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广东人才引力场“发威”:助推文化产业驶入“数字快车道”
全感VR世界《魔法冰堡》备受欢迎 南方财经记者 孙静芳 广州报道 "城堡美到发光,伸手想去摸冰柱时,脚下突然传来冰面开裂的震动,寒风裹着细碎冰晶扑到脸上,连冰龙飞过的气流都能真实 摸到,8K超高清冰爽的感觉太逼真了!"刚体验完VR《魔法冰堡》的游丽丽同学忍不住惊叹道。 11月15日,在粤港澳大湾区(广东)人才港举行的"百万英才汇南粤——文化产业人才荟"现场,文化科技主题展区将文化"玩"出 圈了,南方财经记者和大量前来求职的年轻学子们体验了一把"文化+科技"带来的酷爽。 事实上,"文化+科技"融合的生动场景早已在广东全域铺展,而就在上周举行的第十五届全国运动会开幕式上,6万名现场观众 与屏幕前的亿万观众共同见证了一场前所未有的文化科技盛宴。当虚拟的醒狮在空中腾跃翻滚,与真人舞狮者隔空共舞;当AR 技术让龙舟"划"入观众席,激起数字浪花,这一刻,岭南文化以一种既熟悉又新奇的方式被重新讲述。 作为数字经济大省与文化资源强省,广东近年来以政策为引、以技术为翼、以企业为主体,以"文化+科技"的双轮驱动,培育壮 大文化产业新质生产力,构建起多元融合新生态,一场由文化与科技共同驱动的产业变革悄然生发。 科技赋能:文化产业形 ...
恒信东方前三季度实现营收2.59亿元
Zheng Quan Ri Bao Wang· 2025-10-28 13:48
Core Insights - Hengxin Oriental Cultural Co., Ltd. reported a revenue of 259 million yuan for the first three quarters of 2025, reflecting a year-on-year decline of 1.71% [1] Company Overview - Hengxin Oriental primarily engages in digital cultural creativity, content production, and technical services [1] - The company's business scope includes digital creative product applications and services, internet video application products and services, and computing power system integration and technical services [1] Strategic Direction - The company is advancing a digital creative industry development strategy driven by "artistic creativity + visual technology" [1] - Hengxin Oriental is actively exploring new business areas in line with the national trend of digital infrastructure development [1]
深圳:一座定义未来的闯关之城
Xin Lang Cai Jing· 2025-08-26 03:59
Economic Growth - Shenzhen's GDP reached 3.68 trillion yuan in 2024, with 1.83 trillion yuan in the first half of 2025 [1] - The city has transformed from a small town with a GDP of only 2.7 million yuan in 1980 to a major economic hub [1] Innovation and Technology - Shenzhen has an average of 663 patent authorizations per day and 12.5 high-tech enterprises per square kilometer [2] - The city aims to become a global leader in low-altitude economy by establishing over 1,200 takeoff and landing points and 1,000 low-altitude commercial flight routes by the end of 2026 [6] - Shenzhen's R&D investment accounts for 6.46% of its GDP, with corporate R&D investment at 208.67 billion yuan, representing 93.3% of total R&D investment [10] Cultural Development - Shenzhen has evolved from being labeled a "cultural desert" to a vibrant cultural hub, hosting various cultural events and institutions [15] - The city has over 1,800 cultural facilities, contributing to a cultural industry revenue of 1.29 trillion yuan in 2024, accounting for 51.5% of Guangdong's total [18] Regional Collaboration - Shenzhen is enhancing its role in the Guangdong-Hong Kong-Macau Greater Bay Area, facilitating efficient flow of talent, technology, and capital [11] - The establishment of the Qianhai Cooperation Zone has attracted over 9,900 Hong Kong-funded enterprises, promoting cross-border collaboration [14] Future Outlook - Shenzhen is positioned to continue defining possibilities rather than merely proving miracles, focusing on sustainable and high-quality growth [4][20] - The city is actively exploring new areas such as synthetic biology and aerospace technology, aiming for breakthroughs in these "unmanned zones" [6]
加码“AI+文化”,深圳探寻文化产业新路
Core Insights - The article highlights the rapid growth of China's digital creative industry, particularly in animation and gaming, with significant box office successes like "Nezha 2" and "Wang Wang Mountain Monster" [1] - Shenzhen has implemented measures to promote high-quality development in the digital creative industry, focusing on key sectors such as gaming, film, and animation [1][4] Group 1: Industry Growth and Achievements - "Nezha 2" has achieved a box office of 15.445 billion yuan, becoming the highest-grossing film in Chinese history [1] - "Wang Wang Mountain Monster" has set a new record for domestic 2D animated films in China [1] - In 2024, Shenzhen is projected to have 3,754 cultural and related industry enterprises with a total revenue of 128.7508 billion yuan [1] Group 2: Policy Measures and Support - Shenzhen's "Measures for Promoting High-Quality Development of the Digital Creative Industry" was officially implemented on August 11 [1][4] - The measures emphasize strengthening core technology research and development in digital creativity, including AI integration [4] - Financial support includes up to 500,000 yuan for eligible digital technology innovation projects, covering up to 20% of the investment [4] Group 3: International Expansion and Cultural Trade - The measures aim to boost cultural exports, supporting online literature, web series, and games to go global [5] - Shenzhen's game companies accounted for nearly 80% of the national overseas revenue in 2024, with Tencent's international game revenue reaching 58 billion yuan [5] - Successful examples include "Honor of Kings" achieving over 40% market share in regions like Brazil and Southeast Asia [5] Group 4: Innovation Ecosystem and Investment - The evolution of China's digital creative industry is marked by a shift from application tools to content products and now to foundational technology innovation [7] - Shenzhen's measures encompass support for cultural brands, international trade, and talent cultivation across the entire industry chain [7] - Financial capital investment is encouraged in the digital creative sector, with a focus on content creation and IP incubation [7]
城市24小时 | 通航在即 又一座“双机场”城市来了
Mei Ri Jing Ji Xin Wen· 2025-08-13 16:05
Group 1: Jiangxi Ruijin Airport Development - The Jiangxi Ruijin Airport has received preliminary approval for industry acceptance, aiming for an annual passenger throughput of 550,000 and cargo throughput of 2,000 tons [1] - The airport will end the lack of a civil airport in eastern Jiangxi, significantly improving the transportation system in Ruijin and surrounding areas [1] - Ruijin Airport is part of the national civil aviation development plan and is the only new 4C-level regional airport built in Jiangxi during the 13th Five-Year Plan period [1] Group 2: Ganzhou City Infrastructure - Ganzhou, as a major city in Jiangxi, has a population of 9.74 million and an area of 39,400 square kilometers, making it the largest and most populous city in the province [4] - The city is also focusing on upgrading the existing Ganzhou Huangjin Airport to enhance its international capabilities and become a significant regional aviation hub [4] Group 3: Hainan Airport Network Expansion - Hainan's three major airports are accelerating the development of international and regional flight networks, with plans to open 90 international routes this year [6] - The international passenger throughput at Hainan's airports has exceeded 1.4 million, with a year-on-year increase of 33% [6] Group 4: Digital Creative Industry in Shenzhen - Shenzhen has introduced measures to promote the high-quality development of the digital creative industry, focusing on key sectors such as gaming, film, and animation [7] - The initiative includes 16 specific measures to support technological research and development in the digital creative field [7] Group 5: Zhejiang's First Store Economy Plan - Zhejiang Province has launched a three-year action plan to develop the first store economy, aiming to add over 2,000 new city brand first stores by 2027 [8] - The plan encourages the establishment of first store clusters and incubation areas to stimulate local consumption [8] Group 6: Shandong Private Enterprises Rankings - Shandong Weiqiao Group has retained its position as the top private enterprise in Shandong for 14 consecutive years, followed by Xinfeng Group and Nanshan Group [14] - The rankings also highlight the emergence of new categories, such as the top 100 private enterprises in the service industry, with Wanda International Trade Group leading this new list [14]
风语筑: 上海风语筑文化科技股份有限公司公开发行可转换公司债券受托管理事务报告(2024年度)
Zheng Quan Zhi Xing· 2025-06-30 16:11
Group 1 - The company Shanghai Fengyuzhu Culture Technology Co., Ltd. issued convertible bonds totaling 500 million yuan, with a net fundraising amount of 491.64 million yuan after deducting issuance costs [3][12][18] - The bonds have a maturity period of six years, with an annual interest rate that increases from 0.3% in the first year to 2.5% in the sixth year [3][4][5] - The initial conversion price for the bonds is set at 22.15 yuan per share, with provisions for adjustments based on various corporate actions [5][6][26] Group 2 - In 2024, the company reported a revenue of 1.376 billion yuan, a decrease of 41.44% compared to the previous year, and a net loss attributable to shareholders of 135.44 million yuan, down 147.97% year-on-year [16][22] - The company's total assets as of the end of 2024 were approximately 485.25 billion yuan, showing a slight decrease of 1.23% from the previous year [16][22] - The company maintains a credit rating of AA- for both its long-term credit and the convertible bonds, with a stable outlook [13][22][24] Group 3 - The company has utilized approximately 336.11 million yuan of the raised funds for various projects, with a remaining balance of about 173.59 million yuan in the dedicated fundraising account [18][19][20] - The company has not provided any guarantees for the bonds, as its net assets exceed 1.5 billion yuan [22][24] - The company has a strong willingness to repay debts, having made timely interest payments without any defaults [21][22]
郭元强调研数字创意产业发展探索文化和科技融合有效机制推动数字创意产业高质量发展
Chang Jiang Ri Bao· 2025-06-25 07:30
Group 1: Digital Creative Industry Development - The digital creative industry is a strategic emerging industry strongly promoted by the state, playing a significant role in cultural industry development and meeting the spiritual and cultural needs of the public [3] - Wuhan has a solid foundation for the development of the digital creative industry due to its rich cultural resources, deep cultural heritage, and a large pool of innovative talent [3] - The government emphasizes the importance of leveraging opportunities and fully utilizing the chain-long system to promote the rapid development of the digital creative industry through comprehensive planning in industrial layout, policy support, and resource allocation [3] Group 2: Company Innovations and Initiatives - Weipai Network Technology Co., Ltd. focuses on creating classic IP and internet products, recognized as a key cultural export enterprise, and is encouraged to enhance its influence by producing more original quality products and expanding both domestic and international markets [1] - Wuhan University of Technology Digital Communication Engineering Co., Ltd. has launched the first AI model in the publishing industry, BOOKSGPT, to facilitate the digital transformation of traditional publishing [2] - Yihua Kaitian Cultural Communication Co., Ltd. is encouraged to continue deepening its focus on the digital content industry and creatively transform traditional Chinese culture through animation and gaming [1]
前4月广东实际使用外资同比增长8.9%;港交所新股集资额同比增超7倍丨大湾区财经早参
Mei Ri Jing Ji Xin Wen· 2025-05-25 14:12
Group 1: Foreign Investment in Guangdong - Guangdong saw a year-on-year increase of 8.9% in actual foreign investment amounting to 44.93 billion RMB from January to April, outperforming the national average [1] - The province established 8,907 new foreign-invested enterprises, representing a growth of 24.3% compared to the previous year [1] - This growth indicates Guangdong's increasing integration with the global economy, enhancing its ability to leverage both international and domestic markets [1] Group 2: Hong Kong IPO Market - Hong Kong's new stock fundraising amount exceeded 76 billion HKD this year, marking a more than sevenfold increase compared to the same period last year [2] - The new stock fundraising has reached nearly 90% of the total amount raised in the previous year [2] - Hong Kong is actively seizing opportunities to strengthen its connections with traditional markets while exploring emerging markets [2] Group 3: Shenzhen's Digital Creative Industry - Shenzhen introduced measures to promote high-quality development in the digital creative industry, focusing on digital empowerment and information transformation [3] - The policies aim to support new cultural formats and consumption models, fostering the growth of various cultural market entities [3] - The initiative seeks to enhance the quality of cultural supply, improving citizens' sense of gain and happiness [3] Group 4: Macao's Arts Funding - Since 2021, the National Arts Fund has opened funding applications to Hong Kong and Macao, with 40 projects from Macao successfully selected [4] - This initiative provides more resources and platforms for local cultural institutions and artists, broadening their creative horizons [4] - The support from the National Arts Fund is expected to positively impact Macao's artistic creation, promotion of quality works, and talent cultivation [4] Group 5: Shenzhen Stock Market Performance - The Shenzhen Composite Index closed at 10,132.41 points on May 23, experiencing a decline of 0.85% [5] Group 6: Stock Performance in Shenzhen - New World shares rose by 20.02% to 15.29 RMB [6] - Zhongzhou Special Materials shares increased by 20.01% to 33.82 RMB [6] - Hainan Pharmaceutical shares grew by 20.00% to 35.16 RMB [6] - Palm Shares fell by 10.00% to 2.61 RMB [6] - Titan Shares decreased by 10.00% to 14.04 RMB [6] - Hunan Development shares dropped by 10.00% to 13.14 RMB [6]
粤港澳超高清数创产业园分会场活动多样 硬核科技打造“超清视界”
Shen Zhen Shang Bao· 2025-05-24 17:43
Core Viewpoint - The 21st China (Shenzhen) International Cultural Industry Expo's sub-venue focuses on the theme "Ultra Clear Vision · Gathering Co-creation," showcasing the integration of ultra-high-definition technology with the cultural industry for high-quality development [1][3]. Group 1: Event Overview - The sub-venue is organized by Shenzhen Broadcasting Film and Television Group and marks a significant step for the digital creative industry in the Guangdong-Hong Kong-Macao Greater Bay Area [1]. - The event features the unveiling of four major industry platforms: Micro Short Drama Center, Costume and Prop Center, Industry-Academia-Research Center, and Event Release Center, aimed at fostering collaborative innovation [2]. Group 2: Investment and Partnerships - The park has invested over 100 million yuan to create a public service platform for ultra-high-definition content production and an intelligent computing power platform, collaborating with Huawei Cloud to build the "Digital Film Companion" public service platform [1]. - Strategic partnerships have been established with various enterprises, including a collaboration with the national cultural tourism data element registration platform to create a regional node in Guangdong, and a credit line exceeding 1 billion yuan with Shenzhen Rural Commercial Bank and Hanyuan Film Industry [1][2]. Group 3: Industry Development - The ultra-high-definition video industry is a key development direction for the country, with 2025 designated as the "Year of Ultra-High Definition Development" [3]. - Shenzhen is actively positioning itself as a hub for the ultra-high-definition industry, promoting deep integration with culture, tourism, and education sectors [3].
岭南数字创意大厦招商“放大招”!文博会上邀企业共绘千亿蓝图
Core Insights - The Lingnan Digital Creative Building aims to create a collaborative ecosystem for digital creativity in the Guangdong-Hong Kong-Macao Greater Bay Area, inviting global enterprises to participate in its ambitious development plan [1][6] - The building will serve as a cultural and technological hub, integrating government policies, industry leadership, and capital support to enhance the region's digital economy and cultural industry [1][2] Group 1: Building Overview - The Lingnan Digital Creative Building is located in the core area of Guangzhou International Financial City, covering approximately 116,000 square meters and standing at 149.95 meters tall, with plans to officially open in 2026 [2] - The building is positioned as a new landmark for cultural industries in the Greater Bay Area, focusing on four strategic roles: a testing ground for media transformation, a cultural creative industry park, a talent hub, and a laboratory for cultural heritage [2][3] Group 2: Economic Impact - The Lingnan Digital Creative Building is expected to leverage the existing ecosystem of the Yangcheng Creative Industry Park, which has generated a production value of 40 billion yuan and nurtured nine listed companies [2][4] - The gaming industry within the Yangcheng Creative Industry Park has a total output value of approximately 10 billion yuan, employing nearly 2,000 people, showcasing significant industry clustering effects [4] Group 3: Services and Support - The establishment of the Tianhe District Game Industry Service Center aims to provide comprehensive support for game enterprises throughout their lifecycle, enhancing innovation efficiency and market expansion [5] - The service center will offer a full range of services, from project planning to regulatory guidance, to help companies navigate critical development stages [5] Group 4: Future Goals - The Lingnan Digital Creative Building aims to achieve a signing rate of over 50% by 2026, generating an annual output value exceeding 60 billion yuan, with a long-term goal of reaching a valuation of 100 billion yuan by 2030 [7] - The building plans to support 50 "Lingnan Cultural Big Data+" projects, promoting the integration of culture and technology [6][7]