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我是怎样变成一个卷王的 | 宇轩 王 | TEDxDanshui Road
TEDx Talks· 2025-08-26 16:33
作为三季《最强大脑》明星选手,他曾在第七季以“猛虎”姿态冲击脑王奖杯,在第十季以“复仇者”身份横扫多个第一,最终在第十二季登顶全球脑王。舞台上的他,是观众眼中高调张扬的“弹幕少年”,但鲜少人知的是,他更擅长用代码而非语言表达创造力——从高中修改游戏脚本,到北大计算机硕士,再到腾讯的客户端开发,他对技术的热爱始终纯粹,在TEDx的舞台上,王宇轩将分享他从最强大脑冠军到游戏开发者的跨界思考 最强大脑十二季全球总冠军 北京大学本科 华中科技大学硕士 This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx ...
《黑神话:钟馗》凌晨官宣,游戏科学表示才刚“新建文件夹”
Group 1 - The game "Black Myth: Zhong Kui" was officially announced during the opening night of the 2025 Cologne Game Show, showcasing a teaser trailer [1] - Game Science stated that the announcement aligns with their annual progress report on August 20, indicating that the project has officially entered development, despite being in the early stages [2] - The founder and CEO of Game Science, Feng Ji, explained that after the release of "Black Myth: Wukong," the team felt the need to create a new title with new heroes, gameplay, visuals, technology, and story [2]
索尼互娱(上海)总裁:将为中国开发者提供更多支持|CJ现场
Core Insights - The 22nd China International Digital Interactive Entertainment Exhibition (2025 ChinaJoy) commenced on August 1 in Shanghai, attracting numerous players to experience the latest gaming products from domestic and international exhibitors [1] - For the first time in history, the Sony PlayStation booth at ChinaJoy showcased only Chinese-developed games, highlighting significant advancements in technology, artistic concepts, and narrative from Chinese developers [1] - Sony Interactive Entertainment plans to provide more support to Chinese developers, indicating a commitment to fostering local talent and innovation in the gaming industry [1]
“杭州六小龙”两人加入特首顾问团:李家超的“阳谋”|湾区观察
Di Yi Cai Jing· 2025-07-13 12:14
Group 1 - The Hong Kong government aims to attract more mainland companies to list in Hong Kong and use it as a gateway for international expansion, as highlighted by Chief Executive John Lee's recent meetings with the newly formed advisory group [1][4] - The advisory group consists of prominent figures from various sectors, including economics and technology, with a focus on enhancing Hong Kong's competitiveness and integrating with national development strategies [1][4] - The recent IPO activities in Hong Kong have shown a significant increase, with 42 IPOs completed in the first half of the year, raising over HKD 107 billion, marking a 22% increase compared to the previous year [6][7] Group 2 - The Hong Kong Stock Exchange has introduced new listing rules to attract technology companies, including the 18C chapter that allows companies to list based on R&D investments rather than traditional profit metrics [5] - The market has seen a resurgence, with major companies like CATL raising approximately HKD 35.5 billion in what is currently the largest IPO of the year [6][7] - There are currently 207 companies waiting to list on the Hong Kong Stock Exchange, primarily in technology, new consumption, and healthcare sectors, indicating a strong pipeline for future IPOs [7]
连比尔·盖茨都沉迷的扫雷和纸牌,藏着微软一段30年的「摸鱼」史
3 6 Ke· 2025-06-26 09:33
Core Points - Microsoft has evolved into the world's third-largest gaming company, with Windows becoming a significant gaming platform over the past three decades [2][38] - The initial perception of Windows was as a serious business tool, with early games like "Microsoft Flight Simulator" and "Reversi" not establishing it as a gaming platform [2][3] Group 1: Development of Windows Games - Microsoft aimed to demonstrate the entertainment value of Windows by developing games, driven by programmers who wanted to have fun during their spare time [3][4] - The creation of the card game by intern Wes Cherry in 1988 was a pivotal moment, leading to its integration into Windows 3.0, which was initially intended to help users become familiar with the mouse [4][7] - The card game became one of the top three most-used programs in Windows, surpassing even Word and Excel in usage time [7][11] Group 2: Microsoft Entertainment Pack - The Microsoft Entertainment Pack was launched with minimal budget and aimed to provide casual gaming experiences for users [12][16] - The first entertainment pack was released in 1990, followed by three more packs within two years, showcasing games like Tetris and Minesweeper [16][19] - Minesweeper gained immense popularity, even captivating Bill Gates, who reportedly deleted it from his computer to avoid addiction [20][22] Group 3: Legacy and Modernization - The success of these early games led Microsoft to recognize the importance of gaming in enhancing the appeal of Windows [11][38] - Classic games like Solitaire and Minesweeper have been updated and modernized, continuing to be part of the Windows experience [9][25] - The legacy of these games is evident in modern iterations, such as the inclusion of SkiFree in Windows 11's installation interface [36][38]