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9月国产游戏版号下发,优质产品表现突出
Investment Rating - The report assigns an "Increase" rating for the gaming industry, indicating a positive outlook compared to the CSI 300 index, with expected growth exceeding 15% [13]. Core Insights - In September, a total of 145 domestic games received approval, contributing to a total of 1,195 domestic game licenses issued this year, significantly higher than the 959 licenses issued in the same period last year [6][8]. - The gaming market in August showed stability, with a total revenue of 29.263 billion yuan, reflecting a month-on-month growth of 0.61% but a year-on-year decline of 13.01% [6][8]. - The report highlights the strong performance of leading products, such as Tencent's "Delta Action," which reached 30 million daily active users in September, and the anticipated revenue of over 300 million yuan for the new game "Valorant: Energy Action" in its first month [6][8]. Summary by Sections Game License Approvals - In September, 145 domestic games and 11 imported games received approval, with notable titles from Tencent, NetEase, and others included in the list [6][8]. - The approval rate for domestic game licenses has increased, with an average monthly issuance of 132.8 licenses in 2023, up from 88.8 in 2021 and 108.8 in 2022 [6][8]. Market Performance - The gaming market's revenue for August was 29.263 billion yuan, with mobile games generating 21.521 billion yuan and client games 6.563 billion yuan [6][8]. - The report notes that client games are experiencing growth due to cross-platform products, which enhances their profitability compared to mobile games [6][8]. Investment Recommendations - The report recommends companies with strong content reserves and solid fundamentals, including Kain Network, 37 Interactive Entertainment, Giant Network, Perfect World, and others [6][8]. - Specific stock recommendations include Kain Network (28.94 yuan), 37 Interactive Entertainment (22.49 yuan), and Giant Network (44.87 yuan), all rated for "Increase" [7][8].
9月获批游戏版号出炉,3只游戏股获融资客大幅净买入
证券时报· 2025-09-25 04:08
Core Viewpoint - The article highlights the approval of 145 domestic online games in September 2025, indicating a supportive regulatory environment for the gaming industry in China, with a total of 1,275 game licenses issued so far this year [3][4]. Game Approval Summary - In September, 145 domestic online games were approved, including 93 mobile games, 42 mobile-casual games, 7 mobile-client games, 2 client games, and 1 mobile-web game [3]. - Additionally, 11 imported online games were approved, with 6 being mobile games [3]. Financing and Investment Insights - The article lists game stocks with significant net purchases by financing clients in September, with three stocks exceeding 100 million yuan in net purchases: Kunlun Wanwei (760 million yuan), Sanqi Huayu (544 million yuan), and Giant Network (153 million yuan) [5]. Company Performance Overview - Kunlun Wanwei reported a revenue of 3.733 billion yuan in the first half of the year, a year-on-year increase of 49.23%, focusing on AI game product optimization [7]. - Sanqi Huayu achieved a revenue of 8.486 billion yuan, a year-on-year decrease of 8.08%, but its net profit increased by 10.72% to 1.4 billion yuan [7]. - Key games in the pipeline for Sanqi Huayu include several titles under development, indicating a strategy for diversified gaming experiences [7]. Profitability Rankings - The top companies by net profit in the first half of the year include ST Huatuo (2.656 billion yuan), Sanqi Huayu (1.4 billion yuan), and Kaiying Network (950 million yuan) [8][9]. - Notably, ST Huatuo experienced a significant year-on-year profit increase of 129.33% [10]. Profit Growth Analysis - Companies like Sheng Tian Network and Youzu Network showed remarkable profit growth, with increases of 1186.02% and 989.31% respectively, while others like Perfect World and Glacier Network turned losses into profits [10].
三七互娱完成晶正电子股权投资,赋能“AI+算力”产业链发展
Xin Lang Cai Jing· 2025-09-25 03:59
三七互娱相关投资负责人表示,随着人工智能技术的飞速迭代,市场对算力的需求呈现爆发式增长,这 一趋势直接带动了对高速率、高带宽、低损耗光传输的需求大幅攀升。三七互娱希望通过此次投资助力 晶正电子加速产品研发和市场拓展,为"AI+算力"产业链的强链补链进行全方位支持,同时为自身未来 的业务拓展打开新的想象空间。(智通财经记者 范佳来) 9月24日,智通财经记者获悉,近日,三七互娱正式完成对济南晶正电子科技有限公司(简称"晶正电 子")的股权投资。这一投资动作,不仅是三七互娱加码硬科技生态布局的重要举措,更是其以资本力 量赋能"AI+算力"产业链发展。 ...
游戏股开盘大涨,年内版号已下发1275个
第一财经· 2025-09-25 03:51
Core Viewpoint - The A-share gaming sector has experienced significant gains, with several companies seeing stock price increases of over 10% following the approval of new game titles by the National Press and Publication Administration, indicating a positive outlook for the industry [3][4]. Group 1: Market Performance - A-share gaming stocks opened strongly, with notable increases: Xinghui Entertainment up over 12%, Bingchuan Network nearly 10%, and Perfect World over 5%, reaching nearly two-year highs [3]. - The A-share gaming index (BK1046) rose over 3%, breaking historical highs at 1751 [3]. Group 2: Game Approvals - In September, 145 new domestic games were approved, including significant titles from Tencent, NetEase, and others, highlighting ongoing regulatory support for the gaming industry [3][4]. - A total of 11 new imported games received approval in September, including titles from Chuangmeng Tiandi and Xinghui Entertainment [4]. Group 3: Regulatory Environment - The cumulative number of game licenses issued in 2025 has reached 1275, maintaining a high issuance frequency, which reflects the regulatory support for the gaming sector [4]. - The normalization of game license issuance indicates a sustained commitment from regulators to support the industry's growth [5]. Group 4: Industry Trends - The gaming industry is transitioning from "one-off skin swap products" to "long-cycle projects," suggesting a shift in market dynamics that may extend the current cycle beyond market expectations [5]. - The valuation of gaming stocks remains attractive, with recommendations to continue investing in the sector, focusing on core new games and established titles [5]. Group 5: Company Performance - Several gaming companies have seen their stock prices and market capitalizations double this year, with Century Huatong's stock price increasing over threefold, leading the A-share gaming market with a market cap exceeding 160 billion [5]. - Other companies like Giant Network and JiBit have also experienced significant stock price increases, with JiBit and Perfect World doubling their valuations this year [5].
游戏股开盘大涨,年内版号已下发1275个
Di Yi Cai Jing· 2025-09-25 03:24
Group 1 - A-share gaming stocks experienced significant gains on September 25, with notable increases in companies such as Xinghui Entertainment (up over 12%) and Bingchuan Network (up nearly 10%) [1] - The A-share gaming index (BK1046) rose over 3%, reaching a new historical high of 1751 [1] - The National Press and Publication Administration approved 145 new domestic games in September, including key titles from Tencent, NetEase, and MiHoYo [1] Group 2 - As of September, a total of 1275 game licenses have been issued in 2025, indicating a sustained high frequency of approvals [2] - The gaming industry is transitioning from "one-wave skin change products" to "long-cycle projects," suggesting a potentially longer economic cycle than market expectations [2] - Several gaming companies have seen their stock prices and market values double this year, with Century Huatong's stock price increasing over threefold [2]
9月游戏版号出炉,游戏ETF(159869)大涨近3%
Mei Ri Jing Ji Xin Wen· 2025-09-25 02:57
Group 1 - The gaming sector is experiencing a significant rise, with the gaming ETF (159869) increasing nearly 3% in early trading, and notable stocks such as Glacier Network, Perfect World, and Star Shine Entertainment showing strong gains [1] - In September, a total of 156 games were approved, including 145 domestic and 11 imported titles, marking the third month this year with over 150 game approvals [1] - Open Source Securities suggests that the current gaming industry cycle may exceed market expectations due to supply-demand resonance, and recommends increasing investments in the gaming sector [1] Group 2 - The gaming sector is undergoing multiple catalysts including AI, content, and commercialization model transformations, with the gaming ETF (159869) tracking the performance of A-share listed companies in the animation and gaming industry [2] - Citic Construction Investment is optimistic about the gaming sector's performance for the year, highlighting that the overall gaming landscape is improving, with leading companies like Tencent and mid-sized firms performing well [1][2]
三七互娱股价涨5.02%,财通基金旗下1只基金重仓,持有4.23万股浮盈赚取4.78万元
Xin Lang Cai Jing· 2025-09-25 02:22
Group 1 - The core point of the news is that Sanqi Interactive Entertainment has seen a stock price increase of 5.02%, reaching 23.62 CNY per share, with a trading volume of 1.22 billion CNY and a market capitalization of 52.25 billion CNY [1] - Sanqi Interactive Entertainment, established on May 26, 1995, and listed on March 2, 2011, primarily engages in the development, publishing, and operation of mobile and web games, with mobile games accounting for 97.09% of its revenue, web games 2.08%, and others 0.83% [1] Group 2 - From the perspective of major fund holdings, one fund under Caitong Fund has a significant position in Sanqi Interactive Entertainment, holding 42,300 shares, which represents 1.87% of the fund's net value, ranking as the tenth largest holding [2] - Caitong CSI ESG 100 Index Enhanced A Fund (000042) has a total scale of 39.21 million CNY and has achieved a year-to-date return of 11.49%, ranking 3470 out of 4220 in its category, with a one-year return of 29.18%, ranking 3050 out of 3820 [2] - The fund manager, Gu Hongyuan, has been in position for 4 years and 124 days, with the fund's total assets amounting to 484 million CNY, achieving a best return of 47.18% and a worst return of -23.03% during his tenure [2]
9月发放145款国产游戏版号,线上消费ETF基金(159793)涨超1.2%
Xin Lang Cai Jing· 2025-09-25 02:11
Group 1 - The National Press and Publication Administration approved 145 domestic online games as of September 24, 2025, indicating a positive trend in the gaming industry [1] - The CSI Hong Kong-Shenzhen Online Consumption Theme Index (931481) rose by 0.51% as of September 25, 2025, with notable increases in stocks such as Perfect World (up 4.72%) and Kying Network (up 3.77%) [1] - The Online Consumption ETF Fund (159793) increased by 1.21%, reaching a latest price of 1.17 yuan, and has seen a cumulative rise of 4.81% over the past two weeks [1] Group 2 - As of August 29, 2025, the top ten weighted stocks in the CSI Hong Kong-Shenzhen Online Consumption Theme Index accounted for 51.84% of the index, with Tencent Holdings and Alibaba-W being the top two [2] - The weightings of the top ten stocks include Tencent Holdings at 9.65%, Alibaba-W at 9.25%, and Meituan-W at 8.37%, reflecting their significant influence on the index [4]
三七互娱9月24日获融资买入2.56亿元,融资余额21.90亿元
Xin Lang Cai Jing· 2025-09-25 01:39
Core Insights - On September 24, 2023, Sanqi Interactive Entertainment's stock rose by 4.17%, with a trading volume of 2.171 billion yuan [1] - As of June 30, 2025, the company reported a revenue of 8.486 billion yuan, a year-on-year decrease of 8.08%, while net profit attributable to shareholders increased by 10.72% to 1.4 billion yuan [2] Financing and Trading Activity - On September 24, 2023, Sanqi Interactive Entertainment had a net financing purchase of 17.3034 million yuan, with a total financing balance of 2.19 billion yuan, representing 4.40% of its market capitalization [1] - The company's financing balance is above the 90th percentile of the past year, indicating a high level of leverage [1] - The short selling activity on the same day included a repayment of 4,000 shares and a sale of 1,100 shares, with a remaining short balance of 27,100 shares valued at 609,500 yuan, which is below the 30th percentile of the past year [1] Shareholder and Institutional Holdings - As of June 30, 2025, the number of shareholders decreased by 16.31% to 150,500, while the average number of circulating shares per person increased by 19.50% to 10,622 shares [2] - The largest circulating shareholder is Hong Kong Central Clearing Limited, holding 133 million shares, an increase of 62.129 million shares from the previous period [2] - Notably, Huatai-PineBridge CSI 300 ETF and E Fund CSI 300 ETF have exited the top ten circulating shareholders list [2] Company Overview - Sanqi Interactive Entertainment, established on May 26, 1995, and listed on March 2, 2011, primarily engages in the development, publishing, and operation of mobile and web games [1] - The revenue composition shows that mobile games account for 97.09%, web games for 2.08%, and other sources for 0.83% [1]
9月获批游戏版号出炉,3只游戏股获融资客大幅净买入
Group 1: Company Acquisition - Longfor Properties (600159) announced a preliminary intention to acquire 60% equity of Beijing Chengzhu Real Estate Development Co., Ltd. from Beijing Shunyi New Town Development Co., Ltd. to supplement its project reserves [1] - The target company was established in March 2025 with a registered capital of 600 million yuan, focusing on real estate development [1] - As of the announcement date, the target company has not generated any operating revenue [1] Group 2: Game Approval and Market Activity - On September 24, the National Press and Publication Administration approved 145 domestic online games, including 93 mobile games and 42 mobile-casual puzzle games [2] - By the end of September, a total of 1,275 game licenses have been issued in 2025, maintaining a high issuance frequency [2] - The regular issuance of game licenses reflects the regulatory support for the gaming industry [2] Group 3: Financing and Performance of Game Stocks - In September, three game stocks saw significant net purchases from financing clients, with Kunlun Wanwei, 37 Interactive Entertainment, and Giant Network receiving net purchases of 760 million yuan, 544 million yuan, and 153 million yuan respectively [3] - Kunlun Wanwei reported a revenue of 3.733 billion yuan in the first half of the year, a year-on-year increase of 49.23% [5] - 37 Interactive Entertainment achieved a revenue of 8.486 billion yuan in the first half, a year-on-year decrease of 8.08%, but its net profit increased by 10.72% to 1.4 billion yuan [5] Group 4: Profitability of Game Stocks - The top net profit earners in the gaming sector for the first half of the year include ST Huaman, 37 Interactive Entertainment, and Kaiying Network, with net profits of 2.656 billion yuan, 1.4 billion yuan, and 950 million yuan respectively [6] - Significant year-on-year profit growth was observed in companies like Sheng Tian Network and Youzu Network, with increases of 1186.02% and 989.31% respectively [6] - Several companies, including Perfect World and Glacier Network, reported a turnaround from losses to profits [6]