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“英”你精彩 “语”你同行——西安市第二十六中学教育集团第24届英语学科节暨2025英语社团展演圆满落幕
Xin Lang Cai Jing· 2025-12-30 04:38
"英"你精彩 "语"你同行 第24届英语学科节 暨2025英语社团展演圆满落幕 12月25日下午,西安市第二十六中学太乙分校多功能厅化身为一座"英语欢乐谷"。以"'英'你精 彩,'语'你同行"为主题的第24届英语学科节暨2025英语社团展演,在璀璨灯光中活力启幕。27个精彩 节目、200余位学生演员、线上线下逾1200名观众共同欢呼,打造了一场"全英文、全才艺、全次元"的 青春盛宴。 教育集团校长王同洲、书记吉小玉、副校长黄景怡、杜莉、许亚红、李坤、张伟,集团中层干部及高中 部全体英语教师共同出席本次活动。 活动伊始,教育集团副校长、太乙分校执行校长黄景怡热情致辞,"'英'你精彩,是你们的青春让英语 绽放光芒;'语'你同行,是英语陪伴你们走向更广阔的世界!" 场即"王炸" 高二5、6、7班联合乐队带来一曲《Holiday》,瞬间点燃全场。电吉他solo与爵士鼓激昂碰撞,学科节 秒变"演唱会"现场。 配音舞台"神还原" 乐队开 高一3班《无敌破坏王》、高三3班《头脑特工队》、高二5班《汉密尔顿》片段轮番登场。地道的发音 与精准的口型同步,令观众赞叹:"简直是原声重现!" 烧 "杀疯了 " 歌舞串 从高一9班爆发 ...
实丰文化:公司取得迪士尼等相关IP正版授权
Zheng Quan Ri Bao Wang· 2025-12-18 13:41
Core Viewpoint - The company has obtained official licensing for various Disney IPs, including Frozen, Toy Story, Zootopia, and Monsters University, which will enhance its product offerings and consumer choices [1] Group 1 - The company is actively developing new products based on the licensed Disney IPs [1] - The introduction of innovative products is expected to provide consumers with more distinctive options [1]
没有二次元能笑着走出「抖音团播」
3 6 Ke· 2025-12-10 08:49
Core Viewpoint - Douyin's group broadcasting has begun to target the ACG (Anime, Comic, Game) community, leading to a rise in content that blends various elements from different IPs, often lacking respect for the original works [5][28]. Group 1: Douyin's Group Broadcasting Trends - The "group broadcasting" format is expected to peak in 2025, with ACG-themed broadcasts emerging rapidly on Douyin since the summer [5]. - Initial gameplay involved "lights off voting," where hosts dressed as various characters would perform based on audience votes [5]. - The format has evolved to include more diverse activities beyond simple voting, such as PKs, group battles, and outdoor events [22]. Group 2: Content Quality and Audience Engagement - The quality of ACG group broadcasts is often criticized for being superficial, with hosts frequently failing to accurately portray the characters they represent [7][15]. - Many broadcasts feature a mix of unrelated content, leading to confusion and a lack of coherent themes [11][13]. - Audience interaction often revolves around gift-giving and voting, with hosts heavily relying on emotional appeals to encourage viewer participation [20][22]. Group 3: Legal and Copyright Issues - Douyin's ACG group broadcasts have raised significant copyright concerns, as many popular IPs are used without proper authorization, leading to potential legal risks for content creators [28][29]. - Despite the presence of numerous copyright holders, enforcing rights has proven difficult due to the transient nature of the broadcasts and the low visibility of the accounts involved [32]. - The lack of regulatory oversight from Douyin has allowed these broadcasts to proliferate, raising alarms about the potential harm to underage viewers [37]. Group 4: Market Dynamics and Future Outlook - The group broadcasting market is projected to exceed 15 billion yuan by 2025, with a significant increase in daily broadcast rooms [33]. - The industry faces challenges in improving content quality, protecting the rights of creators, and ensuring compliance among participants [33]. - The current trend indicates a growing acceptance of ACG group broadcasts, despite their controversial nature, suggesting a complex future for this segment of the market [35].
实丰文化:将陆续释出AI+IP、AI桌宠、桌面AI机器人等多个前沿产品
Mei Ri Jing Ji Xin Wen· 2025-11-12 04:45
Core Insights - The company is actively developing new products in the toy sector, focusing on AI toys and IP-based trendy products [1] Group 1: AI Toy Development - The company collaborates with major technology solution providers to redefine AI toys, planning to release various innovative products such as AI+IP toys, desktop AI companions, and desktop AI robots [1] - The aim is to enhance user experience by integrating technological advancements into AI toys, providing companionship with emotional warmth [1] Group 2: IP Trendy Products - The company's IP matrix includes a wide range of international and domestic popular IPs, such as Pokémon, Disney (Frozen, Toy Story, Zootopia, Monsters University), SpongeBob SquarePants, and various domestic animations like Super Wings and Pleasant Goat and Big Big Wolf [1] - Future product development will be guided by market trends and the core narratives of these IPs, focusing on creating AI toys and trendy products that carry emotional value [1]
实丰文化:公司已获得迪士尼IP的正版授权
Zheng Quan Ri Bao· 2025-11-11 10:10
Core Viewpoint - The company has obtained official licensing for Disney IPs such as Frozen, Toy Story, Zootopia, and Monsters University, aiming to develop market-competitive products that leverage the unique attributes of these IPs to enhance consumer choices and commercial value [2] Group 1 - The company plans to create products that align with the unique characteristics of the Disney IPs and the needs of target audiences [2] - The focus will be on developing trendy products that maintain high brand recognition and market competitiveness [2] - The strategy aims to continuously release the commercial value of the IPs, providing consumers with distinctive purchasing options [2]
实丰文化(002862.SZ):已获得迪士尼IP的正版授权
Ge Long Hui· 2025-11-11 07:12
Core Viewpoint - The company has obtained official licensing for Disney IPs, including popular titles such as Frozen, Toy Story, Zootopia, and Monsters University, aiming to develop trend-driven products that leverage the unique attributes of these IPs to enhance market competitiveness and consumer choice [1] Group 1 - The company will create products that align with the unique characteristics of the Disney IPs and the demands of target audiences [1] - The focus will be on developing high-quality products that combine IP recognition with market competitiveness [1] - The strategy aims to continuously release the commercial value of the IPs, providing consumers with distinctive purchasing options [1]
名创优品旗下MINISO LAND首登重庆双店同开 推进IP运营与商业转化
Zheng Quan Shi Bao Wang· 2025-10-13 00:36
Core Insights - MINISO LAND, a strategic store format of MINISO, has launched its first dual stores in Chongqing, integrating global IP resources and creating an immersive shopping experience [1][2] - The stores are designed to resonate with Chongqing's unique urban culture and are positioned as new trendy landmarks for shopping, socializing, and engagement [1] - The launch is part of MINISO's channel upgrade strategy in the Southwest market and aims to invigorate Chongqing's "first store economy" while supporting its development as an international consumption center [1] Store Features - The MINISO LAND in the Jiefangbei business district spans over 1600 square meters, creating an immersive artistic environment, while the store in the Guanyinqiao area covers over 1400 square meters with a "Starry Paradise" theme [2] - Both stores feature over 80% of their products from popular global IPs, with more than 6100 SKUs available, enhancing consumer emotional engagement through themed displays and interactive installations [2] Business Strategy - MINISO employs a dual strategy of leveraging top-tier licensed IPs alongside exclusive proprietary IPs, continuously enhancing its IP matrix and emotional connection with consumers [3] - The company has achieved significant sales milestones, such as a store in Shanghai generating over 100 million yuan in sales within nine months, indicating strong market potential [3] - Future plans include expanding into high-potential cities and creating more "interest consumption" landmarks that blend IP appeal with local characteristics [3]
国际IP深耕中国市场有“奇”招
Sou Hu Cai Jing· 2025-09-13 11:43
Core Insights - The article highlights the significant market presence of The Walt Disney Company in the global licensing industry, emphasizing its continued leadership and success in the Asia-Pacific region, particularly in Greater China [1][5][6] Group 1: Licensing and Market Performance - The Walt Disney Company has maintained its position as the top global licensor for over a decade, with multiple IPs achieving notable success in the Chinese market [1] - In the Asia-Pacific region, over 7,000 new licensed products themed around "Stitch" will be launched in 2024, making it the second-largest licensed character series after Mickey Mouse [5] - The licensing business related to "Zootopia" has seen a threefold increase in Greater China since December 2023, with expectations to release over 2,000 related licensed products by the end of 2025 [5] Group 2: Consumer Engagement and Trends - The company focuses on emotional resonance, creating memorable experiences, and storytelling to connect with contemporary audiences [6] - Disney aims to cater to the evolving preferences of different generations, particularly Generation Z and Generation Alpha, by offering products that emphasize emotional companionship, smart technology, social interaction, and personal expression [6] - The product development team shared insights on new generation consumption habits, identifying categories like emotional support and trending products as potential growth areas [6] Group 3: Retail Strategy and Expansion - Disney plans to strengthen its retail operations by expanding teams and enhancing creative product development to drive growth [8] - The company has over 70 partners engaged in cross-border business, with growth in related operations exceeding expectations, indicating strong future potential [8] - Disney's initiatives, such as the "Disney Gathering Party" and themed events in major Chinese cities, aim to create fresh entertainment retail experiences and attract millions of fans and consumers [8]