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微信小程序要交“苹果税”了,但腾讯可能挺开心的
虎嗅APP· 2025-11-17 10:12
Core Viewpoint - Apple and Tencent have reached an agreement where Apple will charge a 15% fee on virtual goods sold through WeChat mini-programs, marking a resolution to their ongoing dispute over payment processing and revenue sharing [5][28]. Group 1: Background and Context - The conflict began when Apple accused WeChat and Douyin of "tax evasion" regarding their mini-programs, which allowed users to bypass Apple's payment system [8][10]. - On iOS, Apple mandates that in-app purchases must use Apple Pay, which incurs a fee of 15% to 30%, while WeChat mini-programs had been circumventing this requirement [14][16]. - The gaming sector is particularly lucrative, with mini-game revenue reaching 16.6 billion yuan in the first half of 2024, a year-on-year increase of 60.5%, and in-app purchases rising by 81.56% to 9.1 billion yuan [20]. Group 2: Agreement Details - The agreement stipulates that Apple will uniformly charge a 15% fee on virtual goods sold through WeChat mini-programs, while physical goods like food delivery will not be subject to this fee [32][33]. - Developers will need to register as Apple developers and submit their mini-programs for approval, which may lead to longer wait times for approval due to increased demand [35][39]. Group 3: Implications for Stakeholders - For Tencent, the agreement is beneficial as it opens up a revenue stream from iOS mini-programs, which previously did not generate income due to the lack of a payment agreement with Apple [41][43]. - Developers may initially resist integrating Apple Pay due to the associated fees, but the streamlined payment process could enhance user payment willingness in the long run [48][54]. - Apple stands to gain from the additional 15% fee on virtual goods, which could signal a shift in its revenue strategy amid increasing scrutiny and complaints regarding its commission rates [57][63].
10月各线城市房价普降,中国茶饮市场增速放缓 | 财经日日评
吴晓波频道· 2025-11-15 01:03
Group 1: Financial Data and Trends - In October, China's new social financing (社融) increased by 815 billion yuan, a year-on-year decrease of 597 billion yuan, with a cumulative total of 30.9 trillion yuan for the first ten months of 2025, which is 3.83 trillion yuan more than the same period last year [2] - The total amount of RMB loans increased by 14.97 trillion yuan in the first ten months, with 220 billion yuan added in October [2] - The broad money supply (M2) reached 335.13 trillion yuan at the end of October, growing by 8.2% year-on-year, while the narrow money supply (M1) was 112 trillion yuan, up 6.2% [2] Group 2: Consumer Spending and Retail - In October, the total retail sales of consumer goods reached 46,291 billion yuan, a year-on-year increase of 2.9%, with a month-on-month growth of 0.16% [4] - Online retail sales from January to October totaled 127,916 billion yuan, growing by 9.6%, with physical goods online retail sales accounting for 25.2% of total retail sales [4] - The "National Subsidy" program's completion at the end of September may have impacted consumer spending, as many consumers postponed shopping plans due to not receiving subsidies [5] Group 3: Real Estate Market - In October, new home prices in China saw a month-on-month decline, with 64 cities experiencing price drops, while only 7 cities reported price increases [6] - From January to October, real estate development investment totaled 73,563 billion yuan, a year-on-year decrease of 14.7% [6] - The sales area of new residential properties decreased by 7.0% year-on-year, indicating ongoing weakness in the real estate sector [6][7] Group 4: Industry Insights - The growth rate of China's tea beverage market has slowed to 5%-7%, contrasting sharply with previous growth rates exceeding 20% [8] - The introduction of salty milk tea by major brands reflects a trend towards product diversification in response to market saturation [8][9] - The tea beverage industry is transitioning from a growth phase to a cyclical phase, with companies focusing on maintaining market share rather than seeking new growth [9] Group 5: Company Performance - JD Group reported a third-quarter revenue of 299.06 billion yuan, a 15% year-on-year increase, surpassing market expectations [10] - The adjusted operating profit margin for JD Group significantly decreased to 0.1%, down from 5% in the previous year, due to increased marketing expenses [10] - JD is exploring overseas markets and diversifying its revenue streams, although this expansion may face challenges due to global trade barriers [11][12] Group 6: Cryptocurrency Market - The cryptocurrency market experienced a significant downturn, with Bitcoin prices dropping below $97,000 and a total liquidation amount of approximately 72 billion yuan [14] - The correlation between Bitcoin and the Nasdaq index remains high, indicating that Bitcoin's price movements are closely tied to broader market sentiments [14] - The recent decline in Bitcoin prices is attributed to a combination of reduced risk appetite and negative sentiment towards technology investments [15] Group 7: Stock Market Overview - The stock market experienced a decline, with the Shanghai Composite Index falling by 0.97% and the ChiNext Index dropping by 2.82% [16] - Market sentiment has shifted towards risk aversion, influenced by external factors such as concerns over the U.S. Federal Reserve's interest rate decisions [17] - The upcoming earnings report from Nvidia is anticipated to be a focal point for market participants [17]
“苹果税”松动,小程序佣金费率降至15%
Guo Ji Jin Rong Bao· 2025-11-14 11:19
Core Insights - Apple has launched the "App Store Mini App Partner Program," allowing developers to enjoy a 15% commission reduction on eligible in-app purchases, resulting in an 85% revenue share [1] - Developers must meet two core conditions: their mini-programs must be built using web technologies like HTML5 and JavaScript, and they must support specific App Store technologies [1] - The program applies to all developers, regardless of size, enabling major platforms like WeChat, Alipay, and Douyin to benefit from the reduced commission rate [1] Industry Response - WeChat's official account welcomed Apple's initiative, expressing eagerness to provide developers with access services to build a healthy ecosystem [2] - Tencent's President Liu Chiping acknowledged the ongoing collaboration with Apple and expressed a constructive attitude towards the development of the mini-game ecosystem [5] Financial Context - Apple's service revenue reached $28.75 billion in Q4 FY2025, a 15.13% year-over-year increase, marking a historical high, with total service revenue for FY2025 surpassing $100 billion [6] - The ongoing debate around the "Apple Tax," which refers to the 30% commission Apple charges developers, has drawn global regulatory scrutiny [6][7] Regulatory Environment - In response to regulatory pressures, Apple has adjusted its payment policies in major markets, allowing U.S. consumers to use third-party payment options without incurring commissions [6] - Despite these adjustments, China remains under strict regulations, with users required to use Apple's App Store and IAP for digital purchases, leading to consumer complaints against Apple's market practices [7] - The "Mini App Partner Program" is seen as Apple's latest concession to regulatory pressures, aimed at expanding business opportunities for mini-program developers while maintaining customer experience [7]
微信苹果达成关键协议
21世纪经济报道· 2025-11-14 10:00
Core Viewpoint - Apple announced a reduction in the App Store commission rate from 30% to 15% for certain developers, contingent upon their participation in the new "Mini Apps Partner Program" [1][3]. This move is seen as a strategy to balance interests with platforms like WeChat, Alipay, and Douyin [1]. Group 1: Apple and Tencent Agreement - Tencent has reached an agreement with Apple, allowing Apple to handle payments for WeChat mini-games and apps, taking a 15% cut [3]. - Currently, Apple charges a 30% commission on digital revenue for apps earning over $1 million annually, while those earning less pay 15% [3]. - Tencent's president acknowledged the strong relationship between Tencent and Apple, indicating ongoing discussions to enhance the mini-game ecosystem [3]. Group 2: Revenue Sharing and Market Impact - The new revenue-sharing model between Apple and Tencent is expected to impact the commercial ecosystem, although the exact effects remain to be seen [7]. - Most digital content apps and mini-programs primarily generate revenue through In-App Purchases (IAP), In-App Ads (IAA), or a hybrid model, with the 15% commission likely applying only to IAP [8]. - Advertising revenue typically does not go through Apple's payment channels, complicating the revenue-sharing structure [9]. Group 3: Market Dynamics and Developer Incentives - The mini-program market is rapidly growing, with projections indicating a revenue of 398.36 billion yuan in 2024, a 99.18% increase year-on-year [12]. - The agreement allows Tencent to tap into this growing market, which has been negatively impacted by the lack of in-app purchase support on iOS [12]. - The new arrangement may lead to more paid applications transitioning to mini-programs, potentially strengthening the market power of these platforms [14]. Group 4: Regulatory Context and Compliance Risks - Apple's adjustments in commission rates and payment processing are partly driven by increasing antitrust scrutiny in various regions [16][17]. - The "Mini Apps Partner Program" requires developers to integrate Apple's official software technologies, which may raise compliance risks under antitrust laws [18][20]. - The requirement for data sharing and the prohibition of third-party payment channels could be seen as an abuse of market dominance [20].
苹果腾讯讲和,微信小程序官宣接入iOS端虚拟支付
2 1 Shi Ji Jing Ji Bao Dao· 2025-11-14 08:36
Core Points - Apple announced a reduction in the App Store commission rate from 30% to 15% for certain app developers, contingent upon their participation in the new "Mini Apps Partner Program" [1][3] - This new policy is seen as a strategy for Apple to balance its revenue sources with platforms like WeChat, Alipay, and Douyin [1][3] Revenue Sharing - Apple will take a 15% cut from payments processed for WeChat mini-games and applications under a new agreement with Tencent [3] - Currently, the App Store charges a 30% commission on apps with annual revenues exceeding $1 million, while those below this threshold are charged 15% [3] - The 15% commission is expected to apply only to in-app purchases (IAP) and not to advertising revenue [7][8] Payment Channels - Apple's commission structure is primarily based on its payment channels, which allows it to track in-app purchases and enforce its revenue share [8] - Advertising revenue does not typically go through Apple's payment system, making it difficult for Apple to collect its commission from that segment [8] Market Dynamics - The current market commission rates do not support Apple's 15% revenue share proposal, as other platforms have varying rates [9][10] - Tencent's mini-games currently have a 15% commission on advertising revenue, while other operating systems have higher rates for in-app purchases [9][10] Strategic Implications - The agreement between Apple and Tencent reflects a mutual need to develop the iOS market, as the lack of in-app purchase support for mini-programs has negatively impacted user experience [14][15] - The new revenue-sharing model may lead to a shift of paid applications towards mini-program platforms, enhancing their market power and bargaining capabilities [15] Regulatory Context - Apple's adjustments in commission rates are influenced by increasing antitrust scrutiny in various regions, prompting the company to seek new revenue streams [16][17] - The "Mini Apps Partner Program" requires developers to integrate Apple's technology deeply, which may raise compliance risks under antitrust laws [20]
定了!苹果和腾讯拉扯一年多,终于出结果:15%
程序员的那些事· 2025-11-14 04:43
Core Viewpoint - Tencent and Apple have reached an agreement where Apple will handle payments and take a 15% cut from in-app purchases in WeChat mini-games and mini-programs, marking a compromise after a prolonged negotiation period [3][4][8]. Group 1: Background of the Agreement - The dispute originated from the "Apple Tax," where Apple traditionally charged a 30% commission on in-app purchases, with a reduced rate of 15% for developers earning less than $1 million annually [10]. - WeChat mini-games previously avoided Apple's payment system, leading to a significant market that Apple could not tap into, estimated to be worth billions [10]. - In August 2024, Apple intensified its pressure on Tencent and ByteDance to close payment loopholes, threatening to block WeChat updates, which escalated negotiations [10]. Group 2: Terms of the Agreement - The final agreement established a 15% commission rate, which is lower than Apple's standard rate and aligns with the reduced rate for small developers, representing a compromise between both companies [10][12]. - This agreement reflects a shift in the app store commission landscape, with expectations of future adjustments in commission rates due to regulatory and commercial pressures [10]. Group 3: Implications of the Agreement - For Apple, the partnership allows access to WeChat's 1.414 billion monthly active users, providing a stable revenue stream while aligning with global trends of lowering commission rates [12]. - Tencent benefits from a lower cost structure than anticipated, resolving conflicts with Apple and promoting a more regulated payment ecosystem for mini-games, which contributed 32.3 billion yuan to Tencent's social network revenue in Q3 2025 [12]. - Developers have mixed reactions; while 15% is more acceptable than 30%, the additional costs may still impact profit margins, leading some to consider raising game prices or altering monetization strategies [12][13]. - This agreement may set a new standard for revenue sharing in mini-programs, potentially influencing similar arrangements on platforms like Alipay and Douyin [13].
苹果官宣!小游戏开发者松了一口气
第一财经· 2025-11-14 01:20
Core Viewpoint - Apple and Tencent have reached an agreement on a 15% commission for in-app purchases in mini-games, which is a significant reduction from the previous 30% rate, reflecting ongoing negotiations and pressures in the gaming industry [2][3]. Group 1: Apple and Tencent Agreement - Apple confirmed the 15% commission rate for mini-games, allowing developers to retain 85% of in-app purchase revenue [2]. - The previous commission structure charged 30% for developers earning over $1 million annually and 15% for those below that threshold, commonly referred to as the "Apple tax" [2]. - The agreement is seen as a compromise following tensions between Apple and Tencent regarding payment systems and commission rates [3]. Group 2: Industry Context and Implications - Tencent's management highlighted the burden of the 30% commission on the gaming industry, suggesting that changes in commission rates are likely due to regulatory and commercial pressures [3]. - The mini-game sector in China is still emerging, with over 80% of developers being small teams of fewer than 30 people, indicating that a 30% commission could significantly impact their viability [3]. - The reduced commission rate is expected to enhance Apple's revenue from mini-games, as most of Tencent's income from these games currently comes from in-app purchases rather than advertisements [3]. Group 3: Global Trends and Challenges - Apple's service revenue, including the App Store, reached $28.75 billion in the latest quarter, marking a 15% year-on-year increase, but the 30% commission model is facing challenges globally [4]. - Various regions, including the EU and Japan, have successfully reduced the commission rates, with the EU's rate dropping to 17% and Japan implementing laws to lower the tax [4]. - In China, consumer complaints have been filed against Apple for maintaining the highest commission rate globally, indicating potential regulatory scrutiny [4].
腾讯最新透露!涉及“苹果税”、GPU
Shang Hai Zheng Quan Bao· 2025-11-14 00:48
Core Insights - Tencent reported Q3 revenue of 192.87 billion yuan, a 15% year-on-year increase, and a net profit of 70.55 billion yuan (Non-IFRS), up 18% year-on-year [2] Capital Expenditure - Q3 capital expenditure was 12.98 billion yuan, showing a decline both year-on-year and quarter-on-quarter, but still at a high level [3] - The company plans to reduce overall capital expenditure in 2025 compared to previous guidance, but it will be higher than the actual expenditure in 2024 [3] - Tencent's President Liu Chiping stated that the company has sufficient GPU resources and does not see a significant competitive advantage in AI models beyond its own [3] AI Investments - Current spending related to AI includes R&D, with increasing investments in AI expected to enhance efficiency and reduce costs [4] - AI's benefits are primarily reflected in revenue and gross profit at this stage [4] WeChat and AI Integration - Liu Chiping mentioned that WeChat has integrated various capabilities based on its AI model, enhancing user experience and interaction [5] - The ideal vision is to develop an AI assistant within WeChat to help users complete numerous tasks easily [5][6] - The development of this AI assistant is still in its early stages, with ongoing efforts to enhance search capabilities and user assistance [7] Collaboration with Apple - Tencent has reportedly reached an agreement with Apple regarding a 15% revenue share from payments made through WeChat mini-games and programs [8] - Liu Chiping emphasized a constructive attitude towards ongoing collaboration with Apple to promote a healthier mini-game ecosystem [8] International Gaming Business - Tencent's international gaming revenue grew by 43% year-on-year, surpassing 20 billion yuan for the first time, reaching 20.8 billion yuan [9] - The growth rate exceeded internal forecasts, attributed to new studio acquisitions and successful integration [9] - The company plans to continue collaborating with overseas game studios and aims to promote more Chinese-made games globally [9]
苹果官宣15%佣金率,小游戏开发者松一口气
Di Yi Cai Jing· 2025-11-14 00:45
Core Insights - Apple has confirmed a 15% commission rate for in-app purchases related to mini-apps and mini-games, a result of negotiations with Tencent, marking a shift from the previous 30% rate for developers earning over $1 million annually [1][3] - The new commission structure is seen as a compromise that may enhance Apple's revenue from mini-game developers, who primarily generate income through in-app purchases rather than advertisements [4][5] - The global trend indicates a push against high commission rates, with various regions, including the EU and Japan, reducing their respective rates, and ongoing scrutiny of Apple's practices in China [5] Group 1 - Apple has established a 15% commission rate for mini-apps and mini-games, allowing developers to retain 85% of in-app purchase revenue [1] - The previous structure charged a 30% commission for developers earning over $1 million, while those earning less paid 15% [1] - The change in commission rates reflects a dynamic negotiation process between Apple and Tencent, aimed at addressing payment system concerns [3] Group 2 - Tencent's management has highlighted the inherent tension between the gaming industry and app stores due to high commission rates, which they view as a significant burden [4] - The gaming sector's response to Apple's commission structure has been cautious, with a focus on sustainable and fair economic conditions for developers [3][4] - The mini-game development landscape in China is still emerging, with over 80% of developers being small teams of fewer than 30 people, making the commission structure critical for their viability [4] Group 3 - Apple's services revenue, including the App Store, reached $28.75 billion in the latest quarter, a 15% year-over-year increase, indicating strong performance despite challenges to its commission model [5] - Regulatory pressures in various regions are leading to a reevaluation of Apple's commission rates, with the EU's rate dropping to 17% and Japan implementing laws to lower app store fees [5] - In China, consumer complaints about Apple's market dominance and high commission rates have prompted regulatory scrutiny, suggesting potential changes in the future [5]
事关苹果公司抽成比例 微信传来好消息!腾讯也回应了
Mei Ri Jing Ji Xin Wen· 2025-11-13 16:53
Group 1 - Tencent has reached an agreement with Apple, where Apple will handle payments for WeChat mini-games and apps, taking a 15% cut from the revenue [2] - During Tencent's Q3 2025 earnings call, executives confirmed ongoing cooperation with Apple and expressed a constructive attitude towards the progress of mini-game ecosystem development, with specific details pending official announcement [3] - Apple has a longstanding practice of taking a commission from app developers on the App Store, with a 30% cut for apps generating over $1 million annually and a 15% cut for smaller developers [3] Group 2 - According to Sensor Tower, the "Apple tax" generated approximately $22.34 billion globally in 2023, with over 40 billion yuan coming from China alone [4] - Tencent reported Q3 revenue of 192.87 billion yuan, a 15% year-on-year increase, and a net profit of 63.13 billion yuan, up 19% year-on-year [4]