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传媒互联网行业 2026 年度投资策略:聚焦内容新供给,把握 AI 新动能
Changjiang Securities· 2025-12-20 07:24
行业研究丨深度报告丨媒体Ⅱ [Table_Title] 聚焦内容新供给,把握 AI 新动能—— 传媒互联网行业 2026 年度投资策略 %% %% %% %% research.95579.com 1 丨证券研究报告丨 报告要点 [Table_Summary] 传媒由内容驱动的产业模式,导致其行情演绎往往具备从"政策修复"到"预期基本面改善" 再到"业绩兑现、估值提升"的过程,我们坚定看好游戏和影视两条细分内容赛道:1)聚焦长 线运营、和大厂相对错位竞争有望重塑游戏行业估值空间,看好 26 年产品周期的持续性和估 值弹性;2)当前的影视板块或可类比于 22 年的游戏板块,看好平台端的芒果超媒和聚焦精品 制作端公司。AI 应用端我们看好两条赛道:1)AI 漫剧,看好工具类公司快手及产能提升聚焦 精品的制作端公司;2)AI+广告,目前已在全球跑通商业模型,看好腾讯、哔哩哔哩及易点。 分析师及联系人 [Table_Author] 高超 杨云祺 孙伯阳 SAC:S0490516080001 SAC:S0490524090002 SAC:S0490525030001 SFC:BUX177 朱子愉 请阅读最后评级说明和重 ...
游戏产业跟踪(16):11月游戏版号发放再创新高,关注新游周期下的板块投资机会
Changjiang Securities· 2025-12-19 11:53
丨证券研究报告丨 行业研究丨点评报告丨媒体Ⅱ [Table_Title] 游戏产业跟踪(16):11 月游戏版号发放再创新 高,关注新游周期下的板块投资机会 报告要点 [Table_Summary] 11 月游戏版号发放,单月国产版号发放数量再创新高,恺英、完美、B 站等厂商多款游戏获批。 11 月头部自研游戏出海表现持续亮眼,点点互动《Whiteout Survival》和《Kingshot》继续强 势包揽 11 月出海手游收入榜冠亚军。上市公司重点新游陆续开测,巨人新游《名将杀》将于 12 月 19 日开启不删档计费测试,吉比特《九牧之野》定档 12 月 18 日公测上线,三七小游戏 新品《生存 33 天》已升至微信小游戏畅销榜第 6,新一轮产品周期将至,建议继续关注游戏板 块相关投资机会。 分析师及联系人 [Table_Author] SAC:S0490516080001 SAC:S0490524090002 SFC:BUX177 高超 杨云祺 朱子愉 research.95579.com 1 [Table_Title 游戏产业跟踪(2] 16):11 月游戏版号发放再创新 高,关注新游周期下的板块投资 ...
AI全面渗透电商场景,线上消费ETF基金(159793)冲击3连涨
Xin Lang Cai Jing· 2025-12-19 03:32
截至2025年12月19日 10:52,中证沪港深线上消费主题指数(931481)上涨0.58%,成分股永辉超市 (601933)上涨4.55%,孩子王(301078)上涨4.34%,平安好医生(01833)上涨3.99%,巨人网络(002558)上涨 2.90%,京东健康(06618)上涨2.04%。线上消费ETF基金(159793)上涨0.30%, 冲击3连涨。最新价报1.01 元。 消息面上,AI工具已全面渗透电商全链路场景,成为2025年双11购物节核心亮点。阿里巴巴推出6款多 模态大语言模型AI工具,覆盖搜索、推荐等场景,推动推荐流总点击量+10%、商家ROI+12%,预售首 日AI大模型调用量超150亿次,用户购买效率提升25%;抖音加速"豆包"聊天机器人商业化,实现聊天 界面内直接交易,并嵌入AI搜索与智能导购功能;京东依托"JoyAI"体系推出"京小智5.0"AI客服,显著 提升响应效率与转化率。 甬兴证券数据显示,2025年1-11月全国实物商品网上零售额达11.82万亿元,同比增长5.7%,占社零总 额比重提升至25.9%,电商渗透率环比上升0.7个百分点。吃类、用类、穿类商品在线上零售中 ...
腾讯、米哈游、波克纵论游戏+ 加速涌入医疗、文旅等领域
Nan Fang Du Shi Bao· 2025-12-18 16:18
12月18日,由中国音像与数字出版协会游戏出版工作委员会(以下简称"中国音数协游戏工委")等主办的"游戏+"论坛在上海徐汇举办。据悉,本论坛是 2025中国游戏产业年会的组成部分,活动以"游戏力未来式"为主题,聚焦游戏技术赋能多领域的社会价值,吸引腾讯、米哈游等企业及国际嘉宾参会。 中国音像与数字出版协会第一副理事长张毅君在致辞中指出,"游戏+"已从行业探索转向广泛实践,加速融入医疗、文旅、教育等领域,成为驱动产业内涵 增长、助力社会便捷的有效路径。会上,张毅君代表协会发布《数字游戏活化与传播中华非物质文化遗产报告》,结合国产游戏案例,阐释游戏在非遗传承 中的独特作用及发展空间,为游戏产业的文化赋能提供理论支撑。 张毅君代表协会发布《数字游戏活化与传播中华非物质文化遗产报告》。 活动现场,来自企业的代表进行了主题分享。其中,Unity中国平台技术总监杨栋分享了Unity引擎从游戏开发向跨行业数字化赋能的转型案例。其推出的"团 结引擎"及工业套件已支撑汽车制造、智慧城市等领域的数字孪生应用,并为车载游戏商店等新型互动渠道提供解决方案。智谱AI珠海分公司副总经理葛昊 则指出,AI正从降本工具升级为体验创造引擎,贯 ...
传媒行业周报:OpenAI发布GPT-5.2,关注《九牧之野》及《名将杀》上线表现-20251216
Guoyuan Securities· 2025-12-16 10:10
Investment Rating - The report maintains a "Buy" rating for the media industry, indicating a positive outlook for the sector [7]. Core Insights - The media industry (Shenwan) saw a weekly increase of 0.26%, ranking 8th among industries during the period from December 6 to December 12, 2025. Notable performers included Bona Film Group, Guangxi Radio and Television, Beijing Culture, Sanrenxing, and Huace Film & TV [11][18]. - The report highlights strong performance in AI applications and cultural exports, with a focus on sub-sectors such as gaming, intellectual property (IP), short dramas, and publishing [5][37]. Summary by Sections Market Performance - The media industry experienced a weekly increase of 0.26%, while the Shanghai Composite Index fell by 0.34%. The gaming sector saw a rise of 1.06%, and the film and television sector increased by 5.70% [11][12]. Key Industry Data AI Applications - In November, Deepseek led domestic AI web traffic with 346 million visits, despite a 2.95% month-over-month decline. Other notable AI products included Nano AI Search and Baidu AI Search, with respective monthly visits of 260 million and 52.63 million [22][23]. Gaming - The iOS gaming sales chart for December 13, 2025, was topped by "Honor of Kings," followed by "Gold Shovel Battle" and "Endless Winter." The report also noted that "Whiteout Survival" and "Kingshot" continued to perform strongly in overseas revenue [25][26]. Film - The total box office for the week of December 6-12 was 1.2 billion yuan, with "Zootopia 2" leading at 853 million yuan, accounting for 71% of the weekly total. Upcoming films include "Avatar: Fire and Ashes," set to release on December 19 [33][34]. Investment Recommendations - The report recommends focusing on themes such as AI applications and cultural exports, with specific attention to gaming, IP, short dramas, and publishing. Key companies to watch include Giant Network, Kaiying Network, Yaoji Technology, and others [5][37].
传媒互联网周报:GPT-5.2发布,持续看好游戏与AI应用机会-20251215
Guoxin Securities· 2025-12-15 13:39
证券研究报告 | 2025年12月15日 传媒互联网周报 优于大市 GPT-5.2 发布,持续看好游戏与 AI 应用机会 行业上涨 0.42%,跑输沪深 300,跑输创业板指。本周(12.8-12.14)传媒 行业上涨 0.42%,跑输沪深 300(0.76%),跑输创业板指(4.14%)。其中 涨幅靠前的分别为博纳影业、广西广电、北京文化、三人行等,跌幅靠前的 分别为 ST 返利、华谊兄弟、祥源文旅、联建光电等。横向比较来看,本周 传媒板块在所有板块中涨跌幅排名第 13 位。 OpenAI 发布 GPT-5.2,谷歌 AI 浏览器可一件将标签页变成 APP。1)近日, OpenAI 把最新模型 GPT-5.2 推上生产环境,山姆·阿尔特曼称"使用 GPT-5.2 的职场人,每周至少拿回 10 小时。";2)Runway 推出其首个通用世界模型 GWM-1,宣称能通过逐帧像素预测,构建一个理解物理规律与时间演化的动 态仿真环境;3)12 月 11 日,谷歌通过官方博客放出 AI 实验项目"Disco", 首发功能 GenTabs 可把用户打开的一堆标签页实时生成为定制化 Web 应用。 | 证券分析师:张衡 ...
传媒行业12月投资策略:把握游戏龙头底部机会,布局AI应用新周期
Guoxin Securities· 2025-12-15 13:37
Investment Rating - The report maintains an "Outperform" rating for the media industry [3] Core Insights - The media sector outperformed the market in November, with the Shenwan Media Index rising by 1.69%, surpassing the CSI 300 Index by 4.14 percentage points, ranking 7th among 31 industries [4][20] - The number of game approvals reached a new high, with 178 domestic games and 6 imported games approved in November, contributing to a total of 1,625 game approvals from January to November, a year-on-year increase of 26.8% [4][28] - The gaming market revenue in October was 31.4 billion yuan, a year-on-year growth of 7.8%, driven by strong product cycles from leading companies [4][32] Summary by Sections Market and Industry Review - The media sector's performance in November was strong, with a 1.69% increase in the Shenwan Media Index, outperforming the CSI 300 Index [4][20] - The current TTM-PE for the Shenwan Media Index is 42.6x, positioned at the 82.2% percentile over the past five years [20][26] Gaming - The number of game approvals in November was the highest in three years, with a total of 178 domestic and 6 imported games approved [28] - The gaming market revenue in October was 31.4 billion yuan, with mobile gaming revenue at 22.6 billion yuan, reflecting a year-on-year growth of 2.4% [32] - The overseas revenue for Chinese self-developed games reached 1.799 billion USD in October, marking an 11.9% year-on-year increase [41] Film and Television - The total box office in November reached 3.553 billion yuan, a year-on-year increase of 89.3%, primarily due to the success of "Zootopia 2" [49] - The top five films in November included "Zootopia 2," which grossed over 2.2 billion yuan within nine days of release [60] - The drama market saw high viewership, with "The Tang Dynasty Mysteries" leading with 1.5 billion views [67] AI Applications - The report highlights advancements in AI video models, including the launch of the O1 video model by Keling AI, which allows users to generate videos from text prompts [79] - PixVerse V5.5 was released, enabling the creation of multi-angle narrative videos [84] - Google's Gemini 3 Pro and Nano Banana Pro were launched, showcasing significant improvements in AI capabilities [91] Investment Recommendations - The report suggests focusing on the gaming sector's new product cycles and AI applications, recommending companies such as Giant Network, G-bits, and K-Game Network [96] - The December investment portfolio includes Giant Network, K-Game Network, Bilibili, and HuiLiang Technology [7]
恺英网络20251214
2025-12-15 01:55
恺英网络 20251214 摘要 2025 年第三季度,游戏板块的涨幅主要是由于交易业绩层面的上修,目前还 没有达到 AI 宏大趋势的地步。9 月底,板块平均估值达到了 25 倍的阶段性高 点,但经过 10 月和 11 月的调整,目前回落到 19~20 倍区间。长期来看,我 们看好整体板块估值能达到 25~30 倍区间。每次市场风格在业绩大票走趋势 时,游戏板块通常会有不错表现。 游戏板块近期回调对机构投资者意味着什么? 近期回调对于机构来说是一个难得的上车机会。此前观望资金一直在等待较低 买点位置,无论从整体板块还是龙头个股如世纪华通来看,这波调整后估值回 落至 19~20 倍,再往上看到 25 倍甚至 30 倍,有 40%~50%的涨幅空间,加 传奇盒子广告收入增长潜力巨大,目前市占率不到 10%,若能占据 30%的市场份额,年收入将达到 30-40 亿元,相比当前有两到三倍的增 长空间。 恺英网络 2025 年利润预计从 16 亿增至 22 亿,传奇盒子贡献显著增量, 2026 年利润有望达到 26 亿,若加速放量,利润可能冲击 30 亿体量, 公司作为平台型稀缺标的值得看好。 上一些弹性个股,这样收益 ...
恺英网络:截至2025年11月28日公司股东总户数84318户
Zheng Quan Ri Bao Wang· 2025-12-12 14:12
证券日报网讯12月12日,恺英网络(002517)在互动平台回答投资者提问时表示,截至2025年11月28日 公司股东总户数84318户。 ...
恺英网络:截至2025年12月10日公司股东总户数83973户
Zheng Quan Ri Bao· 2025-12-12 13:42
(文章来源:证券日报) 证券日报网讯 12月12日,恺英网络在互动平台回答投资者提问时表示,截至2025年12月10日公司股东 总户数83973户。 ...