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华为余承东详解耳机空间音频技术原理,模拟波形变化可让声音出现在任何位置
Xin Lang Cai Jing· 2025-12-26 01:22
IT之家 12 月 25 日消息,华为常务董事、产品投资评审委员会主任、终端 BG 董事长余承东今日发布视频,详细介绍了耳机空间音频的技术原理,并透露只 需要在两只耳机中模拟不同的波形变化,就可以让声音出现在任何位置。 据余承东介绍,人的耳廓就是声音重要的方向定位器之一,不同方向的声音撞击到耳廓后会产生波形的变化,人耳捕捉到这个变化就能定位声音的位置。华 为声学实验室采集了上千组人耳相关数据,还研发出了空间声场还原算法。 IT之家从华为官网获悉,华为 FreeBuds Pro 5 / 4 / 3 / 2 系列、FreeClip 1 / 2、FreeBuds 7i、FreeBuds 6、FreeBuds 5 等耳机支持 Audio Vivid 三维声标准,采用 华为自研的场景化空间音频声场渲染引擎,可提供有声剧场、电影院、音乐厅三种空间音频音效模式。 另外,华为 FreeArc / FreeBuds 6i 耳机支持空间音效。据介绍,空间音效和空间音频均采用华为自研渲染引擎,经过声学定位技术渲染和空间渲染提升空间 感;均会针对当前耳机,单独调教声学参数,但空间音效不支持头部跟踪效果和切换空间场景。 IT之家 12 ...
尊界43个扬声器,汽车喇叭越多越好吗
汽车商业评论· 2025-12-12 23:07
年末欢聚,共启新程! 设计 | 甄 尤美 作者 | 王 菁 编辑 | 黄大 路 此外,车载声学的演进史,本质是科技迭代与用户需求的变迁史,更是汽车承载角色的演进史。那么,在汽车从"交通工具"转向"第三生活空 间"时,车载声学又有哪些新的使命与发展空间? "这车有几个音箱?"一买车,消费者总爱这么问。 在5个扬声器走向普及、20个走入20万级、高端车动不动就30个起的当下,扬声器数量已成为最简单直观的"获得感"来源。 据国信证劵经济研究所整理数据,截至今年9月"5个以上"已占乘用车市场音箱配置的80%左右,"20个以上"已占比高达10%。 图:2022年1月-2025年9月乘用车扬声器渗透率 资料来源:佐思汽车研究,高工智能汽车,国信证劵经济研究所整理 高端车型音响天花板进一步拉高,如蔚来ET92025款全系标配35颗扬声器,极氪9X全系标配32颗定制化扬声器,而尊界S8002025款纯电星辉尊 享版则以43个扬声器的数量,成为车载音响扬声器最多的车型。 然而, 这种"参数竞赛"背后,却是参数与体验的鸿沟、信息的极端不对称,以及一个让人向往的未来正被低估。 在车质网投诉平台中,常可以看到"声道数虚标"、"功率虚 ...
鸿蒙让好音乐始终在身边,华为音乐深度解析高品质音频密码
3 6 Ke· 2025-09-30 09:51
Core Insights - Huawei Music is leveraging advanced technology to enhance music quality and user experience, focusing on high-fidelity audio and immersive soundscapes [7][10][18] - The company is actively promoting cultural heritage through initiatives like the "Intangible Cultural Heritage Sound Search Plan," aiming to preserve and innovate traditional music [11][13][14] - Huawei Music is expanding its content offerings and user engagement through collaborations with various music labels and the introduction of new features in its app [21][24][26][29] Group 1: Technology and Innovation - Huawei Music is utilizing AI technology to optimize audio quality, achieving a sampling rate of up to 192kHz/24bit for a master-level sound experience [10] - The introduction of spatial audio technology enhances the listening experience by creating a three-dimensional sound environment [10][14] - The company is set to launch a full library of spatial audio 3.0, providing an immersive listening experience for over 210 million monthly active users [7][8] Group 2: Cultural Heritage and Content - Huawei Music's "Intangible Cultural Heritage Sound Search Plan" aims to revive traditional music forms, making them accessible to younger audiences [11][13] - The company is collaborating with various partners to create high-quality content across different genres, including classical, pop, and jazz [18][21] - The immersive exhibition at the China Digital Music Industry Conference showcased various music genres, emphasizing the importance of cultural diversity in music [16] Group 3: User Engagement and Experience - Huawei Music is enhancing user experience through features like "AI Air Transfer" and "Song Sharing," adding a social aspect to music listening [24] - The app's new song recognition feature allows users to identify music on the go, improving accessibility and convenience [26] - The company is committed to making quality music available to everyone, integrating its services across various devices and platforms [29]
鸿蒙让好音乐始终在身边,华为音乐深度解析高品质音频密码
36氪· 2025-09-30 09:40
Core Viewpoint - The integration of technology with music enhances the emotional connection and experience for users, making high-quality music more accessible and immersive [2][10][35]. Group 1: Event Highlights - The 2025 China Digital Music Industry Conference showcased Huawei Music's immersive exhibition area, featuring a giant wing installation from the concert of artist Yu Chengong [3]. - Huawei Music collaborated with Taihe Music to create themed music exhibitions, highlighting the integration of HarmonyOS technology in music experiences [5][8]. Group 2: Technological Innovations - Huawei Music is leveraging AI technology to optimize audio quality, achieving a sampling rate of up to 192kHz/24bit, which enhances the listening experience [14]. - The introduction of spatial audio technology allows for a more immersive sound experience, transforming traditional two-dimensional sound into a three-dimensional auditory environment [14][18]. Group 3: Cultural Preservation - Huawei Music's "Intangible Cultural Heritage Sound Search Plan" aims to preserve and revitalize traditional music through digital means, making it more appealing to younger audiences [17][18]. - The initiative includes the digital preservation of various traditional music forms, enhancing their accessibility and relevance in modern culture [18]. Group 4: Content Quality and User Experience - The demand for high-quality music content is driving a competitive landscape among music platforms, with Huawei Music focusing on premium content curation and user experience [8][14]. - The launch of the "immersive music hall" concept within Huawei Music aims to replicate the experience of a real concert hall, enhancing user engagement through visual and auditory design [23]. Group 5: Future Developments - Huawei Music plans to deepen its content operations by categorizing music into 20 premium sections based on language, scene, genre, and theme, catering to diverse user preferences [26]. - The integration of smart features in Huawei Music, such as "AI Air Transfer" and "Song Recognition," enhances the social aspect of music listening, making it more interactive [30][32].
Counterpoint:全球乘用车音响系统市场由Harman和Bose主导 两家厂商合计贡献近60%的总销售额
Zhi Tong Cai Jing· 2025-08-14 01:29
Group 1 - The global passenger car audio system market is dominated by Harman and Bose, which together account for nearly 60% of total sales [1] - AAC Technologies is the only Chinese company among the top ten suppliers in the market [1] - Chinese automotive brands such as Sonavox, WANOS, Nobo Automotive, and ADS Audio are rapidly emerging as they expand their influence globally [1] Group 2 - Chinese automakers are actively increasing the number of speakers in high-end models, with brands like NIO, Zeekr, and BYD launching vehicles equipped with over 20 speakers [4] - Despite the high speaker count in premium models, Chinese manufacturers are also focusing on producing more cost-effective electric vehicles with fewer speakers, reducing the average maximum speaker count in the market [4] - The competition in the car audio system market is being reshaped by the increasing integration of software-defined audio features, allowing for personalized audio experiences through OTA updates [4] - Advanced audio systems are becoming a core differentiating factor in consumer purchasing decisions, particularly in China, where consumers are willing to pay a premium for top-tier sound experiences [4]
Harman与Bose稳居主导,中国车企及电动汽车发展趋势正在重塑全球车载音响市场
Counterpoint Research· 2025-08-14 01:03
Core Viewpoint - The global passenger car audio system market is dominated by Harman and Bose, which together account for nearly 60% of total sales, while Chinese companies are rapidly emerging in this space [4][6]. Group 1: Market Dynamics - The global passenger car audio system market is primarily led by Harman and Bose, with a significant market share held by these two companies [4]. - AAC Technologies is the only Chinese company among the top ten suppliers in the global passenger car audio system market [4]. - Chinese automotive brands are increasingly gaining influence globally, with companies like Sonavox, WANOS, Nobo Automotive, and ADS Audio rising quickly [4]. Group 2: Product Development - Chinese automakers such as Xiaopeng, Leap Motor, and Geely are developing their own in-car audio systems to enhance supply chain control and create differentiated product experiences [4][6]. - There is a notable trend of Chinese car manufacturers actively increasing the number of speakers in high-end models, with brands like NIO, Zeekr, and BYD offering vehicles equipped with over 20 speakers [6]. Group 3: Technological Advancements - The competition in the car audio system market is being reshaped by the increasing integration of software-defined audio features, allowing for personalized audio experiences through OTA updates [7]. - High-end models are adopting immersive audio technologies, such as Dolby Atmos, enhancing the user experience with 360-degree sound fields [7]. - The quiet cabin environment of electric vehicles is driving demand for high-quality audio systems, making premium sound a crucial factor in consumer purchasing decisions in China [7].
全球空间音频解决方案市场前10强生产商排名及市场占有率
QYResearch· 2025-07-23 03:54
Core Viewpoint - The article discusses the growing market for spatial audio solutions, highlighting its technological advancements, diverse applications across various industries, and competitive landscape, with a projected market size of $10.49 billion by 2031 and a CAGR of 9.9% from 2025 to 2031 [4][8]. Market Overview - Spatial audio solutions create immersive audio experiences by simulating sound perception from different directions and distances, enhancing multimedia content such as movies, video games, VR, and AR [1]. - The market is driven by technological advancements, including 3D audio, physical modeling, and audio scene synthesis, making production and playback more efficient and cost-effective [3]. Application Areas - Spatial audio applications extend beyond entertainment to sectors like education, healthcare, aviation, and architecture, with increasing demand for immersive audio experiences [3]. - In education, spatial audio enhances learning experiences; in healthcare, it is used for surgical simulations and psychological therapy; in architecture, it aids in environmental sound simulation [3]. Competitive Landscape - The global spatial audio solutions market is highly competitive, with both established companies and startups actively participating [4]. - Major companies leverage their technological and market advantages through mergers and collaborations, while startups focus on innovative solutions and flexible strategies [4]. - The top four manufacturers are expected to hold approximately 40% of the market share by 2024 [8]. Market Size and Growth - According to QYResearch, the global spatial audio solutions market is projected to reach $10.49 billion by 2031, with a CAGR of 9.9% [4]. - Software currently dominates the market, accounting for about 56% of the total market share, while entertainment and media represent the largest application segment, holding approximately 55% of the market [8][10].