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潮玩赛道资本涌动 上市公司多元化布局“抢地盘”
Zheng Quan Shi Bao· 2026-01-07 22:20
"潮玩不是试一试,而是我们必须做、长期做的事。"杭州恺顽科技有限公司(简称"恺顽科技")CEO陈 倩倩向证券时报记者表示。 恺顽科技是A股游戏公司恺英网络(002517)的子公司。2025年12月初,恺顽科技的潮玩产品"暖星谷 梦游记"公开发售,这是恺英网络在AI潮玩领域的重要落子。 早年潮玩行业融资中,专业投资机构是主要参与者。而2025年潮玩融资的另一个显著变化是,上市公司 的热情大幅提升,进场"抢地盘",并已成为赛道的重要"玩家"。 2025年5月,A股公司万达电影(002739)与港股上市公司中国儒意旗下儒意星辰,共同完成了对知名 潮玩品牌52TOYS的投资,耗资约1.44亿元。港股上市网文巨头阅文集团在此前投资卡牌企业Hitcard 后,2025年又作为独家战略投资者投资了毛绒潮玩品牌"超级元气工厂"。 刚刚过去的2025年,潮玩不仅掀起了一轮消费热潮,也迎来了新一轮投融资热潮。一级市场,专业创投 机构、细分领域巨头纷纷入场"淘金",行业亿元级融资案例频现;二级市场,部分潮玩企业股价飙升, 龙头泡泡玛特市值一度突破3000亿港元。 大额融资频现 国内潮玩市场已发展多年,但2025年被视为行业真正"破 ...
潮玩赛道资本涌动上市公司多元化布局“抢地盘”
Zheng Quan Shi Bao· 2026-01-07 18:12
证券时报记者吴志 "潮玩不是试一试,而是我们必须做、长期做的事。"杭州恺顽科技有限公司(简称"恺顽科技")CEO陈 倩倩向证券时报记者表示。 恺顽科技是A股游戏公司恺英网络的子公司。2025年12月初,恺顽科技的潮玩产品"暖星谷梦游记"公开 发售,这是恺英网络在AI潮玩领域的重要落子。 刚刚过去的2025年,潮玩不仅掀起了一轮消费热潮,也迎来了新一轮投融资热潮。一级市场,专业创投 机构、细分领域巨头纷纷入场"淘金",行业亿元级融资案例频现;二级市场,部分潮玩企业股价飙升, 龙头泡泡玛特市值一度突破3000亿港元。 大额融资频现 国内潮玩市场已发展多年,但2025年被视为行业真正"破圈"的关键一年。有业内人士直言,"潮玩行业 其实2025年才真正开始。" 2025年潮玩行业的融资状况也足以印证。潮玩领域虽在2021年前后就有过一轮融资"小高峰",但2022 年、2023年行业融资案例明显减少。2025年,随着潮玩消费升温、部分潮玩企业股价大涨,行业融资回 暖。 频次高、额度高是2025年潮玩融资的显著特征。证券时报记者根据公开数据统计,2025年国内潮玩领域 重要融资活动超过15起,数量较2022年、2023年 ...
叶国富计划关闭重开80%门店,谁为“腾笼换鸟”买单?
虎嗅APP· 2025-10-23 13:36
Core Viewpoint - The article discusses MINISO's ambitious transformation plan, which involves closing and reopening 80% of its stores to shift from a retail-focused model to a cultural and creative one, aiming to increase the proportion of IP products from 50% to over 80% in the next 3-5 years [5][6][21]. Group 1: Transformation Strategy - MINISO plans to close nearly 6,000 stores as part of its "腾笼换鸟" (replace the old with the new) strategy, focusing on restructuring store models and product offerings [5][6]. - The new store model will upgrade smaller stores (under 200㎡) to larger thematic spaces (400-600㎡), with flagship stores like the 1,500㎡ "MINISO LAND" in Shanghai [6][14]. - The shift towards IP products is driven by the rising popularity of cultural and creative products, which have shown strong user engagement and high margins [6][10]. Group 2: Financial Performance - In recent quarters, MINISO has faced declining net profits despite revenue growth, with a reported 18.9% increase in revenue but a drop in adjusted net profit due to rising sales and distribution expenses [11][12]. - The company’s net profit has been under pressure, with the first quarter of 2025 showing a decline in net profit despite a 23.1% increase in total revenue [11][12]. - The acquisition of Yonghui for 6.27 billion yuan has strained MINISO's cash reserves and added financial costs, contributing to the pressure on profitability [11][12]. Group 3: Market Position and Challenges - The transformation poses risks, including potential loss of core customers who are accustomed to MINISO's low-price model, especially in lower-tier cities [7][20]. - The execution of the store closure and reopening plan will be gradual, which may lead to temporary disruptions in shopping experiences and affect brand reputation [7][20]. - The stability of the franchise system is crucial, as the transformation may lead to increased costs for franchisees, potentially resulting in a loss of confidence and a wave of franchisee exits if the transformation does not yield expected results [17][20]. Group 4: Future Outlook - The success of MINISO's transformation will depend on whether consumers are willing to pay a premium for IP products and whether franchisees can adapt to the new model [21]. - The company aims to balance its core value of high-quality, low-cost products with the new focus on IP, suggesting a strategy of maintaining cost-effectiveness while enhancing the customer experience through IP collaborations [21].
成都世运会开幕倒计时 元隆雅图IP文创产品助力城市破圈
Zhong Guo Chan Ye Jing Ji Xin Xi Wang· 2025-07-15 08:37
Group 1 - The Chengdu Universiade, set to open on August 7, 2025, has successfully completed the selection of licensed retail merchants, with Yuanlong Yatu's subsidiary winning the bid to manage the sale and operation of licensed merchandise at the event [1] - Yuanlong Yatu has developed over 40 licensed products for the Universiade, including blind box figurines and plush toys, and has opened more than 20 retail stores in various shopping centers and tourist attractions [1] - The most popular product is the "Fireworks Chengdu" blind box series, which creatively showcases Chengdu's culture and lifestyle through Q-version designs and hidden elements [1] Group 2 - Founded in 1998, Yuanlong Yatu is a leading company in the gift industry and new media marketing in China, focusing on IP cultural and creative business across various sectors [2] - The company has been involved in major events since the 2008 Beijing Olympics and gained recognition for its "Bing Dwen Dwen" products during the 2022 Winter Olympics [2] - In 2023, Yuanlong Yatu partnered with the Chengdu Panda Base to explore the commercial potential of popular IPs, designing consumer-friendly IP derivatives [2] Group 3 - Yuanlong Yatu collaborates with local cultural tourism sectors to develop themed IP products, such as refrigerator magnets and plush toys that reflect local cultural elements [3] - The company plans to enhance its C-end national trend IP cooperation, product development, and sales channel construction, aiming to promote urban culture and stimulate consumption [3]
元隆雅图:成功中选2025年成都世运会特许经营场馆零售商
Zheng Quan Shi Bao Wang· 2025-07-14 07:00
Group 1 - The Chengdu Universiade Organizing Committee has officially announced the successful selection of Chengdu Yuanlong Yatu Cultural Technology Co., Ltd. as the licensed retailer for the 2025 World Games [1] - Yuanlong Yatu will manage the display, sales, and operational management of licensed merchandise at the event venues, contributing to the event atmosphere and cultural dissemination [1] - The company has been deeply involved in the production and sales of licensed commemorative products for major sporting events, including the 2008 Beijing Olympics and the 2022 Beijing Winter Olympics [1] Group 2 - At the recent Chengdu Gift and Home Exhibition, the company showcased a series of panda-themed products that incorporate local cultural elements, including plush toys and various merchandise related to the Chengdu Universiade [2] - The selection as a licensed retailer represents a significant advancement in the commercialization of sports IP for the company [2] - The company plans to leverage its big IP strategy to create a series of licensed products that combine aesthetic appeal, practicality, and commemorative value for a global audience [2]
元隆雅图2025上半年最高预亏1000万 员工涉伪造合同影响首季销售收入2935万
Chang Jiang Shang Bao· 2025-07-13 23:08
Core Viewpoint - Yuanlong Yatu (元隆雅图) is facing significant internal issues, including a case of employee misconduct involving the forgery of contracts, which has led to a projected net loss for the first half of 2025 and potential impacts on past financial results [1][2][3] Financial Performance - The company expects a net loss of between 5 million to 10 million yuan for the first half of 2025, compared to a profit of 25.79 million yuan in the same period last year [3] - The preliminary investigation indicates that the forged contracts could affect the company's first-quarter sales revenue for 2025 by approximately 29.35 million yuan [1][3] - For the first half of 2025, the company anticipates revenue of about 1.407 billion yuan, reflecting a slight increase year-on-year after accounting for the impact of the fraudulent activities [3] Internal Management Issues - The misconduct by the sales employee, which involved the creation of fictitious sales over a period of two years, highlights significant deficiencies in the company's internal management [2][3] - The company has reported the incident to the police and is cooperating with the investigation, which has led to criminal charges against the employee involved [2] Historical Performance Trends - Yuanlong Yatu's revenue has declined over the past two years, with reported revenues of 2.692 billion yuan in 2023 and 2.790 billion yuan in 2024, reflecting year-on-year changes of -18.19% and +3.65%, respectively [6] - The net profit for 2023 was 23.66 million yuan, which dropped to a loss of 184 million yuan in 2024, indicating a significant decline in profitability [6] Business Segments - The company operates in two main business segments: "Full Case Marketing" and "IP Cultural Creation," providing various marketing services and cultural products [5] - In 2024, the revenue from promotional services grew by 151.86%, while the revenue from gift products declined by 3.88% [6] Executive Compensation - Despite the financial downturn, four executives at Yuanlong Yatu received salaries exceeding 1 million yuan, raising concerns about management accountability in light of the company's performance [8][9]
元隆雅图20250527
2025-05-27 15:28
Summary of Yuanlong Yatu Conference Call Company Overview - **Company**: Yuanlong Yatu - **Industry**: Gift and Cultural Products - **Market Position**: The only publicly listed company in the domestic gift industry, recognized as an industry leader [2][5] Key Points and Arguments Expansion into C-end Market - Yuanlong Yatu is increasing its offline cultural store layout through self-operated stores, cooperative counters, and partnerships with cultural tourism projects [2][3] - Successful promotion of the Beijing Romantic Hutong project and initial market feedback on Tiananmen cultural products are positive [2][3] - The company aims to attract foot traffic through scenario-based consumption, such as transforming traditional courtyard houses into stores [2][6] Product Development and Innovation - The company has developed innovative IP cultural products, such as the "Streetlight Puppy" refrigerator magnet, which received positive feedback on platforms like Xiaohongshu [2][3][6] - A strategic partnership with the Tiananmen management committee has been established to develop related products, including a series of exquisite refrigerator magnets [3][7] Performance in Cultural Tourism IP - The "Qi Tian Da Sheng" plush toy achieved significant success in Xi'an's Yanta District, indicating that cultural tourism IP can perform well in suitable offline consumption scenarios [2][9] - The Yuanmingyuan VR experience project is operating well, although ticket prices are relatively high [2][10] Sports IP Development - The company is focusing on expanding its sports IP, particularly NBA IP, by selling star cards and other cultural products through vending machines, with plans to increase from 10 to 20 machines in major cities [4][11] Financial Goals and Sales Performance - In 2024, the ToC sales revenue was approximately 10 million yuan, with total revenue exceeding 40 million yuan; the company aims for rapid growth in this area [4][13] - The ToC business is expected to become a significant growth driver, alongside ToB business, which is facing intense competition and declining profit margins [23] Future Plans and Product Launches - The company plans to continue expanding its offline presence and collaborate with more cultural tourism projects, including the development of additional Tiananmen-related products [7][8] - New products related to popular IPs, such as Jurassic Park and How to Train Your Dragon, are set to launch in mid-2025 [12][25] Market Strategy and Consumer Engagement - The company is focusing on enhancing its C-end operational channels, with a mix of flagship stores and cooperative counters in first and second-tier cities [15][22] - There is an emphasis on scenario-based consumption and cultural elements in product design, differentiating from the trend of designer toys [17][18] Competitive Advantages - Yuanlong Yatu's experience in licensing and cultural product development provides a strong foundation for entering the C-end market [5][19] - The company has established relationships with government entities, enhancing its ability to leverage untapped cultural resources [20] Team and Organizational Changes - The team structure has shifted to include more personnel focused on offline operations to meet new business demands [22] Additional Important Insights - The company is exploring the potential of entering the designer toy market but will not adopt a model similar to Bubble Mart; instead, it seeks to invest in existing IPs [21] - The company recognizes the differences between cultural tourism products and designer toys, focusing on quality and cultural representation in its offerings [17][18]
全球好物“礼”聚华东 第七届上海国际礼业博览会赋能开拓新增长
Jiang Nan Shi Bao· 2025-05-22 08:03
Core Insights - The 7th GH Shanghai Gift Expo will be held from July 17-19, 2025, at the Shanghai New International Expo Center, focusing on the gift and home industry in East China [1] - The expo aims to create a comprehensive gift ecosystem by gathering global suppliers and addressing corporate gift procurement, brand marketing, and supply chain upgrades [1][2] Group 1: Event Overview - The expo will cover an area of 50,000 square meters, featuring 1,500 exhibitors and showcasing 100,000 trendy products [2] - It will focus on four major consumer hotspots: Mid-Autumn gifts, fragrances, designer brands, and emerging brands, attracting various professional buyers from East China and nationwide [2] Group 2: Market Trends - The rise of the Z generation's purchasing power has made IP culture and trendy products key growth drivers in the gift industry [3] - The expo will feature over a thousand new products from leading IP licensors and independent design brands, targeting the young consumer market [3] Group 3: Customization and Services - The expo will provide full-category customization services and one-stop procurement solutions to meet the increasing demand for corporate customization [4] - Advanced technologies such as 3D printing and digital laser engraving will be demonstrated to enhance customization capabilities [4] Group 4: Industry Connectivity - The expo aims to connect the entire industry chain, facilitating supply-demand matching between manufacturers, gift companies, and e-commerce platforms [5][6] - It will feature a diverse range of exhibitors, including full-service providers, independent creative brands, and source factories, to support various business needs [6] Group 5: Future Growth - The GH Shanghai Gift Expo serves as a platform for product display and industry trend insights, aiming to help businesses overcome homogenization and explore new market opportunities [7] - The event invites global buyers to witness the evolving landscape of the gift industry, emphasizing the theme "Everything Can Be a Gift" [7]
千亿院线公司的文创战事
3 6 Ke· 2025-05-19 03:11
Group 1 - Wanda Film announced a joint investment of 144 million RMB with Ru Yi Xing Chen to acquire shares in Beijing Le Zi Tian Cheng Cultural Development Co., Ltd. (52TOYS) and will collaborate on IP toy product development and marketing [1] - The trend of focusing on IP is prevalent across various sectors, including toys, cinema, and cultural tourism, with many leading companies emphasizing the importance of IP [1] - The overall performance of listed cinema companies in China is poor, with no revenue growth reported for nine major companies in 2024, and significant losses across the board [2][3] Group 2 - Wanda Film is focusing on creating a "content + channel" closed loop by launching numerous IP-related products and collaborating with popular IPs like Genshin Impact [4][6] - Shanghai Film has established a strategy that includes film promotion, cinema operation, and IP management, with a focus on hosting various events to enhance audience engagement [9][11] - Hengdian Film is developing a composite ecosystem of "viewing + social + consumption" to adapt to the sluggish market, including various entertainment activities and product offerings [16][19] Group 3 - Golden Screen Cinemas reported a significant increase in derivative product sales by 78%, despite a decline in box office revenue [23][24] - Other cinema companies like Bona and Happiness Blue Sea are also exploring innovative business models and IP collaborations to mitigate financial pressures [27][30] - The overall cinema industry is facing challenges, with many companies reporting negative profit margins and exploring new revenue streams through IP and cultural tourism [30]
元隆雅图(002878) - 2025年5月8日投资者关系活动记录表
2025-05-08 09:46
Group 1: Business Overview - The company focuses on creative design, driven by the "Big IP + Technology" strategy, covering two main business segments: "Comprehensive Marketing" and "IP Cultural Creation" [2][3] - Comprehensive Marketing provides integrated marketing services including gifts, digital marketing, new media advertising, and WEB3 marketing to well-known enterprises across various industries [3] - IP Cultural Creation offers a range of cultural creative products, including licensed souvenirs, physical and digital IP products, and virtual IP scenarios, leveraging both international and domestic IPs [3] Group 2: Future Development Plans - The company aims to ensure stable growth in B-end marketing while significantly expanding C-end IP cultural business to create a second growth curve [3] - New projects include expanding IP resource reserves, developing a series of C-end retail products, and establishing a multi-channel retail layout combining offline stores, online e-commerce, and new retail [3][5] Group 3: Regional Revenue Insights - In 2024, revenue in North China increased by 92.34%, while revenue in Southwest China decreased by 84.68%, attributed to changes in client business within those regions [4] - The increase in North China was primarily driven by financial clients, while the previous high in Southwest China was due to the Chengdu Universiade and strong liquor client revenues [4] Group 4: Competitive Advantages - The company maintains a competitive edge through integrated service capabilities, including advertising creativity, product design, IP resources, supply chain management, and digital marketing [4] - Key advantages include a comprehensive marketing capability, top-tier creative design skills, strong supply chain resources, and a robust client base consisting of leading enterprises [4] Group 5: New Media Marketing Strategies - To address rising traffic costs and media fragmentation, the company focuses on efficiency and integrated marketing, leveraging AI tools for smart analysis and optimization across the marketing chain [5] - The integration of new media marketing with gift products enhances overall marketing service capabilities, improving client marketing effectiveness and brand influence [5] Group 6: IP Cultural Business Expansion - The company has signed agreements with notable IPs such as Universal Pictures, NBA, and KakaoFriends for cultural product development and sales [5][6] - Plans for 2025 include deepening collaborations with local cultural tourism departments and museums, expanding the variety and quantity of quality IPs, and launching impactful products [5][6] Group 7: Event Licensing and Retail Plans - The company has secured licensing for the 2025 Chengdu World Games and the Greater Bay Area Games, focusing on product development and sales based on past successful experiences [6][8] - Plans for 2025 include expanding self-operated offline channels and establishing various retail formats, including cultural life museums and specialty stores [8]