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网易梦幻事业部林云枫离职 《漫威争锋》制作人接管
Xi Niu Cai Jing· 2026-01-13 13:39
据报道,2025年10月前后,网易内部已经对梦幻事业部进行了组织调整。梦幻事业部已被拆分,《梦幻西游》端游项目现由《漫威争锋》制作人吴伟聪(新 丁)接管。《梦幻西游》手游团队并入海神事业部,由该事业部负责人、《梦幻西游》手游制作人的陈俊雄负责。 值得关注的是,梦幻事业部也遭遇了不少挫折。梦幻事业部旗下《代号Neptune》因网易与暴雪在利益分配上产生严重分歧而被叫停研发;《射雕》的失利 更是成了众所周知的事情。 据媒体报道,1月8日,网易互娱梦幻事业部原负责人林云枫已离职,其离职状态于1月7日在公司内部OA系统中予以显示。公开信息显示,林云枫花名"小 白",在网易任职超过20年,曾任《梦幻西游》端游主策划、产品总监、制作人及梦幻事业部负责人,并筹备组建了网易合作产品部及代理业务。 ...
富瑞:重申AI为中国互联网市场首要主题 首选阿里(09988)及腾讯
智通财经网· 2026-01-13 03:00
Core Viewpoint - The report by Jefferies emphasizes that artificial intelligence will remain the primary theme in China's internet market through 2026, followed by the defensive entertainment sector and the rapidly growing tourism industry [1] Group 1: Market Trends - The market has already factored in recent consumer sentiment and monthly Gross Merchandise Volume (GMV) growth, with a year-on-year GMV increase of 7.5% in the third quarter of September, and growth rates of 4.9% and 1.5% for October and November respectively compared to the same period last year [1] Group 2: Company Preferences - Jefferies lists Alibaba-W (09988) and Tencent Holdings (00700) as the top picks in the internet sector, followed by Baidu Group-SW (09888), Trip.com Group-S (09961), NetEase-S (09999), Kuaishou-W (01024), Tencent Music-SW (01698), JD Group-SW (09618), and Meituan-W (03690) [1] Group 3: E-commerce Focus - The focus in the fast e-commerce sector is shifting from low Average Order Value (AOV) orders to high AOV orders, as the latter offers better unit economics under healthy industry conditions [1] Group 4: Kuaishou Developments - Kuaishou's AI-generated model "K可灵AI" has launched several new products, with analysis indicating that its motion control feature has gained significant popularity in overseas markets since late December and into January, with expectations that Kuaishou's fourth-quarter performance will meet projections [1]
富瑞:重申AI为中国互联网市场首要主题 首选阿里及腾讯
Xin Lang Cai Jing· 2026-01-13 02:54
Group 1 - The core theme of the report by Jefferies is that artificial intelligence will continue to be the primary focus of the Chinese internet market through 2026, followed by the defensive entertainment sector and the rapidly growing tourism industry [2][5] - The report highlights that the market has factored in recent consumer sentiment and monthly Gross Merchandise Volume (GMV) growth, with a year-on-year increase of 7.5% in GMV for the September quarter, and growth rates of 4.9% and 1.5% for October and November respectively [2][5] - Jefferies identifies Alibaba-W (09988) and Tencent Holdings (00700) as the top picks in the internet sector, followed by Baidu Group-SW (09888), Trip.com Group-S (09961), NetEase-S (09999), Kuaishou-W (01024), Tencent Music-SW (01698), JD Group-SW (09618), and Meituan-W (03690) [2][5] Group 2 - The focus in the fast e-commerce sector is shifting from low Average Order Value (AOV) orders to high AOV orders, as the latter offers better unit economics in a healthy industry environment [2][5] - Kuaishou's AI-generated video model "Keling AI" has launched several new products, and analysis indicates that its motion control feature has gained popularity in overseas markets since late December and into January, with expectations that Kuaishou's Q4 performance will meet projections [2][5]
科技向下游去-2026AI应用风潮涌起
2026-01-13 01:10
Summary of Key Points from Conference Call Records Industry and Company Involvement - The discussion primarily revolves around the **technology and media industries**, with a focus on **AI applications** and their impact on various sectors, particularly in **advertising and content creation**. Core Insights and Arguments 1. **N-Shaped Pricing Framework**: The technology stock market is characterized by an N-shaped pricing framework, where initial phases focus on valuation gains, while mature phases yield both valuation and EPS gains. This necessitates strategic adjustments by investors [1][3] 2. **GEO's Role in Media**: GEO (Generative AI Search Engine Optimization) is leading the media sector due to changes in content exposure logic driven by AI assistants. This shift requires advertisers to adopt new methods to ensure information reach, benefiting companies that embrace this new service ecosystem [1][4][5] 3. **Growth Drivers for GEO**: The growth prospects for GEO are robust, driven by the rise of media platforms like Meta and ByteDance, and product iterations from companies like Alibaba. This evolution is expected to alter the demand from upstream advertisers and service providers [1][6] 4. **Advertising Budget Redistribution**: As advertisers reallocate budgets to new platforms, profits tend to shift upstream, leading to increased gross margins for marketing companies. This trend has been observed with platforms like Douyin, which had higher gross margins than the industry average [1][7] 5. **AI Applications in Media**: AI applications are penetrating the media industry, with significant cost reductions in AI-generated content. The market for AI comic dramas is projected to reach approximately 20 billion yuan by 2025, with opportunities also emerging in film and gaming sectors [1][8] 6. **A-Share Market Configuration**: The A-share market currently has a low allocation to the computer and media sectors, suggesting potential for upward movement compared to the crowded AI hardware sector [1][10] 7. **Investment Focus for 2026**: Investors are advised to focus on gaming and AI applications in 2026, with notable companies expected to launch significant new products that could drive revenue growth [1][11] 8. **AI Agent Applications**: AI Agent applications are becoming mainstream due to their higher autonomy and decision-making capabilities compared to traditional Copilot applications, which have limited economic impact [1][14][16] 9. **Investment Opportunities in Computing**: The computing sector presents strong investment opportunities, particularly in AI applications across various industries, including enterprise services and AIGC (AI-generated content) [1][17][19] Other Important but Potentially Overlooked Content 1. **Market Sentiment and Volatility**: The computing sector is characterized by strong thematic investment drivers and slow fundamental changes, leading to significant stock price volatility influenced by market sentiment [1][17] 2. **Differentiation in Business Models**: Companies like Zhizhu and Minimax have different business models, with Zhizhu focusing on project-based solutions for domestic clients, while Minimax emphasizes product sales and has a significant overseas revenue share [1][17] 3. **Future of AI in Various Sectors**: There is potential for AI applications to transform information systems across industries such as healthcare, education, and manufacturing, indicating a broad scope for investment opportunities [1][19][20]
中概指数涨幅扩大至3%:金山云涨超18%,阿里巴巴涨超7%
Ge Long Hui A P P· 2026-01-12 15:21
Core Viewpoint - The Nasdaq Golden Dragon China Index experienced a significant increase, with major Chinese concept stocks showing substantial gains, indicating a positive market sentiment towards these companies [1] Group 1: Stock Performance - The Nasdaq Golden Dragon China Index saw an initial increase of 3% [1] - Notable stock performances include Zhihu rising over 23%, Kingsoft Cloud increasing over 18%, and Alibaba gaining over 7% [1] - Other companies such as Xpeng and Yum China rose approximately 4%, while NetEase and Baidu increased over 3% [1] Group 2: ETF Performance - KWEB, an ETF tracking Chinese internet stocks, rose by 2.9% [1] - CQQQ, another ETF focused on Chinese companies, increased by 2.8% [1]
盘点2025年「ACG行业」事件Top100
3 6 Ke· 2026-01-12 08:32
Industry Overview - The year 2025 is described as a "new era" for the ACGN (Animation, Comic, Game, Novel) industry in China, marking significant changes in animation films, series, and AI-driven content [1] - The Chinese animation film "Nezha: Birth of the Demon Child" achieved a record-breaking box office of 15 billion yuan, while "The Wandering Earth" set new records for 2D animation films [1] - The gaming industry continues to grow steadily, with major companies like Tencent and NetEase launching new blockbuster products [1] Animation and Content Trends - 2025 is seen as a transformative year for Chinese animation series, with changes in platform policies and content planning, as well as a focus on female-oriented themes to escape content homogeneity [1] - AI-driven comic series are gaining traction, with platforms like iQIYI and others recognizing the potential of AI technology in the entertainment sector [1] - The rise of AI comic series is reminiscent of the past boom in the comic industry, leading to increased competition and potential market consolidation by 2026 [1] Gaming and E-sports Developments - The gaming industry is experiencing stable growth, with total revenue continuing to increase year-on-year, and new competitive products emerging from major players [1] - 2025 is also noted as a pivotal year for Chinese e-sports projects expanding globally, despite mixed results in international competitions [2] - The first e-sports Olympics is scheduled for 2027, indicating a growing recognition of e-sports on a global stage [7] Financial Performance and Market Dynamics - The report from the Chinese gaming industry indicates a total of 1,771 game licenses were issued in 2025, marking a 25% increase from 2024, with a diverse range of game types being approved [124] - Companies like Reading Group reported a total revenue of 8.12 billion yuan in 2024, a 15.8% increase year-on-year, showcasing the industry's robust growth [19] - Kinsan Software reported a revenue of 10.318 billion yuan in 2024, with a significant increase in gaming-related income [20] Notable Events and Releases - The release of "Nezha 2" and "The Wandering Earth" highlights the success of Chinese animated films in 2025, with both films achieving record box office numbers [5][70] - The launch of various gaming titles and platforms, including the public testing of "Decision Peak" and "Xianjian World," reflects the ongoing innovation in the gaming sector [4][11] - The publication of multiple industry reports, such as the "2025 Trends Report" for domestic animation and GenAI, indicates a focus on understanding and adapting to market changes [6][9]
港股科网股午后持续走强,快手(01024.HK)涨近7%,美团(03690.HK)涨超6%,百度(09888.HK)、阿里巴巴(09988.HK)涨超5...
Jin Rong Jie· 2026-01-12 06:33
港股科网股午后持续走强,快手(01024.HK)涨近7%,美团(03690.HK)涨超6%,百度(09888.HK)、阿里 巴巴(09988.HK)涨超5%,网易-S(09999.HK)、腾讯控股(00700.HK)等跟涨。 本文源自:金融界AI电报 ...
网易前梦幻事业部负责人离职;世纪华通回购3亿元股份丨游戏周报
2 1 Shi Ji Jing Ji Bao Dao· 2026-01-12 04:57
Industry Dynamics - In December 2025, the global revenue ranking of Chinese mobile game publishers was released, with Tencent and Century Huatong's subsidiary, Point Interactive, taking the top two spots [2][3] - A survey by Quantic Foundry revealed that 85.4% of players hold a negative attitude towards generative AI in games, with 62.7% being "very negative" [4] - The South Korean government plans to request China to expand the issuance of game import licenses for Korean games this year [5] - Tencent announced a new incentive policy for WeChat mini-games, increasing the total cap for new game incentives from 2.4 million to 4 million [6] Company News - Lin Yunfeng, the former head of NetEase Interactive Entertainment's DreamWorks division, announced his departure after over 20 years with the company [7] - Kingsoft's multiplayer social deduction game "Goose Goose Duck" officially launched its public beta on January 7, 2026, achieving 5 million new users within 24 hours [8][9] - Century Huatong completed its first stock buyback of 2026, repurchasing 15,469,800 shares for a total amount of 301 million yuan [10] International Developments - Nintendo released its first annual ranking for Switch 2, with "Mario Kart World" topping the list [10] - Ubisoft officially closed its Halifax studio, resulting in the layoff of 71 employees due to cost control and organizational restructuring [11] - Microsoft executives denied rumors of large-scale layoffs, stating that claims of cutting 11,000 to 22,000 jobs were completely false [12] Esports - The seventh "Rise as One" World Championship officially opened in Jakarta, Indonesia, featuring 16 teams competing for a million-dollar prize [13][14] - Esports teams RNG and FPX confirmed their exit from the LPL league, reducing the total number of participating teams to 14 [14]
网易“老将”林云枫离职 曾任梦幻事业部负责人
Guo Ji Jin Rong Bao· 2026-01-09 14:45
Group 1 - Lin Yunfeng, a well-known game producer at NetEase, has worked for over 20 years and was a key figure in the development of the "Dream of the West" series, including being one of the original planners for "Dream of the West" online game [1] - In the second half of last year, Lin Yunfeng was reassigned to the NetEase Interactive Entertainment Online Game Division to lead the team for the "Onmyoji" IP auto chess game "Fenghua Battle" [1] - By October 2025, NetEase is expected to complete adjustments within the Dream Division, with senior producer Wu Weicong taking over as the head of the division [1] Group 2 - NetEase has received approval for new game titles, including the open-world game "Infinite" and the life simulation game "Starry Friends" [2] - On January 8, NetEase's Joker Studio announced the gameplay preview for "Forgotten Sea," which will be available on PC, mobile, and console, and is expected to launch in 2026 [2] - Lin Yunfeng officially left the NetEase Interactive Entertainment Dream Division on January 7 [3]
网易“老将”林云枫离职,曾任梦幻事业部负责人
Guo Ji Jin Rong Bao· 2026-01-09 14:44
Group 1 - Lin Yunfeng, a prominent game producer at NetEase, officially left the company on January 7 after over 20 years of service [1] - Lin was a key figure in the development of the "Fantasy Westward Journey" series and had previously served as the head of the Dream Division before being reassigned to the online games division [1] - The Dream Division will undergo internal adjustments by October 2025, with Wu Weicong taking over as the new head, while mobile projects will be managed by the Sea God Division [1] Group 2 - NetEase has received approval for new game titles, including the open-world game "Infinite," life simulation game "Starry Friend," and RTS game "Legion War" [2] - The game "Forgotten Sea," developed by NetEase's Joker Studio, has announced a new gameplay preview and is currently recruiting for testing, with a planned release in 2026 [2]