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心动公司因购股权获行使发行合共30.93万股
Zhi Tong Cai Jing· 2025-09-01 10:15
Group 1 - The company, Heart Company (02400), announced the issuance of a total of 309,300 ordinary shares due to eligible participants exercising stock options under the stock option plan adopted on June 25, 2021 [1]
心动公司(02400) - 翌日披露报表 (已发行股本变动)
2025-09-01 09:59
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 心动有限公司 呈交日期: 2025年9月1日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 02400 | 說明 | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | 事件 | | | 已發行股份(不包括庫存股份)變動 | 庫存股份變動 | 每股發行/出售價 (註4) | 已發行股份總數 | | | | 已發行股份(不包括庫存股份)數 目 | 佔有關事 ...
心动公司(02400) - 截至二零二五年八月三十一日止月份之股份发行人的证券变动月报表
2025-09-01 09:54
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 II. 已發行股份及/或庫存股份變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | | 於香港聯交所上市 (註1) | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 02400 | 說明 | | | | | | | | | | 已發行股份(不包括庫存股份)數目 | | | 庫存股份數目 | | 已發行股份總數 | | | 上月底結存 | | | 493,283,769 | | | 0 | | 493,283,769 | | 增加 / 減少 (-) | | | | 0 | | | | | | 本月底結存 | | | 493,283,769 | | | 0 | | 493,283,769 | 第 2 頁 共 10 頁 v 1.1.1 | 截至月份: | 2025年8月31日 | | | | 狀態: 新提交 | | --- | --- | --- | --- | --- | --- | | 致:香港交易及結算所 ...
心动公司(02400):25H1业绩点评:TapTap商业化效率提升,关注《伊瑟》国服表现
EBSCN· 2025-09-01 06:10
2025 年 9 月 1 日 公司研究 TapTap 商业化效率提升,关注《伊瑟》国服表现 ——心动公司(2400.HK)25H1 业绩点评 要点 事件:25H1 公司实现收入 30.82 亿元人民币(yoy+38.8%),增长主要系游戏 及 TapTap 双轮驱动;实现毛利润 22.53 亿元,同比增长 50.5%,对应毛利率 为 73.1%,主要由于《仙境传说 M:初心服》在海外市场表现强劲,按净额法 入账的游戏收入占游戏运营收入的比重同比提升 9.3pct 至 13.9%,导致游戏业 务毛利率同比提升 8.1pct 至 68.0%,TapTap 业务毛利率同比提升 1.1pct 至 83.6%;实现归母净利润 7.55 亿元,同比增长 268.0%,对应净利率 24.5%。 《仙境传说 M:初心服》带动游戏收入超预期,关注《伊瑟》国服上线表现。 25H1 游戏业务收入 20.71 亿元(yoy+39.4%),其中游戏运营收入 20.45 亿元: 1、网络游戏收入 19.82 亿元(yoy+39.0%),主要来自自研游戏《仙境传说 M: 初心服》《心动小镇》《火炬之光:无限》的收入增加;网络游戏的平均 M ...
中金:维持心动公司(02400)跑赢行业评级 上调目标价至93.7港元
Zhi Tong Cai Jing· 2025-09-01 01:32
(原标题:中金:维持心动公司(02400)跑赢行业评级 上调目标价至93.7港元) 智通财经APP获悉,中金发布研报称,维持心动公司(02400)归母净利润预测25/26年16.5/19.5亿元。当 前股价对应21/18倍25/26年P/E。维持跑赢行业评级,因TapTap变现能力及未来布局具备估值溢价,上调 目标价14%至93.7港元,对应25/21倍25/26年P/E,上行空间16%。 该行认为正向经营杠杆下收入增长带动利润率提升,整体盈利能力强。社区生态升级,用户活跃度提 升。公司表示MAU虽基本同比持平(中国版4,362.5万人,同增1%),但用户活跃度有所提升(CEO8月初 公开分享表示过去12个月平台DAU提升11%)。从社区生态层面,公司1H25推动更多游戏接入TapSDK 与生态服务以实现数据互通,将用户数据反哺社区推动产出差异化内容,使社区生态进一步升级。 算法技术升级,商业变现加深 公司表示通过升级广告系统基础模型,提升广告效果,推动Tap收入同增38%至10.1亿元。从行业角度 看,该行认为Tap在游戏买量平台中具备稀缺性,有望通过持续内化升级及外在供给丰富而获得更多市 场份额。 延展方 ...
中金:维持心动公司跑赢行业评级 上调目标价至93.7港元
Zhi Tong Cai Jing· 2025-09-01 01:28
中金发布研报称,维持心动公司(02400)归母净利润预测25/26年16.5/19.5亿元。当前股价对应21/18倍 25/26年P/E。维持跑赢行业评级,因TapTap变现能力及未来布局具备估值溢价,上调目标价14%至93.7 港元,对应25/21倍25/26年P/E,上行空间16%。 中金主要观点如下: 业绩整体符合盈喜及该行预期 该行认为正向经营杠杆下收入增长带动利润率提升,整体盈利能力强。社区生态升级,用户活跃度提 升。公司表示MAU虽基本同比持平(中国版4,362.5万人,同增1%),但用户活跃度有所提升(CEO8月初 公开分享表示过去12个月平台DAU提升11%)。从社区生态层面,公司1H25推动更多游戏接入TapSDK 与生态服务以实现数据互通,将用户数据反哺社区推动产出差异化内容,使社区生态进一步升级。 算法技术升级,商业变现加深 公司表示通过升级广告系统基础模型,提升广告效果,推动Tap收入同增38%至10.1亿元。从行业角度 看,该行认为Tap在游戏买量平台中具备稀缺性,有望通过持续内化升级及外在供给丰富而获得更多市 场份额。 延展方向:公司于今年4/7月分别发布TapTapPC版/Tap ...
营收利润双增,心动公司(2400.HK)如何续写盈利故事?
Ge Long Hui· 2025-09-01 00:58
Core Viewpoint - The company has demonstrated significant growth in its mid-2025 performance, with substantial increases in revenue, net profit, and gross profit, continuing the upward trend established after returning to profitability in 2024 [1][5]. Financial Performance - The company reported total revenue of 3.08 billion RMB for the first half of 2025, a year-on-year increase of 38.8% [7]. - Gross profit reached 2.25 billion RMB, reflecting a 50.5% increase compared to the previous year, with a gross margin improvement from 67.4% to 73.1% [6][7]. - Net profit for the period surged by 223.5% to 810.6 million RMB, with adjusted net profit increasing by 205.9% [7][8]. - The company maintained effective cost control, with sales expenses growing at 7%, significantly lower than revenue growth, while general and administrative expenses decreased by 8.9% [7][8]. Market Position and Strategy - The gaming business generated 2.07 billion RMB in revenue, with a 39.4% year-on-year growth, outperforming the overall Chinese gaming market growth of 14.08% [12]. - The average monthly active users and monthly paying users increased by 19.7% and 21.1%, respectively, indicating the effectiveness of the company's premiumization strategy [12][13]. - Key revenue drivers included successful titles such as "Ragnarok M: Beginners' Server," "Heart Town," and "Torchlight: Infinite," which contributed to a diversified product matrix [12][14][15]. Cash Flow and Capital Structure - The company generated a net cash flow of 638 million RMB from operating activities, alongside 3.18 billion RMB in cash and short-term investments, providing a solid financial foundation for future strategic initiatives [9][10]. Ecosystem Development - The TapTap platform achieved a 37.6% year-on-year revenue growth, reaching 1.01 billion RMB, showcasing the effectiveness of its community-driven model [18]. - The platform's strategic evolution includes the launch of a PC version and a mini-game platform, positioning it as a comprehensive ecosystem for game distribution and user engagement [18][19][23]. Investment Outlook - The company's improving fundamentals and positive market sentiment have led to increased institutional investment in the gaming sector, with significant allocations observed in the media sub-sector [24][25]. - The combination of policy support, consumer recovery, and ongoing game releases positions the company for accelerated value realization, making it an attractive investment opportunity [25].
心动公司(02400.HK):TAPTAP平台价值凸显 游戏产品多点开花
Ge Long Hui· 2025-08-31 19:54
Core Insights - The company's 1H25 performance aligns with expectations, showing significant revenue and profit growth, with a 39% increase in revenue to 3.08 billion yuan and a 223.5% increase in profit to 811 million yuan [1] Group 1: Financial Performance - The company's revenue for 1H25 increased by 39% to 3.08 billion yuan, meeting the forecast of at least 3.05 billion yuan [1] - Net profit attributable to shareholders rose by 268% to 755 million yuan, with adjusted net profit increasing by 235% to 796 million yuan [1] - The overall performance is consistent with the company's profit warning and analyst expectations [1] Group 2: Game Development and Trends - Game revenue for 1H25 increased by 39% to 2.07 billion yuan, driven by strong performances from titles like "Ragnarok M: Origin" and "Heart Town" [1] - Future growth is anticipated from existing games, particularly with the commercialization acceleration of "Heart Town" and the overseas launch of "Ragnarok M: Origin" [1] - New game launches to watch include "Iser," set to launch on September 25, and "Ragnarok RO: Guardians of Eternal Love," which is scheduled for testing by the end of the year [1] Group 3: TapTap Platform and User Engagement - The TapTap platform has shown a stable monthly active user count of 43.625 million, with a 1% year-on-year increase, while daily active users have increased by 11% over the past year [2] - The company is enhancing its community ecosystem by integrating more games with TapSDK, which allows for data sharing and the creation of differentiated content [2] - Revenue from Tap increased by 38% to 1.01 billion yuan, attributed to improvements in the advertising system and market positioning as a unique player in the game acquisition platform [2] Group 4: Future Outlook and Valuation - The company maintains net profit forecasts of 1.65 billion yuan and 1.95 billion yuan for 2025 and 2026, respectively [3] - The current stock price corresponds to 21 and 18 times the P/E ratio for 2025 and 2026, with a target price increase of 14% to 93.7 HKD, indicating a potential upside of 16% [3]
心动公司(02400.HK):中报业绩大增 看好新游/TAPTAP继续打开成长空间
Ge Long Hui· 2025-08-31 19:53
Core Viewpoint - The company has shown significant growth in its mid-year performance, driven by new game releases and improvements in user engagement on the TapTap platform, leading to an optimistic outlook for future growth [1][2]. Group 1: Financial Performance - In H1 2025, the company achieved revenue of 3.082 billion yuan, a year-on-year increase of 39% [1]. - Adjusted profit reached 853 million yuan, up 206% year-on-year, while net profit attributable to shareholders was 755 million yuan, reflecting a 268% increase [1]. - The gross margin improved by 6 percentage points to 73%, primarily due to the increased share of net revenue from the overseas version of "初心服" [1]. Group 2: Game Performance and Growth Drivers - Game revenue for H1 2025 was 2.1 billion yuan, also up 39% year-on-year, with a gross margin of 68% [1]. - The average monthly active users for online games reached 11.41 million, a 20% increase year-on-year, while average monthly paying users grew by 21% to 1.32 million [1]. - The game "心动小镇" has maintained player interest through content updates, ranking significantly in iOS sales charts [1]. Group 3: Future Growth Potential - The company is expected to leverage long-term operations to create more enduring games, with plans for the international launch of "伊瑟" and the upcoming release of "仙境传说RO:守护永恒的爱2" [2]. - TapTap's revenue for H1 2025 was 1.01 billion yuan, a 38% increase year-on-year, with a gross margin of 84% [2]. - The introduction of AI game recommendation tools and the expansion into PC and mini-games are anticipated to sustain high revenue growth for TapTap [2].
心动公司(02400):港股公司信息更新报告:中报业绩大增,看好新游/TapTap继续打开成长空间
KAIYUAN SECURITIES· 2025-08-31 03:11
传媒/游戏Ⅱ 心动公司(02400.HK) 2025 年 08 月 31 日 投资评级:买入(维持) | 日期 | 2025/8/29 | | --- | --- | | 当前股价(港元) | 80.800 | | 一年最高最低(港元) | 81.700/17.700 | | 总市值(亿港元) | 398.57 | | 流通市值(亿港元) | 398.57 | | 总股本(亿股) | 4.93 | | 流通港股(亿股) | 4.93 | | 近 3 个月换手率(%) | 51.91 | 中报业绩大增,看好新游/TapTap 继续打开成长空间 ——港股公司信息更新报告 方光照(分析师) fangguangzhao@kysec.cn 股价走势图 数据来源:聚源 -100% 0% 100% 200% 300% 400% 2024-09 2025-01 2025-05 心动公司 恒生指数 相关研究报告 《2025H1 业绩超预期,看好新游及 Taptap 成长性—港股公司信息更新报 告》-2025.8.5 《《伊瑟》国服及《守爱 2》首测定档, 驱动长期成长—港股公司信息更新报 告》-2025.7.10 《授出购股权 ...