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山东中行以金融动能促进新质生产力发展
Zhong Guo Jin Rong Xin Xi Wang· 2025-08-23 01:50
科技研发、成果转化和科技成果产业化,离不开覆盖企业全生命周期的持续性金融服务支持。山东中行 不断优化组织机制,强化部门联动,构建全层级科技金融组织架构,在科技资源集聚区域打造科技金融 特色网点,完善专属审批及考核机制,解决科技型企业"识别难、准入难"等共性问题。 了解到"中科智能制造产业园设备更新改造项目"因自有资金不足迟迟无法开工建设的情况后,枣庄中行 对项目建设及未来运营等情况进行综合评估,为企业量身定制了从项目设计、建设到投产、运营的一整 套融资方案,并借助行内为设备更新贷款开辟的绿色通道,顺利为企业批复10年期贷款1.2亿元,助力 该项目在2024年当年投建、产线当年竣工、产值当年突破13亿元。通过引进两条意大利萨瓦尼尼钣金柔 性自动化生产线、智能开关柜生产线及工业4.0技术等,中科智能(山东)有限公司现已建成"无人车 间""黑灯工厂",成为枣庄最大的输配电设备生产企业。 服务创新,丰富新质生产力金融场景 山东中行深化金融改革,深度挖掘区域特色产业金融需求,密切关注新产业、新模式、新动能的发展趋 势,积极创新多种金融服务方案,丰富新质生产力金融发展场景。 潍坊某高分子科技股份有限公司深耕高分子材料15 ...
创新新材(600361.SH):自2018年至今已连续进入苹果核心供应商名录
Ge Long Hui· 2025-08-20 08:00
Core Viewpoint - Innovation New Materials (600361.SH) is a leading enterprise in the aluminum alloy processing industry, recognized for its advanced R&D capabilities in aluminum alloys [1] Group 1: Company Achievements - The company has been continuously listed as a core supplier for Apple since 2018, contributing to the material R&D and profile supply for various Apple products including smartphones, tablets, laptops, and VR devices [1] - Over the years, the company has consistently created value for its clients and has received high recognition from them [1]
1H’25国内消费级XR市场销量26.1万台,全年预期同比增长6.5%
CINNO Research· 2025-08-19 06:37
Core Viewpoint - The Chinese consumer-grade XR market is experiencing structural differentiation in the first half of 2025, with the AR market continuing to grow while the VR market remains in a prolonged slump due to a lack of content ecosystem and new product releases [2][5]. Market Performance - In the first half of 2025, the overall sales volume of the domestic XR consumer market reached 261,000 units, representing a 9% increase quarter-on-quarter but a 21% decline year-on-year [5]. - The domestic consumer-grade VR market is in a downturn, with VR device sales at 75,000 units, marking a three-year low, primarily due to insufficient investment in VR content and no major new product launches in the first half of the year [5]. - In contrast, the domestic consumer-grade AR device sales reached 186,000 units, showing a 35% year-on-year increase and a 28% quarter-on-quarter increase, driven by new AR glasses releases, government subsidies, and promotional events [5]. - The forecast for the entire year predicts a total of 606,000 units sold in the domestic consumer-grade XR market, a 6.5% increase compared to the previous year, mainly propelled by AR devices [5]. Brand Trends - In the VR device market, the brand landscape remains stable, with PICO holding a 46% market share, followed by Meta at 28% and Goovis at 7%. Despite the market downturn, leading manufacturers maintain their shares through cost control and ecosystem integration [6]. - The AR device market is becoming increasingly competitive, with Thunderbird Innovation leading with a 35% market share, followed by XREAL at 22%. The success of these brands is attributed to multi-dimensional strategic layouts [6][7]. Technology Trends - In the VR device market, Fast LCD screen sales share has rebounded to 87%, while Micro OLED screens remain primarily in high-end products [8]. - In the AR device market, Micro OLED screen sales share is at 87%, with Sony dominating the market. Domestic screen manufacturers like Visionary Technology have seen a 30 percentage point increase in sales share due to deep collaborations with brands like Thunderbird [8]. - Waveguide technology maintains a stable sales share of 13%, with significant technological breakthroughs allowing manufacturers to reduce costs by 40% and introduce products with a field of view exceeding 50 degrees [8]. Investment and Financing Situation - In the first half of 2025, there were 37 financing deals globally in the XR sector, amounting to 44.5 billion yuan, a decrease of 34 deals compared to the previous year but an increase of 33.5 billion yuan in total amount, indicating a trend of capital concentration towards leading projects [9]. - The investment and financing landscape in AR/VR is characterized by four major trends: capital centralization, core technology focus, ecological scene development, and regional clustering [9]. - The shift in capital from speculative concepts to substantial technological breakthroughs and commercialization is evident, with domestic breakthroughs in core components like Micro LED and silicon-based OLED expected to reshape the global supply chain [9].
CINNO Research:上半年中国XR消费级市场整体销量达26.1万台 环比增长9%
智通财经网· 2025-08-19 06:29
Core Insights - The Chinese consumer-grade XR market is experiencing structural differentiation in the first half of 2025, with the AR market continuing to grow while the VR market remains sluggish due to a lack of content ecosystem and new product releases [1] XR Market Overview - In the first half of 2025, the overall XR sales reached 261,000 units, representing a 9% quarter-on-quarter growth, primarily driven by the launch of new AR glasses [1] - The domestic consumer-grade VR market is in a downturn, with VR device sales at 75,000 units, marking a three-year low, attributed to insufficient investment in VR content and no major new product launches [3] - Conversely, the domestic consumer-grade AR device sales reached 186,000 units, showing a 35% year-on-year increase and a 28% quarter-on-quarter increase, supported by new product launches and government subsidies [3] - The forecast for the entire year predicts a total of 606,000 units sold in the domestic consumer-grade XR market, a 6.5% increase compared to the previous year, mainly driven by AR devices [3] Brand Trends - In the VR device market, the brand landscape remains stable, with PICO holding a 46% market share, followed by Meta at 28% and Goovis at 7%. Despite market challenges, leading manufacturers maintain their shares through cost control and ecosystem integration [4] - In the AR device market, competition is intensifying, with Thunderbird Innovation leading at 35% market share, followed by XREAL at 22%. Starry Sky Meizu ranks third due to effective policy adaptation and a comprehensive marketing strategy [4] Technology Trends - In the VR device market, Fast LCD screen sales share has rebounded to 87%, while Micro OLED screens remain focused on high-end products [5] - In the AR device market, Micro OLED screens account for 87% of sales, with Sony dominating the market. Domestic manufacturers like Visionary Technology have seen a 30 percentage point increase in market share through deep collaborations [5] - Waveguide technology maintains a stable 13% sales share, with significant breakthroughs allowing manufacturers to reduce costs by 40% and introduce products with a field of view exceeding 50 degrees [5] Investment and Financing Situation - In the first half of 2025, there were 37 global XR financing deals amounting to 44.5 billion yuan, a decrease of 34 deals compared to the previous year, but with an increase of 33.5 billion yuan in total funding, indicating a trend of capital concentration towards leading projects [7] - The AR/VR investment landscape is characterized by four trends: capital centralization, core technology focus, ecological scene development, and regional clustering [7] - The shift from speculative investment to substantial technological breakthroughs and commercialization is evident, with domestic advancements in Micro LED and silicon-based OLED becoming key factors in reshaping the global supply chain [7]
书展充满“科技范儿”:多元活动破界 新玩法引爆夏日文化消费
Yang Shi Wang· 2025-08-16 09:01
央视网消息:这两天,第二十一届上海书展正在火热进行中。作为国内规模最大的零售书展,今年上海书展带来了上千场阅读活动,总数 再创新高,并且首次将人工智能与图书内容转化等相结合,让书展充满"科技范儿"。 多城联动 地方元素云集为文旅引流 除了多样化的阅读场景,本届书展进行多城联动,结合地方名家及其经典书籍,借助上海书展的平台,为地方文旅引流。 浙江网红"迅哥",热门话题"苏超",憨态可掬的大熊猫……穿梭在书展现场,地方标志性元素随处可见。上海本地书店也不甘示弱,一系 列珍藏版经典刊物呈现了海派文化的时空脉络,带来独属于书展的上海记忆。 杜甫江阁、橘子洲头……非遗湘绣团扇绘出了湖湘大地的壮美河山;"茶皇帝"乾隆化身茶盏,辣椒装饰呼应地域特色,新奇有趣的文创产 品在书展上打造了一处别具一格的生活美学空间。 今年上海书展陆续举办1267场阅读活动,集中打造"首发""首展"和"首签",让诸多新书作者从幕后走向台前,与读者"面对面",共赴一场 书香盛宴。 记者注意到,本届书展上,科技元素随处可见,具有交互功能的数字人,可穿戴VR设备,来自"声音宇宙"的"精神漫游",不仅打破了传 统阅读方式的空间限制,也为书籍提供了不同形式 ...
好好的大公司,怎么就病了?
3 6 Ke· 2025-07-23 02:45
Core Insights - The concept of "big company disease" refers to large, once-successful enterprises that gradually lose vitality and competitiveness, leading to stagnation or decline [2][14] - The article discusses the symptoms of "big company disease," including strategic misalignment, organizational dysfunction, and innovation stagnation [2][11] Strategic Misalignment - The first symptom of "big company disease" is strategic misalignment, where companies lose focus on their core mission and begin to expand into unrelated markets without a unified strategy [2][5] - Frequent changes in strategic direction can lead to confusion and resource misallocation, as seen in companies like HTC and Meituan [3][5] - Companies that maintain a clear strategic focus, like Nintendo, are more likely to succeed [2][5] Organizational Dysfunction - The second symptom is organizational dysfunction, characterized by slow decision-making processes and a lack of effective communication within the organization [7][8] - As companies grow, their decision-making structures can become cumbersome, leading to missed opportunities, as illustrated by Giordano's slow response to e-commerce challenges [7][8] - Internal competition for resources can create inefficiencies, as seen in companies like Vanke and Wang An Computer, where departments operate in silos [8][9] Innovation Stagnation - The third symptom is a decline in innovation capabilities, where companies become risk-averse and fail to pursue groundbreaking ideas [11][12] - Companies may continue to release new products, but these often lack true innovation and merely extend existing lines, as demonstrated by Blackberry and Sony [11][12] - The article emphasizes that true innovation requires a willingness to explore new possibilities rather than relying solely on past successes [16][21] Underlying Mechanisms - The article identifies three interrelated mechanisms that contribute to "big company disease": success traps, internal drive imbalance, and short-termism [14][18][21] - Success traps occur when companies become overly reliant on past successful strategies, leading to a decline in adaptability [15][16] - Internal drive imbalance arises from bureaucratic structures that prioritize risk avoidance over value creation, resulting in a lack of responsiveness to market changes [18][19] - Short-termism manifests as a focus on immediate financial performance at the expense of long-term strategic goals, stifling innovation and growth [21][23] Conclusion - The article concludes that while "big company disease" is a real phenomenon, it is not insurmountable. Companies can still become great by embracing self-renewal, maintaining customer sensitivity, and fostering a culture of innovation [23][24]
四川提出到2027年将打造20个省级消费品领域“天府名品”
Xin Hua Cai Jing· 2025-07-16 10:24
Core Viewpoint - The implementation opinion aims to enhance the supply capacity of quality consumer goods in Sichuan, targeting a revenue of 1.2 trillion yuan for large-scale consumer goods enterprises by 2027, alongside the establishment of various product standards and categories [1]. Group 1: Innovation and Technology - The focus is on strengthening core technologies such as computing terminal chips and distributed operating systems, with an emphasis on developing ultra-high-definition smart TVs, laser projection devices, and smart speakers [2]. - The initiative promotes the integration of AIoT technology to create smart home platforms and accelerate the intelligent upgrade of household appliances like TVs, refrigerators, and air conditioners [2]. - There is a push for the development of wearable products such as smartwatches and VR/AR devices, forming an innovation chain from core components to smart terminals and ecological scenarios [2]. Group 2: Digital Product Supply - The plan emphasizes the software and animation industry, accelerating the development of generative AI products and applications, including large model applications and AI content generation tools [2]. - It aims to enhance the maturity of immersive technologies like VR, AR, and mixed reality, targeting high-performance digital devices such as smart headsets and interactive equipment [2]. Group 3: High-End Product Supply - The initiative encourages continuous iteration of new energy vehicle products and services, guiding enterprises to upgrade and develop suitable products for market demand [3]. - There is a focus on upgrading core components such as display panels, smart sensors, and electronic parts to enhance the supply capacity of high-end electronic products [3]. - The plan includes the establishment of a "green channel" for innovative product research and development, aiming to shorten the approval cycle for new products [3].
具身数采方案一览!遥操作和动捕的方式、难点和挑战(2w字干货分享)
自动驾驶之心· 2025-07-10 12:40
Core Viewpoint - The article discusses the significance of remote operation (遥操作) in the context of embodied intelligence, emphasizing its historical roots and contemporary relevance in robotics and data collection [3][15][17]. Group 1: Understanding Remote Operation - Remote operation is not a new concept; it has been around for decades, primarily in military and aerospace applications [8][10]. - Examples of remote operation include surgical robots and remote-controlled excavators, showcasing its practical applications [8][10]. - The ideal remote operation involves spatial separation, allowing operators to control robots from a distance, thus creating value through this separation [10][15]. Group 2: Remote Operation Experience - Various types of remote operation experiences were shared, with a focus on the comfort level of different methods [19][20]. - The most comfortable method identified is pure visual inverse kinematics (IK), which allows for greater freedom of movement compared to rigid control systems [30][28]. Group 3: Future of Remote Operation - The discussion includes visions for future remote operation systems, highlighting the need for a complete control loop involving both human-to-machine and machine-to-human interactions [33][34]. - The potential for pure virtual and pure physical solutions was explored, suggesting that future systems may integrate both approaches for optimal user experience [37][39]. Group 4: Data Collection and Its Importance - Remote operation is crucial for data collection, which is essential for training robots to mimic human actions [55][64]. - The concept of "borrowing to repair the truth" was introduced, indicating that advancements in remote operation are driven by the need for better data collection in robotics [64][65]. Group 5: Implications for Robotics - The emergence of the "robot cockpit" concept indicates a trend towards more intuitive control systems for robots, integrating various functionalities into a cohesive interface [67][70]. - The challenges of controlling multiple joints in robots were discussed, emphasizing the need for innovative hardware and interaction designs to manage complex operations [68][70]. Group 6: Motion Capture and Its Challenges - Motion capture systems are essential for remote operation, but they face challenges such as precision and the need for complex setups [93][95]. - The discussion highlighted the importance of human adaptability in using motion capture systems, suggesting that users can adjust to various input methods effectively [80][81]. Group 7: ALOHA System Innovations - The ALOHA system represents a significant innovation in remote operation, focusing on minimal hardware configurations and end-to-end algorithm frameworks [102][104]. - This system has prompted the industry to rethink robot design and operational paradigms, indicating its potential long-term impact [103][104].
元宇宙数字人技术新飞跃:交互、感知与虚拟现实的全面升级
Sou Hu Cai Jing· 2025-07-10 02:22
Group 1 - The integration of artificial intelligence and digital human technology is leading a revolutionary change in interaction, with generative AI technologies like GPT series and diffusion models enhancing the capabilities and realism of digital humans [1] - Digital humans are no longer limited to static displays; they can actively participate in dynamic scenarios such as live streaming and customer service, showcasing significant application potential [1] - The continuous improvement in autonomous learning and emotional perception capabilities of digital humans allows for better understanding of user needs and more personalized services [1] Group 2 - The rapid development of virtual reality technology provides unprecedented realism and three-dimensionality to digital humans, enhancing user immersion [3] - The maturity of multimodal interaction technologies, including voice recognition and natural language processing, enables digital humans to process information from various channels, resulting in more natural human-computer interaction [3] - The application of big data analytics allows digital humans to create precise user profiles, leading to better understanding of audience preferences and more personalized service offerings [3] Group 3 - Upgrades in hardware infrastructure, such as 5G, cloud rendering, and VR/AR devices, create low-latency and highly immersive environments for digital humans [3] - Although brain-computer interface technology is still in its early stages, its potential is gaining significant attention in the industry, promising new interaction methods for digital humans in the future [3]
VR观展成常态 数字技术让文物“触手可及”
Zhong Guo Xin Wen Wang· 2025-07-09 01:22
Group 1 - The core viewpoint of the articles highlights the increasing integration of VR technology in cultural exhibitions, transforming the way audiences interact with historical artifacts and art [1][2] - The exhibition "相无古今——石窟艺术超感沉浸体验" in Hangzhou showcases the use of VR, XR, and MR technologies to recreate and present the essence of seven major grotto arts, allowing visitors to engage with the art in a more immersive manner [1] - The application of digital technologies in museums, such as the "良渚VR大空间·神纹之约" project, enables visitors to experience historical events and archaeological processes, thus enhancing the educational value of cultural heritage [2] Group 2 - The shift from traditional "one-way viewing" to "multi-dimensional participation" in exhibitions is driven by the demand for immersive and interactive experiences among audiences [2] - Experts emphasize the importance of balancing vividness and rigor in the application of digital technologies to ensure a positive interaction between technology and culture [2]