Xin Hua Cai Jing
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纽约白银期价站上86美元/盎司 日内涨超1%
Xin Hua Cai Jing· 2026-01-13 13:43
Group 1 - The core point of the article is that the silver futures price in New York has surpassed $86 per ounce, with an intraday increase of over 1% [1] Group 2 - The article is sourced from Xinhua Finance, indicating a reliable financial news outlet [2]
ADP周度就业报告显示 截至2025年12月20日的四周里 私人部门雇主平均每周增加11750个就业岗位
Xin Hua Cai Jing· 2026-01-13 13:41
ADP周度就业报告显示,截至2025年12月20日的四周里,私人部门雇主平均每周增加11750个就业岗 位。 (文章来源:新华财经) ...
纽约梅隆银行CEO:特朗普政府对美联储施压适得其反 美联储面临的压力可能导致利率上升
Xin Hua Cai Jing· 2026-01-13 13:41
Group 1 - The CEO of Bank of New York Mellon stated that the pressure from the Trump administration on the Federal Reserve is counterproductive, potentially leading to an increase in interest rates [1]
立讯精密:印度闻泰业务资产包交易终止
Xin Hua Cai Jing· 2026-01-13 11:49
立讯精密公告,截至公告披露日,根据公司之全资子公司立讯通讯(上海)有限公司与闻泰科技签署的 《股权及资产转让协议》、《股权及资产转让协议之补充协议》约定,公司将购买印度闻泰所持有的业 务资产包。自上述协议签署以来,公司一直积极推进各项交割前准备工作,并已按约定支付部分交易对 价。 有关印度闻泰业务资产包交易的终止,不会对公司正常生产经营活动和财务状况产生不利影响。公司将 持续关注后续进展,并按照相关法律法规的要求及时履行信息披露义务。 (文章来源:新华财经) 由于印度闻泰相关资产存在包括资产查封、冻结等在内的交割受限情形,导致无法办理权属变更手续, 相关资产交易尚未完成权属交割。基于前述因交易对方原因导致的实质性交割障碍,本次印度资产转让 协议的合同目的已无法实现。为维护公司及全体股东利益,公司之全资子公司Luxshare Lanto向印度闻 泰发出终止协议通知,并要求印度闻泰退还公司已支付的交易对价及其他费用共计印度卢比19.77亿元 (约人民币1.53亿元)。由于印度闻泰未按要求退还前述款项,目前Luxshare Lanto已向新加坡国际仲 裁中心提起仲裁申请并提交了仲裁通知,请求裁决终止印度资产转让协议 ...
2025手游数据出炉:腾讯等中国头部发行商占全球35%份额 合成类手游成最大亮点
Xin Hua Cai Jing· 2026-01-13 11:22
Core Insights - The global mobile game market is projected to reach $82.3 billion in 2025, with a year-on-year growth of 1.3% [1] - Chinese mobile game publishers maintain a strong market position, generating $23.3 billion in revenue, accounting for 35% of the total revenue of the top 100 publishers globally [1] - The growth of the mobile game market is characterized by structural opportunities, particularly in the merging game genre, which saw a significant increase of 95% to $2.4 billion [2] Group 1 - Tencent remains the top global mobile game publisher, with flagship titles like "Honor of Kings" and "Peacekeeper Elite" contributing to stable revenue, exceeding $2 billion in annual income for "Honor of Kings" [1] - The new shooting game "Delta Force" from Tencent has shown significant revenue growth, becoming a key driver for the company's annual income [1] - The merging game genre is highlighted as a major growth area, with companies like Didi Interactive and Lemon Microfun achieving revenue increases of 87% and 165% respectively, propelling them to the second and fourth positions among Chinese publishers [2][3] Group 2 - The global strategy mobile game market grew by 20% in 2025, surpassing $20 billion, driven by the trend of gameplay fusion [2] - New entries in the overseas revenue rankings include games that combine strategy and shooting elements, indicating a successful adaptation to market demands [2] - Companies like Zhe Paper Network and Giant Network have also seen significant revenue growth through innovative content updates and new game releases, with Zhe Paper's "Love and Deep Space" achieving a 44% increase [3]
浦发银行资产总额突破10万亿元 经营效应稳步增长
Xin Hua Cai Jing· 2026-01-13 11:03
新华财经上海1月13日电(记者王淑娟)浦发银行13日发布的2025年度业绩快报显示,浦发银行资产规 模迈上新台阶,截至2025年末,集团资产总额突破10万亿元,较上年末增长6.55%。2025年,浦发银行 做深做实金融"五篇大文章",服务上海"五个中心"建设,坚定践行"数智化"战略,持续深耕"五大赛 道",纵深推进"三超"建设,不断提升服务实体经济成效,经营效益实现较好增长,资产质量持续改 善,经营发展稳健向好态势不断巩固。 2025年浦发银行营收、净利实现双增,营业收入1739.64亿元,同比增长1.88%;归母净利润500.17亿 元,同比增长10.52%。浦发银行表示,经营效益增长主要得益于持续强化重点赛道、重点区域与新质 生产力行业的信贷投放,推动信贷资产实现质的有效提升和量的合理增长。强化主动资产负债管理,优 化资产结构,提升资金使用效率,拓展高质量负债来源,付息成本下降显著,净息差实现企稳趋势。资 产质量持续向好,主要风险指标均创近年来最优水平,风险抵补能力持续增强。 浦发银行坚持风险"控新降旧"并举,集团不良贷款余额、不良贷款率实现"双降"。2025年末,不良贷款 余额719.90亿元,较上年末 ...
【环球财经】空客2025年交付793架商用飞机,预计超过波音
Xin Hua Cai Jing· 2026-01-13 11:02
不过,商用飞机交付4%的增幅仍低于空客最初目标。去年12月,由于旗舰产品A320机型的机身面板质 量问题,该公司将全年商用飞机交付目标从820架下调至790架。根据12日公布的数据,空客2025年 A320机型共交付607架,占总量的76.5%。 数据还显示,空客2025年共获得1000架商用飞机的新订单,去除被取消的订单,净订单量为889架。得 益于此,空客2025年底订单积压量创历史新高,达到8754架,其中宽体客机订单积压量为1124架。 新华财经巴黎1月13日电(记者李文昕)欧洲飞机制造商空中客车公司12日宣布,该公司2025年共交付 793架商用飞机,同比增长4%。这一数量预计将超过其美国竞争对手波音公司。截至去年11月底,波音 的商用飞机交付量为537架,分析人士预测,其全年商用飞机交付量将达到600架左右。 (文章来源:新华财经) ...
未来智造局丨国产半导体设备步入创新“无人区”——访微导纳米CTO
Xin Hua Cai Jing· 2026-01-13 10:53
Core Viewpoint - The domestic semiconductor equipment industry in China is experiencing rapid progress in localization, showcasing strong resilience and momentum, with companies like MicroNano leading the way in innovation and market penetration [1][2]. Group 1: Company Achievements - MicroNano has successfully developed and mass-produced atomic layer deposition (ALD) equipment for 28nm integrated circuit production, breaking the monopoly of international suppliers and filling a domestic gap [2][5]. - The company has also introduced hard mask chemical vapor deposition (CVD) equipment, which has become one of the first domestic devices used in high-end storage chip packaging lines, continuously receiving bulk orders [2][5]. - MicroNano's revenue has grown from 685 million yuan in 2022 to 2.7 billion yuan in 2024, marking a fourfold increase, with semiconductor business revenue increasing over sevenfold [5]. Group 2: Market Trends - The demand for domestic semiconductor equipment is surging, with a reported annual growth rate of 20% to 30% in localization over the past two years, indicating a robust market for domestic suppliers [5][6]. - The company has entered production lines of major domestic logic and storage chip manufacturers, benefiting from the ongoing expansion of domestic storage chip capacity and the acceleration of localization in logic chips and advanced packaging [5][6]. Group 3: Future Directions - MicroNano aims to maintain a higher order growth rate than the overall industry localization process, leveraging its innovative capabilities and deep collaboration with leading domestic chip manufacturers [5][7]. - The company is focusing on transitioning from being a "follower" in technology to a "definer," emphasizing original innovation and the development of new thin film materials and integrated processes for next-generation chip manufacturing [6][7]. - MicroNano is also exploring international markets, with existing equipment exports to Europe and potential for further breakthroughs in overseas business [6].
2025手游数据出炉:中国头部发行商占全球35%份额 合成类手游成最大亮点
Xin Hua Cai Jing· 2026-01-13 10:53
Core Insights - The global mobile game market is projected to reach $82.3 billion in 2025, with a year-on-year growth of 1.3% [1] - Chinese mobile game publishers maintain a strong market position, generating $23.3 billion in revenue, accounting for 35% of the total revenue of the top 100 publishers globally [1] Group 1: Market Overview - The overseas market revenue is expected to be $69.8 billion, reflecting a 2% increase [1] - The top 30 Chinese mobile game publishers' revenue remains stable compared to 2024 [1] Group 2: Key Players and Performance - Tencent continues to lead the global mobile game publisher revenue, with flagship titles like "Honor of Kings" and "Peacekeeper Elite" performing well [1] - "Honor of Kings" celebrates its 10th anniversary with annual revenue exceeding $2 billion, marking a 5% increase [1] - Tencent's new shooting game "Delta Force" shows significant revenue growth, contributing to the company's annual revenue increase [1] Group 3: Emerging Trends - The synthesis genre of mobile games has seen remarkable growth, with a global market size increasing by 95% to $2.4 billion [2] - DotDot Interactive's synthesis game "Tasty Travels: Merge Game" and strategy game "Whiteout Survival" drive a revenue increase of 87%, positioning the company as the second-largest Chinese publisher [2] - Lemon Sky, focusing on synthesis games, experiences a 165% revenue increase, moving up to the fourth position [2] Group 4: Gameplay Innovations - The global strategy mobile game revenue grows by 20%, surpassing $20 billion [2] - The trend of "SLG (Strategy Game) + X" gameplay fusion is becoming more pronounced, with new entries like "Last Z: Survival Shooter" and "Dark War: Survival" achieving significant revenue growth [2] Group 5: Notable Achievements - Several companies achieve notable revenue growth in their respective niches, such as Paper Games' "Love and Deep Space" with a 44% increase to $550 million [3] - Giant Network's new title "Supernatural Action Team" doubles the company's annual revenue, entering the publisher revenue rankings [3] - DotDot Interactive's "Whiteout Survival" remains the top overseas revenue generator, with annual overseas revenue exceeding $1.65 billion [3] Group 6: Overall Market Dynamics - The global mobile game market is entering a phase of stable development with slowed growth [4] - Chinese publishers are focusing on maintaining market share while exploring opportunities in synthesis, gameplay fusion, and niche genres [4] - The emphasis is shifting from scale expansion to capturing structural growth opportunities through long-term operations and innovative publishing strategies [4]
2025年二手车年度数据出炉:交易量首破2000万辆
Xin Hua Cai Jing· 2026-01-13 10:07
Core Insights - The Chinese used car market achieved a record transaction volume of 20.108 million units in 2025, marking a year-on-year growth of 2.52% and a total transaction value of 1.28979 trillion yuan [1] - December 2025 saw a monthly transaction volume of 1.8711 million units, reflecting a month-on-month increase of 7.15%, although it experienced a slight year-on-year decline of 1.53% [1] - The market demonstrated a "low in the front, high in the back" trend throughout the year, with a recovery in consumer confidence and market activity in the second half of the year [1] Market Dynamics - The inter-regional circulation of used cars significantly increased, with a transfer rate of 34.9% in December 2025, up 4.7 percentage points year-on-year, indicating enhanced commodity attributes and broader circulation [2] - The share of used new energy vehicles rose steadily, with 1.6 million units traded in 2025, accounting for 7.9% of total transactions, an increase of 2.2 percentage points from the previous year [2] - The average transaction price of used cars remained stable at 64,500 yuan in December 2025, showing slight increases both month-on-month and year-on-year, reflecting a more balanced supply-demand relationship [2] - The inventory cycle for used cars stabilized at 45 days, with dealers adopting refined inventory management strategies to enhance operational efficiency [2] Segment Performance - In the passenger car segment, basic passenger cars (sedans) accounted for 11.2595 million units sold, a slight year-on-year decline of 0.44%, while MPVs saw a notable growth of 7.36% [3] - The commercial vehicle segment emerged as a significant growth area, with total transactions of 2.8692 million units, a year-on-year increase of 7.70%, particularly driven by an 8.98% rise in light trucks [3] - The age distribution of traded vehicles showed that cars aged 3-6 years remained the primary focus, comprising 42.97% of transactions, with increases in both newer and older vehicles [3] Future Outlook - The automotive industry is expected to maintain a stable competitive order, with policies like "trade-in for new" further promoting consumption, which will create a favorable environment for the used car market [4] - The used car market is projected to continue expanding steadily, focusing on improving circulation efficiency, developing the new energy used car segment, and optimizing service operations [4]