游戏ETF(159869)

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二季度游戏板块业绩表现显著回升,内容供给逐步恢复,AI技术赋能深化,游戏赛道维持高景气度
Mei Ri Jing Ji Xin Wen· 2025-09-18 02:37
Group 1 - The gaming sector has shown strong performance recently, driven by new product release expectations and industry recovery, with the gaming ETF (159869) gaining nearly 1.5% [1] - Major stocks in the gaming ETF include Xunyou Technology (300467) leading with over 10% increase, followed by Beiwai Technology (002148) with nearly 6% rise, and others like Kaiying Network (002517), G-bits (603444), Baotong Technology (300031), and Giant Network (002558) also showing significant gains [1] - The gaming ETF has seen a net inflow of funds for two consecutive days, accumulating a total of 5.92 billion yuan [1] Group 2 - In the first half of 2025, the gaming sector achieved revenue of 54.452 billion yuan, a year-on-year increase of 22.17%, with net profit rising 74.95% to 8.052 billion yuan [2] - The profit increase is attributed to leading companies like Perfect World (002624) focusing on core product operations and self-developed IP iterations, alongside contributions from hit games and new game version updates [2] - The overall profitability of the gaming sector improved, with gross margin and net margin rising by 0.37 percentage points and 4.13 percentage points to 67.80% and 14.74%, respectively [2] Group 3 - Wanlian Securities notes that the media sector's overall performance is recovering, with significant improvement in the gaming sector's performance in Q2 2025 [3] - The long-term outlook for the industry is positive, with expectations of recovery in industry prosperity driven by gradual restoration of content supply, deepening AI technology empowerment, policy support, and consumer recovery [3] - Companies in the film and television industry, as well as those in the gaming sector showing strong performance, are recommended for attention, along with those involved in digital assets and AIGC-related technologies [3]
ETF热点追踪 | 游戏、机器人板块轮番上攻,唯一规模过百的机器人ETF(562500)创历史新高!
Ge Long Hui A P P· 2025-09-16 09:25
格隆汇9月16日|今日A科技板块午后发力带动A股翻红,上证指数收涨0.04%,创业板指下探回升涨 0.68%。机器人概念股再掀涨停潮,带动全市场唯一规模突破100亿的机器人ETF(562500)放量大涨 3.75%,净值创历史新高,横盘7个月终于突破今年2月26日的盘中高点。 临近美联储9月降息时点,现货黄金今日剑指3700点,金价从8月20日的3314点至今累计涨超11%,弹性 更大的黄金股ETF(159562)同期涨幅高达23%。 A股周一明显高低切,AI硬件全线回调,宁王大爆发,游戏、影视板块跟随上攻,其中游戏 ETF(159869)以4.38%的涨幅强势占据榜首。 可以看出以AI算力为首的人工智能板块被推至高位后,资金开始尝试通过板块轮动寻找新的主线,前 期更为滞涨的人形机器、游戏板块,作为典型的AI应用,在相关事件的催化下迅速成为资金共识: AI+游戏产能升级:游戏ETF(159869),权重股涵盖光线传媒(IP 优势突出)、掌趣科技(休闲游戏主 力)、昆仑万维(维权)(爆款游戏《梦幻星球》+AI 技术领先)、三七互娱(维权)(IP 多元化联 动)。 费率成本最低的黄金相关企业集合ETF:黄金股ET ...
文化消费需求释放,游戏、影视院线等行业净利增速超70%,聚焦游戏传媒板块布局机遇
Mei Ri Jing Ji Xin Wen· 2025-09-01 02:41
Group 1 - The gaming sector experienced fluctuations with a slight recovery, as the gaming ETF (159869) saw a near 1.5% decline but attracted a net inflow of 272 million yuan over the last five trading days, indicating strong investor interest [1] - miHoYo's announcement of the UGC gameplay "Thousand Star Realm" for Genshin Impact marks a shift from being a content provider to a platform ecosystem builder, enhancing user engagement and community activity [1] Group 2 - The China Listed Companies Association reported that cultural consumption demand has been released in the first half of the year, with significant revenue growth in the gaming and film industries, and net profit growth exceeding 70% [2] - New emotional consumption scenarios, such as the pet economy and IP economy, have ignited enthusiasm among younger demographics, leading to notable performance increases for related listed companies, with net profit growth rates of 40.29% and 54.90% respectively [2] - Relevant ETFs include the gaming ETF (159869), which focuses on leading companies in the A-share IP gaming industry, and the cultural and entertainment media ETF (516190), which provides balanced exposure across marketing, film, cultural tourism, and IP toy sectors [2]
国务院印发“人工智能+”行动意见,AI应用浪潮有望开启,聚焦AI应用驱动下的游戏板块机会
Mei Ri Jing Ji Xin Wen· 2025-08-27 02:52
Group 1 - The gaming sector is experiencing a significant rebound, with the gaming ETF (159869) showing a slight increase and potentially achieving a "six consecutive days" rise [1] - The gaming ETF has seen a net inflow of funds for four consecutive trading days, accumulating a total of 311 million yuan, indicating strong investor interest [1] - The Chinese government has released opinions on the deep implementation of "Artificial Intelligence +" actions, aiming for extensive integration of AI with six key areas by 2027, and a significant growth in the scale of the AI core industry [1] Group 2 - Tianfeng Securities indicates a positive trend in the Chinese AI sector, highlighting the continuous evolution of domestic model capabilities and the dual resonance of models and applications [2] - The release of DeepSeek's V3.1 version showcases breakthroughs in code understanding and task execution, reflecting the collaborative optimization of the industry by domestic AI companies [2] - The overall outlook for long-term investment opportunities in the Chinese AI sector remains optimistic [2] Group 3 - Companies like G-bits (603444) and K-Game Network (002517) are leveraging AI to enhance efficiency and reduce costs in game development [3] - Giant Network (002558) is integrating AI into gameplay, introducing a mixed competition mechanism between players and intelligent agents [3] - The implementation of AI technology is driving a comprehensive upgrade across the gaming industry, enhancing both competitive strength and player experience [3]
ETF甄选 | 三大指数涨跌不一,农牧、游戏、化工等相关ETF表现亮眼!
Sou Hu Cai Jing· 2025-08-26 08:45
Market Overview - The market experienced fluctuations with mixed performance among the three major indices, where the Shanghai Composite Index fell by 0.39%, the Shenzhen Component Index rose by 0.26%, and the ChiNext Index decreased by 0.75% [1] Sector Performance - The gaming, chemical fiber, and fertilizer sectors showed strong gains, while small metals, medical services, and bioproducts sectors faced declines [1] - Major capital inflows were observed in optical electronics, gaming, and power grid equipment sectors [1] ETF Performance - Agricultural, gaming, and chemical ETFs performed well, likely influenced by recent news [2] - The National Development and Reform Commission (NDRC) is initiating central frozen pork reserves to stabilize the pig market, with the average pig-to-grain price dropping below 6:1, entering a warning zone [2] - China Galaxy Securities predicts a downward trend in pig prices year-on-year for 2025, with stable operations expected throughout the year, highlighting the importance of quality pig farming companies [2] Gaming Industry Insights - The gaming industry continues to show high prosperity, with 166 domestic games approved in August, indicating sustained growth [2][3] - AI technology is expected to enhance applications in the gaming sector, with multi-modal AI models and agent tools likely to drive further development [3] Chemical Industry Developments - Multiple titanium dioxide companies have announced price increases, with domestic prices rising by 500-800 yuan per ton, signaling a potential recovery in the chemical sector [4] - The "anti-involution" policy is seen as a significant guiding principle for the manufacturing sector, aiming to eliminate unfair competition and stabilize the chemical industry [4]
中国游戏市场交出亮眼“中报”,游戏产业已成为中国数字经济重要一环
Mei Ri Jing Ji Xin Wen· 2025-08-13 03:01
Group 1 - The Shanghai Composite Index reached 3680 points on August 13, marking the highest level since December 2021, with sectors like electronic chemicals, shipbuilding, non-ferrous metals, and power equipment leading the gains [1] - The Chinese gaming market reported a sales revenue of 168 billion yuan in the first half of the year, representing a year-on-year growth of 14.08%, with a user base of 679 million, showing a steady increase of 0.72% [1] - Self-developed games saw domestic market sales revenue grow by nearly 20% year-on-year, while overseas revenue exceeded 9.5 billion USD, indicating the gaming industry's significant role in China's digital economy [1] Group 2 - The international performance of self-developed games has improved, transitioning from low-cost reskins to high-quality originals, with titles like "Genshin Impact" and "Honkai: Star Rail" consistently ranking high in overseas app stores [2] - This growth not only contributes to foreign exchange income but also enhances China's global influence in the digital content industry [2] - The gaming sector is experiencing multiple catalysts, including AI, content, and commercialization model transformations, with gaming ETFs tracking the performance of the A-share listed companies in the animation and gaming industry [2]
ChinaJoy今日重磅开幕,游戏产业迎投资机遇
Mei Ri Jing Ji Xin Wen· 2025-08-01 03:26
当前,在游戏出海态势向好、版号发放保持稳定、AI技术深度应用等多重利好因素的共同驱动下,游 戏行业的发展前景备受看好。对于投资者而言,规模排名第一、流动性良好的游戏ETF(159869)为投资 游戏赛道相关机遇提供了便捷工具。 第22届ChinaJoy今日于上海重磅开幕,这场全球数字娱乐领域的顶级盛会再度聚焦行业目光,不仅吸引 了国内外众多头部游戏厂商携最新产品、前沿技术与创新成果集中亮相,更汇聚了行业专家与海量爱好 者的密切关注。 近期发布的《2025年1—6月中国游戏产业报告》显示,今年上半年国内游戏市场销售收入高达1680亿 元,创下历史新高;游戏用户规模达6.79亿,同比增长0.72%,市场对游戏行业的积极预期持续升温。 ...
长青游戏营收压舱、新游表现决定增量,聚焦游戏板块布局窗口
Mei Ri Jing Ji Xin Wen· 2025-07-21 02:12
7月21日早盘,游戏板块表现略微震荡,游戏ETF(159869)现涨幅有所收窄,涨近1%。游戏ETF(159869)已连续5个交易日获资金净流入,累 计"吸金"达15.18亿元,备受资金青睐。 华创证券指出,2023年是闭源通用大模型的爆发之年,看好2025年成为中国开源大模型爆发及应用格局重塑之年。游戏板块建议关注回调后的 布局机会,核心产品高频数据持续向好。AI应用方面,Agent落地范式逐步成熟,垂类2B降本增效及2C体验优化加速;AI陪伴、AI教育等场景 商业化进程加快,符合个性化需求且付费意愿高。IP衍生赛道景气度提升,授权业务进展加速。 据统计,2025年上半年共有812款网络游戏获得版号,涉及618家运营单位,其中国产网络游戏757款,进口网络游戏55款。从数量来看,今年 上半年游戏版号数量为近5年之最,全年有望突破1500款,接近2019年水平。从审批情况来看,今年上半年游戏版号月均过审135款,超去年同 期的115款,整体发放稳中有增。中信建投(601066)数据显示1-5月国内手游市场规模同比增长20%——在版号充足、需求大增但买量成本同 样高涨的背景下,行业呈现出长青游戏营收压舱、新游表 ...
明线为AI应用起势,暗线为文化自信,游戏板块反弹上攻趋势显著,聚焦游戏板块布局机会
Mei Ri Jing Ji Xin Wen· 2025-06-03 03:11
Group 1 - The gaming sector is experiencing a strong recovery, with the gaming ETF (159869) rising nearly 4% as of the report, and has seen net inflows in 4 out of the last 5 trading days, indicating sustained investor interest [1] - In May, the National Press and Publication Administration approved 130 domestic and 14 imported online games, totaling 144 approvals, which marks a new monthly record in nearly two years [1] - According to Gamma data, the Chinese gaming market is projected to reach 273.51 billion yuan by April 2025, representing a year-on-year growth of 21.93%, driven by mobile games and overseas revenues [1] Group 2 - Huachuang Securities highlights that IP toys and live performances are key growth areas in the new consumption sector, with expectations for continued rapid growth in the industry [2] - The media sector is seeing a rise in AI applications, with 2023 anticipated to be a pivotal year for the explosion of open-source large models in China [2] - By 2024, global gaming industry revenue is expected to reach 187.7 billion USD, with China accounting for over 30% of this revenue, and self-developed games making up over 80% of the domestic market [2]
5月共144款游戏获批,再度刷新近两年单月版号发放纪录
Mei Ri Jing Ji Xin Wen· 2025-05-22 02:06
Group 1 - The gaming sector is experiencing a continuous upward trend, with the gaming ETF (159869) rising nearly 1.5% on May 22, 2023, and several stocks such as Kunlun Wanwei (300418) and Youzu Interactive (002174) showing significant gains [1] - In May 2023, the National Press and Publication Administration approved 130 domestic and 14 imported online games, totaling 144 approvals, marking a record for monthly approvals in nearly two years [1] - According to Gamma Data, the Chinese gaming market size reached 85.704 billion yuan in Q1 2025, reflecting a year-on-year growth of 17.99%, with overseas sales of self-developed games amounting to 4.805 billion USD, also up 17.92% [1] Group 2 - Great Wall Securities forecasts that the gaming industry will reach a historical high in 2024, with growth rates expected to accelerate from Q3 2024 onwards [2] - The industry is anticipated to benefit from the launch of new products and increased consumer demand, indicating a long-term positive trend for gaming sector performance [2]