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星辉娱乐(300043) - 2023 Q1 - 季度财报
2023-04-21 16:00
星辉互动娱乐股份有限公司 2023 年第一季度报告 证券代码:300043 证券简称:星辉娱乐 公告编号:2023-022 星辉互动娱乐股份有限公司 2023 年第一季度报告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记载、误 导性陈述或重大遗漏。 重要内容提示: 1.董事会、监事会及董事、监事、高级管理人员保证季度报告的真实、准确、完整, 不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 2.公司负责人、主管会计工作负责人及会计机构负责人(会计主管人员)声明:保证季 度报告中财务信息的真实、准确、完整。 3.第一季度报告是否经过审计 □是 否 一、主要财务数据 □是 否 | | 本报告期 | 上年同期 | 本报告期比上年同期增减 | | --- | --- | --- | --- | | | | | (%) | | 营业收入(元) | 321,494,068.02 | 369,310,262.88 | -12.95% | | 归属于上市公司股东的净利 | -41,423,597.48 | -9,530,402.63 | -334.65% | | 润(元) | | | ...
星辉娱乐(300043) - 2022 Q4 - 年度财报
2023-04-21 16:00
Financial Performance - The company's operating revenue for 2022 was ¥1,605,936,337.27, representing a 14.15% increase compared to ¥1,406,891,138.77 in 2021[31]. - The net profit attributable to shareholders for 2022 was -¥310,447,459.99, an improvement of 53.15% from -¥662,605,082.00 in 2021[31]. - The cash flow from operating activities for 2022 was ¥200,617,564.46, a significant increase of 100.60% compared to ¥100,008,315.94 in 2021[31]. - The total assets at the end of 2022 were ¥4,329,640,155.09, a decrease of 3.88% from ¥4,504,554,947.25 at the end of 2021[31]. - The basic earnings per share for 2022 was -¥0.25, improving by 52.83% from -¥0.53 in 2021[31]. - The net profit after deducting non-recurring gains and losses for 2022 was -¥317,763,829.58, a 52.60% improvement from -¥670,405,889.78 in 2021[31]. - The company reported a consolidated net profit of -310 million yuan, with the difference of -171 million yuan attributed to goodwill impairment and losses from the investment management segment[78]. - The company reported a net profit margin of -36.87% for the year, indicating a significant loss[121]. Revenue Breakdown - The gaming business generated main operating revenue of 419 million yuan, a decrease of 30.88% year-on-year, accounting for 26.10% of total revenue[62]. - The company's football club business achieved a main operating revenue of 709 million yuan, a 95.10% increase year-on-year, accounting for 44.12% of total revenue[69]. - The toy and derivative products business generated main operating revenue of 376 million yuan, an 8.05% increase year-on-year, representing 23.40% of total revenue[75]. - The revenue from player transfers skyrocketed by 1,150.15% to ¥158,104,824.10, compared to ¥12,646,885.92 in 2021[95]. - The revenue from sponsorship and advertising increased by 51.50% to ¥89,935,278.10, up from ¥59,364,517.59 in the previous year[95]. - The revenue from ticketing and membership services increased by 3.76% to CNY 60,446,291.53, with a remarkable growth of 150.87% year-over-year[105]. Market and Industry Insights - The actual sales revenue of China's game market in 2022 was ¥265.884 billion, showing a slight decline year-on-year[45]. - The global mobile game revenue in 2022 was $78.8 billion, a nearly 9% decline year-on-year, but is expected to rebound in 2023 and exceed $92 billion by 2027[48]. - The AIGC market is projected to reach $110 billion by 2030, driven by the demand for next-generation internet content[48]. - The trend of adult consumers in the toy industry is growing, with sales to individuals aged 18 and above accounting for 14% of the U.S. toy market[54]. - The compound annual growth rate for the trendy toy market in China is expected to reach 26% over the next 3-5 years[54]. - The Chinese toy industry is entering a new phase of high-quality development, focusing on technological innovation and digital transformation[55]. Corporate Governance and Management - The company maintains an independent operational structure, with no interference from the controlling shareholder in decision-making processes[156]. - The board of directors consists of 7 members, including 3 independent directors, complying with legal requirements[153]. - The company has established a performance evaluation and incentive system linking management compensation to business performance[154]. - The company has a dedicated financial department with an independent accounting system and financial management policies[161]. - The company ensures transparent information disclosure, adhering to relevant laws and regulations[154]. - The company has a strong board of independent directors with diverse expertise in finance and management, including Zhao Zhiwen and Liu Wei[170]. Strategic Initiatives and Future Plans - The company plans to focus on internal growth, optimize asset structure, and integrate emerging technologies such as AI and blockchain into its business strategy[134]. - The company aims to enhance user experience and product competitiveness by applying AI technology in game development, including AI drawing and scene modeling[135]. - The company is advancing the integration of AI technology into its toy products, aiming to create interactive and multifunctional toys[135]. - The strategic layout includes product series development, brand building, and international expansion to tap into overseas markets[136]. - The company emphasizes the importance of brand influence for high-quality business development and aims to promote Chinese culture globally through its products[136]. Risks and Challenges - The company faces risks from demand recovery not meeting expectations due to economic pressures, which could impact performance[140]. - The gaming industry is experiencing rapid changes, with increasing competition and regulatory scrutiny affecting product development and market entry[141]. - The football club's performance is subject to various risks, including player injuries and team management, which could affect revenue from broadcasting rights and sponsorships[142]. - The toy business is vulnerable to fluctuations in raw material prices, which could impact supply and overall performance[143]. - The company is exposed to foreign exchange risks due to significant overseas revenue, particularly in USD, which could affect financial results[144]. - New trade barriers are increasing the difficulty of toy exports, necessitating higher technical investments and compliance costs[146]. Employee and Talent Management - The total number of employees at the end of the reporting period is 2,098, with 98 at the parent company and 2,000 at major subsidiaries[186]. - The employee composition includes 684 production personnel, 221 sales personnel, 873 technical personnel, 59 financial personnel, and 261 administrative personnel[186]. - The company emphasizes a strategic-oriented compensation policy, focusing on job value, employee capability, and performance, with a commission-based system for sales personnel[187]. - The company plans to optimize its compensation and bonus schemes to align employee remuneration with company growth[188]. - The company is committed to enhancing talent development through increased training investments and a comprehensive training management system[189].
星辉娱乐(300043) - 2015年5月12日投资者关系活动记录表
2022-12-08 02:14
星辉互动娱乐股份有限公司 编号:20150512 1 证券代码:300043 证券简称:互动娱乐 星辉互动娱乐股份有限公司投资者关系活动记录表 | --- | --- | --- | |----------------|----------------------------------------|------------------------------------------------------| | | 特定对象调研 | 分析师会议 | | | □ 媒体采访 | □ 业绩说明会 | | 投资者关系 | □ 新闻发布会 | □ 路演活动 | | 活动类别 | □ 现场参观 | | | | □ 其他 ( ) | | | 参与单位名称及 | | 安信证券股份有限公司:文浩、杜文娟、杨文硕、兰兴华; | | 人员姓名 | 深圳瑞峰资产管理有限责任公司:叶瑞尧; | | | | 国泰基金管理有限公司:王懿超; | | | | 广东同镒投资有限公司:冯伟杰; | | | | 广发证券:谢军、陈达、文斌; | | | | 广发基金管理有限公司:马䶮; | | | | 华泰柏瑞基金管理有限公司:姜捷; | | ...
星辉娱乐(300043) - 2015年5月12日调研活动附件之演示文稿
2022-12-08 01:56
星辉互动娱乐股份有限公司 投资者交流会 IP从单元变现到多元变现 互动娱乐 衍生品 游戏 影视 玩具 2000 车模、玩具 2013 收购天拓游戏 2014 收购春天融和 IP从授权到创造 互动娱乐 | --- | --- | --- | |--------------|-------------|----------------------| | 授权 | 收购 | 创造 | | • 知名车标 | • 游戏 IP | • 动漫 /视频/ 影视 | · + + IP全产业链运作融合 互动娱乐 小说 漫画 动画 游戏 影视 衍生品 产业投资,构建核心业务护城河 * + + RASTAR 互动娱乐 星辉投资通过一年产业布局,投资了游戏产业链数十家公司,形成内容、发行、渠道、平台 的全产业链内循环体系 SHILE yet 2017 发行 请买彩 Push Game G E M I N I J O Y C E M I M I J O Y C | | | 隆网络 游戏 渠道 内容 遊藝盒生 游景 快Wil 爰点科技 idea technology ● 小鸡模拟器 酷果 土壳移动 平台 (0) TUKMCB i(990 ...
星辉娱乐(300043) - 2015年11月3日投资者关系活动记录表
2022-12-08 01:31
星辉互动娱乐股份有限公司 证券代码:300043 证券简称:互动娱乐 星辉互动娱乐股份有限公司投资者关系活动记录表 编号:20151103 | --- | --- | --- | |-----------------------|---------------------------------------------------------|---------------------------------------------------------------------| | | 特定对象调研 | 分析师会议 | | | □ 媒体采访 | □ 业绩说明会 | | 投资者关系 | □ 新闻发布会 | □ 路演活动 | | 活动类别 | □ 现场参观 | | | | 其他 ( 电话会议 | ) | | 参与单位名称及 | | 益民基金、中金、曲华锋-东方基金、郝征-长盛基金、彭 | | 人员姓名 | | 俊斌-国金通用基金、北京盛世景投资、张帆-中信证券、刘建 | | | | 义-中信证券、朱倩雅-中信证券、田良-中信证券、王喆-中信 | | | | 证券、刘蓬勃-海通证券、杨琪-银河基金、张海波-中国 ...