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游戏股集体反弹,加税传闻不实
21世纪经济报道· 2026-02-03 06:26
Core Viewpoint - The article discusses rumors regarding potential tax rate adjustments for the financial and internet value-added services sectors, particularly gaming, which led to a decline in stock prices for major internet companies like Tencent. However, industry insiders have largely dismissed these rumors as unfounded and lacking credibility [1][6][7]. Group 1: Market Reactions - On February 3, market rumors about tax rate adjustments caused a significant drop in the A-share gaming sector, with Century Huatong's stock falling over 9%, and other major gaming stocks like Kaixin Network and Giant Network also experiencing declines [1]. - Despite the initial drop, gaming stocks rebounded later, with Shunwang Technology rising by 14.65% and other companies like Xunyou Technology and Zhejiang Shuju Culture seeing increases of over 5% [1][2]. Group 2: Tax Rate Rumors - The rumors suggested that the gaming tax rate might align with the 32% rate applied to liquor, which is a consumption tax, while gaming services are subject to a value-added tax (VAT) of 6% [6][7]. - Industry experts confirmed that there has been no official communication regarding tax rate changes, and the credibility of the rumors is considered low [6][7]. Group 3: Tax Policy Context - The current VAT law, effective from January 1, 2026, specifies three tax rates: 13%, 9%, and 6%, with financial and modern services, including gaming, falling under the 6% category [7]. - Recent adjustments in tax rates have only affected basic telecommunications services, and any changes to the tax structure would require rigorous legislative or administrative processes [7]. - The prevailing policy focus is on stabilizing growth and supporting innovation, making significant tax increases on key industries unlikely [7].
游戏板块1月29日涨1.68%,吉比特领涨,主力资金净流入14.65亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-29 09:00
| 代码 | 名称 | 收盘价 | 涨跌幅 | 成交量(手) | 成交额(元) | | | --- | --- | --- | --- | --- | --- | --- | | 603444 | 吉比特 | 475.50 | 6.61% | 3.36万 | | 15.90 Z | | 300418 | 昆仑万维 | 56.61 | 6.05% | 169.47万 | | 97.34亿 | | 600633 | 浙数文化 | 15.91 | 5.43% | 116.55万 | | 18.72亿 | | 300315 | 掌趣科技 | 6.12 | 3.73% | 368.12万 | | 22.68亿 | | 002624 | 完美世界 | 18.77 | 3.42% | 66.96万 | | 12.59亿 | | 300459 | 汤姆猫 | 5.25 | 2.94% | 364.95万 | | 19.34亿 | | 300043 | 量辉娱乐 | 6.46 | 2.70% | 103.83万 | | 6.76亿 | | 002605 | 姚记科技 | 26.81 | 1.94% | 19.87万 | | 5 ...
潮新闻与传播大脑发布“178”方案 打造主流媒体系统性变革的“浙江样本”
Xin Lang Cai Jing· 2026-01-29 00:08
中安在线、中安新闻客户端讯 1月28日,"三生万物 AI如潮涌"潮新闻&传播大脑三周年联合发布会在浙江杭州体育场路178号浙江日报报业集团举行。 三年前,在媒体深度融合的浪潮里,作为浙报集团媒体融合改革的重要牵引,潮新闻和传播大脑相伴而生。 三年深耕,潮新闻实现从"平台"到"生态"的演进,正以一体化聚合开启主流媒体新范式,让内容从"单向生产"走向"生态聚合",构建起内外联动、多层共创 的生产体系。传播大脑已从浙江走向全国25个省份,输出"技术平台+治理机制+运营方案"整体解决方案,从一省之"脑"成长为服务全国主流媒体的"能力中 台"。 站在三周年这一新的起跑点上,潮新闻与传播大脑同步发布面向未来三年的"178"方案、人工智能新产品"万媒""NewsPower"以及AI多元服务生态。在活动 现场,浙报集团十大IP集中亮相,重大科技专项技术攻关联盟发布,茶文化智库成立暨"世界茶乡看浙江"20年大型报道启动。 这既是一次阶段性总结,也是一份清晰的行动宣言:贯通内容技术,深化AI应用,聚集网民力量,整合各方资源,奋力打造主流媒体系统性变革的"浙江样 本"。 "三生万物 AI如潮涌"潮新闻&传播大脑三周年联合发布会现场 ...
传媒行业周报:OpenAI ARR突破200亿美元,元宝宣布投入10亿春节现金红包
Guoyuan Securities· 2026-01-27 06:24
Investment Rating - The report maintains a "Buy" rating for the industry, indicating a positive outlook for the sector's performance [5][29]. Core Insights - The report highlights the significant growth in AI applications, with OpenAI's annual recurring revenue (ARR) expected to exceed $20 billion by 2025, driven by advancements in computing power and product commercialization [3][26]. - The gaming sector shows strong performance, with top mobile games achieving high download numbers and revenue rankings, indicating robust consumer engagement [2][17]. - The film industry is experiencing a resurgence, with a total box office of 304 million yuan in the last week, and several films scheduled for release during the upcoming Spring Festival [22][24]. Market Performance - From January 19 to January 25, 2026, the media industry (Shenwan) increased by 1.98%, outperforming the Shanghai Composite Index, which rose by 0.84% [12]. - Within the media sector, advertising and marketing led the gains with a 6.05% increase, while digital media saw a decline of 3.96% [12][16]. Industry Key Data AI Applications - For the week of January 12 to January 18, 2026, the estimated iOS downloads for major AI applications were as follows: Deepseek at 238,700, Doubao at 2,100,900, Tencent Yuanbao at 807,000, and Qianwen Qimai at 1,233,700, with respective week-over-week changes of -14.52%, +0.87%, +2.27%, and +15.66% [2][17]. - The weekly token usage on the OpenRouter platform was 7.50 trillion, showing a slight decrease of 1.96% [2][17]. Gaming Data - The top five mobile games on iOS as of January 24, 2026, were "Honor of Kings," "Peacekeeper Elite," "Crossfire: Gunfight King," "Endless Winter," and "Arknights: End of the World," with "Arknights" achieving over 30 million downloads globally [2][19]. - Upcoming game releases include "Survival 33 Days" by 37 Interactive Entertainment, scheduled for February 15, and "EVE," an AI companion product by a company invested in by Kying Network, expected to launch on March 14 [21][26]. Film Data - The total box office for domestic films reached 304 million yuan, with "Return to Silent Hill" leading the weekly box office at 66.06 million yuan, accounting for 21.7% of the total [22][23]. - Four films have been scheduled for the Spring Festival, including "Fast Life 3" and "Silent Awakening" [24]. Investment Recommendations - The report recommends focusing on themes such as AI applications and cultural exports, with particular attention to sub-sectors like gaming, IP, short dramas, marketing, and publishing. Specific companies highlighted for investment include Giant Network, Kying Network, Perfect World, 37 Interactive Entertainment, Century Huatong, and others [3][27].
传媒行业周报:OpenAIARR突破200亿美元,元宝宣布投入10亿春节现金红包-20260127
Guoyuan Securities· 2026-01-27 06:09
Investment Rating - The report maintains a "Buy" rating for the industry, indicating a positive outlook for the sector's performance [5][29]. Core Insights - The report highlights the significant growth in AI applications, with OpenAI's annual recurring revenue (ARR) expected to exceed $20 billion by 2025, driven by advancements in computing power and product commercialization [3][26]. - The gaming sector shows strong performance, with top mobile games achieving high download numbers and revenue rankings, indicating robust consumer engagement [2][17]. - The film industry is experiencing a resurgence, with a total box office of 304 million yuan in the week of January 19-25, 2026, and several films scheduled for release during the upcoming Spring Festival [22][23]. Summary by Sections Market Performance - From January 19 to January 25, 2026, the media industry (Shenwan) increased by 1.98%, outperforming the Shanghai Composite Index, which rose by 0.84% [12]. - The advertising and marketing sector led the gains with a 6.05% increase, while digital media saw a decline of 3.96% [12][16]. Key Industry Data AI Application Data - For the week of January 12-18, 2026, the estimated iOS downloads for major AI applications showed varied performance, with Deepseek down by 14.52% and Tencent's Yuanbao up by 2.27% [2][17]. - The weekly token usage on the OpenRouter platform was 7.50 trillion, reflecting a slight decrease of 1.96% [2][17]. Gaming Data - The top five mobile games on iOS as of January 24, 2026, included "Honor of Kings" and "Peacekeeper Elite," with "Tomorrow's Ark: The End of Days" entering the top five shortly after its release [2][19]. - Upcoming game releases include "Survival 33 Days" set for February 15 and "EVE," an AI companion app, expected to launch on March 14 [21][26]. Film Data - The total box office for domestic films reached 304 million yuan, with "Return to Silent Hill" leading the week with a box office of 66.06 million yuan [22][23]. - Four films have been scheduled for the Spring Festival, indicating a strong pipeline for theatrical releases [22][23]. Investment Recommendations - The report recommends focusing on themes such as AI applications and cultural exports, with specific attention to sub-sectors like gaming, IP, short dramas, marketing, and publishing [3][27]. - Notable companies to watch include Giant Network, Perfect World, and Kuaishou, among others [3][27].
A股部分腾讯云概念股走强,世纪恒通涨近7%
Xin Lang Cai Jing· 2026-01-26 06:39
Group 1 - The core viewpoint of the news highlights the strong performance of certain Tencent Cloud concept stocks in the A-share market, driven by Tencent's announcement of a cash activity related to AI applications during its annual meeting [1] Group 2 - Stock performance details indicate that Ruijie Network saw a rise of 12.41%, with a total market value of 68.4 billion, and a year-to-date decline of 3.18% [2] - Century Hengtong increased by 6.97%, with a market capitalization of 3.892 billion, and a year-to-date increase of 17.62% [2] - Hongjing Technology rose by 5.82%, with a market value of 12.8 billion, and a year-to-date increase of 25.64% [2] - Keda Data and Deepin Technology both experienced increases of 3.30% and 3.10%, with market values of 33.1 billion and 72.5 billion respectively, and year-to-date increases of 15.63% and 49.73% [2] - Other stocks such as Donghua Software, Yunsai Zhili, Zhe Shu Culture, and Fanwei Network also showed positive performance, with varying increases and market capitalizations [2]
浙江省文化产业投资集团有限公司总经理蒋国兴被查,曾主导浙报传媒上市
Guan Cha Zhe Wang· 2026-01-24 14:14
Group 1 - Jiang Guoxing, the Deputy Secretary of the Party Committee, Director, and General Manager of Zhejiang Cultural Industry Investment Group Co., Ltd., is under investigation for serious violations of discipline and law, having voluntarily surrendered to the authorities [1] - Jiang Guoxing was born in October 1969 and graduated from Wuhan University with a bachelor's degree, recognized as a talent in the national publicity and cultural system [4] - Jiang has worked at Zhejiang Daily since 1992, engaging in news editing and management, and has led various investment projects in the cultural and media sectors [5] Group 2 - Jiang Guoxing was responsible for establishing Zhejiang Xindian Media Investment Co., Ltd. in 2001 and managed its operations until 2011, overseeing significant investments in multiple companies [5] - He served as the Director and General Manager of Zhejiang Media Group Co., Ltd. from September 2011 to August 2013, during which the company successfully went public [5] - Jiang has held various leadership roles within Zhejiang Daily Press Group, including Vice President and member of the Party Committee since June 2013 [6]
游戏板块1月23日涨0.45%,游族网络领涨,主力资金净流入4.42亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-23 09:07
Group 1 - The gaming sector experienced a slight increase of 0.45% on January 23, with Youzu Interactive leading the gains [1] - The Shanghai Composite Index closed at 4136.16, up 0.33%, while the Shenzhen Component Index closed at 14439.66, up 0.79% [1] - Major stocks in the gaming sector showed varied performance, with Youzu Interactive closing at 12.85, up 5.85%, and Kunlun Wanwei at 55.74, up 4.28% [1] Group 2 - The gaming sector saw a net inflow of 442 million yuan from institutional investors, while retail investors experienced a net outflow of 584 million yuan [2] - Key stocks such as Kunlun Wanwei and Giant Network had significant net inflows of 827 million yuan and 164 million yuan, respectively, from institutional investors [3] - Youzu Interactive had a net inflow of 60.02 million yuan from institutional investors, despite a net outflow of 34.54 million yuan from retail investors [3] Group 3 - The gaming ETF (product code: 159869) tracking the China Animation and Gaming Index saw a decline of 3.54% over the past five days, with a current P/E ratio of 41.48 [5] - The gaming ETF's latest share count increased to 8.84 billion, with a net redemption of 310 million yuan [5]
浙数文化涨2.01%,成交额2.18亿元,主力资金净流出854.74万元
Xin Lang Cai Jing· 2026-01-22 02:44
Core Viewpoint - Zhejiang Shuzi Culture has shown a mixed performance in stock price and financial metrics, with a notable increase in revenue but a slight decrease in net profit year-over-year [2][3]. Group 1: Stock Performance - On January 22, Zhejiang Shuzi Culture's stock rose by 2.01%, reaching 15.22 CNY per share, with a trading volume of 2.18 billion CNY and a turnover rate of 1.14%, resulting in a total market capitalization of 19.3 billion CNY [1]. - Year-to-date, the stock price has increased by 18.35%, but it has decreased by 9.03% over the last five trading days [1]. - The stock has appeared on the "龙虎榜" (a list of stocks with significant trading activity) once this year, with the most recent appearance on January 13 [1]. Group 2: Financial Performance - For the period from January to September 2025, Zhejiang Shuzi Culture reported a revenue of 2.152 billion CNY, a year-over-year decrease of 0.79%, while the net profit attributable to shareholders increased by 12.65% to 535 million CNY [2]. - Cumulatively, the company has distributed 2.393 billion CNY in dividends since its A-share listing, with 684 million CNY distributed over the past three years [3]. Group 3: Shareholder and Institutional Holdings - As of September 30, 2025, the number of shareholders for Zhejiang Shuzi Culture was 88,800, a decrease of 7.74% from the previous period, with an average of 14,283 circulating shares per shareholder, an increase of 8.39% [2]. - Among the top ten circulating shareholders, 华夏中证动漫游戏ETF (Huaxia CSI Animation Game ETF) is the third largest, holding 21.8891 million shares, an increase of 3.6521 million shares from the previous period [3].
游戏板块1月21日跌0.71%,电魂网络领跌,主力资金净流出1.59亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-21 09:08
Market Overview - On January 21, the gaming sector declined by 0.71% compared to the previous trading day, with Dianhun Network leading the decline [1] - The Shanghai Composite Index closed at 4116.94, up 0.08%, while the Shenzhen Component Index closed at 14255.12, up 0.7% [1] Individual Stock Performance - Notable gainers included: - Sanqi Interactive Entertainment (002555) with a closing price of 28.31, up 3.97%, and a trading volume of 965,700 shares, totaling 2.707 billion yuan [1] - Xinghui Entertainment (300043) closed at 6.63, up 3.11%, with a trading volume of 989,000 shares, totaling 653 million yuan [1] - Notable decliners included: - Elevator Network (603258) closed at 18.95, down 3.76%, with a trading volume of 56,700 shares, totaling 108 million yuan [2] - Youzu Interactive (002174) closed at 12.00, down 2.52%, with a trading volume of 346,100 shares, totaling 419 million yuan [2] Capital Flow Analysis - The gaming sector experienced a net outflow of 159 million yuan from institutional investors, while retail investors saw a net outflow of 190 million yuan [2] - Retail investors contributed a net inflow of 349 million yuan [2] ETF Performance - Gaming ETF (product code: 159869) tracked the China Animation and Gaming Index, with a five-day decline of 4.17% and a price-to-earnings ratio of 42.07 [5] - The latest share count for the gaming ETF was 8.8 billion, with a decrease of 17 million shares and a net redemption of 27.706 million yuan [5]