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一年之期已到,千亿游戏龙头“摘帽”回归
3 6 Ke· 2025-11-12 08:36
Core Points - Century Huatong Group Co., Ltd. (formerly ST Huatong) announced a one-day suspension of trading on November 11, 2025, with resumption on November 12, and the removal of risk warnings, changing its stock name back to "Century Huatong" [1] - Following the resumption, the stock price surged to 18.51 CNY per share, marking a 5.11% increase, signaling the company's return to the capital market [3][4] - The company faced financial violations leading to penalties totaling 14 million CNY and was designated as ST Huatong, with a trading limit of 5% [5] - The stock price experienced significant volatility, dropping from 5.1 CNY to 4.2 CNY upon the initial ST designation, but later rebounded significantly [5][6] - By July 4, 2025, the stock price had risen to 11.9 CNY, representing over a 140% increase from its lowest point [7] - The company achieved a market capitalization exceeding 100 billion CNY, marking a significant milestone for A-share listed gaming companies post-pandemic [7] - The stock reached a historical peak of 22 CNY, reflecting nearly a 600% annual increase [8] Financial Performance - Century Huatong reported impressive financial results for the first three quarters of 2025, with revenues of 78.69 billion CNY in Q1, 93.38 billion CNY in Q2, and 100.16 billion CNY in Q3, showing year-on-year growth of 85.2%, 78.5%, and 60.2% respectively [11] - The net profit attributable to shareholders was 11.85 billion CNY in Q1, 14.71 billion CNY in Q2, and 17.01 billion CNY in Q3, with year-on-year growth rates of 135.4%, 142.1%, and 163.8% respectively [11][12] Strategic Initiatives - In 2025, the company initiated a strategic shift towards AI, with a focus on integrating AI technology into its operations to enhance efficiency and capture opportunities in the trillion-dollar AI market [10] - Century Huatong organized the first "Shulong Cup" global AI game and application innovation competition to promote its commitment to AI and talent acquisition [10] - The company has a robust product lineup, with its game "Endless Winter" leading the Chinese mobile game overseas revenue charts for 15 consecutive months, generating over 3.5 billion USD (approximately 249 billion CNY) [10] - The company is also revitalizing classic IPs and exploring new game categories, with successful launches and collaborations aimed at expanding its market presence [14][15][17] Market Position - Century Huatong's subsidiary, Century Games, ranked first in the global mobile game publisher list, showcasing its strong market presence and commercial viability [17][18] - The company is actively expanding its overseas market footprint, with new titles achieving significant success in various regions [18]
有著作权发售游戏数字盲盒仍被判赔20万,江宁法院:属于商标侵权
Yang Zi Wan Bao Wang· 2025-11-06 13:01
Core Viewpoint - The court ruled in favor of Shengqu Games in a trademark infringement case against a digital collectible blind box seller, ordering the defendant to cease infringement and pay 200,000 yuan in damages for unauthorized use of the "Legend of Blood" trademark [1][2] Group 1: Legal Proceedings - The Nanjing Jiangning Economic and Technological Development Zone People's Court found that the defendant's use of the "Legend of Blood" registered trademark constituted infringement, leading to a ruling for Shengqu Games [1] - The defendant had marketed a digital collectible blind box claiming to be "officially authorized" by "Legend of Blood," which sold out 10,000 units without proper licensing from Shengqu Games [1] Group 2: Intellectual Property Rights - The court clarified that copyright and trademark rights are distinct forms of intellectual property, with copyright authorization limited to the reproduction, adaptation, and distribution of the game itself, not extending to commercial use of registered trademarks [2] - The defendant's reliance on copyright authorization from the IP holder of "Legend" was deemed insufficient for using a trademark that closely resembled Shengqu Games' registered mark, thus exceeding reasonable boundaries of copyright authorization [2]
盛趣游戏与芒果TV达成战略合作,聚焦游戏ETF(159869)低位布局窗口
Mei Ri Jing Ji Xin Wen· 2025-11-04 03:54
Group 1 - The gaming sector experienced a decline in early trading on November 4, with the gaming ETF (159869) dropping around 1.5%. Major stocks such as Jiubiter, Youzu Interactive, and Perfect World saw significant declines, while Sanqi Interactive was the only stock to rise [1] - As of November 3, the gaming ETF (159869) had a net inflow of funds amounting to 2.03 billion yuan over the past 20 trading days, indicating strong investor interest. The product's scale reached 11.34 billion yuan, facilitating investors' access to leading A-share gaming companies [1] - On November 3, Century Huatong announced a strategic partnership between its subsidiary Shengqu Games and Mango TV to expand the "Mango Play" mini-game platform. This collaboration aims to enhance user operations, product introduction, and monetization strategies, leveraging Shengqu's IPs like "Legend of Blood" and "Dragon Nest" [1] Group 2 - In Q3 2025, the media industry reported revenues of 135.28 billion yuan, a year-on-year increase of 8.6%, with net profit attributable to shareholders reaching 10.4 billion yuan, up 43.7%. The gaming sector was a key driver of this growth, with gaming sub-sector revenues at 33.02 billion yuan (up 27.1%) and net profit at 5.88 billion yuan (up 111%) [2] - Active funds significantly increased their holdings in the high-growth gaming sector, with 7 out of the top 10 media stocks being gaming companies, highlighting the sector's prominence in fund allocation [2] - The gaming sector is benefiting from multiple catalysts, including AI, content, and commercialization model transformations, with the gaming ETF (159869) tracking the performance of A-share listed companies in the animation and gaming industry [2]
上海迪士尼开园9年接待游客量破亿;盛趣游戏与芒果TV达成战略合作丨消费早参
Mei Ri Jing Ji Xin Wen· 2025-11-03 23:21
Group 1: Shanghai Disneyland Expansion - Shanghai Disneyland has welcomed its 100 millionth visitor in nine years, highlighting its status as a world-class tourist destination [1] - The park will initiate a new expansion project, including the construction of a fourth themed hotel and additional shopping, dining, and entertainment areas to meet growing visitor demand [1] - The new hotel will be located near the main entrance of the park, providing guests with a unique immersive experience and convenient access to the park [1] Group 2: Gold Jewelry Price Increase - Following the announcement of new tax policies by the Ministry of Finance and the State Administration of Taxation, gold jewelry prices have increased by 5% to 6% [2] - Specific examples include the price of 999 gold jewelry from Cai Bai rising to 1238 yuan per gram, a 6% increase, and Chow Tai Fook's price increasing by 5.09% to 1259 yuan per gram [2] - Some banks have suspended the exchange of personal gold accumulation for physical gold, indicating a market reaction to the new policies [2] Group 3: Television Production Data - In September, 141 television (including web series) productions were registered, with regular series accounting for 39.01% and web stories making up 36.88% [3] - Contemporary themes dominated with 62.41% of the productions, reflecting a market preference for realistic narratives [3] - The rise of short series and web stories indicates a shift in content consumption patterns, with over 50% of productions falling into these categories [3] Group 4: Strategic Cooperation in Gaming - Shengqu Games has signed an exclusive strategic cooperation agreement with Mango TV to expand the content matrix of the "Mango Fun" mini-game platform [4] - This partnership aims to leverage Shengqu's popular IPs and Mango TV's user base to enhance user engagement and explore new business models [4] - The collaboration signifies a strategic move into the mini-game market, emphasizing the potential for cross-industry integration and content monetization [4]
贪玩午后飙升逾7% 公司近期连续回购股份 携手恺英网络赋能传奇IP长效发展
Zhi Tong Cai Jing· 2025-10-22 05:54
Core Viewpoint - The stock of 贪玩 (09890) has seen a significant increase, rising over 7% in the afternoon session and currently trading at 15.17 HKD, with a trading volume of 75.5 million HKD. This surge is attributed to the company's recent share buyback announcements and strategic partnerships in the gaming industry [1]. Group 1: Share Buyback Activity - 贪玩 announced a buyback of 228,200 shares on October 20, totaling 3.13 million HKD [1]. - Since October 14, the company has conducted share buybacks for five consecutive days [1]. - Year-to-date, 贪玩 has completed 30 buyback transactions, acquiring a total of 7.37 million shares for an aggregate amount of 10.2 million HKD [1]. Group 2: Strategic Partnerships - In August, 中旭未来, the parent company of 贪玩, deepened its business collaboration with 杭州天穹互动网络科技有限公司, securing licenses for the classic IPs 《热血传奇》 and 《传奇世界》 [1]. - 贪玩 signed a cooperation agreement with 浙江闲趣互娱网络科技有限公司, a subsidiary of 恺英网络, to officially enter the gaming box section operated by 恺英网络 [1]. - This partnership represents an extension of the long-term collaboration between 中旭未来 (贪玩) and 恺英网络, marking a comprehensive upgrade of the legendary IP ecosystem [1].
港股异动 | 贪玩(09890)午后飙升逾7% 公司近期连续回购股份 携手恺英网络赋能传奇IP长效发展
智通财经网· 2025-10-22 05:48
Core Viewpoint - The stock of 贪玩 (09890) has seen a significant increase, rising over 7% in the afternoon trading session, with a current price of 15.17 HKD and a trading volume of 75.5 million HKD [1] Company Actions - 贪玩 announced a share buyback of 228,200 shares on October 20, totaling 3.1305 million HKD [1] - Since October 14, 贪玩 has conducted share buybacks for five consecutive days [1] - Year-to-date, 贪玩 has completed 30 buyback transactions, acquiring a total of 7.3672 million shares for a cumulative amount of 10.2 million HKD [1] Business Developments - In August, 中旭未来, the parent company of 贪玩, deepened its business cooperation with 杭州天穹互动网络科技有限公司, securing licenses for the classic IPs 《热血传奇》 and 《传奇世界》 [1] - 贪玩 has signed a cooperation agreement with 浙江闲趣互娱网络科技有限公司, a subsidiary of 恺英网络, to officially enter the gaming box section operated by 恺英网络 [1] - This collaboration represents an extension of the long-term partnership between 中旭未来 (贪玩) and 恺英网络, marking a comprehensive upgrade of the legendary IP ecosystem [1]
中旭未来(9890.HK):新游储备丰富 AI和出海赋能远期成长
Ge Long Hui· 2025-09-02 11:57
Core Viewpoint - The company is expected to enter a new product cycle in 2025, with significant performance improvements anticipated due to AI optimization in marketing materials and algorithms for legendary games [1][2]. Group 1: Financial Projections - The company forecasts EPS of 1.85 CNY, 1.81 CNY, and 2.08 CNY for the years 2025-2027 [1]. - A target price of 24.20 HKD has been set for the company, with an initial "Buy" rating [1]. Group 2: Business Overview - Founded in 2015, the company is a leading internet enterprise in China, integrating development, operation, and promotion, with over 380 game products and more than 600 million registered users [1]. - The company’s average monthly active users (MAU) exceed 10 million, and its consumer goods business is projected to generate 100 million CNY in revenue in 2024, accounting for 1.8% of total revenue [1]. Group 3: IP and Game Development - The company possesses multiple classic IPs, including "Legend," "Douluo Dalu," and "Hot Blood Legend," and is actively exploring new IPs and markets [2]. - A recent collaboration with Zhongyou to launch "Douluo Dalu: Slime Academy" achieved top rankings on the APP Store and Taptap [2]. - The company has 11 games that have been operational for over 5 years and 28 games for over 3 years, showcasing its long lifecycle management capabilities [2]. Group 4: AI Integration - The company emphasizes the application of AI technology in gaming, utilizing a "self-research + investment" strategy to enhance efficiency in game development and distribution [2]. - The self-developed "Hetu" and "Luoshu" systems leverage AI for smart analysis and precise marketing, improving operations in game promotion and user acquisition [2]. - In May 2025, the company invested 10 million CNY in Hangzhou Jiyi Artificial Intelligence Technology to optimize the entire game development and operation process [2].
世纪华通半年报亮点:营收连续九季攀升,全球化与创新战略成效显著
Sou Hu Cai Jing· 2025-08-31 17:48
Core Insights - Century Huatuo has shown remarkable performance in the gaming industry in 2025, with a revenue of 17.2 billion yuan, representing a year-on-year increase of 85.5%, and a net profit of 2.656 billion yuan, up 129.33% [1] - The company has achieved a non-deductible net profit of 2.586 billion yuan, reflecting a growth of 124.43%, and operating cash flow has surged by 107.4% to 3.918 billion yuan, indicating strong financial health [1] - Century Huatuo's revenue has consistently increased for nine consecutive quarters, validating its dual-driven strategy of "global layout + core IP cultivation" [1] Century Games Performance - Century Games has distinguished itself with its self-research capabilities and innovative "SLG+X" model, leading to the successful launch of popular games like "Whiteout Survival" and "Kingshot" [2] - "Whiteout Survival" combines survival themes with SLG gameplay, while "Kingshot" merges medieval kingdom settings with tower defense and SLG strategy elements, both achieving top rankings in the July 2025 mobile game revenue chart [2] Domestic Market Strength - Diandian Interactive has solidified its position in the ice and snow-themed game sector with the success of "Endless Winter," which has consistently ranked high on popular game charts [4] - The launch of "Bengben Kingdom" has further diversified Diandian Interactive's product offerings, expanding its audience in the domestic market [4] - Shengqu Games has also reported stable revenue growth, leveraging classic IPs like "Legend of Blood" and "Dragon Valley" through content iteration and user engagement strategies [4] Technological Advancements - Century Huatuo has made significant strides in technology application, particularly in AI, enhancing game development and operational efficiency [6] - The company has implemented AI tools to improve art resource creation, optimize game content generation, and enhance quality control and customer service [6] - Clear strategic positioning and resource allocation among subsidiaries have ensured collaborative growth across various business segments [6]
对话盛趣游戏CEO彭程:当一个“盛斗士”再次决定去战斗|独家
Tai Mei Ti A P P· 2025-08-25 10:37
Core Insights - The article discusses the historical significance of Shengda Network and its transformation into Shengqu Games, highlighting the emotional connection of the "Sheng Warriors" to the company's legacy and their aspirations for its future [1][4][6]. Group 1: Company History and Transformation - Shengda Network, founded by Chen Tianqiao, acquired the rights to the game "The Legend of Mir 2" in 2001, which significantly changed the company's trajectory and reshaped entertainment for Chinese youth [2][4]. - The success of games like "Bubble Hall" and "Adventure Island" led to Shengda's IPO on NASDAQ in 2004, establishing it as a major player in the gaming industry [4][6]. - The rebranding of Shengda Games to Shengqu Games in 2019 marked a formal separation from Shengda Network, although it retained significant brand value and user base [5][6]. Group 2: Leadership and Vision - Peng Cheng's return as CEO of Shengqu Games in 2024 is seen as a symbolic "Sheng Warrior return," aiming to revive the company's former glory and complete unfinished business [1][6]. - Peng Cheng emphasizes the need for a cultural and strategic shift within the company, focusing on innovation and revitalizing old IPs to drive growth [6][24]. Group 3: Financial Performance - Century Huatong's mid-year performance forecast indicates a revenue increase of approximately 83% to around 17 billion yuan, with a projected net profit growth of 107% to 159% [6][24]. - Shengqu Games has maintained a positive growth trajectory by refining gameplay and content, successfully rejuvenating the popularity and commercial value of its legacy IPs [6][24]. Group 4: Challenges and Strategies - The company faces challenges such as an aging workforce and the need for talent rejuvenation, with plans to lower the average age of employees while retaining experienced staff [18][19]. - Peng Cheng's strategy includes consolidating operations and focusing on core competencies, particularly leveraging existing IPs before exploring new product lines [24][25]. Group 5: Market Trends and Future Outlook - The gaming industry is evolving, with a focus on "evergreen games" and the challenge of reviving classic IPs while appealing to modern players [28][29]. - The company aims to balance nostalgia with contemporary gaming preferences, ensuring that new versions of classic games resonate with both old and new audiences [28][29].
中旭未来涨超3% 近日与恺英网络深化业务合作 获两大经典游戏IP授权
Zhi Tong Cai Jing· 2025-08-05 03:13
Core Viewpoint - Zhongxu Future (09890) has seen a stock price increase of over 3%, currently trading at 13.98 HKD with a transaction volume of 67.1 million HKD, following the announcement of strategic partnerships to enhance its gaming ecosystem [1] Group 1: Business Developments - Jiangxi Tanwan Information Technology Co., Ltd., a subsidiary of Zhongxu Future, has deepened its business cooperation with Hangzhou Tianqiong Interactive Network Technology Co., Ltd. by acquiring licenses for two classic IPs: "Blood Legend" and "Legend World" [1] - A cooperation agreement has been signed with Zhejiang Xianqu Interactive Network Technology Co., Ltd., a subsidiary of Kaiying Network (002517), to officially enter the gaming box section operated by Kaiying Network, establishing a "Tanwan Games" star brand section [1] Group 2: Strategic Implications - This collaboration represents an extension of the long-term partnership between Zhongxu Future (Tanwan) and Kaiying Network, marking a comprehensive upgrade of the Legend IP ecosystem [1] - The entry of Tanwan Games is expected to provide a more convenient content access point for a large user base and will utilize integrated marketing strategies, including signing celebrity endorsements, to create a multi-dimensional marketing approach combining "celebrity IP + game products" [1] - The community-oriented operation advantages of the gaming box will further enhance brand influence and effectively increase market penetration of the game products [1]