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录音笔里的AI暗战:出门问问押注智能体,能否冲破同质化“迷雾”
Hua Xia Shi Bao· 2025-06-26 12:42
当深圳一家初创公司PLAUD.AI靠磁吸卡片录音笔年入1亿美元的消息传开,AI赛道的老兵出门问问嗅 到了机会。6月25日,该公司推出一款针对国内市场的AI卡片式录音笔—TicNote,试图以智能体破局, 但横亘在面前的,是功能同质化的产品红海,若无法跨越技术落地与用户认知门槛,这款设备也很难成 为新的细分市场之王。 从智能手表TicWatch的辉煌,到AIGC业务收入占比飙升至56.8%,出门问问的转身充分体现了很多AI公 司的生存法则:与其烧钱死磕硬件,不如让软件成为"灵魂"。但危险同样清晰——当大模型创业潮催生 无数配音助手和数字人,这家被称为"AIGC第一股"的公司,必须证明自己能在某个细分领域成为"代名 词",而非又一颗被浪潮吞没的流星。 瞄准成熟硬件形态 从产品品类来看,卡片式录音笔并不罕见,出门问问也不是第一家推出这类产品的。此前深圳创业公司 PLAUD.AI,靠在海外销售磁吸卡片录音笔,据媒体报道,截至去年11月年化收入达到1亿美元,连续2 年达10倍增长。 对于这一点,出门问问创始人兼CEO李志飞对包括《华夏时报》记者在内的媒体记者坦言,出门问问曾 经做过原创硬件研发,需要几千万元的投入,卖1 ...
这届毕业生,快被AI检测逼疯了
虎嗅APP· 2025-06-26 10:42
以下文章来源于APPSO ,作者发现明日产品的 APPSO . AI 第一新媒体,「超级个体」的灵感指南。 #AIGC #智能设备 #独特应用 #Generative AI 本文来自微信公众号: APPSO (ID:appsolution) ,作者:appso,原文标题:《为了证明没用 AI 我把论文改得面目全非,这届毕业生快被 AI 检测逼疯了|附降重指南》,题图来自:AI生成 "天临七年",毕业论文除了查重之外又多了一道关卡——AIGC检测 (人工智能生成内容检测) 。 为了避免学术不端,不少高校开始把AIGC检测结果作为论文能否通过的要求之一。 作为一名刚刚结束答辩的毕业生,前一段时间可是和AIGC检测周旋了许久。经历了"检测—修改— 再检测—再改"的痛苦循环后,终于从61.7%降到0%。 这个过程之所以这么让人崩溃,是因为AIGC检测真的不讲武德: 有些明明是自己一个字一个字敲下的,也会被整段标红,判定为AI生成;在这一个平台上测出的 10%,换个平台又可能测出100%;而哪怕是在同一个平台,同一个段落这次测是0%,下次可能就 变成100%。 这不禁让我深深怀疑,当前的AIGC检测和它最初的目的是否已 ...
快手上线AI单元剧,AIGC内容如何商业化落地
Bei Ke Cai Jing· 2025-06-26 08:02
首映礼现场,《新世界加载中》总导演陈翔宇、可灵AI产品及运营负责人李杨、快手星芒短剧业务负责人张兰兰展开交流。受访者供图 陈翔宇表示,AIGC内容目前还无法与实拍内容的结构百分百相似。他这样理解AI对影视行业的降本增效,类似于"花小钱办大事":假设AI能做到以30%或 50%的制作时间、15%至40%的成本,达到70%的实拍效果,就有价值。 新京报贝壳财经讯(记者韦英姿)6月25日,由快手可灵AI(人工智能)与星芒短剧联合出品、异类Outliers团队制作的AI单元故事集《新世界加载中》在北 京举行首映礼。AIGC(生成式人工智能)内容商业化起步在即,可灵AI超级创作者、《新世界加载中》总导演、异类Outliers创始人陈翔宇向新京报贝壳财 经记者表示,行业当前处于启蒙阶段,暂时还没有形成完善的商业模式,近期异类团队也在做一些新的尝试和探索,包括IP(知识产权)层面的打造。在他 看来,这是整个行业要去面临的事情。 技术注定带来商业化变革。据可灵AI产品及运营负责人李杨观察,相当一部分AI创作者为爱发电。"可灵与AI创作者合作是希望能帮助更多创作者找到广 告、宣传片等商业化机会。创作者活得好,行业才能共同建立起 ...
报告:截至5月末,直播短视频主播账号累计开通近1.93亿个
Zhong Guo Xin Wen Wang· 2025-06-26 07:53
中新网6月26日电(记者 宋宇晟)记者获悉,中国演出行业协会26日发布的《中国网络表演(直播与短 视频)行业发展报告(2024-2025)》显示,2024年我国网络表演(直播)行业市场营收规模达2126.4亿元(不 包含线上广告营销业务),较2023年同比上涨1.5%。 主播、机构、平台形成合力,促使网络表演直播和短视频行业向内容生产垂直化、精品化方向发 展,同时技术创新、合规运营及商业模式多元化成为行业发展的关键驱动力。 报告认为,数字技术与文化传播深度融合,网络表演行业已成为新大众文艺的重要实践场。但同 时,网络表演行业在快速发展中面临内容同质化、价值引导功能需进一步提升的挑战,亟需通过规范 化、职业化建设提升文化供给质量。 数据显示,截至2025年5月末,中国网络表演(直播与短视频)行业主播账号累计开通近1.93亿个(多 平台非去重数据),同比增长约7.2%;月活跃开播账号约3326.7万个;2024年全年新增开播账号1300万 个。 报告指出,直播平台稳健发展与深挖优势并行,核心平台一方面深耕垂类内容生态,提升内容深度 与专业性,另一方面积极探索人工智能生成内容(AIGC)在内容创作、用户交互、虚拟主 ...
2025年中国互联网营销市场研究报告
艾瑞咨询· 2025-06-26 06:45
中国互联网营销市场 | 研究报告 核心摘要: 《2025年中国互联网营销市场研究报告》显示,网络广告市场持续扩容、稳步发展。2023年,中国互联网 广告市场收入较2022年增长12.4%,达到11317亿元。电商和短视频平台成为广告主最青睐的两大媒体类 型,贡献大部分市场收入。在技术创新、需求迭代与媒介进化的共同作用下,产业链各方积极探索为市场注 入发展动能。2024年大模型技术持续推动AIGC全场景渗透,开启数字营销新篇章。从内容侧来看,微短剧 正成为新的流量入口,多主体入局推动市场扩容,为品牌营销带来新的内容载体。顺应内容和媒介的生态化 趋势,场景的重要性日益凸显,场景化种草使品牌从满足需求走向激发需求,成为流量红海时代寻求增量的 新解法。消费者作为广告营销传播的直接受众,始终处于品牌信息传递的终端位置。随着生活方式变迁、价 值观念重构、社会心理变化,消费者的行为模式正经历深刻变化,消费动机的转型直接重塑了品牌与受众的 沟通逻辑。品牌营销策略必须紧跟社会结构的动态变化,因时因地制宜地调整。 2024年国民经济呈现平稳运行态势,但外部环境的不确定性对消费需求形成阶段性制约。下半年增量政策 的密集出台有效提振 ...
对话出门问问创始人李志飞:AI眼镜没有市场需求,硬件只是大模型载体
Tai Mei Ti A P P· 2025-06-26 03:58
Core Viewpoint - The company, Out of the Door, has launched its new AI hardware product, TicNote, which features advanced AI capabilities and aims to serve as a software carrier for continuous upgrades and iterations [2][7]. Product Launch - Out of the Door released TicNote, the world's first Agentic AI hardware, which is only 3mm thick and can be magnetically attached to smartphones [2]. - TicNote supports over 120 languages for transcription and can record continuously for over 20 hours [2]. - The overseas version was launched at a price of $159.99, while the domestic versions are priced at 999 yuan and 1499 yuan [2]. Company Strategy - The CEO, Li Zhifei, emphasized that the company is not focused on the sales volume of TicNote but rather on using it as a platform for software development and iteration [3][8]. - The company aims to avoid direct competition with major smartphone manufacturers by focusing on niche products that do not attract significant competition [9]. Financial Performance - For the fiscal year 2024, the company reported a revenue of 390 million yuan, a decrease of 23% from the previous year [7]. - The operating loss was 207 million yuan, with a gross margin of 52.1%, down from 64.3% the previous year [7]. - Revenue from AI enterprise solutions plummeted by 92.7% to 16.42 million yuan [7]. Future Outlook - Li Zhifei indicated that the company plans to release additional products, including smartwatches and earbuds, that will also utilize the Shadow AI technology [2]. - The company is currently seeking new narratives to revitalize its market presence, focusing on familiar AI hardware and software applications [7][10].
2024年我国网络表演(直播)行业营收规模超2100亿元 同比增长1.5%
Sou Hu Cai Jing· 2025-06-26 03:20
报告显示,截至2025年5月末,中国网络表演(直播与短视频)行业主播账号累计开通近1.93亿个(多平台非去重数据),同比增长约7.2%;月活跃开播账 号约3326.7万个;2024年全年新增开播账号1300万个。 上证报中国证券网讯(记者 杨翔菲)在6月26日举办的2025中国网络表演(直播与短视频)行业年会主论坛上,《中国网络表演(直播与短视频)行业发展 报告(2024-2025)》(以下简称"报告")发布。 目前,我国直播平台稳健发展与深挖优势并行,抖音、快手、微信视频号、淘宝直播、哔哩哔哩等核心平台持续引领发展。一方面深耕垂类内容生态,提升 内容深度与专业性;另一方面积极探索人工智能(AIGC)在内容创作、用户交互、虚拟主播、智能剪辑等环节的深度应用,显著提升了生产效率和用户体 验。 MCN机构是网络表演直播与短视频行业的重要构成。2024年,中国网络表演(直播与短视频)行业的经纪机构发展呈现多维度的变化与拓展。截至2025年5 月,根据行业调研、全国企业信用信息公示系统等综合测算,国内经纪机构数量近2.9万家,相较2024年增加约2200家。众多MCN机构在精细化运营、IP孵 化、跨界整合及出海探索方 ...
可灵AI推出全球首部AIGC单元剧,行业早期仍需“反复抽卡”
Di Yi Cai Jing· 2025-06-25 15:51
实际观影过程中,记者发现,《新世界加载中》剧集内容创新、科幻元素丰富,通过详细动作脚本与首尾帧技术,解决了快速连续的打斗动作难以衔接流畅 的难点。但同时,剧集存在人物一致性不足、人物情感情绪表达欠缺、群像画面中人脸崩坏等问题。 采访环节,可灵AI产品及运营负责人李杨强调视频模型的早期状态,当下AI创作尚未达到一键生成、拿来即用的程度,需要创作者通过AI工具反复写 prompt(提示词)、调prompt、抽卡、调视频,非常考验创作者的创造力与韧性。视频生成领域的"抽卡"是指由于生成效果具有不确定性,用户需要多次尝 试。因此目前可灵AI的消费群体主要是相对专业的创作者。 可灵AI在商业化方面进展迅速,此前官方披露ARR(年度经常性收入)超1亿美元,高盛预测可灵AI 2025年收入规模将超1.2亿美元,目前其他竞品厂商暂 未有超过该数据的公开披露。但在技术表现上,李杨表示,可灵AI在稳定性、运动表现、清晰度等方面仍有一定问题。目前团队重点聚焦语义遵从、运动 表现等方面进行完善,比如运动速度、质量、美感、自然度,以及符合物理规律的程度等。 即便如此,可灵AI自发布后持续占据视频模型行业头部位置。根据Artificia ...
出门问问发了新硬件,AIGC第一股急需新故事
3 6 Ke· 2025-06-25 11:54
Core Insights - The founder and CEO of the company, Li Zhifei, acknowledged the challenges in competing with major players in the AI model space, indicating a shift in focus towards software development rather than hardware [1][6] - The company has launched a new AI card-style recording pen, TicNote, aimed at the domestic market, which incorporates their newly developed Agent, Shadow AI [1][12] - Despite initial success, the company's stock price has significantly declined from its IPO price, reflecting a loss of investor confidence [6][18] Group 1: Business Strategy - The company is adopting a more conservative approach to hardware development, focusing on established hardware forms and prioritizing AI software development [3][12] - The TicNote product is positioned to compete with Plaud's successful recording pen, but the company is cautious about its sales expectations [14][17] - The company aims to leverage its software capabilities to differentiate its hardware offerings in the competitive domestic market [16][21] Group 2: Financial Performance - The company has struggled with profitability since 2021, continuing to report losses [4][18] - In 2024, the company's total revenue was reported at 390 million yuan, marking the lowest level in four years despite a significant portion of revenue coming from overseas [18][19] - The overseas business accounted for 41.8% of total revenue, indicating a strategic focus on international markets [18] Group 3: Market Competition - The competitive landscape for smart hardware is intensifying, with established players like Huawei, Xiaomi, and Samsung dominating the market [10][19] - The company faces challenges in establishing a competitive edge due to the lack of a strong hardware ecosystem and reliance on ODM partnerships [10][19] - The AI recording product market is becoming increasingly crowded, with numerous competitors already established in the space [16][21]
The 2025 Global Digital Economy Conference (GDEC 2025) will officially open on July 2 -- Highlights of the 2025 Global Digital Economy Conference
Globenewswire· 2025-06-25 10:02
Core Insights - The 2025 Global Digital Economy Conference (GDEC 2025) will take place from July 2, 2025, focusing on "Building a Digitally Friendly City" and featuring a "1+6+N" framework for various events aimed at fostering global digital economy development [1][2]. Group 1: Conference Overview - The conference will include opening ceremonies, a main forum, thematic forums, and special events, emphasizing the harmonious coexistence of technology and humanity, as well as cities and ecosystems [1]. - The UNDP will co-organize the event for the first time, launching the "UNDP Digital Friendliness and Sustainable Innovation Lab for the Digital Economy" [2]. - Over 300 international guests from more than 50 countries and major organizations like the WTO and BRICS are expected to attend, promoting cross-border cooperation [3]. Group 2: Technological Innovation - A signature program titled "First Launch, First Showcase" will highlight groundbreaking technologies and unveil the "Top Ten Benchmark Applications of Beijing's Digital Economy" [4]. - New technologies, including AI-generated content for the opening ceremony and AI-powered real-time translation, will be showcased [5]. Group 3: Industrial Integration - The conference will feature 46 specialized forums on emerging competitive tracks such as AI integration and digital healthcare, driving innovation and collaboration [6]. - A Digital Economy Innovation Competition will be launched, focusing on internationalization and the new "AIGC Creator Track" to promote AI applications in traditional arts [6]. Group 4: Digital Interaction Experiences - The "Digital Economy Experience Week" will introduce a 6,000-square-meter Digital Economy Experience Center utilizing AIGC and metaverse technologies for immersive experiences [8]. - A digital pop-up market, the "Digital Trend Market," will allow attendees to explore how the digital economy enhances everyday life [9].