Workflow
意义消费
icon
Search documents
啤酒交易所、自然食材商店、宠物健身房,这些「新物种」商店火了
Sou Hu Cai Jing· 2025-06-18 07:45
Core Insights - The current commercial landscape is witnessing a shift from standardized models to unique, immersive experiences that resonate with consumers' emotional and individual needs [2][22] - New retail formats, referred to as "new species stores," are emerging, but they face challenges such as profitability and scalability despite their initial appeal [2][22] Group 1: New Retail Formats - The Qingdao Beer Exchange, a new retail concept, allows consumers to purchase beer in a stock market-like environment, with prices fluctuating based on demand [4][6] - GOGOGYM, a high-end pet gym in Shanghai, focuses on pet health and fitness, offering personalized training plans and a unique shopping experience [9][11] - Loyal Hall, inspired by traditional Chinese medicine, combines cultural elements with modern consumption trends, offering herbal ice cream and immersive experiences [16][19] Group 2: Consumer Behavior Trends - Consumers are increasingly seeking experiences that provide emotional connections and a sense of belonging, moving beyond mere product purchases [21][22] - The rise of "emotional economy" reflects a shift towards valuing health, wellness, and unique experiences, particularly among younger demographics [11][19] - The success of these new formats indicates a growing demand for immersive and meaningful consumer experiences that transcend traditional shopping [22]
以谷子经济为代表的新消费行业观察:情感定价时代下的新蓝海
Zheng Quan Zhi Xing· 2025-05-22 06:45
Core Insights - The rise of "Guzi Economy" and pet economy in the A-share market reflects a shift in consumption preferences among Generation Z, with a population of 280 million and an annual consumption scale exceeding 5 trillion yuan [1][2] - The consumption behavior of this demographic is transitioning from "purchasing goods" to "purchasing meaning," indicating a deeper emotional and social transformation [1][3] Guzi Economy - The "Guzi Economy" refers to the market for goods related to anime, games, and other IPs, with a user base of nearly 460 million in 2021, projected to grow to 520 million by 2026 [2][8] - The emotional value drives the pricing of items, such as a limited edition badge from "Haikyuu!!" being sold for 72,000 yuan, highlighting the emotional projection fans have towards characters [2][3] - The industry chain involves IP developers creating content that is licensed to manufacturers and retailers, ultimately reaching consumers [2][3] Pet Economy - The pet economy is characterized by emotional compensation, with 150 million single individuals and 216 million elderly people treating pets as family members, willing to spend significantly on pet care [3][8] - The market for pet-related products and services is expected to exceed 2 trillion yuan by 2030, with segments like smart devices and health management growing at an annual rate of over 25% [8][9] Consumer Behavior - Generation Z's consumption is heavily influenced by emotional value, with 62% of post-95s viewing consumption as a way to construct personal narratives [5][6] - Social media plays a crucial role in consumer behavior, with users sharing their collections and experiences, enhancing community engagement and driving secondary market growth [6][8] Market Trends - The "Guzi Economy" market is projected to reach 168.9 billion yuan in 2024, a 40.63% increase from 2023, with expectations to surpass 300 billion yuan by 2029 [8][9] - Companies like Pop Mart have seen significant growth, with overseas revenue increasing by 375%, indicating a successful expansion strategy [8][9] Conclusion - The emergence of the Guzi and pet economies signifies a broader transformation in consumer values, where emotional connection and social identity take precedence over traditional consumption metrics [10][11] - Companies must focus on creating meaningful experiences and emotional resonance to capture the attention of Generation Z consumers in this evolving market landscape [10][11]