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三七互娱:8月25日召开董事会会议
Mei Ri Jing Ji Xin Wen· 2025-08-25 13:33
每经头条(nbdtoutiao)——A股成交连续8天破2万亿元,券商招聘也来了!行业巨头秋招"求才",25个 岗位都有什么特点? (记者 张喜威) 截至发稿,三七互娱市值为391亿元。 每经AI快讯,三七互娱(SZ 002555,收盘价:17.69元)8月25日晚间发布公告称,公司第七届第二次 董事会会议于2025年8月25日在公司会议室以现场与通讯结合的方式召开。会议审议了《关于2025年中 期分红规划的议案》等文件。 2024年1至12月份,三七互娱的营业收入构成为:网络游戏行业占比99.15%,其他业务占比0.85%。 ...
暑期网游调查:孩子用家长账号玩游戏成普遍现象,家庭监管存漏洞
Xin Jing Bao· 2025-08-25 11:24
Core Viewpoint - The implementation of the "830 New Regulation" has significantly reduced the gaming time of minors, with 85.63% of surveyed minors playing within the 3-hour weekly limit, indicating the effectiveness of the regulation in preventing gaming addiction among minors [1][3][4]. Group 1: Survey Findings - The survey collected over 2,000 valid responses, revealing that 79.04% of parents reported their children using adult accounts to play games, with 73.65% specifically using their parents' accounts [3][4]. - Approximately 60.48% of parents were aware that their children had used adult accounts to bypass gaming restrictions, and 14.37% of parents noted that their children played video games for more than 3 hours weekly during the summer [7][10]. - Over half of the surveyed students indicated that they recharge their gaming accounts, with 58.62% spending less than 50 yuan monthly on in-game purchases [12][14]. Group 2: Parental Challenges - A significant 63.84% of parents cited being too busy to supervise their children as a major challenge, while 42.94% lacked effective monitoring methods [19][21]. - The survey highlighted that many parents struggle with the pressure of their children wanting to play games due to peer influence, leading to difficulties in maintaining gaming restrictions [18][19]. - Parents expressed a desire for simple and effective tools to help manage their children's gaming time and spending, indicating a need for better resources and education on gaming supervision [21][24]. Group 3: Regulatory Framework - The existing regulatory framework includes specific rules for in-game purchases, such as limiting the amount minors can spend based on their age, yet only 53.67% of parents were aware of these regulations [17][19]. - The survey revealed that many parents do not fully understand the gaming platforms' anti-addiction measures, which could hinder effective monitoring [24]. - The gaming industry has introduced parental control features, such as temporary game switches and facial recognition for account access, to assist parents in managing their children's gaming activities [21][24].
国家新闻出版署公布2025年8月份进口网络游戏审批信息
Di Yi Cai Jing· 2025-08-25 09:44
Core Insights - The National Press and Publication Administration announced the approval of 7 imported online games in August 2025 [1] Industry Summary - A total of 7 games received approval for import in August 2025, indicating a potential increase in market activity and opportunities for foreign game developers [1]
国家新闻出版署:8月共166款国产网络游戏获批
Zheng Quan Shi Bao Wang· 2025-08-25 09:41
人民财讯8月25日电,国家新闻出版署公布2025年8月份国产网络游戏审批信息,8月共166款游戏获批。 ...
国家新闻出版署公布8月国产网络游戏审批信息 共166款游戏获批
Di Yi Cai Jing· 2025-08-25 09:39
(文章来源:第一财经) 国家新闻出版署公布2025年8月份国产网络游戏审批信息,8月共166款游戏获批。 ...
“大圣”没顶住?掌趣科技上半年营收净利双下滑
Shen Zhen Shang Bao· 2025-08-25 07:58
Core Viewpoint - The company,掌趣科技, reported a significant decline in both revenue and net profit for the first half of 2025, indicating ongoing challenges in its business operations and financial performance [1][3]. Financial Performance - The company achieved a revenue of 358 million yuan, a decrease of 23.44% compared to the same period last year [2]. - The net profit attributable to shareholders was 48 million yuan, down 65.58% year-on-year [2]. - The net profit after deducting non-recurring gains and losses was 50 million yuan, reflecting a 57.72% decline [2]. - The net cash flow from operating activities was -25 million yuan, a drop of 154.52% from the previous year [2]. - Basic and diluted earnings per share were both 0.02 yuan, down 60% from 0.05 yuan [2]. - The weighted average return on equity decreased to 0.98%, down 1.89 percentage points from the previous year [2]. Business Operations - The decline in revenue is attributed to ongoing development and adjustment of SLG game products, which have not yet been launched on a large scale, alongside a natural decline in revenue from mature game products due to their lifecycle [3]. - The gaming business revenue for the first half of the year was 330 million yuan, down 24.63% year-on-year, with a gross margin of 72.20%, a decrease of 4.57% [4]. - The company has been under financial pressure due to the decline in its main business, with a continuous drop in revenue for four consecutive years since 2021 [4]. - The number of R&D personnel has been reduced significantly from over 1,000 in 2020 to 477 by the end of 2024, indicating a strategic shift in resource allocation [4]. Shareholder Actions - The chairman of the company, Liu Huicheng, initiated a share reduction plan, intending to sell up to 27.2 million shares between June 5 and September 4, potentially raising around 165 million yuan based on the latest share price [5]. - As of June 30, Liu Huicheng still holds a 6.13% stake in the company after reducing his holdings by 3.3 million shares [5].
掌趣科技上半年净利降逾六成,董事长刘惠城去年领薪359万元
Sou Hu Cai Jing· 2025-08-25 02:44
Core Viewpoint - In the first half of 2025, Zhangqu Technology (300315.SZ) reported a significant decline in revenue and net profit, indicating challenges in its gaming product development and market performance [1][2]. Financial Performance - The company's operating revenue for the first half of 2025 was 358 million yuan, a decrease of 23.44% compared to the same period last year [2]. - The net profit attributable to shareholders was 47.78 million yuan, down 65.58% year-on-year [2]. - The net profit after deducting non-recurring gains and losses was 50.32 million yuan, a decline of 57.72% from the previous year [2]. - The net cash flow from operating activities was -25.87 million yuan, a decrease of 154.52% compared to the same period last year [2]. - Basic and diluted earnings per share were both 0.02 yuan, reflecting a 60% decrease [2]. - The weighted average return on equity was 0.98%, down 1.89 percentage points from the previous year [2]. Asset and Equity Position - As of June 30, 2025, total assets were approximately 5.31 billion yuan, a slight decrease of 0.07% from the end of the previous year [2]. - The net assets attributable to shareholders were approximately 4.90 billion yuan, an increase of 0.79% from the end of the previous year [2]. Shareholder Information - Liu Huicheng, the chairman of Zhangqu Technology, held 6.13% of the shares, while Hong Kong Central Clearing Limited held 2.44% [3][4]. - Other notable shareholders include China Minsheng Bank and Yao Wenbin, holding 2.40% and 1.09% respectively [4]. Management Compensation - Liu Huicheng's compensation for the years 2022 to 2024 was reported as 2.22 million yuan, 3.14 million yuan, and 3.59 million yuan respectively [5][6].
掌趣科技股价上涨1.17% 上半年营收3.58亿元
Jin Rong Jie· 2025-08-22 18:07
Group 1 - The latest stock price of Zhangqu Technology is 6.07 yuan, up 1.17% from the previous trading day, with a trading volume of 1.054 billion yuan [1] - The company reported a revenue of 358 million yuan for the first half of 2025, a year-on-year decrease of 23.44%, and a net profit attributable to shareholders of 48 million yuan, down 65.58% year-on-year [1] - Research and development investment reached 134 million yuan, an increase of 3.74% year-on-year, as the company actively develops new products such as "Code H" and "Code S" [1] Group 2 - Zhangqu Technology has launched 19 games, including "One Punch Man: The Strongest Man" and "The King of Fighters 98 Ultimate Match OL" [1] - On August 22, 2025, the net outflow of main funds was 127.837 million yuan, accounting for 0.82% of the circulating market value, with a total net outflow of 466.3768 million yuan over the past five days, representing 2.97% of the circulating market value [1]
掌趣科技上半年营收、利润“双降”,董事长5月开始减持
Nan Fang Du Shi Bao· 2025-08-22 14:40
Core Viewpoint - Beijing Zhangqu Technology Co., Ltd. reported a decline in both revenue and net profit for the first half of 2025, indicating continued pressure on its performance [1][2]. Financial Performance - The company achieved a revenue of 358 million yuan, a year-on-year decrease of 23.44% [2][3]. - The net profit attributable to shareholders was 48 million yuan, down 65.58% year-on-year, while the net profit excluding non-recurring items was 50 million yuan, a decrease of 57.72% [2][3]. - In Q2 2025, revenue was 196 million yuan, a year-on-year decline of 7.54% but a quarter-on-quarter increase of 20.93% [2]. - The net profit for Q2 was 20 million yuan, reflecting a year-on-year drop of 76.02% and a quarter-on-quarter decrease of 28.48% [2]. Cash Flow and Assets - The net cash flow from operating activities was -26 million yuan, compared to 47 million yuan in the same period last year, primarily due to reduced sales receipts [4]. - Total assets at the end of the reporting period were approximately 5.31 billion yuan, showing a slight decrease of 0.07% from the previous year [3]. - The net assets attributable to shareholders increased by 0.79% to approximately 4.90 billion yuan [3]. Game Business Performance - The gaming business generated 330 million yuan in revenue, a decline of 24.63% year-on-year [4]. - Key games include "One Punch Man: The Strongest Man" with revenue of approximately 108 million yuan, "The King of Fighters 98 Ultimate Match OL" with 59 million yuan, and "All-Miracle 2" with 48 million yuan [4]. - The company currently operates 19 games, focusing on the SLG segment and accelerating the development of new titles [5]. Shareholder Activity - The company's largest shareholder, Liu Huicheng, announced plans to reduce his holdings by up to 27.2 million shares due to personal financial needs [5]. - As of June 30, Liu Huicheng had already reduced his holdings by 3.3 million shares, maintaining a direct ownership of 6.13% [6][7].
拓维信息股价上涨5.59% 盘中振幅达8.48%
Jin Rong Jie· 2025-08-22 10:56
Group 1 - The stock price of Tuowei Information closed at 36.09 yuan on August 22, 2025, with an increase of 1.91 yuan from the previous trading day [1] - The opening price was 35.06 yuan, reaching a high of 37.50 yuan and a low of 34.60 yuan, resulting in an intraday volatility of 8.48% [1] - The trading volume was 2.3816 million hands, with a total transaction amount of 8.567 billion yuan [1] Group 2 - On August 22, the net inflow of main funds was 252 million yuan, with a cumulative net inflow of 40.655 million yuan over the past five trading days [1] - There was a rapid pullback in the stock price, dropping over 2% within five minutes at 10:01 AM when the price was reported at 36.52 yuan [1] Group 3 - Tuowei Information's main business includes software development, online gaming, and cloud computing services, and it is registered in Hunan Province [1] - As a comprehensive IT enterprise, the company covers multiple technology sectors [1]