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恺英网络人事变动:财务总监换人,“90后”注会张启闰接棒
Guo Ji Jin Rong Bao· 2025-06-17 11:51
(蔡淑敏/摄) 知名A股游戏公司恺英网络(SZ.002517)迎重要人事变动。 近日,恺英网络发布公告称,公司董事会于近日收到公司财务总监黄振锋的书面辞职报告,因工作调整原因,黄振锋辞去公司财务总监职务,辞职报告 自送达公司董事会之日起生效。 据悉,辞职后,黄振锋将继续在公司任职。目前,黄振锋持有11万股公司股票,占总股本的0.005%,他在辞职后将继续遵守相关法律法规有关上市公 司高级管理人员减持股份的限制性规定。 经公司总经理沈军提名,恺英网络子公司浙江盛和现任预算总监张启闰出任公司新财务总监,任期至第五届董事会届满。公开资料显示,张启闰现年35 岁,1990年出生,大连理工大学本科学历,中国注册会计师。他曾任德勤华永会计师事务所(特殊普通合伙)高级审计员、恺英网络内控经理浙江九翎网络 财务总监、恺英网络预算总监等职务。目前,张启闰不持有恺英网络股票,并与公司控股股东及其他重要股东没有关联关系。 恺英网络成立于2008年,是国内知名的互联网游戏上市公司,其主要业务包括手游与页游等娱乐内容的研发、运营及发行,网页游戏平台、移动应用分 发平台的运营。 提起恺英网络,外界普遍会想起"传奇大厂"。这家手握"传奇" ...
年入50亿、储备20+款产品,这家公司想摆脱传奇大厂的标签?
3 6 Ke· 2025-06-11 02:50
恺英网络最近几年的业绩十分亮眼。 公司的营收自2020年重新恢复增长,并于去年首次跻身50亿级行列。净利润也自2020年扭亏为盈后持续攀升,已连续三年突破10亿元大关。 这家公司在过去经历了创始人因操纵证券市场罪入狱、组织架构大调整、传奇IP诉讼等变故,一度亏损接近19亿元。原以为会一蹶不振,没想到却上演了 逆势翻盘的戏码。 随着曾经埋下的隐患被逐一化解,加上资金也宽裕了许多,恺英得以腾出手不断梳理整体业务。 近年来,其产品发布节奏明显加快,投资动作也较为频繁,同时大量引入IP且愈发注重品宣,甚至今年罕见地举办了成立以来首个年度产品发布会(此举 多见于腾讯、网易等大厂)。如今恺英在努力摆脱外界对其「传奇大厂」的固有印象。除了传统品类(「传奇」「奇迹」),公司的版图已逐步拓展到更 多品类。 当然就目前来说,「传奇」「奇迹」依旧构成了恺英的收入基本盘。财报中将它们归为「复古情怀类游戏」。 去年公司的营收同比增长了19%来到51亿元。其中,自营收入和联营收入均属大头,合占公司总营收的63%。贡献主力便包括《原始传奇》《热血合击》 《天使之战》《永恒联盟》等复古情怀类游戏。 另有一项信息服务的收入增长也比较快,约占总 ...
恺英网络20250531
2025-06-02 15:44
游戏板块整体估值维持在 15-18 倍,暑期档游戏和 AI 应用数据预计表 现良好,多模态模型可能成为催化剂,建议投资者超配游戏板块。 恺英网络在传奇游戏市场占据超过 50%的市占率,通过搭建用户平台和 打造传奇生态延长玩家生命周期,降低投流成本,"传奇盒子"收入显 著增长,日活用户稳步提升。 恺英网络自 2024 年第四季度以来加快新产品上线节奏,包括 SLG 产品 "三国天下归心"、大 IP 产品"大富翁"和"拳皇"等,多款产品预计 在 8-9 月份上线。 恺英网络积极拓展海外业务,已在香港和韩国设立办公室,收购复古情 怀 IP,搭建海外发行平台,2025 年海外业务有望延续高增长态势,重 点关注东南亚市场 RO 仙境传说等 IP 产品。 恺英网络在 AI 领域布局 AI 陪伴、社交应用"IF",女性向产品研发进展 顺利,计划暑期发布 AI 游戏引擎 2.0 版本,并探索 AI 辅助创作的双边 用户平台商业逻辑。 恺英网络还布局了 AI 玩具,如晚安羊和忘忧鸟,并与大鹏眼镜合作探索 AI 眼镜生态。 恺英网络 20250531 摘要 从去年(2024 年)第四季度至今,恺英网络的新产品上线节奏明显加快。例 ...
恺英网络(002517):业绩增长稳健 AI进展积极 新游储备丰富
Xin Lang Cai Jing· 2025-04-30 10:42
Core Viewpoint - The company achieved significant revenue growth in 2024, driven by overseas expansion and new game launches, with a notable performance in Q1 2025. Group 1: Financial Performance - In 2024, the company reported revenue of 5.118 billion, a year-on-year increase of 19.16%, and a net profit attributable to shareholders of 1.628 billion, up 11.41% year-on-year [1] - Q4 2024 revenue was 1.191 billion, down 5.95% year-on-year, while net profit was 348 million, a decrease of 8.17% year-on-year [1] - In Q1 2025, the company achieved revenue of 1.353 billion, a year-on-year increase of 3.46%, and net profit of 518 million, up 21.57% year-on-year [1] Group 2: Growth Drivers - The company's overseas revenue reached 375 million in 2024, a significant increase of 221.48% year-on-year, with a revenue share of 9.7% [2] - The successful launch of new games such as "Dragon Valley World" in February 2025 contributed to steady revenue and performance growth in Q1 2025 [2] - The information services segment also showed robust growth, with revenue of 940 million in 2024, up 42% year-on-year, accounting for 18.4% of total revenue [2] Group 3: Cost Management and Profitability - Sales expenses increased by 29% to 459 million in Q1 2025 due to the launch of "Dragon Valley World," but the sales expense ratio improved to 33.9% [3] - The gross profit margin in Q1 2025 rose to 83.6%, and the net profit margin increased to 38.3% due to effective cost management and growth in high-margin businesses [3] Group 4: Future Prospects - The company is actively investing in AI and has a rich pipeline of new games, with several expected to launch in 2025, potentially driving further revenue growth [4] - The company anticipates net profits of 2.15 billion and 2.37 billion for 2025 and 2026, respectively, with corresponding PE ratios of 16.8 and 15.2 [4]
恺英网络(002517):业绩增长稳健,AI进展积极,新游储备丰富
Changjiang Securities· 2025-04-30 09:44
Investment Rating - The investment rating for the company is "Buy" and is maintained [7]. Core Views - The company is expected to achieve a revenue of 5.118 billion (up 19.16% year-on-year) and a net profit attributable to shareholders of 1.628 billion (up 11.41% year-on-year) in 2024. The first quarter of 2025 shows a revenue of 1.353 billion (up 3.46% year-on-year) and a net profit of 518 million (up 21.57% year-on-year) [2][4]. Summary by Sections Financial Performance - In 2024, the company achieved a revenue of 5.118 billion (up 19.16% year-on-year) and a net profit of 1.628 billion (up 11.41% year-on-year). The fourth quarter of 2024 saw a revenue of 1.191 billion (down 5.95% year-on-year) and a net profit of 348 million (down 8.17% year-on-year). The first quarter of 2025 reported a revenue of 1.353 billion (up 3.46% year-on-year) and a net profit of 518 million (up 21.57% year-on-year) [2][4]. Growth Drivers - The company has shown strong overseas performance in 2024, with overseas revenue reaching 375 million (up 221.48% year-on-year). The new game "Dragon Valley World" launched in February 2025 has driven growth, entering the iOS bestseller list on its launch day [10]. Cost Management and Profitability - The company increased its sales expenses by 29% to 459 million in the first quarter of 2025 due to the new game launch. However, the sales expense ratio decreased year-on-year. The gross margin improved to 83.6% in the first quarter of 2025, contributing to an increase in net profit margin to 38.3% [10]. AI and New Game Pipeline - The company is actively investing in AI, with the development of the "Xingyi" model and partnerships for AI applications. A rich pipeline of new games is expected to drive future performance, with several key IP products set to launch [10].
恺英网络(002517):2024年及2025年第一季度业绩点评:聚焦游戏主业,三大业务板块并进
Yong Xing Zheng Quan· 2025-04-30 07:57
Investment Rating - The report maintains a "Buy" rating for the company, indicating a positive outlook on its performance and growth potential [3]. Core Insights - The company focuses on its core gaming business, driving steady growth through three main segments: R&D, publishing, and investment in IP [1]. - In 2024, the company achieved a revenue of 5.118 billion yuan, representing a year-on-year growth of 19.16%, and a net profit attributable to the parent company of 1.628 billion yuan, up 11.41% [1]. - For the first quarter of 2025, the company reported a revenue of 1.353 billion yuan, a 3.46% increase year-on-year, and a net profit of 518 million yuan, which is a 21.57% growth [1]. - The overseas market continues to expand, with overseas revenue reaching 375 million yuan in 2024, a significant increase of 221.48% [1]. - The company has successfully launched several games that ranked high on various platforms, such as "OVERLORD" and "Angel's War" in South Korea and Singapore [1][2]. Financial Projections - The company is projected to achieve net profits of 2.156 billion yuan, 2.537 billion yuan, and 3.033 billion yuan for the years 2025, 2026, and 2027, with respective growth rates of 32.4%, 17.7%, and 19.5% [3][5]. - Revenue is expected to grow from 6.127 billion yuan in 2025 to 8.257 billion yuan in 2027, with annual growth rates of 19.7% and 14.9% [5][11]. Business Strategy - The company emphasizes a systematic R&D framework and has made significant technological investments to enhance game quality and meet player demands [2]. - It is actively pursuing a global publishing strategy, establishing deep partnerships with various overseas channels [2]. - The investment strategy focuses on early-stage investments and strategic partnerships to enhance value through post-investment support [2].
恺英网络(002517):25Q1业绩高增 关注后续新游及AI应用上线表现
Xin Lang Cai Jing· 2025-04-29 02:43
Core Viewpoint - The company achieved significant revenue growth in 2024 and continued this trend into Q1 2025, driven by both established and new game titles, as well as effective cost management [1][2]. Group 1: Financial Performance - In 2024, the company reported revenue of 5.118 billion yuan, a year-on-year increase of 19.16%, and a net profit attributable to shareholders of 1.628 billion yuan, up 11.41% [1]. - For Q1 2025, the company achieved revenue of 1.353 billion yuan, a growth of 3.46%, with a net profit of 518 million yuan, reflecting a 21.57% increase [1][2]. Group 2: Game Operations and Releases - The revenue growth in 2024 was primarily due to the long-term operation of nostalgic games like "Original Legend" and "Blood of the Hero," as well as strong overseas performance, with international revenue reaching 375 million yuan, a 221% increase [2]. - The company has a rich pipeline of games, having announced 22 new titles, including "Dragon Valley World" and "Digital Monster: Source Code," with several games already launched or in testing phases [3]. Group 3: Shareholder Returns and Management Confidence - The company plans to distribute a cash dividend of 1 yuan per 10 shares for 2024, totaling approximately 214 million yuan, with a cash dividend ratio of 26.18% [4]. - Management has committed to not reducing their holdings from 2024 to 2028 and has already completed two rounds of share buybacks, demonstrating confidence in the company's future [4]. Group 4: Future Outlook - The company expects continued revenue growth driven by stable operations of existing games and the release of new titles, projecting revenues of 5.99 billion, 6.56 billion, and 7.18 billion yuan for 2025, 2026, and 2027, respectively [5]. - Net profits are forecasted to reach 2.13 billion, 2.38 billion, and 2.64 billion yuan for the same years, indicating a robust growth trajectory [5].
恺英网络20250428
2025-04-28 15:33
Summary of Key Points from the Conference Call of Kaiying Network Company Overview - **Company**: Kaiying Network - **Date**: April 28, 2025 Financial Performance - Total assets increased by 21.42% year-on-year to 8.026 billion CNY, and net assets attributable to shareholders grew by 24.86% to 6.548 billion CNY in 2024 [2][4] - In Q1 2025, revenue reached 1.353 billion CNY, a year-on-year increase of 3.46%, with net profit attributable to shareholders at 518 million CNY, up 21.57% [2][5] - For the full year 2024, revenue was 5.118 billion CNY, a 19.16% increase, and net profit was 1.628 billion CNY, up 11.41% [4] Market Expansion - Overseas revenue surged by 221.48% to 375 million CNY, accounting for 7.32% of total revenue [2][7] - Successful launches in Hong Kong, Macau, and Southeast Asia, with games like "Xianjian Qixia Zhuan" and "Tenshi no Sensou" performing well [2][7][8] IP Strategy - The company has accumulated numerous IP licenses, including "Mobile Suit Gundam" and is focusing on developing original IPs [2][9] - A strategic partnership with Shanghai Film was established to develop a game based on the classic IP "Black Cat Sheriff," set to launch in 2025 [2][17] AI Technology Investment - Increased investment in AI technology, establishing a subsidiary for independent operations and collaborating with Fudan University to integrate AI elements into games [2][3][10][37] - AI applications aim to enhance game design, numerical systems, and art optimization, improving R&D efficiency and product innovation [3][10][39] Product Development and Innovation - The company employs a dual strategy of maintaining a base with nostalgic products while exploring new categories like card games and RPGs [4][23] - Launched 22 new products before the Spring Festival, diversifying into various game genres [4][23] Shareholder Commitment - Management has committed to not selling shares for five years and will reinvest dividends into the company, reflecting confidence in future growth [4][13][15] Challenges and Risks - The impact of tariffs on business is minimal, as the primary markets are in regions where digital products are not significantly affected [2][32] - The company is cautious about the execution of favorable rulings from the International Chamber of Commerce, pending domestic court approval [4][21] Future Outlook - The company anticipates continued revenue and profit growth from "Dragon Valley World," which launched in February 2025 [2][19][20] - Future growth drivers include nostalgic and innovative game products, alongside a growing platform business [4][31] Conclusion - Kaiying Network is positioned for growth through strategic IP development, international market expansion, and technological innovation, while maintaining a strong commitment to shareholder value and cautious risk management.
恺英网络(002517) - 002517恺英网络业绩说明会、路演活动信息20250428
2025-04-28 10:34
Financial Performance - In 2024, the company achieved a revenue of CNY 5.118 billion, a year-on-year increase of 19.16% [2] - The net profit attributable to shareholders was CNY 1.628 billion, up 11.41% year-on-year [2] - As of December 31, 2024, total assets reached CNY 8.026 billion, growing by 21.42% compared to the previous year [2] - For Q1 2025, revenue was CNY 1.353 billion, reflecting a 3.46% year-on-year growth [3] - The net profit attributable to shareholders for Q1 2025 was CNY 518 million, a significant increase of 21.57% [3] Business Growth Drivers - The growth in performance is attributed to the stable operation of long-term products such as "Original Legend" and "Blood of Heroes," as well as the successful launch of new products like "New Legend of the Dragon Slayer" and "Monster Alliance" [3] - The increase in net profit outpaced revenue growth due to a shift in business structure, with a higher proportion of R&D business and reduced marketing expenses [3] International Expansion - In 2024, overseas revenue reached CNY 375 million, marking a substantial year-on-year increase of 221.48% [3] - The company has established deep partnerships with various overseas channels and is actively expanding its global distribution strategy [4] Dividend Policy - In 2024, the company conducted two cash dividend distributions totaling CNY 425 million [5] - Future dividends will be balanced with business development needs and operational conditions to ensure stable returns for investors [5] Shareholder Confidence - The actual controller and executives have committed to not reducing their shareholdings for five years, reinforcing investor confidence [6] - In 2024, the chairman and executives collectively increased their holdings by approximately 979,950 shares, valued at about CNY 89.77 million [7] Product Pipeline - The company has several upcoming products, including "Tomb Raider: Journey" and "Douluo Continent: Evil Suppression Legend," which are expected to enhance its market presence [7] - A diverse range of IPs has been accumulated, including popular titles like "Gundam" and "Overlord," supporting the company's product diversification strategy [10] Strategic Investments - As of March 31, 2025, the company completed an investment in Tyrell AI Limited, acquiring over 16% of the shares, which is expected to enhance its capabilities in AI-driven gaming applications [12]
恺英网络:2024年年报及2025年一季报点评业绩增长稳健,产品及IP储备丰富-20250428
Guoyuan Securities· 2025-04-28 04:40
Investment Rating - The report maintains a "Buy" rating for the company [4][7]. Core Insights - The company demonstrated stable high growth with a revenue of 5.118 billion yuan in 2024, up 19.16% year-on-year, and a net profit of 1.628 billion yuan, up 11.41% year-on-year [2]. - The company has a rich reserve of products and intellectual properties (IPs), with successful game titles and a strong pipeline of 13 games in development [3]. - The company is actively exploring AI technology applications, enhancing game development efficiency through its AI model [3]. Financial Performance - In Q1 2025, the company achieved a revenue of 1.353 billion yuan, a year-on-year increase of 3.46%, and a net profit of 518 million yuan, up 21.57% year-on-year [2]. - The company plans to distribute a cash dividend of 1 yuan per 10 shares, totaling 426 million yuan, which accounts for 26.18% of the net profit [2]. - The projected earnings per share (EPS) for 2025-2027 are 1.00, 1.14, and 1.29 yuan, respectively, with corresponding price-to-earnings (P/E) ratios of 16, 14, and 13 times [4]. Product and IP Development - The company has established a competitive barrier in retro-themed games and has diversified its portfolio with innovative titles [3]. - The overseas game revenue reached 375 million yuan in 2024, marking a significant growth of 221.48% year-on-year [3]. - The company holds several well-known IPs, which support its product development and commercialization efforts [3]. Strategic Focus - The company is focusing on three main business areas: research and development, publishing, and investment in the gaming industry [4]. - It is strategically investing in five companies, including a lead investment in an AI companionship application, which has garnered significant industry attention [3].