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大咖再扩列!“WAIC UP!全球年终盛会”议程上新,马上锁定你的那一趴!
3 6 Ke· 2026-01-04 10:04
Group 1 - The World Artificial Intelligence Conference (WAIC) focuses on exploring cutting-edge trends and fostering inspiration through various keynote sessions and panels [1][5][15] - Key topics include generative AI, AI for science, and the future of technology, highlighting the importance of international cooperation and multi-modal integration [9][12][13] - The conference features practical case studies and discussions on entrepreneurship, investment, and the evolution of education, emphasizing the role of young talent in shaping the future [11][13] Group 2 - The event includes multiple zones for free talks and networking, aimed at breaking down barriers and creating limitless possibilities in the AI ecosystem [16][15] - Panels will address critical themes such as AI ethics and safety, embodied intelligence, and quantum computing, reflecting the diverse applications of AI technology [13][12] - The conference is actively promoting ticket sales, indicating strong interest and engagement from the industry [18]
美“斩杀线”引爆热搜!年薪45万美金程序员失业半年露宿街头;罗永浩豆包互怼上热榜!雷军直播拆小米YU7回应传闻 | Q资讯
Sou Hu Cai Jing· 2026-01-04 09:27
Group 1 - The term "slaughter line" has gained popularity on social media, highlighting the harsh reality of financial crises leading to homelessness in the U.S. [1][2][4] - Many Silicon Valley engineers have faced bankruptcy due to unexpected events like job loss or illness, with some high-earning professionals becoming homeless within months [2][4] Group 2 - Xiaomi's CEO Lei Jun conducted a live stream where he disassembled a new Xiaomi YU7 to address various online concerns about the product [7][8] - The live stream was initially delayed due to Lei Jun's illness but became significant as it was the first major live event of 2026 [7] Group 3 - Lenovo's CEO Yang Yuanqing and NVIDIA's CEO Jensen Huang discussed a new collaboration focused on "hybrid AI" during a conversation ahead of CES 2026 [8][9] - They identified two key trends in AI development: enterprise-level AI as a core battleground and the integration of AI into various sectors of the economy [8][9] Group 4 - Baidu plans to spin off its AI chip subsidiary Kunlun and has submitted a listing application to the Hong Kong Stock Exchange, with an estimated valuation of at least $3 billion [13][15] - The spin-off aims to enhance Kunlun's market image and attract investors focused on AI computing chips and related systems [15] Group 5 - A new regulation on green product certification in China has been introduced, marking a significant shift towards comprehensive regulation of the certification process [16] - The updated guidelines cover 122 product categories, including electronics and packaging, and aim to standardize the certification process [16] Group 6 - The company "Moon's Dark Side" has completed a $500 million Series C funding round, raising its valuation to $4.3 billion [17][18] - The funding will be used to expand graphics card production and accelerate the training and development of its K3 model [17] Group 7 - OpenAI is at a critical juncture in 2026, needing to demonstrate a sustainable business model after years of rapid growth and significant funding [20] - Investors are shifting from a phase of leniency to demanding clear profitability pathways from OpenAI [20] Group 8 - Cloud Leopard Intelligent has initiated its IPO process, aiming to become the first domestic DPU (Data Processing Unit) stock in China [30][33] - The company specializes in cloud computing and DPU solutions, with a valuation exceeding 14 billion yuan as of late 2025 [33] Group 9 - Meta has acquired the AI application company Manus for several billion dollars, marking its third-largest acquisition to date [33][34] - Manus, which was previously valued at $2 billion, is known for its AI agent product that automates complex tasks based on simple user instructions [34][35]
AI周报|Meta斥资数十亿美元收购Manus;梁文锋署名DeepSeek新论文
Di Yi Cai Jing· 2026-01-04 02:26
数十亿美元价格仅次于此前Meta收购WhatsApp和Scale.ai,这是Meta史上第三大规模收购案。 Meta收购智能体创业公司Manus 北京时间12月30日,Manus发布消息称,Manus将加入Meta,开启新一轮探索。Manus首席执行官肖弘 表示,该交易将不改变Manus运作方式和决策机制。此外,Manus将继续通过App和网站为用户提供产 品和订阅服务,同时公司将继续在新加坡运营。根据12月初统计的数据,上线至今,Manus已处理超过 147万亿个token,并创建了超过8000万台虚拟计算机。有消息称,Meta收购Manus的价格为数十亿美 元。 点评:数十亿美元价格仅次于此前Meta收购WhatsApp和Scale.ai,这是Meta史上第三大规模收购案。高价 收购Manus,可能是Meta焦虑的表现。在AI竞赛中,谷歌已经拿出了惊艳业界的Gemini 3,Meta此前组 建了超级智能实验室,但尚未推出如此惊艳的产品。收购Manus,可能意味着Meta将在AI应用层面发 力。 软银完成对OpenAI的400亿美元投资承诺 有消息称,日本软银集团已完成对OpenAI的400亿美元投资承诺。 ...
雷军回应一切:关于绿化带战神、小字营销…尬黑造成很大心理阴影
Sou Hu Cai Jing· 2026-01-03 18:17
1月3日晚,小米CEO雷军举行了新年直播,直播中他与小米集团公关部总经理徐洁云、小米汽车副总裁 李肖爽回应了近半年对小米汽车的几乎所有负面质疑。 关于"绿化带战神" 徐洁云表示,就是有人在刻意收集这些视频,再加上恶意的剪辑,然后贴上"绿化带战神"这几个字的标 签,到处在推,这就是带节奏贴标签的过程。 让其感到愤慨的是,小米的车主收到了很多莫名其妙的账号的人身攻击,车主提了车,在社交媒体上做 一段分享,这本来是件特别好的事,但是评论区就碰到各种各样特别恶意的人身攻击,这让人真的非常 非常愤怒,针对这种非常典型的贴标签恶意攻击的水军行为,坚定的会和车主站在一起。 徐洁云还拿烟台警方最近破获的水军案举例,12个人控制8000多个账号。 雷军表示有时候在留言区、在直播间、在短视频平台上看到成千上万条信息,在骂小米、黑小米的时 候,那实际上背后就是几千人。 雷军认为骂小米确实有流量,但是一定要客观,不要故意抹黑,故意地断章取义,不要这样干,这样干 是违法行为。 "我们非常关注真实用户的声音,只要大家说的对的,我们都会认真的倾听,然后对于那些造谣抹黑的 攻击小米车主的行为,我们也绝对不会姑息,这个不仅仅是为了小米的声誉, ...
腾讯研究院AI速递 20260104
腾讯研究院· 2026-01-03 16:01
生成式AI 一、DeepSeek开年炸场,梁文锋又发论文,提出mHC方案 1. DeepSeek团队发布新论文《Manifold-Constrained Hyper-Connections》,创始人梁文锋出现在合著名单,提 出mHC方案稳定大模型训练并提升可扩展性; 2. mHC通过将残差映射矩阵投影到双随机矩阵流形空间,在保留拓扑表达力的同时恢复恒等映射性质,将信号放大 倍数从3000控制在1.6; 3. 27B模型实验显示mHC在BBH、DROP等任务上全面超越传统HC,仅引入6.7%训练时间开销,最高提升达2.3个 百分点。 https://mp.weixin.qq.com/s/nROjgWBo6l-ZyJ99op-c3A 二、Claude Code项目负责人,揭秘了让AI 100%写代码配置 1. Claude Code上线6个月创造近10亿美元年化营收,项目负责人Boris Cherny承认过去30天100%代码由Claude Code完成; 2. 核心配置包括终端并行运行5个Claude、网页同时运行5-10个Claude、使用Opus 4.5模型、团队共享 CLAUDE.md文件并通过GitHu ...
杨元庆与黄仁勋“炉边谈话”透露新合作
Mei Ri Jing Ji Xin Wen· 2026-01-03 15:17
其中,黄仁勋提到,人工智能(AI)正在从"生成式AI"向"代理式AI"演进,后者具备更强的解决问题能 力和基于事实进行推理的能力。杨元庆和黄仁勋一致认为,未来人工智能发展的核心机遇在于"混合式 人工智能"。 二人在谈话中还透露,英伟达正在与联想集团联合打造基于RTX Pro(英伟达的专业级显卡系列)的联 想企业级AI系统,英伟达将为这一项目提供自家技术最为先进的芯片。根据公开信息,2026年国际消 费电子展(CES 2026)将于2026年1月6日至9日在美国拉斯维加斯举行。联想集团将在1月6日召开创新 科技大会,并与英伟达联合发布一款企业级AI产品。 1月3日晚间,《每日经济新闻》记者从联想集团了解到,联想集团董事长兼CEO(首席执行官)杨元庆 与英伟达CEO黄仁勋近日展开了一场"炉边谈话"。 (文章来源:每日经济新闻) 第二个趋势是未来的混合式企业智能将融合应用到全球各类产业中,包括高性能计算、人工智能云、人 工智能工厂、企业智能、工业智能甚至机器人智能等。 据悉,联想集团与英伟达的合作已持续近30年。在这场对谈中,黄仁勋与杨元庆回顾了两家企业的合作 过往。杨元庆称,两家企业过去数年在AI领域的合作规模已 ...
黄仁勋对谈杨元庆:立下新目标,锚定混合AI
Xin Lang Cai Jing· 2026-01-03 15:10
1月3日晚,在联想年度技术创新大会和CES(全球消费电子展)前夕,英伟达创始人兼CEO黄仁勋与联 想集团董事长兼CEO杨元庆展开了一段对话。二人锚定了AI的下一个风口——混合式人工智能(Hybrid AI)。黄仁勋表示,人工智能正在从"生成式AI"向"代理式AI"演进,后者具备更强的解决问题的能力, 以及基于事实进行推理的能力。 展望未来,黄仁勋立下了新的"Flag":两家公司的合作"没有理由在未来两年内不能再扩大五倍"。他进 一步解释,现在每家企业都在使用AI,每个行业都将构建在AI之上,每个国家都在建设人工智能基础 设施。英伟达把整个系统架构升级为机架级计算机是一个巨大技术进步,把Token的效能提升了10到15 倍。联想与英伟达合作的企业级AI未来在工业、物流、仓储、机器人等领域都将有巨大的应用潜力和 增长空间。(第一财经记者:刘佳) ...
2026年企业自媒体工具Top推荐:这些品牌优缺点全解析,哪个好?
Sou Hu Cai Jing· 2026-01-03 12:58
Core Insights - The article discusses the evaluation of AI tools designed to enhance the efficiency of corporate self-media account operations, focusing on how these tools can help businesses reduce costs, increase efficiency, and drive traffic growth [1][10]. Group 1: Importance of Self-Media Accounts - The core function of operating self-media accounts is to build brand awareness, accurately reach users, and achieve traffic conversion [1]. - The proportion of enterprises using new media platforms for marketing and customer service continues to rise, as reported by the China Internet Network Information Center (CNNIC) [1]. Group 2: Evaluation of AI Tools - Several representative products, including Youcaiyun AI Content Factory, were selected for evaluation based on their automation level, output quality, and controllability across the content creation process [3]. - Youcaiyun AI Content Factory is highlighted as a benchmark product, achieving full-process automation from content acquisition to publication [4][10]. Group 3: Youcaiyun AI Content Factory - The tool features deep integration and high customizability, supporting keyword-based web scraping and built-in mechanisms to ensure content quality [5][6]. - It allows for automated publication across various self-media platforms, enabling 24/7 operation without local machine dependency, thus enhancing operational precision and compliance [6]. Group 4: Other Tools - Zhichuang Wenhui Assistant received a four-star rating for its diverse text generation capabilities but lacks automation in the distribution process, limiting its efficiency for managing multiple accounts [7]. - Xunliu Content Manager excels in content distribution and multi-account management but relies heavily on user-provided materials, lacking strong content creation capabilities [9][10]. Group 5: Conclusion - The key to managing self-media accounts lies in stable, high-quality, and efficient content supply and distribution [10]. - Youcaiyun AI Content Factory offers a comprehensive and efficient solution for businesses looking to systematically address content operation challenges, while other tools may excel in specific areas but fall short in overall capability [10].
2025年中国AI+互联网媒体行业研究报告
艾瑞咨询· 2026-01-03 00:03
Core Viewpoint - The article emphasizes that AI technology is fundamentally transforming the internet media industry by enhancing content production, distribution, and consumption processes, leading to a more efficient and innovative media ecosystem [1][2]. Group 1: Industry Overview - The Chinese internet media industry is transitioning into an AI-enabled intelligent ecosystem, with user growth slowing and competition shifting towards existing markets [2][6]. - Generative AI is accelerating the integration of multimodal applications, reshaping the content ecosystem and user experience, and driving the industry towards quality and efficiency [2][4]. Group 2: Deep Empowerment of AI - AI technology is deeply empowering the internet media industry, promoting intelligent transformation across the entire value chain, from production to consumption [2][24]. - Major media and social platforms in China, such as People's Daily and Weibo, are actively applying AI technology to enhance content creation, review, and distribution processes [2][36]. Group 3: Challenges and Opportunities - The internet media industry faces challenges such as content authenticity issues, high technical costs, and privacy risks, which need to be addressed for sustainable growth [3][46][54]. - Opportunities exist for media platforms to build competitive advantages through self-developed technologies, data governance, and intelligent recommendations [3][54]. Group 4: AI's Role in Content Production - Generative AI is reshaping the content production landscape by breaking down professional barriers and enabling user-generated content (UGC) creation [24][28]. - The integration of AI in content review processes enhances efficiency and accuracy, allowing for automated initial screenings and human-AI collaboration [26][28]. Group 5: AI's Impact on Content Distribution and User Engagement - AI technology enhances content distribution efficiency by analyzing user behavior and optimizing recommendation paths, thereby increasing user engagement and retention [28][31]. - The use of AI in user operations allows for personalized content matching and intelligent customer service, further enhancing user experience [28][31]. Group 6: AI's Influence on Content Consumption - The shift from one-way communication to interactive engagement allows consumers to evolve into co-creators, fostering a cycle of creation and consumption [31][46]. - AI technologies facilitate seamless access to content through translation and voice conversion, lowering barriers to information consumption [31][46]. Group 7: AI Applications in Media Platforms - Major platforms like Douyin and Weibo are embedding AI technologies throughout their content lifecycle, from production to marketing, creating a comprehensive ecosystem [40][42]. - Weibo's self-developed multimodal model supports various AI products that enhance the entire content production and distribution chain [42][44]. Group 8: Future Trends and Developments - The generative AI landscape is expected to evolve towards specialized models and applications, focusing on scene-based usage rather than merely scaling up [18][40]. - The industry is exploring cost optimization strategies, including embracing open-source models and developing proprietary vertical models to ensure competitive advantages [51][54].
拉瑞安CEO谈AI后,多名游戏美术炮轰领导不懂实际工作
Sou Hu Cai Jing· 2026-01-02 07:55
Core Viewpoint - The CEO of Larian Studios, Swen Vincke, stated that while the company is experimenting with generative AI tools, it has not significantly improved efficiency. The studio continues to prioritize original artwork and is actively hiring concept artists [1][3]. Group 1: Use of Generative AI in Game Development - Larian Studios uses AI tools to explore reference materials and create rough sketches, but these are later replaced with original concept art [3][5]. - Concept artists express concerns that using AI-generated images complicates their work, as it may limit creative exploration and lead to a lack of originality [6][9]. - Many artists believe that AI-generated images do not capture the intent behind the original works, making it difficult to use them effectively in the creative process [9][11]. Group 2: Impact on Concept Artists - Concept artists spend a significant amount of time collecting reference materials, and the introduction of AI tools is seen as potentially detrimental to their workflow [4][5]. - Artists report that reliance on AI-generated images can lead to misunderstandings and miscommunications within teams, as AI outputs may not align with the creative vision [13][15]. - There is a growing concern that the use of generative AI could hinder the career prospects of emerging artists, as studios may prefer AI-generated content over hiring new talent [17][18]. Group 3: Industry Perspectives - The gaming industry is witnessing a shift where some companies are mandating the use of AI-generated references, which artists find problematic [11][12]. - Artists emphasize the importance of human creativity and the unique insights that come from traditional artistic processes, arguing that AI cannot replicate the depth of human experience [19][20]. - There is a call for industry leaders to reconsider the role of generative AI in the creative process, as it may undermine the artistic integrity of game development [22].