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Skillz to Report 2025 Third Quarter Results on Thursday, November 6, and Host Conference Call and Webcast
Businesswire· 2025-11-03 14:30
Core Viewpoint - Skillz Inc. is set to release its third quarter financial results for 2025 on November 6, 2025, before the market opens, indicating a focus on transparency and communication with investors [1] Financial Results Announcement - The financial results will be released before the market opens on November 6, 2025 [1] - A conference call and simultaneous webcast will take place at 8:30 a.m. ET on the same day to discuss the results and provide a business update [1]
Gamehaus Holdings Inc. Files Annual Report on Form 20-F for Fiscal Year 2025
Prnewswire· 2025-10-23 13:00
Core Points - Gamehaus Holdings Inc. filed its annual report on Form 20-F for the fiscal year ended June 30, 2025, with the SEC on October 23, 2025 [1] - The annual report includes audited consolidated financial statements and is available on the company's investor relations website and the SEC's website [1][2] - Gamehaus is a technology-driven global mobile game publisher focused on connecting creative studios with players worldwide, offering full-stack publishing support [3] Company Overview - Gamehaus specializes in mid-core and casual games, providing services such as market insights, user growth, live-ops, data analytics, and monetization optimization [3] - The company aims to be the preferred partner for creative teams by leveraging global publishing reach and AI- and data-powered solutions [3] Investor Relations - Shareholders can request a hard copy of the annual report containing the audited financial statements free of charge [2] - Contact information for the Investor Relations team is provided for further inquiries [5]
QuestMobile2025手机游戏行业发展分析报告:游戏APP与微信小游戏差异化态势明显,抖音小游戏发力月活用户达1.71亿
3 6 Ke· 2025-10-21 04:12
Core Insights - The mobile gaming industry in China is experiencing significant growth, with a notable increase in the number of approved domestic game licenses and a rise in active users [6][8][10] Mobile Gaming APP Market - The monthly active user count for mobile gaming apps reached 698 million, marking a year-on-year growth of 7.9% [8][12] - Users engage with mobile games an average of 23 times per day, spending approximately 114.4 minutes daily [12][14] - The user demographic is predominantly young, with 50.4% of users under 30 years old, and a significant concentration in first and second-tier cities [15][19] Mobile Gaming Industry Development - The number of approved game licenses in the first eight months of 2025 reached 1,050, reflecting a 23.5% year-on-year increase, indicating a trend towards high-quality game development [6][8] - The gaming landscape is characterized by a dual peak in user engagement, particularly in the shooting and MOBA genres, which account for 24.3% and 22.9% of total usage time, respectively [14][19] Mini Games Market - WeChat mini games lead the market with 571 million monthly active users and a penetration rate of 51.5%, while Douyin mini games follow with 171 million users and an 18.4% penetration rate [10][28] - The number of mini games with over 10 million monthly active users has increased to 28, showcasing a competitive environment with both established and new titles [28][32] Industry Trends - The trend of "dual-end users" is becoming the norm, with overlapping user bases between mobile gaming apps and mini games reaching 350 million [12][35] - Major gaming companies are leveraging technological advancements and high-quality content to drive new product breakthroughs, with top titles like "Delta Force" and "Fearless Contract: Source Action" achieving over 30 million monthly active users [19][21] - The integration of AI across the gaming industry is enhancing user experience and engagement, serving as a new engine connecting developers and players [40][42]
QuestMobile2025手机游戏行业发展分析报告:游戏APP与微信小游戏差异化态势明显,抖音小游戏发力月活用户达1.71亿
QuestMobile· 2025-10-21 02:01
Core Insights - The mobile gaming industry in China is experiencing significant growth, with the number of mobile game approvals reaching 1,050 in the first eight months of 2025, a year-on-year increase of 23.5% [3][9] - The monthly active user base for mobile gaming apps has reached 698 million, marking a 7.9% year-on-year growth, with users engaging in an average of 23 sessions per day, totaling 114.4 minutes of usage [4][12] - The user demographic is skewing younger, with 50.4% of users under 30 years old, while older demographics are more prevalent in mini-games on platforms like WeChat [4][17] Mobile Gaming Industry Overview - The mobile gaming app industry has seen a peak in monthly active users at 698 million, driven by high-quality game development and user engagement [12][9] - The gaming landscape is characterized by a dual peak in user engagement, particularly in the shooting and MOBA genres, which account for 24.3% and 22.9% of total usage time, respectively [16][19] - Major titles such as "Delta Force," "Honor of Kings," and "Peace Elite" dominate the user engagement metrics, showcasing a high concentration of user activity among top games [21][19] Mini-Game Market Dynamics - The WeChat mini-game market has 28 games with over 10 million monthly active users, with top performers including "Endless Winter" and "Zombie Shooting" [5][31] - Douyin mini-games have developed a successful closed-loop model that integrates content seeding, instant play, and social sharing, leading to rapid user growth [5][35] - The competitive landscape for mini-games is intensifying, with established titles maintaining strong user bases while new entrants are gaining traction [29][31] Industry Trends - Cross-platform integration and multi-device accessibility are becoming key strategies for major gaming companies to capture a broader audience [38][39] - The mini-game ecosystem is diversifying, with WeChat serving as a crucial platform for connecting quality content with a wide user base [41][11] - AI technology is increasingly permeating the gaming industry, enhancing content creation and user engagement [43][11] - The trend of mobile games expanding internationally is supported by favorable policies and cultural narratives, driving global growth [45][46]
直播预告 | 10月23日15:00,解锁2025手游增长新逻辑:创新破局、共创运营、沉浸体验
QuestMobile· 2025-10-21 02:01
Group 1 - The article discusses the new growth logic for mobile games in 2025, emphasizing innovation, co-creation in operations, and immersive experiences [2] - It reveals insights into the nearly 700 million mobile game players and the "dual-end new normal" that characterizes the market [4][5] - The article analyzes the driving factors behind the growth of blockbuster new games, including strategies like "search, hit, withdraw, and dismantle" [4][5] Group 2 - It highlights the explosive growth of mini-games, with WeChat leading the market and Douyin catching up, showcasing differences in ecological positioning [4][5]
Core AI’s Expands Into AI Driven Media Production
Globenewswire· 2025-10-15 11:50
Core Viewpoint - Core AI Holdings, Inc. has launched LikeMusic.ai, an AI-driven music generation platform aimed at enhancing creative efficiency and content quality across digital media [1][3] Product Overview - LikeMusic.ai allows users to create original, production-quality music across various genres, tempos, and moods, catering to both novice and professional creators [2] - The platform supports text prompts for music generation, enabling users to specify genre, mood, tempo, and duration, with tracks typically lasting between two to four minutes [5] Technology and Integration - LikeMusic.ai integrates advanced text-to-music models and proprietary optimization techniques to improve the coherence and audio quality of AI-generated music [4] - The platform has been successfully integrated into Core Gaming's content production pipeline, leading to a 40% increase in production efficiency and reduced reliance on traditional music sourcing [6] Market Application - Early user research indicates that video producers, advertisers, and independent game developers are the most active users of LikeMusic.ai, which is optimized for web use to align with professional workflows [7] - The platform's capabilities are positioned to support high-volume content production environments through API integration and batch generation [5] Company Background - Core AI Holdings, Inc. is an international mobile games developer and publisher, having developed over 2,100 games and achieved over 780 million downloads globally [8]
Core AI's Expands Into AI Driven Media Production
Globenewswire· 2025-10-15 11:50
Core Insights - Core AI Holdings, Inc. has launched LikeMusic.ai, an AI-driven music generation platform aimed at enhancing creative efficiency and content quality across digital media [1][3] - The platform allows users to create original, production-quality music for various applications, including video, advertising, and gaming [2][3] Technology and Features - LikeMusic.ai integrates advanced text-to-music models and proprietary optimization techniques to improve the coherence and audio quality of generated music [4] - Users can generate music by inputting simple text prompts and adjusting parameters such as genre, mood, tempo, and duration, with tracks typically lasting between two to four minutes [5] Operational Efficiency - The platform has been integrated into Core Gaming's content production pipeline, resulting in a 40% increase in production efficiency and reduced reliance on traditional music sourcing [6] - Early user research indicates that video producers, advertisers, and independent game developers are the most active users of the platform, which is optimized for web use [7] Company Overview - Core AI Holdings, Inc. is an international mobile games developer and publisher, having developed over 2,100 games and achieved over 780 million downloads globally [8]
9家中国公司入选2025全球手游厂商50强,世纪华通居首
Xin Lang Ke Ji· 2025-10-15 07:36
Group 1 - The core point of the article is that nine Chinese gaming companies have made it to the top 50 mobile game developers list for 2025 published by PocketGamer, highlighting their significant presence in the global gaming market [1][3]. - The companies listed include Century Games (1st), Tencent (10th), miHoYo (15th), FunPlus (24th), Lilith (27th), Lemon Legend (16th), Paper Games (18th), Haipi (19th), and NetEase (22nd) [1][3][4]. - PocketGamer emphasizes the importance of innovation and the ability of companies to redefine the industry with new hits, especially those that continue to succeed despite challenges [1].
2025全球《手游厂商50强》发布:腾讯、米哈游、叠纸等9家中国公司在列
Xin Lang Cai Jing· 2025-10-11 10:05
Core Insights - The 2025 Top 50 Mobile Game Companies list has been released by PocketGamer.biz, featuring nine Chinese gaming companies [1] Company Rankings - Century Huatong/DotDot Interactive ranks first on the list [1] - Tencent is positioned at the 10th spot [1] - MiHoYo is ranked 15th [1] - Lemon Microfun holds the 16th position [1] - Paper Games is at 18th [1] - Haipi is ranked 19th [1] - NetEase occupies the 22nd position [1] - FunPlus is at 24th [1] - Lilith Games is ranked 27th [1]
Jam City, Inc. Launches Disney Magic Match 3D Worldwide
Businesswire· 2025-10-09 14:00
Core Insights - Jam City has launched a new mobile game titled Disney Magic Match 3D, developed in collaboration with Disney and Pixar Games, which is now available on both iOS and Android platforms [1] Company Summary - Jam City is expanding its portfolio with the introduction of Disney Magic Match 3D, indicating a strategic partnership with Disney and Pixar Games to enhance its offerings in the casual mobile gaming market [1] Industry Summary - The launch of Disney Magic Match 3D reflects the growing trend in the mobile gaming industry, particularly in casual gaming, which continues to attract a wide audience on major platforms like iOS and Android [1]