消费场景拓展
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多地积极举办“苏超式”体育赛事撬动消费
Zheng Quan Ri Bao· 2025-08-12 16:05
Core Viewpoint - The rise of "Su Super" has made event economy a crucial driver for stimulating consumer activity across various regions, with local governments organizing similar sports events to boost consumption and integrate sports with cultural tourism [1][2]. Group 1: Economic Impact of Sports Events - Sports events have a multi-faceted economic impact, driving not only ticket sales but also significantly boosting related industries such as accommodation, dining, transportation, and tourism [2]. - Since the launch of "Su Super" on May 10, the combined service revenue from tourism, travel, dining, accommodation, and sports reached 37.96 billion yuan, marking a 42.7% year-on-year increase [2]. - The influx of spectators during events creates a consumption surge in local businesses, benefiting the surrounding commercial areas [2]. Group 2: Digital Integration and Engagement - Regions are enhancing event visibility and participation through digital means, such as live broadcasts and second-screen experiences, to maximize the economic benefits of sports events [3]. - Initiatives like "Pengcheng Football Night" in Xuzhou leverage large screens to broadcast matches while hosting related activities, thus promoting nighttime economic growth [3]. Group 3: Extending the Economic Chain - Local governments are implementing "ticket economy" strategies, offering discounts on attractions and services to ticket holders, thereby encouraging extended consumer engagement beyond the event itself [4]. - For instance, during "Hebei Five Super," ticket holders can enjoy free access to local attractions, enhancing the overall experience and driving additional spending [4]. - The combination of sports events with cultural tourism initiatives aims to create a comprehensive consumer experience, promoting local identity and increasing city visibility [4].
提振消费新举措:政策扶持加码与消费场景拓展
Sou Hu Cai Jing· 2025-03-31 02:18
Core Viewpoint - The recent initiatives aim to stimulate market vitality and promote economic growth through various measures that positively impact both businesses and consumers [1] Policy Support Enhancement - The government is increasing policy support through fiscal subsidies and tax incentives to alleviate the burden on enterprises, particularly small and micro businesses, by providing special subsidy funds for equipment upgrades and service optimization [2] - Specific consumption sectors will benefit from tax reductions, directly increasing corporate profits and enabling further investment in product upgrades and market expansion [2] Expansion of Consumption Scenarios - New measures encourage the development of emerging consumption scenarios such as night economy and outdoor consumption, alongside traditional commercial areas [3] - Initiatives include creating unique night markets, setting up mobile stalls, and hosting outdoor music festivals to attract more consumers and enhance the consumption atmosphere [3] Online and Offline Integration - A significant highlight of the new initiatives is the promotion of online and offline integration, encouraging businesses to engage in online marketing through live streaming and online stores [9] - This model allows consumers to enjoy the convenience of online shopping while also experiencing products in physical stores before making a purchase, enhancing shopping flexibility and sales efficiency for businesses [9] Issuance of Consumption Vouchers - The distribution of consumption vouchers has emerged as an effective tool to stimulate spending, with various denominations and applicable areas, including dining, tourism, and shopping [10] - These vouchers lower consumer costs, encouraging spending and driving revenue growth in related industries [10] Improvement of Service Quality - The new initiatives emphasize enhancing service quality by requiring businesses to improve employee training and service awareness [11] - Improved service quality leads to higher consumer satisfaction, increasing purchase frequency and creating a positive feedback loop [11]