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属于CN彩六的“元年”,终于到来了
Hu Xiu· 2025-09-28 00:46
Core Points - The article discusses the significant development in the esports scene for "Rainbow Six Siege" (R6) in China, particularly the opportunity for Chinese teams to compete in the upcoming Six Invitational 2026 (SI 2026) [1][3][20] - Ubisoft announced that the last four spots for SI 2026 will be determined through a series of open qualifiers starting in December, with two spots allocated specifically for teams from mainland China [1][2] Group 1: Historical Context - The esports ecosystem for CNR6 has faced numerous challenges over the past decade, particularly after the game was banned from streaming in 2018, leading to a decline in domestic competitions and team disbandments [5][6][10] - Prior to this year, no Chinese teams had officially participated in international R6 events, with only one team invited to a demonstration match in 2018 [7][8] - The lack of a supportive environment for R6 esports in China has hindered its growth compared to other FPS games, despite the presence of skilled players [9][10] Group 2: Recent Developments - The revival of CNR6 esports is marked by the successful "薪火杯" tournament held in mid-2023, which showcased a high level of professionalism and attracted significant community engagement [15][17] - Following the announcement of Chinese teams' participation in SI 2026, several well-known clubs have begun recruiting former professional players and promising newcomers to form R6 divisions [17][20] - The GVC Pioneer Series, a domestic competition with a total prize pool of 1.35 million RMB, will serve as a preliminary qualifier for the LCQ, further stimulating interest and investment in the CNR6 scene [17][19] Group 3: Future Outlook - The article suggests that the current developments indicate a turning point for CNR6, with the potential for a new era in Chinese esports, referred to as the "CNR6 Year" [4][20] - Ubisoft's focus on the CNR6 ecosystem reflects a strategic interest in diversifying competition in the international league, especially against the backdrop of Brazil's dominance in the esports scene [21][22] - The article concludes with optimism about the future of CNR6, highlighting the importance of a robust competitive structure and the potential for Chinese teams to achieve success on the global stage [23][24]
腾讯11.6亿欧元收购育碧新公司25%股权 投资刺客信条等三大IP
Sou Hu Cai Jing· 2025-03-28 09:21
原文地址: https://www.investing.com/news/stock-market-news/tencent-acquires-25-stake-in-ubisofts-new-gaming- subsidiary-93CH-3952688 以下为育碧官方公开的资讯: 育碧加速转型推出新经营模式 成立子公司获腾讯注资11.6亿欧元 育碧今日宣布将成立一家新公司,纳入《刺客信条》、《孤岛惊魂》、《彩虹六号》等其旗下热门游戏 IP(拥有其知识产权);该公司估值约40亿欧元(43亿美元),其中腾讯将投资11.6亿欧元,获得25%股权。 另据Investing报道,该公司不仅将拥有上述IP的全部团队,还将管理其他IP清单或育碧任何正在开发中 的游戏。 受此消息影响,育碧美股开盘后上涨超10%。 育碧宣布正致力于加速转型,并迈出改变经营模式的重大一步,基于刺客信条、孤岛惊魂和彩虹六号三 大品牌成立专门子公司。遵循公司早先启动的正式竞争选择流程,腾讯将投资11.6亿欧元,成为新成立 子公司的少数股东。新子公司将在构建游戏生态系统方面发力,致力于将这些游戏打造成跨平台长青品 牌。在更多投资和创意能力的加持下 ...