketing Evolution - The traditional approach to user acquisition through low-cost downloads is becoming less effective, with a shift towards more sophisticated marketing strategies that focus on user value and engagement [13][14]. - Companies are increasingly integrating brand advertising into their marketing strategies to reach broader audiences and enhance user recognition [15][16]. Technological Advancements - The article highlights the role of AI and advanced advertising platforms, such as Google's Gemini, in reshaping the gaming landscape, enabling companies to better understand and target their audiences [17][18]. - The integration of AI in game development is expected to democratize the creation process, allowing more individuals to participate in game design [18]. Conclusion - The future of gaming globalization for Chinese companies lies in leveraging new marketing capabilities and technological advancements to create and sustain high-quality gaming experiences in emerging markets [10][18].
击碎"苹果税"高墙:Epic胜诉改写苹果全球应用生态垄断格局
3 6 Ke· 2025-05-08 12:36
Core Viewpoint - The recent ruling by the Northern District Court of California against Apple in the Epic Games case marks a significant victory for developers, allowing them to direct users to external payment methods without incurring the "Apple tax" of 15-30% [2][13]. Group 1: Court Ruling and Implications - The court found that Apple "willfully violated" a 2021 injunction against anti-competitive pricing, requiring Apple to cease collecting a 27% commission on sales from outside the App Store [2][3]. - This ruling grants unprecedented freedom to developers, enabling them to guide users to external websites for transactions without the burden of the "Apple tax" [2][13]. - Apple's response included an update to its app review guidelines and a notice of appeal to the Ninth Circuit Court [2][3]. Group 2: Apple's Compliance and Internal Practices - The court criticized Apple's compliance program, labeling it as anti-competitive and a form of disguised monopoly [3][4]. - The 27% commission rate was deemed baseless, as it was derived from a 30% rate with a mere 3% discount, aimed at making alternative payment options economically unviable [4]. - Apple imposed various restrictions on developers, such as preventing external links from being displayed alongside in-app purchase options, which increased transaction friction [5][7]. Group 3: Legal Consequences for Apple - The court found clear evidence of Apple's contempt for the court's injunction, leading to potential civil and criminal repercussions for the company and its executives [8][12]. - Internal documents revealed that Apple executives discussed compliance strategies that would ensure external payment options remained uncompetitive, indicating malicious intent [9][10]. - The court's findings could lead to stricter penalties for Apple if it continues to interfere with competition and violate court orders [12]. Group 4: Global Impact on Developers - The ruling, while applicable to the U.S. App Store, could have far-reaching effects on the global digital market, particularly for developers in China who face the highest "Apple tax" rates [13][16]. - The case provides a strong precedent for Chinese developers to challenge the legitimacy of the "Apple tax" and advocate for reduced fees [16]. - The potential for a domino effect exists, where other regulatory bodies may reference this case to enhance antitrust scrutiny on Apple and similar platforms [16]. Group 5: Future of Digital Economy - The ruling is seen as a catalyst for innovation, allowing developers to regain control over payment processes and reinvest savings into their products and workforce [17][18]. - The shift from a monopolistic ecosystem to a more open platform could lead to new business models and marketing strategies within the digital economy [17][18]. - Ultimately, even Apple may benefit from this transition by improving product quality and fostering hardware innovation in response to increased competition [19].
苹果税成为历史:美国法院废除苹果抽成制度,允许第三方支付
Sou Hu Cai Jing· 2025-05-04 09:14
Core Viewpoint - A landmark ruling by U.S. District Judge Yvonne Gonzalez Rogers requires Apple Inc. to immediately cease charging commissions on in-app purchases made outside the App Store and prohibits any intimidation of users opting for external payment methods, marking a significant shift in the relationship between software developers and platform providers [1][9]. Group 1: Legal Background - The case originated from Epic Games' lawsuit against Apple in 2020, accusing Apple of enforcing a 30% commission on in-app purchases for Fortnite, which is referred to as the "Apple tax," and restricting developers from directing users to alternative payment methods [3]. - In a 2021 ruling, although the court did not find Apple guilty of monopolistic practices, it mandated that Apple allow developers to use third-party payment methods [3]. Group 2: Recent Developments - Epic Games accused Apple in 2023 of not complying with the previous ruling, claiming that Apple still extracts a 27% commission on external payments and employs intimidation tactics to deter users from using alternative payment methods [5][6]. - The ruling highlights that Apple must not charge any commission on external payments, use intimidating warnings, or prohibit developers from providing external payment links [9]. Group 3: Financial Implications - The ruling could significantly impact Apple's revenue model, as the App Store's commission structure has been a major cost for developers, potentially leading to increased profits for developers if they can avoid platform fees [9][14]. - For example, a developer previously earning $100,000 monthly through in-app purchases faced a $30,000 fee due to the "Apple tax," which could be reduced significantly under the new ruling [6]. Group 4: Industry Impact - The ruling is seen as a major challenge to the existing "closed ecosystem" model of the tech industry, which could prompt similar legal actions against other platforms like Google Play [9][10]. - The decision may lead to a shift in how software developers approach payment systems, potentially increasing competition and reducing costs for consumers [14]. Group 5: Apple's Response - Apple expressed strong disagreement with the ruling but committed to complying with the court's order while indicating intentions to appeal [10]. - Internal discussions at Apple revealed that there were considerations to eliminate external payment commissions, but these were ultimately rejected by the company's leadership [12].
腾讯也被列为 “军工企业”,单纯赚钱的环境渐行渐远
晚点LatePost· 2025-01-07 14:59
一个糟糕的先例。 文丨孙海宁 高洪浩 编辑丨黄俊杰 腾讯和宁德时代在美国当地时间 1 月 6 日晚间被美国国防部列入 "中国军工企业清单"(1260H 清单)。 腾讯和军事关系最密切的时候或许是投资(后又撤资)《壮志凌云:独行侠》、在手机游戏里让玩家控制 3D 士兵拿枪对射。而宁德时代则多次推动在美国合建电池工厂,提供技术授权。两家公司都在民用市场 赚取收益。 几小时后,腾讯声明自己并不是军工企业或者军民融合企业,被列入清单 "是一个错误",称将启动复议程 序以纠正错误。宁德时代发表了类似的声明,否认参与任何涉及军事的业务或活动,美国国防部的决定 "实属错误"。两家公司均考虑对此采取法律行动。中国外交部则表示 "坚决反对美方泛化国家安全概念, 划设各类名目的歧视性清单,无理打压中国企业,遏制中国高质量发展。" 此前也有多个中国企业在被列入该清单后发起申诉或者法律诉讼,成功将自己的名字移除。 如腾讯和宁德时代所说,这可能只是一个错误。但当中国市值最高的互联网公司和市值最高的新能源车产 业公司一齐被列入军工企业清单,很难说这是巧合。 1260H 清单很难直接影响中国企业,但它依然能造成问题 列清单是为了方便制裁。 ...