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 吉比特:副总经理兼董事会秘书梁丽莉拟减持不超过3350股
 Mei Ri Jing Ji Xin Wen· 2025-08-27 01:12
每经AI快讯,吉比特(SH 603444,收盘价:458.5元)8月27日发布公告称,截至本公告披露日,厦门 吉比特网络技术股份有限公司副总经理兼董事会秘书梁丽莉持有公司无限售条件流通股约1.34万股,占 公司总股本的0.0186%。 因个人资金需求,梁丽莉拟通过上海证券交易所集中竞价交易方式减持公司股份数量不超过3350股,即 不超过公司当前总股本的0.0047%,自本减持计划公告发布之日起15个交易日后的3个月内实施。 2024年1至12月份,吉比特的营业收入构成为:游戏收入占比98.75%,其他收入占比0.76%,其他业务 占比0.49%。 每经头条(nbdtoutiao)——能给主人"打电话"的宠物智能手机也来了!宠物产业3000亿元市场大爆 发,行业上市公司"涨"声一片 (记者 王晓波) ...
 八月游戏版号数量创新高,行业景气度迎来回升
 Xuan Gu Bao· 2025-08-26 14:46
 Industry Overview - The National Press and Publication Administration has approved a total of 173 games in August 2025, including 166 domestic and 7 imported games, marking a new high for the year [1] - Among the approved domestic games, there are 107 mobile games, 39 casual puzzle games, 17 mobile and client games, 1 console game (PS5), and 2 client games [1] - Tianfeng Securities predicts that the market size for AAA games in China will reach 13.3 billion yuan in 2025 and 16.9 billion yuan in 2026, with a projected CAGR of 35% from 2027 to 2028 [1]   Company Developments - Giant Network has launched its overseas brand ZTimes and is expanding into the European and American markets with its self-developed game "SuperSus" [1] - G-bits focuses on developing high-quality products in niche segments and aims to withstand industry fluctuations through long-term operations, with its game "Kulu" successfully obtaining a license [2]
 吉比特(603444):《杖剑传说》表现优异,预期Q3贡献更高增量
 Orient Securities· 2025-08-26 14:42
 Investment Rating - The report maintains a "Buy" rating for the company [5]   Core Views - The new game "Zhang Jian Chuan Shuo" is expected to contribute significantly to revenue in Q3, leading to an upward revision of profit forecasts for 2025, 2026, and 2027 [3] - The company’s target price is set at 460.68 CNY based on a P/E ratio of 22 times the average of comparable companies for 2025 [3]   Financial Performance Summary - The company reported a revenue of 1.38 billion CNY in Q2 2025, a year-on-year increase of 34%, primarily driven by new games [9] - The gross margin for Q2 was 93%, up 6 percentage points year-on-year, due to an increase in self-developed games [9] - The net profit attributable to the parent company for Q2 was 360 million CNY, reflecting a year-on-year growth of 37% [9]   Profit Forecasts - The projected net profits for the company are 1.508 billion CNY, 1.779 billion CNY, and 1.936 billion CNY for 2025, 2026, and 2027 respectively, with significant growth rates of 59.6%, 17.9%, and 8.8% [3][11] - Earnings per share are expected to be 20.94 CNY, 24.70 CNY, and 26.87 CNY for 2025, 2026, and 2027 respectively [11]   Market Position and Product Pipeline - The long-standing game "Wen Dao" has stabilized its revenue, and the new mini-game "Dao You Lai Wa Bao" is anticipated to enhance player engagement [9] - Upcoming new titles, including the SLG game "Jiu Mu Zhi Ye," are expected to have a long lifecycle if successful, with a focus on the competitive Three Kingdoms theme [9]
 游戏行业8月版号点评:8月新发版号173款,25年发放版号总数破千
 CMS· 2025-08-26 14:33
 Investment Rating - The report maintains a "Recommended" rating for the gaming industry, indicating a positive outlook for the sector [3][6].   Core Insights - In August 2025, a total of 173 game licenses were issued, with 166 being domestic and 7 imported, marking a significant increase in the number of licenses issued compared to the same period in 2024 [1][6]. - The report highlights key games that received approval, including titles from major companies such as Tencent, NetEase, and Bilibili, which are expected to contribute positively to their respective revenues [6]. - The issuance of game licenses has been stable and consistent throughout 2025, with a total of 1,050 domestic and 69 imported licenses issued so far this year, reflecting a strong recovery in the gaming market [6].   Industry Overview - The gaming industry is characterized by a total of 160 listed companies, with a total market capitalization of 2,014.6 billion and a circulating market capitalization of 1,832.2 billion [3]. - The absolute performance of the industry has shown a significant increase of 75.8% over the past 12 months, indicating strong growth potential [5]. - The report emphasizes the ongoing success of established games and the potential for new releases to drive revenue growth, particularly for companies like Tencent and Giant Network [6].
 吉比特(603444.SH):梁丽莉拟减持不超3350股
 Ge Long Hui A P P· 2025-08-26 10:25
格隆汇8月26日丨吉比特(603444.SH)公布,因个人资金需求,梁丽莉拟通过上海证券交易所集中竞价交 易方式减持公司股份数量不超过3,350股,即不超过公司当前总股本的0.0047%,自本减持计划公告发布 之日起15个交易日后的3个月内实施。 ...
 吉比特: 厦门吉比特网络技术股份有限公司高级管理人员减持股份计划公告
 Zheng Quan Zhi Xing· 2025-08-26 10:24
厦门吉比特网络技术股份有限公司 高级管理人员减持股份计划公告 本公司董事会、全体董事及相关股东保证本公告内容不存在任何虚假记载、 误导性陈述或者重大遗漏,并对其内容的真实性、准确性和完整性承担法律责任。 重要内容提示: 证券代码:603444 证券简称:吉比特 公告编号:2025-035 ? 公司高级管理人员持股的基本情况:截至本公告披露日,厦门吉比特网络技 术股份有限公司(以下简称"公司")副总经理兼董事会秘书梁丽莉持有公司无 限售条件流通股 13,420 股,占公司总股本的 0.0186%。 ? 减持计划的主要内容:因个人资金需求,梁丽莉拟通过上海证券交易所集中 竞价交易方式减持公司股份数量不超过 3,350 股,即不超过公司当前总股本的 公司于 2025 年 8 月 26 日收到副总经理兼董事会秘书梁丽莉出具的《关于 股份减持计划的告知函》,现将有关情况公告如下: 一、减持主体的基本情况 | 股东名称 | 梁丽莉 | | | | | --- | --- | --- | --- | --- | | | 控股股东、实控人及一致行动人 | | □是 | √否 | | | 直接持股 5%以上股东 | □是 |  ...
 吉比特(603444) - 厦门吉比特网络技术股份有限公司高级管理人员减持股份计划公告
 2025-08-26 10:15
证券代码:603444 证券简称:吉比特 公告编号:2025-035 厦门吉比特网络技术股份有限公司 高级管理人员减持股份计划公告 本公司董事会、全体董事及相关股东保证本公告内容不存在任何虚假记载、 误导性陈述或者重大遗漏,并对其内容的真实性、准确性和完整性承担法律责任。 重要内容提示: 公司高级管理人员持股的基本情况:截至本公告披露日,厦门吉比特网络技 术股份有限公司(以下简称"公司")副总经理兼董事会秘书梁丽莉持有公司无 限售条件流通股 13,420 股,占公司总股本的 0.0186%。 减持计划的主要内容:因个人资金需求,梁丽莉拟通过上海证券交易所集中 竞价交易方式减持公司股份数量不超过 3,350 股,即不超过公司当前总股本的 0.0047%,自本减持计划公告发布之日起 15 个交易日后的 3 个月内实施。 公司于 2025 年 8 月 26 日收到副总经理兼董事会秘书梁丽莉出具的《关于 股份减持计划的告知函》,现将有关情况公告如下: | 股东名称 | 梁丽莉 | | | | --- | --- | --- | --- | | 股东身份 | 控股股东、实控人及一致行动人 | □是 | √否 | | | ...
 吉比特:梁丽莉拟3个月内减持不超过3350股
 Xin Lang Cai Jing· 2025-08-26 09:40
吉比特公告,公司副总经理兼董事会秘书梁丽莉持有13420股,占总股本0.0186%。因个人资金需求, 其拟自2025年9月17日至2025年12月16日,通过集中竞价方式减持不超过3350股,占公司总股本 0.0047%,减持股份来源为股权激励及集中竞价交易取得。 ...
 国产游戏版号数量新高,看好政策鼓励、供给优质的游戏行业
 GUOTAI HAITONG SECURITIES· 2025-08-26 09:32
 Investment Rating - The report assigns an "Overweight" rating to the gaming industry [1]   Core Insights - In August, the number of domestic game approvals reached a record high of 166, with several listed companies receiving product approvals, indicating a positive outlook for the industry supported by favorable policies and abundant supply [3] - The domestic gaming market size in July 2025 was 29.084 billion yuan, showing a year-on-year growth of 4.62%, with mobile gaming growing by 0.92% and client-based gaming by 16.56% [5]   Summary by Sections  Approval Data - In August 2025, the National Press and Publication Administration approved 166 domestic games, marking a historical high. A total of 1,050 domestic game approvals have been issued in the first eight months of the year, significantly higher than the 850 approvals in the same period last year [5] - The report highlights specific games that received approvals, including titles from companies like NetEase, Bilibili, and 37 Interactive Entertainment [5]   Market Performance - The gaming industry continues to show positive growth, with notable performances from games like Tencent's "Delta Action" achieving 20 million daily active users in July [5] - The report maintains a positive outlook for the gaming industry in the third quarter, particularly during the summer peak season, due to stable approval rhythms and rich product supply [5]   Investment Recommendations - The report recommends companies with solid fundamentals and quality content reserves, including Kying Network, 37 Interactive Entertainment, Giant Network, Perfect World, Shenzhou Taiyue, and others [5][6]
 8月游戏版号审批173款创新高,年内累计超1100款,游戏ETF(159869)现涨超2.5%
 Sou Hu Cai Jing· 2025-08-26 01:57
 Core Viewpoint - The gaming sector is experiencing a strong performance, with significant approval of new game licenses, indicating a high level of industry vitality and potential for investment opportunities [1].   Industry Summary - On August 26, gaming stocks such as Gigabit, Kying Network, Giant Network, Perfect World, and ShengTian Network saw gains, with the gaming ETF (159869) rising over 2.5% [1]. - The National Press and Publication Administration announced the approval of 173 games in August 2025, comprising 166 domestic and 7 imported games, marking a new high for the year [1]. - GF Securities highlighted the sustained high prosperity of the gaming industry, suggesting that improvements in domestic policies and changes in overseas industry trends could enhance valuation opportunities [1].   Company Summary - Tencent's gaming fundamentals are showing marginal improvement, with "Delta Action" expected to become a third long-lasting game alongside "Honor of Kings" and "Peace Elite" [1]. - NetEase's "Dream Journey" PC version is experiencing a revival due to a new version release [1]. - The integration of AI technology is expected to enhance the industry, with multimodal AI models and Agent tools likely to improve advertising material generation efficiency, impacting marketing, education, and gaming sectors [1]. - The gaming sector is poised for multiple catalysts, including AI, content, and commercialization model transformations, with the gaming ETF (159869) tracking the performance of A-share listed companies in the animation and gaming industry [1].



