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游戏股集体反弹,加税传闻不实
Xin Lang Cai Jing· 2026-02-03 06:27
Core Viewpoint - The market reacted negatively to rumors suggesting that the financial and internet value-added services sectors, including gaming, might face tax rate adjustments similar to those applied to liquor, leading to a decline in stock prices for major companies like Tencent and others in the gaming sector [1][10]. Group 1: Market Reaction - On February 3, the A-share gaming sector experienced a significant drop, with Century Huatong's stock falling over 9%, and other major gaming stocks like Kaixin Network, Giant Network, and 37 Interactive Entertainment also declining [1][10]. - Following the initial drop, gaming stocks rebounded, with Shunwang Technology rising by 14.65%, and other companies like Xunyou Technology, Zhejiang Shuju, and Perfect World seeing increases of over 5% [1][10]. Group 2: Tax Rumors and Industry Response - Industry insiders have confirmed that there has been no official communication regarding tax rate adjustments, indicating that the rumors are likely unfounded [5][14]. - A representative from a leading gaming company stated that no formal documents or meetings regarding tax adjustments have been received, further supporting the notion that the rumors lack credibility [5][14]. - According to a report from Everbright Securities, the rumors are based on a misunderstanding of tax categories, as the proposed comparison between gaming and liquor tax rates is misleading [6][15]. Group 3: Tax Policy Context - The current tax rate for financial services and modern services, including gaming and advertising, is set at 6%, contrasting with the 9% rate applicable to basic telecommunications and construction sectors [6][15]. - The recent tax rate adjustment announced by the Ministry of Finance and the State Administration of Taxation only pertains to basic telecommunications services, not affecting financial or internet value-added services [6][15]. - The prevailing policy focus is on stabilizing growth and promoting innovation, suggesting that significant tax increases in key sectors would contradict current governmental objectives [7][16].
AI应用强势赋能,游戏板块开启大反弹!
Mei Ri Jing Ji Xin Wen· 2026-02-03 02:51
2月3日,游戏板块热度再度攀升,游戏ETF(516010)盘中涨超3%。这一涨势并非偶然,背后是游戏行业基本面的全面向好、多重产业红利的持续释放,以及 资本市场对行业长期投资价值的认可。在全球人工智能技术加速迭代与商业落地的关键时期,内容产业正站在一场深刻变革的起点。 2026年1月底至2月初,从谷歌开放世界模型Genie3到TapTap发布"零门槛"游戏创作AI,从AI社交平台Moltbook出圈到国内大模型密集升级,一系列事件标志 着AI正从辅助工具演变为驱动内容生产范式革命的核心引擎。本文将从行业基本面的坚实支撑、技术突破的产业意义、应用场景的全面渗透、对传统竞争 格局的重塑以及具体投资脉络等维度,系统梳理AI赋能下传媒与游戏板块的投资逻辑。 【行业基本面:强劲复苏与结构性增长提供坚实底座】 2025年中国游戏市场走出调整期,销售收入突破3500亿元,用户基础稳固,版号供给充裕,行业进入由优质供给驱动的高质量增长新阶段,为后续技术赋能 与价值释放提供了坚实的业绩基础。 游戏产业基本面的全面向好,是AI等新技术得以发挥乘数效应的前提。市场规模与用户基础稳固扩大:2025年国内游戏市场实际销售收入达3507 ...
吉比特-2025 财年初步利润超市场预期、与我们预测一致;维持买入评级
2026-02-03 02:49
Summary of G-Bits (603444.SS) FY25 Preliminary Results Conference Call Company Overview - **Company**: G-Bits (603444.SS) - **Industry**: Gaming Key Financial Highlights - **FY25 Preliminary Results**: - Reported earnings guidance: Rmb1.69-1.86 billion, representing a year-over-year increase of 79-97% [2] - Core earnings guidance: Rmb1.65-1.8 billion, reflecting an increase of 88-105% year-over-year [2] - 4Q25 net profit expected: Rmb476-646 million, a year-over-year increase of 66-125% [2] - **Comparison to Estimates**: - Mid-point of reported earnings is in line with the analyst's estimate of Rmb1.77 billion and 8% above the market consensus of Rmb1.64 billion [2] Game Contributions - **Key Titles Driving Growth**: - New game contributions from "Scepter & Sword" and "Wen Jian Chang Sheng" in both domestic and overseas markets [2] - Launch of mini game "Dao You Lai Wa Bao" also contributed to earnings [2] Future Expectations - **Upcoming Releases**: - "Jiu Mu Zhi Ye" Season 2 launching on February 7, featuring new gameplay elements and characters [3] - **4Q25E and 2026E Forecasts**: - 4Q25E revenue forecast: Rmb1.52 billion, a 73% year-over-year increase, but a 23% quarter-over-quarter decrease [4] - 2026E total revenue forecast: Rmb6.18 billion, a 2.6% year-over-year increase [4] Market Position and Strategy - **Investment Recommendation**: - Maintain "Buy" rating with a target price of Rmb550, indicating a potential share price return of 20.9% and a dividend yield of 4.1% [6] - **Market Capitalization**: Rmb32,779 million (approximately US$4,715 million) [6] Risks and Challenges - **Downside Risks**: - Concentrated game portfolio with a mature life cycle [10] - Potential for softer monetization performance of key titles in the remainder of 2025 [10] - Risks associated with slower new game launches and lower profitability due to weaker operating leverage [10] Conclusion - G-Bits is positioned for growth driven by new game releases and strong preliminary earnings. However, investors should be cautious of potential risks related to its game portfolio and market conditions. The company remains a strong buy based on its resilient earnings and growth prospects.
多家游戏上市公司发布业绩预告;1月版号名单发布
2 1 Shi Ji Jing Ji Bao Dao· 2026-02-02 09:10
Industry Dynamics - The first batch of game licenses for 2026 has been officially issued, totaling 182 games, including 177 domestic games and 5 imported games, marking a high value for recent years [3][4] - Notable games that received licenses include NetEase's "Yao Yao Chess," 37 Interactive's "Douluo Dalu: Qicheng," and Giant Network's "Moonlight Night: Master Duel" [4] Company Updates - NetEase's "Yanyun Sixteen Sounds" won multiple awards at the 2025 TapTap Annual Game Awards, including Best Game and Best Narrative [5] - Century Huatong forecasts a revenue of approximately 38 billion yuan for 2025, representing a year-on-year growth of about 68%, with net profit expected to surge by 357.47% to 475.34% [6] - Perfect World anticipates turning a profit in 2025, projecting a net profit of 720 million to 760 million yuan [7] - Gigabit expects a net profit of 1.69 billion to 1.86 billion yuan, a year-on-year increase of 79% to 97% [8] - Glacier Network predicts a turnaround with a net profit of 436 million to 516 million yuan, recovering from a loss of 247 million yuan in the previous year [9] - Electric Soul Network forecasts a loss of 160 million to 230 million yuan for 2025, marking its first annual loss since going public [10] - NetEase's Montreal studio has reportedly undergone layoffs, primarily affecting the quality assurance department [11] Overseas and Compliance - Valve, the parent company of Steam, is facing a collective lawsuit in the UK, accused of abusing its dominant position in the PC gaming market, with claims for damages amounting to 6.56 billion pounds (approximately 62.40 billion yuan) [12] - Google has launched a new interactive world AI creation tool, Project Genie, which allows users to generate playable 3D environments [13] - Ubisoft plans to lay off up to 200 employees at its Paris headquarters following a restructuring announcement [14]
百利天恒目标价涨幅近376% 金辰股份评级被调低丨券商评级观察
2 1 Shi Ji Jing Ji Bao Dao· 2026-02-02 01:31
Core Viewpoint - The report highlights significant target price increases for several listed companies from January 26 to February 1, with notable mentions including Baili Tianheng, Zexing Pharmaceutical, and Great Wall Motors, indicating strong bullish sentiment in the market for these stocks [1][2]. Target Price Increases - Baili Tianheng (688506) has a target price increase of 375.97%, with a highest target price set at 1322.00 yuan [2]. - Zexing Pharmaceutical (688266) shows a target price increase of 88.56%, with a highest target price of 166.16 yuan [2]. - Great Wall Motors (601633) has a target price increase of 83.66%, with a highest target price of 38.00 yuan [2]. - Other companies with notable target price increases include Industrial Fulian (601138) at 73.31% and CATL (300750) at 71.71% [2][3]. Broker Recommendations - A total of 265 listed companies received broker recommendations during the period, with Qingdao Bank receiving the highest number of recommendations at 8 [3][4]. - Other companies with multiple recommendations include Xian Dao Intelligent and Wancheng Group, each receiving 5 recommendations [3][4]. Rating Adjustments - Eight companies had their ratings upgraded, including Shanghai Jahwa (600315) from "Hold" to "Buy" and ZTE Corporation (000063) from "Cautious Buy" to "Buy" [5][6]. - Two companies had their ratings downgraded, including Jincheng Shares (603396) from "Buy" to "Hold" and Huasheng Group (603018) from "Buy" to "Hold" [6]. First-Time Coverage - During the same period, 75 instances of first-time coverage were reported, with notable ratings including Shaanxi Tourism (603402) receiving a "Outperform Industry" rating and Bichu Electronics (688188) receiving a "Buy" rating [7].
游戏产业跟踪(22):Genie3或重塑游戏行业开发链路,TapTap推出AI游戏创作智能体
Changjiang Securities· 2026-02-01 23:30
Investment Rating - The report maintains a "Positive" investment rating for the gaming industry [7]. Core Insights - Google's experimental research prototype, Project Genie, and TapTap's AI game creation agent are expected to reshape the game development chain and build a new content ecosystem. The integration of AI is anticipated to enhance the gaming industry significantly [2][4]. - The core competitive advantages in the gaming industry remain IP, quality content, gameplay innovation, and platform capabilities. Companies that actively embrace AI and possess mature game development capabilities are viewed positively [2][4]. - The gaming sector is expected to experience a strong product cycle and performance certainty through 2026, with a focus on investment opportunities in the gaming sector [2][4]. Summary by Sections Event Description - Google has officially launched Project Genie, an experimental research prototype powered by Genie 3, which allows users to create and explore interactive 3D environments based on text prompts or uploaded images. This technology represents a significant breakthrough in AI world simulation [9]. - TapTap has introduced the AI game creation agent "TapTap Manufacturing," which aims to lower the technical barriers for game creation, promoting a "zero-threshold creation" era. This product allows creators to develop and launch games through natural language dialogue without leaving the chat interface [9]. Investment Recommendations - The report expresses optimism about the long-term empowerment of the gaming industry by AI, with a focus on new game releases and industry catalysts. The gaming sector's product cycle and performance certainty through 2026 are expected to remain strong, highlighting investment opportunities in companies such as Giant Network, Kaixin Network, Perfect World, and Tencent [2][9].
吉比特点评报告:四季度迎来产品线收获期,25年全年利润高增
ZHESHANG SECURITIES· 2026-01-31 02:24
证券研究报告 | 公司点评 | 游戏Ⅱ 四季度迎来产品线收获期,25 年全年利润高增 ——吉比特点评报告 投资要点 事件: 公司发布 2025 年业绩预告。2025 年公司预计归母净利润 16.9-18.6 亿元,上年同 期 9.45 亿元,同比增长 79%-97%;扣非归母净利润同比增长 88%-105%。单四 季度来看,预计归母净利润 4.8-6.5 亿元,同比增长 66%-125%,环比变化- 16.2%-13.7%。 宏观经济增速大幅下滑导致游戏消费受损,新游上线进度或质量不及预期,国际 贸易政策变化等。 利润高增主要得益于多款新上线产品 新游表现亮眼验证公司研发与发行实力,存量产品稳健运营提供业绩安全垫。具 体来说,2025 年全年公司成功推出《杖剑传说》《问剑长生》《杖剑传说》《道友 来挖宝》等多款新游戏,它们凭借优质的内容品质及有效的推广策略,快速获得 市场认可,为公司贡献了显著利润增量。特别是《杖剑传说》,上线约一月流水 便达到 4.24 亿元,25Q3 流水 7.42 亿元;根据七麦数据,其 2025 年 12 月仍冲至 App Store 游戏畅销榜前 40 水平。同时,公司存量游戏产品持 ...
吉比特:公司信息更新报告:2025年业绩预告大增,看好上线游戏长线运营表现-20260130
KAIYUAN SECURITIES· 2026-01-30 07:45
传媒/游戏Ⅱ 吉比特(603444.SH) 投资评级:买入(维持) | 日期 | 2026/1/29 | | --- | --- | | 当前股价(元) | 475.50 | | 一年最高最低(元) | 668.00/198.21 | | 总市值(亿元) | 342.56 | | 流通市值(亿元) | 342.56 | | 总股本(亿股) | 0.72 | | 流通股本(亿股) | 0.72 | | 近 3 个月换手率(%) | 157.33 | 股价走势图 数据来源:聚源 -80% 0% 80% 160% 240% 2025-02 2025-06 2025-10 吉比特 沪深300 相关研究报告 《《九牧之野》上线在即,看好新游持 续驱动公司成长—公司信息更新报 告》-2025.12.12 《出海及新游或持续驱动业绩高增长 —公司信息更新报告》-2025.10.29 《Q2 业绩高增,高分红延续,新游及 出海驱动成长 —公司信息更新报告》 -2025.8.20 方光照(分析师) fangguangzhao@kysec.cn 2026 年 01 月 30 日 证书编号:S0790520030004 2025 ...
120吉比特每秒,刷新中国纪录!我国实现业务化应用→
Ke Ji Ri Bao· 2026-01-30 07:39
Core Viewpoint - The successful implementation of a high-speed laser communication system in China marks a significant advancement in satellite-ground communication technology, achieving a new record of 120 Gbps transmission speed, which lays a crucial technical foundation for future data transmission needs in space-based applications [2] Group 1: Technological Achievements - The experiment conducted by the Aerospace Information Innovation Research Institute utilized a self-developed 500mm laser communication system and the AIRSAT-02 satellite, achieving over 100 Gbps in practical applications [2] - The laser link established a rapid capture time of seconds, with a success rate exceeding 93%, and maintained stable communication for up to 108 seconds, validating the reliability of data transmission at ultra-high speeds [2] - The research team enhanced the satellite's original transmission capability from 60 Gbps to 120 Gbps through "on-orbit software reconfiguration," demonstrating the potential for significant performance improvements without hardware modifications [2]
吉比特:全年利润大幅增长,Q4或将创利润新高-20260130
Zhongyuan Securities· 2026-01-30 07:20
分析师:乔琪 登记编码:S0730520090001 qiaoqi@ccnew.com 021-50586985 全年利润大幅增长,Q4 或将创利润新高 证券研究报告-公司点评报告 买入(维持) 市场数据(2026-01-29) | 收盘价(元) | 475.50 | | --- | --- | | 一年内最高/最低(元) | 668.00/198.21 | | 沪深 300 指数 | 4,753.87 | | 市净率(倍) | 6.37 | | 流通市值(亿元) | 342.56 | | 基础数据(2025-09-30) | | | 每股净资产(元) | 74.69 | | 每股经营现金流(元) | 25.80 | | 毛利率(%) | 93.31 | | 净资产收益率_摊薄(%) | 22.56 | | 资产负债率(%) | 21.96 | | 总股本/流通股(万股) | 7,204.11/7,204.11 | | B 股/H 股(万股) | 0.00/0.00 | 个股相对沪深 300 指数表现 资料来源:中原证券研究所,聚源 -5% 27% 60% 92% 125% 157% 189% 222% 20 ...