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孙正义藏了44年的长女自曝身份;周大福客服回应“牛马”吊坠被指阴阳打工人;霸王茶姬发长文回应质疑丨邦早报
创业邦· 2025-12-27 01:09
Group 1 - The article discusses the announcement by Spiber, a biotech unicorn in Japan, regarding the involvement of Masaya Kawanami, the daughter of SoftBank's founder Masayoshi Son, in the company's operations starting in the first half of 2026. This marks her first public acknowledgment of her family background in a business context, raising speculation about potential succession plans for SoftBank [2] - Realme, a smartphone brand under OPPO, has responded to rumors of large-scale layoffs, stating that business operations are normal and that the rumored layoffs are part of regular personnel changes at year-end. The company is set to launch new products in January [4] - Bawang Tea's stock price fell nearly 15% due to concerns over caffeine content in their products, prompting the company to issue a statement clarifying that their tea's caffeine levels are comparable to that of a latte and significantly lower than that of an Americano [4] - Chow Tai Fook faced backlash over a gold pendant design, which was criticized on social media. The company responded that the product is selling well online and that customer feedback will be considered for future designs [6] - Dong'an Group confirmed the suspension of three Porsche dealerships due to operational difficulties, with plans to address employee salary issues within 60 days. The company denied rumors of investor flight [9] - Midea's Building Technology division announced a 5% price increase across all product lines due to rising raw material costs, effective from December 15, 2025 [11][12] - The first national standards for AI large models have been implemented, focusing on technical evaluation and aiding over 30 companies in technology iteration [13] Group 2 - Lenovo plans to unveil an AI super-intelligent agent at CES, which is expected to compete with existing AI assistants by offering more comprehensive features and cross-device connectivity [17] - Douyin has launched a long-form content feature allowing users to publish articles up to 8,000 words, enhancing its content creation capabilities [17] - The UK used car market saw a 2.8% growth in Q3 2025, with over 2 million transactions, marking the strongest performance since 2021 [22] - Apple's smartphone sales in China doubled in November, with a 128.4% year-on-year increase, while the overall smartphone market grew less than 2% [22]
氪星晚报|MiniMax与快看漫画达成“AI+IP”合作,上线首个AI互动漫画;联想将推出超级AI智能体;国家创业投资引导基金将重点支持新兴产业和未来产业
3 6 Ke· 2025-12-26 11:24
Group 1: Company Developments - Xiaopeng Motors officially entered the Mauritius market after establishing a strategic partnership in December, following its entry into the Qatar market [1] - Xiaomi has applied for multiple trademarks related to its Ultra series, with some already successfully registered [2] - MiniMax has partnered with Kuaikan Manhua to launch the first AI interactive comic, integrating AI technology into the comic industry [3] - Mango Super Media's wholly-owned subsidiary has established a new equity investment fund with a capital contribution of approximately 356 million RMB [4] Group 2: Investment and Financing - "Hai Sida Sodium Star" has completed over 100 million RMB in strategic financing, with investors including Baiyun Financial Holdings and Guangdong Guoyan Industrial Investment [5] - "Xingyi Space" has completed nearly 300 million RMB in Pre-A round financing, primarily for the construction of overseas measurement and control stations and technology R&D [6] - Shanghai Blueprint Aviation Technology Co., Ltd. has announced 500 million RMB in A round financing, focusing on core technology development [7] - Weina Star completed 1.56 billion RMB in equity financing throughout 2025, aimed at R&D investment and capacity expansion [8] Group 3: New Products - Lenovo plans to launch its first global "AI Super Intelligent Agent" during CES, which will have capabilities similar to the Doubao mobile assistant [10] - Huawei announced the launch of the new Huawei WiFi X product in March 2026, featuring transparent antenna technology and supporting the Harmony ecosystem [11] Group 4: Industry Trends - The Industrial Robot Quality Strong Chain project has completed 33 key tasks, marking significant progress in standards, measurement, testing, and certification [12] - Various regions in China have added over 1.1 billion RMB in subsidies to boost the automotive market as the year-end approaches [12] - The National Venture Capital Guidance Fund will focus on supporting emerging and future industries, enhancing investment in early-stage projects in sectors like semiconductors and AI [12] - The Ministry of Industry and Information Technology emphasized the implementation of a new round of key industry growth plans, promoting the supply of green and age-friendly products [13]
无语,全办公室都在等谁第一个下班。
猿大侠· 2025-11-24 04:11
不会笑青年 . 全网唯二的程序员主题漫画公众号。 分得◎不会笑青年〇 距离下班,还有 最后一分钟... 原创 出品 25, 1.5); 009; } t: 3.125ree; } bezier (8.65, -1, 0.25, 1.75) ; } tion; slide-right 011 iant Bren Lr. IS rom ft; B. = 3.12rem 00:81 日 18:00 以下文章来源于不会笑青年 ,作者不会笑青年 81 不对劲! 下班时间已到 但办公室却没有任何波澜 所有同事若无其事 继续保持着平静的工作状态 MP 男里啪啦 版 11 * D amon 示安装 原创 品 白天的时候看着都挺闲啊? 下班了倒一个个忙起来了? 都不着急回家啊? C 88 0 不会笑 日任 原创 出品 如果我就这么走了, 是不是不太好看... C 不如再坐- -会儿 15分钟后.. 要里啪啦 0 第三期成 U 84 0 88 @ 示会笑 青年 0 原创 出品 这TM的 ..... U · 11 U 又过15分钟 ... ② =>>> 不 ■ I 公笑青年の 原创 出品 E 21 命罪記 真正的童十 敢于面对惨淡 ...
全球免费看漫画的盗版网站导致8.5万亿日元损失
日经中文网· 2025-11-03 08:29
Core Viewpoint - The article discusses the significant financial losses incurred by the manga industry due to the proliferation of free piracy websites, estimating a total loss of 8.5 trillion yen [2]. Group 1: Financial Impact - The manga industry has suffered losses amounting to 8.5 trillion yen, which translates to approximately 57.5 billion USD [2]. - The rise of piracy websites has led to a drastic decline in sales for original content creators, impacting their revenue streams significantly [2]. Group 2: Industry Response - The industry is exploring various strategies to combat piracy, including legal actions and enhancing the availability of legitimate content [2]. - There is a growing emphasis on educating consumers about the value of original content and the negative effects of piracy on creators [2].
AI编剧,开始在游戏漫画里写人设
3 6 Ke· 2025-11-03 01:53
Core Insights - The recruitment market is increasingly seeing game and comic companies adding "AI editor" positions or specifying AI skills in job requirements, indicating a profound transformation in industry workflows [1] - AI's application has transcended mere assistance, directly engaging in the construction of worldviews and character settings, touching the creative core of content creation [1] - The key question is whether AI's deep involvement is replacing human labor or redefining the boundaries of creation, focusing on the fundamental changes AI brings to the creative ecosystem [1] Industry Changes - Many game and animation companies are now using AI to generate character backgrounds and future experiences based on brief character descriptions, addressing issues of narrative consistency and character development [3][5] - AI can produce multiple versions of character stories, allowing editors to select and combine them into a cohesive character profile, thus enriching character depth [5][6] - The use of AI is seen as a method to avoid narrative breakdowns that often occur due to the pressures of long-term serialization and fast-paced updates in the industry [8] Efficiency and Cost Reduction - AI significantly enhances creative efficiency, allowing teams to save time and focus on gameplay design and experience optimization, thus reducing both time and financial costs [12][14] - Previously, creating a world framework could take years, but with AI, it can now be accomplished in days by inputting core keywords [12] - AI assists in identifying narrative inconsistencies and providing modification suggestions, which is crucial for maintaining player engagement in fast-paced gaming environments [14] AI as a Tool - Despite the growing use of AI in building worldviews and enhancing narratives, industry professionals view AI as a tool rather than the main creator, emphasizing that human creativity remains central [9][10] - AI is compared to traditional tools like computers and animation software, which help streamline repetitive tasks, allowing creators to focus on more meaningful aspects of storytelling [10] - The industry is shifting from debating whether AI can replace humans to exploring how to effectively utilize AI to enhance creative power [15]
国家发展改革委:加快推动扩大有效投资政策落地实施
Shang Hai Zheng Quan Bao· 2025-10-31 18:21
Group 1 - The core viewpoint is that China's economy has shown resilience and progress, with a GDP growth of 5.2% year-on-year in the first three quarters, maintaining a leading position among major global economies [1][2] - New policy financial tools have accelerated funding deployment, with 500 billion yuan fully allocated to support over 2,300 projects, totaling an investment of approximately 7 trillion yuan, focusing on digital economy, AI, and urban infrastructure [1] - The National Development and Reform Commission (NDRC) is enhancing support for major economic provinces and key sectors, aiming to expedite project construction and increase effective investment for high-quality development [1] Group 2 - The NDRC is promoting effective investment policies, with an additional 500 billion yuan allocated for local government debt to enhance financial capacity and investment expansion [2] - The life service industry is experiencing rapid innovation and development, creating multiple trillion-yuan market opportunities, particularly in emotional consumption related to gaming and comics [2] - International economic organizations have raised their growth forecasts for China's economy, indicating a positive outlook for 2025, with the NDRC planning to strengthen policy research and timely implementation [2]
没保底、吞稿费:国产原创漫画的死亡通知书?
3 6 Ke· 2025-09-27 23:53
Core Insights - The cancellation of guaranteed payments for original comics by platforms has led to a significant drop in income for creators, with some reporting earnings plummeting from 2000 yuan to less than 500 yuan per work [1][2] - The Chinese original comic industry is facing three major challenges: a stagnant market, difficulties in IP commercialization, and a lack of successful adaptations compared to other media like web novels [3][6][8] Market Challenges - The Chinese comic user base is projected to be under 200 million in 2024, which is only one-tenth of the web literature user base, and the market size has just surpassed 5 billion yuan, significantly smaller than that of micro-short dramas [3] - Platforms are struggling to recoup investments as comics cannot generate quick returns like short dramas, leading to cuts in guaranteed payments for creators [3] - The industry has not seen a successful adaptation of original comics in recent years, with platforms preferring to adapt web novels that have established readerships, making comic adaptations riskier [6] IP Commercialization Issues - The commercialization of original comic IPs has become increasingly difficult, with platforms unable to secure profitable partnerships as the market cools down [8] - Many creators are left with limited options, as platforms offer either no guaranteed payments or contract termination, leaving authors uncertain about their future [8] Adaptation to New Platforms - Some creators are exploring new avenues such as short video platforms, although many have struggled to adapt their content to fit these formats [9][10] - There is a trend of creators diversifying their work, including adapting comics into audio dramas and promotional materials for businesses to sustain their teams [13][15] Industry Evolution - The revival of traditional comic magazines like "Zhiyin Manke" indicates a niche audience still exists, but the overall industry is shrinking, with many educational institutions discontinuing comic-related programs due to low employment rates [13] - The industry is undergoing a transformation, with established platforms pivoting to adapt existing IPs into short dramas to survive financially [15][16]
涉足游戏行业的漫画家,是“逃难”还是“融合”?
3 6 Ke· 2025-07-18 12:36
Core Insights - The cancellation of the comic major at Communication University of China has sparked renewed discussions about the state of the domestic comic industry, highlighting issues such as low salaries, overwork, and lack of career prospects [4][30] - Many comic artists are transitioning into the gaming industry, often seen as a means of escape from the struggles of the comic field, yet they encounter similar challenges in the gaming sector [4][31] - The boundaries between comics and games are increasingly blurred, with many creators exploring new forms of expression across both mediums [5][31] Group 1: Industry Challenges - The domestic comic industry is characterized by low pay, overwork, and a lack of job security, leading some professionals to advise against entering the field [4][25] - The cancellation of the comic major has raised concerns about the future of the industry, with some speculating it may be a restructuring rather than a complete dissolution [2][4] - Many comic artists report that the current state of the industry is unsustainable, with a lack of a robust ecosystem to support creators [25][26] Group 2: Transition to Gaming - A number of comic artists are moving into game development, often out of necessity, as they seek new creative outlets and financial stability [4][22] - The gaming industry offers more opportunities compared to comics, with a larger market and more flexible cash flow, allowing for better negotiation power for creators [21][22] - Despite the potential for success in gaming, many comic artists find themselves struggling to adapt to the new medium, facing a steep learning curve and unfamiliar business practices [13][22] Group 3: Creative Exploration - The rise of independent game development has allowed comic artists to experiment with new storytelling methods and interactive formats, although many still view their game projects as creative experiments rather than viable business ventures [22][23] - Artists like 易飘扬 and Ling are actively engaging in both comics and games, reflecting a trend of cross-disciplinary collaboration and innovation [31][32] - The evolution of technology and game engines has lowered the barriers to entry for creators, enabling more artists to explore game development [10][31]
潮汕青年,正排队宣布融资
36氪· 2025-05-13 09:35
Core Viewpoint - The article highlights the emergence of a new generation of entrepreneurs from the Chaoshan region, characterized by high educational backgrounds and innovative technology ventures, contrasting with the traditional image of grassroots entrepreneurs from the area [7][12][20]. Group 1: New Generation of Entrepreneurs - Zhang Junbin, founder of Yunji Intelligent, recently secured $100 million in funding, led by Tencent and Beijing Robotics Industry Development Investment Fund [4]. - Lu Ce Wu and Wang Se Quan, founders of Qiong Che Intelligent, also from Chaoshan, have successfully raised several hundred million yuan, showcasing the rise of educated entrepreneurs from the region [4][9]. - Yang Zhilin, a 90s graduate from Tsinghua University, created the Kimi model, which gained significant attention in the venture capital circle [5][10]. Group 2: Educational Background and Achievements - Lu Ce Wu, born in 1982, has an impressive academic background, including degrees from multiple prestigious institutions and postdoctoral research at Stanford University [9]. - Yang Zhilin, who excelled in the Olympiad and graduated first in his class from Tsinghua, later pursued a PhD at Carnegie Mellon University, contributing to the development of the Kimi model [10]. - Zhang Junbin founded Yunji Intelligent while studying in Shenzhen, and his company has become a unicorn in the sweeping robot market [11]. Group 3: Changing Perceptions of Chaoshan Entrepreneurs - The article discusses the shift in perception of Chaoshan entrepreneurs from low-education grassroots figures to highly educated innovators in technology [16][20]. - The traditional view of Chaoshan people as primarily business-oriented with less emphasis on education is evolving, as more young entrepreneurs are emerging from prestigious educational backgrounds [15][17]. - The success stories of individuals like Huang Yuanhao, founder of Obsidian Light, and Qiu Chunxin, founder of Su Teng Ju Chuang, illustrate the new wave of educated entrepreneurs making significant impacts in their respective fields [21]. Group 4: Impact of Technology and Innovation - The rise of technology-driven businesses among the new generation of Chaoshan entrepreneurs reflects broader industrial changes in China, moving away from traditional grassroots entrepreneurship [19][20]. - The article emphasizes that the current era favors high-education founders who leverage technological advancements to create innovative solutions [20][23]. - The increasing popularity of Chaoshan as a tourist destination has also sparked interest among young entrepreneurs to return and invest in their hometowns [22].
专访|《绍宋》原作者:宋穿历史小说为何有一个“强宋梦”
Xin Lang Cai Jing· 2025-05-09 12:08
Core Insights - The article discusses the success of the web novel "Shao Song" after its adaptation into a comic, highlighting significant sales and viewership metrics that indicate a resurgence in interest for the original work [1][3][4] - The author, known for his historical novels, emphasizes the importance of industrialization and commercialization in cultural products, suggesting that adaptations can lead to growth and expansion of the original content [6][9][25] Group 1: Sales and Popularity Metrics - The first volume of the "Shao Song" comic sold over 50,000 copies within six months, and related videos garnered over 1.2 billion views on a short video platform [1] - The original novel's readership increased by 1322% year-on-year, leading it to rank among the top five bestsellers on the Qidian Reading platform [1] - The comic adaptation has topped the historical category subscription charts across all platforms [1] Group 2: Author's Perspective and Creative Process - The author, known as Liudan Pashui, transitioned from writing entertainment-focused works to historical novels, believing that history is his true calling [3][12] - He expresses satisfaction with the adaptation process, noting that the comic's main artist, Li Xiaonan, was a passionate reader of the original work, which contributed to the quality of the adaptation [6][8] - The author believes that the emergence of new media formats like comics and short videos does not diminish the value of written works but rather enhances their reach and audience engagement [9][25] Group 3: Themes and Character Development - "Shao Song" is set against the backdrop of the Jingkang Incident, featuring a modern university student who replaces Song Gaozong Zhao Gou, aiming to reshape Southern Song history [3][4] - The author focuses on creating heroic characters and engaging narratives that resonate with readers, particularly through the reimagining of historical figures like Yue Fei [4][20] - The narrative explores themes of historical reflection and the potential for change, as the protagonist grapples with the consequences of historical decisions [18][23]