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政策暖风频吹,版号单月创新高,游戏ETF(159869)或迎中长期布局窗口
Mei Ri Jing Ji Xin Wen· 2025-12-02 07:04
Group 1 - The gaming sector is experiencing a downward trend, with the gaming ETF (159869) dropping over 1%, while stocks like 37 Interactive Entertainment,掌趣科技, Tianzhou Culture, Xinghui Entertainment, and Iceberg Network are among the biggest losers [1] - As of December 1, the gaming ETF (159869) has a product scale of 11.451 billion yuan, allowing investors to easily invest in leading A-share gaming companies [1] - On November 27, the National Press and Publication Administration approved 178 domestic games and 6 imported games, marking a monthly high for domestic game approvals in 2025, with a total of 1,532 domestic game licenses issued [1] Group 2 - Huaxi Securities believes that the high number of game licenses reflects policy stability, with leading companies enhancing their competitive advantages through product iteration and multi-platform strategies, providing a solid foundation for the long-term healthy development of the industry [1] - The gaming sector is catalyzed by multiple factors including AI, content, and commercialization model transformations, with the gaming ETF (159869) tracking the CSI Animation and Gaming Index, reflecting the overall performance of A-share listed companies in the animation and gaming industry [1]
游戏ETF(159869)近2个交易日连续获得资金净流入,累计“吸金”达3.71亿元
Mei Ri Jing Ji Xin Wen· 2025-12-02 06:25
Group 1 - The gaming sector is experiencing downward pressure, with the gaming ETF (159869) expanding its decline to 1.5%, indicating a challenging market environment for many stocks within the sector [1] - Despite the overall decline, there has been a notable inflow of funds into the gaming ETF, totaling 371 million yuan over the past two trading days, reflecting investor interest [1] - As of December 1, the product scale of the gaming ETF reached 11.451 billion yuan, facilitating investors' access to leading A-share gaming companies [1] Group 2 - The National Press and Publication Administration approved 184 games in November, including 178 domestic and 6 imported titles, which may positively impact the profitability of related listed companies [1] - Key products approved include Tencent's "No Man's Land," Perfect World's "Dream New Zhu Xian: Light Enjoy," and Bilibili's "Shining! Luming," indicating a diverse range of offerings in the market [1] - The gaming industry is expected to maintain its favorable outlook, driven by successful new releases and the integration of AI and other new technologies, which may enhance industry valuation levels [1][2]
郭炜炜卸任CEO,西山居“产品经理”告急?
Xin Lang Cai Jing· 2025-12-02 04:26
文|深毒商业 西山居又一次走到了命运的十字路口。 12月1日,一封内部信宣告了西山居这家老牌游戏厂商的重大人事变动:在CEO职位上任职7年零10个月 的郭炜炜,因个人职业规划原因辞任,未来将回归初心,继续担任西山居首席制作人。接替他的是金山 软件CEO兼西山居董事长邹涛,他将出任代理CEO,负责公司的日常运营和战略决策。 尽管官方措辞委婉,称之为"个人职业规划",但在西山居母公司金山软件刚刚发布一份惨淡的Q3财报 后,这次"换帅"很难不被外界解读成一次为业绩负责的体面离场。 财报显示,2025年第三季度,金山软件的游戏业务收入仅为8.98亿元,同比暴跌47%,环比亦下降6%。 游戏业务在集团总营收中的占比,也从曾经的半壁江山萎缩至37%成为拖累集团业绩的主要因素。 财报将业绩下滑归咎于核心游戏《剑网3》的收入回落,以及《尘白禁区》、《解限机》等寄予厚望的 新产品表现不及预期。这三款产品,恰恰是郭炜炜主政CEO期间,西山居试图摆脱"剑网3依赖症",寻 求第二增长曲线的核心棋子。 如今,棋局未半,主帅先行。郭炜炜从运筹帷幄的CEO,退回到了专注于一城一池的"首席制作人",而 邹涛的回归"救火",则更像是一次危机状 ...
X @Decrypt
Decrypt· 2025-12-01 23:17
RT GG (@ggDecrypt)'Mad Cow Disease': Grand Theft Auto Dev Warns That Generative AI Could Harm Games► https://t.co/VwV39SJBQa https://t.co/VwV39SJBQa ...
X @BSCN
BSCN· 2025-12-01 17:30
RT BSCN (@BSCNews)🚀 SONY BANK MOVES TO LAUNCH A USD BACKED STABLECOIN FOR GAMES AND ANIME!Payments for PlayStation titles, mobile games, and digital content could shift to a dollar token by 2026. Crucial details 👇https://t.co/UjKVl3s7xw ...
完美世界、星辉娱乐实控人减持套现 游戏股涨势还能持续吗?
Nan Fang Du Shi Bao· 2025-12-01 15:46
Core Viewpoint - The recent share reduction by the actual controller of Perfect World, Chi Yufeng, has raised concerns in the capital market, especially given the company's previous poor performance and the recent stabilization of its financials. Chi Yufeng's reduction has resulted in a cash-out of nearly 500 million yuan [2][3]. Shareholder Actions - Chi Yufeng plans to reduce his holdings by up to 32,979,500 shares, accounting for 1.7% of the total share capital, citing "personal funding needs" as the reason. As of the announcement date, he holds 14,912,240 shares, representing 7.69% of the total [3][4]. - Since June 2019, Chi Yufeng has cumulatively reduced his holdings by 76,929,900 shares, cashing out approximately 2.5 billion yuan. Including the current planned reduction, the total cash-out will exceed 3 billion yuan [4]. Financial Performance - In 2024, Perfect World reported a revenue of 5.57 billion yuan, a year-on-year decrease of 28.5%, and a net loss of 1.29 billion yuan, compared to a profit of 491 million yuan in 2023. The company has shut down several projects due to poor expected returns and has significantly reduced its workforce from over 5,700 to under 4,000 [5]. - However, in the first three quarters of this year, the company achieved a revenue of 5.42 billion yuan, a year-on-year increase of 33%, and a net profit of 666 million yuan, marking a return to profitability. The gaming segment generated 4.48 billion yuan in revenue, up 15.64% year-on-year [5][6]. Market Reactions - Following the announcement of the share reduction, Perfect World's stock price fell over 7% on November 28, closing at 17.17 yuan per share, a decline of 6.59%. The stock price rebounded slightly to 14.56 yuan on December 1, with a 2.75% increase, although large orders showed a net outflow [7]. Industry Context - Several A-share gaming companies have also announced share reductions recently, indicating a trend among major shareholders to cash out amid a rising market. Analysts suggest that this is a cyclical issue, as many gaming companies face challenges with older game products declining and new releases lacking strength [8][10]. - Perfect World is currently working on several projects, including the highly anticipated game "Yihuan," which is facing significant competition in the market. The success of "Yihuan" remains uncertain, especially given the high failure rate of domestic two-dimensional games [11].
X @BSCN
BSCN· 2025-12-01 13:30
RT BSCN (@BSCNews)🚀 SONY BANK MOVES TO LAUNCH A USD BACKED STABLECOIN FOR GAMES AND ANIME!Payments for PlayStation titles, mobile games, and digital content could shift to a dollar token by 2026. Crucial details 👇https://t.co/UjKVl3s7xw ...
郭炜炜辞任西山居CEO
Group 1 - The core point of the news is the resignation of Guo Weiwei as CEO of Xishanju, who will continue as Chief Producer, while Zou Tao, CEO of Kingsoft, will take over as acting CEO [1][2] - Guo Weiwei has been with Xishanju since 2004, holding various key positions, including project leader for "Jian Wang 3" and CEO since 2016 [1] - The game "Jian Wang 3" and the newly launched "Jie Xian Ji" are facing challenges, with the latter's peak online active users dropping from 132,800 at launch to under 5,000 by November [2] Group 2 - Kingsoft's Q3 2025 financial report shows total revenue of 2.419 billion RMB, a 17% year-on-year decline, with net profit down 48% to 213 million RMB [2] - Revenue from online games and other businesses was 898 million RMB, down 47% year-on-year and 6% quarter-on-quarter [2] - The gaming industry is experiencing both opportunities and challenges, with increasing demand for quality content and intense market competition [2]
21年老将郭炜炜卸任CEO退居幕后,西山居仍在“苦等”爆款
3 6 Ke· 2025-12-01 11:23
Core Viewpoint - The resignation of Guo Weiwei as CEO of Xishanju is a significant event, reflecting both personal career choices and the company's urgent need for strategic realignment amid declining performance in its flagship game, "Jian Wang 3" [1][2][7]. Group 1: Leadership Change - Guo Weiwei has served as CEO of Xishanju for nearly 8 years and will return to his role as Chief Producer, focusing on the development of the "Jian Wang 3" IP [1][3]. - Zou Tao, the Senior Vice President of Kingsoft Group, will act as the interim CEO, indicating a shift in management strategy [1][12]. Group 2: Financial Performance - Kingsoft's Q3 2025 financial report revealed a 47% year-on-year decline in revenue from Xishanju, primarily due to decreased income from "Jian Wang 3" and the underperformance of new titles [2][5]. - The revenue contribution from Xishanju dropped from 50% to 37% year-on-year, highlighting the urgent need for new successful products [2]. Group 3: Product Development Challenges - Xishanju's reliance on "Jian Wang 3" has become a liability, as the game shows signs of fatigue after 16 years of operation, with user growth and monetization potential nearing saturation [5][6]. - New titles like "Jian Wang 3 Wujie" and "Chen Bai Jin Qu" have failed to meet expectations, with the latter experiencing a significant drop in popularity and revenue [6][10]. Group 4: Strategic Misalignment - The company has struggled with strategic direction and execution, attempting to diversify its product lineup without achieving significant success [8][9]. - Xishanju's slow development cycle and reliance on outdated operational models have hindered its ability to compete in a rapidly changing market [9][10]. Group 5: Future Outlook - The transition of Guo Weiwei back to a production role is seen as a necessary step, but the company must also cultivate a broader talent pool to avoid over-reliance on individual stars [13][15]. - The new interim CEO, Zou Tao, faces the challenge of stabilizing the company while implementing necessary organizational changes to foster innovation and product development [12][16].
X @BSCN
BSCN· 2025-12-01 10:23
🚀 SONY BANK MOVES TO LAUNCH A USD BACKED STABLECOIN FOR GAMES AND ANIME!Payments for PlayStation titles, mobile games, and digital content could shift to a dollar token by 2026. Crucial details 👇https://t.co/UjKVl3s7xw ...