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传媒行业深度报告:AI赋能,内容出海乘势而上
KAIYUAN SECURITIES· 2026-03-04 00:25
传媒 2026 年 03 月 02 日 投资评级:看好(维持) 行业走势图 方光照(分析师) fangguangzhao@kysec.cn 证书编号:S0790520030004 政策加码、AI 赋能,内容出海步伐加快 全球数字内容市场空间广阔,国产内容积极出海,其中游戏出海规模领先,短剧 出海收入高增。复盘网文、游戏、短剧出海历程,我们认为内容出海整体趋势为 内容精品化发展,分发逐步由委外代理转为自主控制,国内企业在做大出海市场 的同时,亦在提升产业链价值占比。我们以相关指数成分公司为主要样本,计算 得传媒板块 2019-2024 年境外收入占比由 5.7%提升至 10.4%,游戏板块由 26.6% 提升至 38.5%,影视制作板块由 10.7%提升至 24.6%。展望未来,我们认为博大 精深的中华文化为出海内容企业提供丰富"原料",随文化交流加深,国内企业 或掌握更易于海外理解的内容呈现形式;叠加激励政策持续出台,以及 AI 技术 发展扩大优质内容供给,看好内容出海市场规模加速扩大。 数据来源:聚源 -17% 0% 17% 34% 50% 67% 2025-03 2025-07 2025-11 传媒 沪深 ...
——互联网传媒2025年四季度业绩前瞻:Token爆发利好AI云和大模型,游戏PC及出海亮眼
叶诗人之分堂 相关研究 证券分析师 2026 年 03 月 03 日 本期投资后了 请务必仔细阅读正文之后的各项信息披露与声明 我们对重点公司 2025 年度业绩进行预测:2025E 业绩同比增速在 50%以上的有:吉比 ○ 特、大麦娱乐、美图公司、猫眼娱乐、心动公司、泡泡玛特、光线传媒、世纪华通;同 比增速在 20-50%区间的有:恺英网络、三七互娱、巨人网络:同比增速在 0-20%区间 的有:腾讯控股、快手;同比增速低于0%区间的有:分众传媒、神州泰岳、阅文集团、 芒果超媒;同比扭亏的有:完美世界、哔哩哔哩。 游戏:25 年手游增长国内基数提升增速放缓,端游和出海亮眼。2025 年全年/26 年 1 ● 月,国内手游同比增速 7.92%/-1.52%,端游同比增长 14.97%/23.46%,自研游戏出海 同比增长 10.23%/24.05%。国内游戏市场有局部亮点:大 DAU 年轻向游戏,包括搜打 撤品类、端游。出海游戏系 SLG 品类持续突破。展望 2026 年,国内重点关注长青游戏 的普及,出海游戏重点关注休闲品类突破。 O 云计算和大模型:Agent、多模态突破,国产模型性价比优势明显,拉动 to ...
互联网传媒2025年四季度业绩前瞻:Token爆发利好AI云和大模型,游戏PC及出海亮眼
行 业 及 产 业 2026 年 03 月 03 日 Token 爆发利好 AI 云和大模型, 游戏 PC 及出海亮眼 看好 ——互联网传媒 2025 年四季度业绩前瞻 本期投资提示: 行 业 研 究 / 行 业 点 评 相关研究 证 券 研 究 报 告 证券分析师 林起贤 A0230519060002 linqx@swsresearch.com 袁伟嘉 A0230519080013 yuanwj@swsresearch.com 任梦妮 A0230521100005 renmn@swsresearch.com 夏嘉励 A0230522090001 xiajl@swsresearch.com 赵航 A0230522100002 zhaohang@swsresearch.com 研究支持 张淇元 A0230124080001 zhangqy@swsresearch.com 联系人 陈悦 A0230524100003 chenyue@swsresearch.com 请务必仔细阅读正文之后的各项信息披露与声明 本研究报告仅通过邮件提供给 博时基金 博时基金管理有限公司(researchreport@bosera.co ...
传媒互联网行业周报:《异环》定档4月23日,昆仑万维发布SkyReels V4
Guoyuan Securities· 2026-03-03 10:24
2026.2.23-2026.3.1,传媒行业(申万)-5.10%,同期沪深 300 +1.08%, 上证指数+1.98%,深证成指+2.80%,创业板指+1.05%,恒生科技指 数-4.95%。细分行业来看,游戏/电视广播/影视院线/广告营销/数字媒 体/出版,分别-3.41%/-0.77%/-16.82%/-3.43%/-7.49%/-1.71%。 行业重点数据及动态更新 [Table_Main] 行业研究|可选消费|媒体Ⅱ 证券研究报告 媒体Ⅱ行业周报、月报 2026 年 03 月 03 日 [Table_Title] 《异环》定档 4 月 23 日,昆仑万维发 布 SkyReels V4 ——传媒互联网行业周报 [Table_Summary] 报告要点: 市场表现 我们看好 AI 应用、文化出海等主题方向,重点关注游戏、IP、短剧、 营销、出版等子板块,标的方面推荐关注:巨人网络、恺英网络、完 美世界、三七互娱、世纪华通、吉比特、神州泰岳、浙数文化、昆仑 万维、快手、心动公司、姚记科技、上海电影、芒果超媒、南方传媒、 [Table_Invest] 推荐|维持 [Table_ 过去一年PicQuote ...
传媒互联网周观点:Coding、Agent和AIGC多模态三大主线,终将无惧吞噬-20260302
ZHESHANG SECURITIES· 2026-03-02 01:44
证券研究报告 | 行业点评 | 传媒 Coding、Agent 和 AIGC 多模态三大主线,终将无惧吞噬 ——传媒互联网周观点 投资要点 传媒 报告日期:2026 年 03 月 02 日 行业评级: 看好(维持) 分析师:冯翠婷 执业证书号:S1230525010001 fengcuiting@stocke.com.cn 相关报告 1 《AI 漫剧:国内蓝海爆发, 出海潜能无限》 2026.02.24 2 《春节前后多款游戏运营数据 创新高,产品大年逻辑持续》 2026.02.23 3 《2026 年电影春节档:票房 不及预期,内容质量仍为核心》 2026.02.23 表1: 相关个股一览 | 股票代码 | 股票简称 | 概念 | 总市值 (亿元) | 1220至今涨幅 | 上周涨幅 | 上周交易额 | 周交易额占市值比 | | --- | --- | --- | --- | --- | --- | --- | --- | | 300058.SZ | 蓝色光标 | GEO | 664.19 | 116.63 | -2.63 | 294.73 | 44% | | 301171.SZ | 易点天下 | GEO ...
AI应用研究感思录(六):游戏龙头有望充分受益AI大浪潮
CMS· 2026-03-01 09:34
Investment Rating - The industry rating is maintained as "Recommended" indicating a positive outlook for the industry fundamentals and an expectation that the industry index will outperform the benchmark index [2][7]. Core Insights - The gaming industry is expected to benefit significantly from the AI wave, with leading companies likely to thrive amidst concerns that AI may disrupt the gaming sector [5]. - The report suggests that while AI may lower the barriers to game development, creating large-scale games will still require substantial resources, making it unlikely for small teams to compete with established gaming giants [5]. - Historical trends show that leading gaming companies have consistently benefited from technological advancements, and they are well-positioned to adapt to new changes in the industry [5]. Industry Overview - The gaming sector consists of 160 companies with a total market capitalization of 2,270.9 billion and a circulating market value of 2,090.9 billion [2]. - The absolute performance of the industry over 1 month, 6 months, and 12 months is -0.9%, 22.7%, and 27.0% respectively, while the relative performance is 1.2%, 11.1%, and 7.7% [4]. Company Recommendations - The report continues to favor leading gaming companies such as Tencent, NetEase, Century Huatong, Giant Network, and others, indicating a strong belief in their potential to leverage AI advancements [5].
三七互娱及延趣游戏联动泉州文旅铸就“游戏+文旅”新标杆
Jin Rong Jie· 2026-02-27 04:18
宋元烟火未散,非遗古韵悠长。泉州,这座集"神仙属地"的灵秀与"非遗之城"的厚重于一身的世界文化遗产城市,既有清源山老君岩的道法自然、真武庙的 海丝古韵,又有南音袅袅、簪花簇簇的非遗浪漫,堪称新春寻福探韵的绝佳目的地。当千年文脉遇上数字经济新浪潮,一场跨越次元的文旅盛宴正式启幕! 作为国风修仙题材标杆之作的《寻道大千》,项目组将江口码头、文兴渡宝箧印经式石塔、传统建筑构件"滴水兽"等泉州的经典地标和人文内涵数字化,并 植入到不同的场景和内容中。其中,"滴水兽"化身寻道新神兽,提供好运"BUFF"保佑玩家对局,这也正好契合了"滴水兽"背后迎福纳祥的美好寓意。 《时光大爆炸》则以轻量化玩法为载体,以国家级非物质文化遗产蟳埔簪花围为灵感来源,设计了主角皮肤和头像框,让玩家在游戏里也能感受簪花围的魅 力。而在主打国风经营题材的《叫我大掌柜》中,三七互娱则聚焦泉州宋元时期"东方第一大港"的历史底蕴与市井烟火,并推出了以联合国教科文组织人类 非物质文化遗产"南音"为设计灵感的角色定制皮肤。 值得一提的是,三七互娱、延趣游戏结合游戏载体与AI技术,打造了一幅"泉游·好运地图"。在三款游戏的首页,以及清源山、真武庙、蟳埔村、文 ...
出海厂商:2026年1月中国应用/游戏厂商出海收入Top30榜
3 6 Ke· 2026-02-27 02:33
Core Insights - The article provides an overview of the top 30 Chinese non-gaming and gaming companies in terms of overseas revenue for January 2026, highlighting trends and performance in the mobile application market [1][2][6]. Non-Gaming Companies - ByteDance and YY Group continue to lead the overseas revenue rankings, despite a slight decline in revenue [2][3]. - Ruqi Software returned to the third position, with its app "PictureThis" experiencing a revenue increase of over 52.2% due to successful holiday marketing campaigns [3][4]. - Companies like 合合信息 and iQIYI saw minor revenue growth, benefiting from holiday effects on their office tools and streaming applications [4]. - Daily Yoga's revenue increased by over 50.4% due to a successful New Year campaign focused on "Chair Yoga" [4][5]. - Several companies at the lower end of the ranking, such as Appxy and 大华科技, experienced slight revenue growth [5]. Gaming Companies - The gaming market showed increased activity in January, with top companies maintaining their positions, including 点点互动, Tencent, and 柠檬微趣 [6][8]. - 点点互动's game "Tasty Travels: Merge Game" achieved an estimated revenue of over $16 million, reinforcing its leading position [7][8]. - 悠星网络's games celebrated anniversaries, leading to significant revenue increases of 139.3% and 75.9% for its titles [8]. - 新游 "明日方舟:终末地" from 鹰角网络 made a strong return to the rankings, achieving notable revenue in its first weeks [8][9]. - 心动网络's new game "Heartopia" saw a revenue increase of over 147.9% due to effective marketing strategies [9].
2025年广东数字贸易额1042.8亿美元 同比增长9.2%
Xin Lang Cai Jing· 2026-02-24 14:10
Group 1 - The core viewpoint of the article highlights that Guangdong's digital trade is projected to reach $104.28 billion by 2025, with a year-on-year growth of 9.2%, accounting for 27.3% of the national total [1] - During the "14th Five-Year Plan" period, Guangdong's digital trade is expected to grow from $81.23 billion to $104.28 billion, with an average annual growth rate of 9.5% [1] - Guangdong is actively promoting exports in sectors such as animation, gaming, and online dramas, fostering leading companies and high-quality IPs, with Dongguan recognized as "China's Toy City" [1] Group 2 - The province is expanding its digital service trade and developing high-end service outsourcing, with the execution amount for service outsourcing projected to reach $44.9 billion by 2025, reflecting a year-on-year increase of 13.5% [2] - Guangdong is establishing several provincial-level digital service export bases, enhancing innovation capabilities in digital technology trade, particularly in cloud computing and communication technology services [2] - High-value-added services such as artificial intelligence development and internet marketing are expected to see significant growth, with respective year-on-year increases of 192.6%, 150.0%, 41.3%, and 26.4% [2]
三七互娱郭平详解AI破圈:从自用到赋能 兼顾社会与经济价值
2月24日,2026年广东省高质量发展大会在广州召开。大会期间举行五场平行分会场。在主题为"数字经 济与贸易新业态"的分会场,三七互娱(002555.SZ)副总裁郭平接受了南方财经记者采访。她表 示,"公司将持续加大AI研发投入、深化文化融合创新、拓展海外市场布局,当好广东游戏产业'扛旗 者',助力广东打造数字经济与贸易新业态融合高地。" 郭平认为,游戏产业作为数字经济的重要组成部分,既是文化传播的"数字载体"、AI落地的"核心场 景",贸易新业态的"关键形式",更是广东数字经济高质量发展的重要增长极。 AI技术是三七互娱高质量发展的核心引擎。不同于行业内单一的AI工具应用,三七互娱构建了"内外联 动"的AI生态护城河,让技术真正渗透到研运全链路。对内,三七互娱打造了以自研行业大模型"小七大 模型"为主的全链路AI赋能生态矩阵。2025年,"小七大模型"成为广东省首批通过国家网信办生成式AI 服务备案的游戏垂类大模型,并让企业实现了研运全链路的高渗透,整体AI覆盖率超90%。 比如,在广告投放侧,AI自动投放占比超70%。AI投手在24小时监控、持续优化和稳定性方面均优于人 工投手。在研发侧,美术环节AI渗透 ...