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网易-S(09999):游戏出海持续推进,AI多维度赋能业务
Huaan Securities· 2025-11-26 09:08
Investment Rating - The investment rating for the company is "Buy" (maintained) [1] Core Insights - The company achieved revenue of 28.36 billion yuan in Q3 2025, representing a year-over-year increase of 8.2% and a quarter-over-quarter increase of 1.7% [4] - The gross profit for Q3 was 18.18 billion yuan, with a gross margin of 64.1%, an increase of 1.2 percentage points year-over-year [4] - Adjusted net profit reached 9.50 billion yuan, reflecting a year-over-year growth of 26.7% and a net margin of 33.5%, up 4.9 percentage points year-over-year [4] Revenue Breakdown - The gaming and related services revenue for Q3 was 23.3 billion yuan, up 11.8% year-over-year, driven by growth in key titles such as "Fantasy Westward Journey" and "Nirvana in Fire" [5] - The company continues to expand its global gaming footprint, with successful launches of new titles in overseas markets [5] AI and Education Initiatives - The Youdao segment reported revenue of 1.63 billion yuan in Q3, a year-over-year increase of 3.6%, focusing on the "AI + Education" strategy [6] - New AI-enabled hardware and software products have been introduced, enhancing the educational offerings [6] Cloud Music Developments - Cloud Music generated revenue of 1.96 billion yuan in Q3, a slight decline of 1.8% year-over-year, with AI features enhancing user experience [7] - The introduction of the "AI Tuner" feature aims to enrich the platform's content ecosystem [7] Financial Projections - Projected revenues for 2025, 2026, and 2027 are 113.91 billion yuan, 124.63 billion yuan, and 134.92 billion yuan, respectively [8] - Non-GAAP net profits for the same years are expected to be 39.67 billion yuan, 42.26 billion yuan, and 46.08 billion yuan [8] Key Financial Metrics - The company is expected to maintain a gross margin of around 64% over the next few years, with a projected return on equity (ROE) of 24% in 2025 [11] - Earnings per share (EPS) are forecasted to grow from 10.37 yuan in 2024 to 14.29 yuan in 2027 [11]
网易-S(09999):递延收入增长25%,经典游戏优异展现长期运营能力
Guoxin Securities· 2025-11-24 12:35
证券研究报告 | 2025年11月24日 网易-S(09999.HK) 优于大市 递延收入增长 25%,经典游戏优异展现长期运营能力 收入同比上升 8%,销售费率环比继续所上升。25Q3,公司实现营收 284 亿 元,同比上升 8%。Non-GAAP 归母净利润 95 亿元,同比增长 27%;Non-GAAP 归母净利率 33.5%,同比提升 5pct。25Q3,公司综合毛利率 64.1%,同 比上升 1.2pct,网易云音乐毛利率同比提升 2.6pct。25Q3,公司总经 营费率为 36%,同比上升 0.2pct,环比上升 4pct。其中销售费率 15.7%, 同比上升 1pct,环比提升 3pct,游戏及相关增值服务市场推广支出增 加。我们预计 25Q4 销售费率环比略下降。 游戏:《梦幻西游》等经典游戏展现长期价值。2025Q3,在线游戏业务收 入为 228 亿元,同比增长 13%。递延收入表现良好,25Q3 网易递延收入 195 亿元,同比增长 25%。25Q3 老游戏表现优异,公司持续布局全球化。 1)多款经典游戏持续受到玩家欢迎,体现了网易游戏强劲的长线运营 能力。自三季度起,《梦幻西游》电脑版的 ...
网易云音乐(09899) - 内幕消息本公司控股股东网易股份有限公司公佈截至2025年9月30日止第...
2025-11-20 09:34
本公告乃根據香港聯合交易所有限公司證券上市規則(「上市規則」)第13.09條及 證券及期貨條例(香港法例第571章)第XIVA部項下的內幕消息條文(定義見上市 規則)作出。 於2025年11月20日(香港時間交易時段結束後),本公司控股股東及母公司網易股 份有限公司(「網易」)(美國納斯達克上市公司,納斯達克代號:NTES,及香港聯 合交易所有限公司(「聯交所」)上市公司,港交所代號:9999),公佈截至2025年9 月30日止第三季度的未經審計財務業績(「網易業績公佈」)。網易業績公佈載有對 本公司2025年第三季度的財務表現的提述。網易業績公佈的副本分別可於聯交所 網站www.hkexnews.hk及網易網站http://ir.netease.com/查閱。 網易業績公佈所載的財務業績,包括與本公司相關者,已按美國公認會計準則編 製,該準則與國際財務報告準則(「國際財務報告準則」)不同。本公司採用國際財 務報告準則編製及呈列本公司的財務資料。因此,網易業績公佈所載的財務資料 與本公司已公佈及將公佈的財務業績不可直接比較。 香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性 ...
腾讯音乐-SW(1698.HK)季报点评:在线音乐收入稳步增长 线下演出等新业务积极发展
Ge Long Hui· 2025-11-19 21:34
Core Insights - The company reported a total revenue of 8.46 billion RMB for Q3 2025, representing a year-on-year growth of 20.6%, and an adjusted net profit of 2.41 billion RMB, up 32.6% year-on-year [1] - The gross margin improved from 42.6% in Q3 2024 to 43.5% in Q3 2025, driven by growth in music subscription and advertising service revenues, despite a decline in the revenue share from social entertainment [1] - The company effectively managed costs, with total expenses reaching 1.31 billion RMB, a 7.6% increase year-on-year, while the expense ratio decreased from 17.4% in Q3 2024 to 15.5% in Q3 2025 [1] Online Music Growth - Online music service revenue grew by 27.2% year-on-year to 6.97 billion RMB, primarily due to increased subscription revenue and contributions from live performances and advertising [2] - Subscription revenue reached 4.5 billion RMB, a 17.2% increase year-on-year, driven by an increase in ARPPU from 10.8 RMB in Q3 2024 to 11.9 RMB in Q3 2025 [2] - Monthly active users decreased by 4.3% to 551 million, while the number of paying users increased by 5.6% to 12.57 million [2] Expansion of Fan Economy and Concert Business - The company is expanding its music library through collaborations and self-produced content, including partnerships with Korean and Japanese music labels [3] - In Q3, the company hosted 14 concerts for G-Dragon across six cities, attracting over 150,000 attendees, with strong ticket sales [3] - The introduction of interactive communities for fans and enhanced artist-related benefits is expected to drive further growth in the online music business [3] Investment Outlook - The company maintains a "strong buy" investment rating, supported by its content copyright advantages and the strengthening willingness of domestic users to pay [4] - Revenue projections for 2025-2027 are expected to reach 32.66 billion RMB, 36.98 billion RMB, and 41.30 billion RMB, with adjusted net profits of 9.60 billion RMB, 10.85 billion RMB, and 12.18 billion RMB respectively [4] - The company anticipates further increases in payment rates, SVIP membership numbers, and ARPPU values [4]
腾讯音乐-SW(01698):在线音乐收入稳步增长,线下演出等新业务积极发展
CMS· 2025-11-18 09:05
Investment Rating - The report maintains a "Strong Buy" investment rating for Tencent Music [2][5] Core Insights - The company achieved total revenue of 8.46 billion RMB in Q3 2025, representing a year-on-year growth of 20.6%, with adjusted net profit increasing by 32.6% to 2.41 billion RMB [1][5] - Online music revenue continues to grow steadily, with a 27.2% year-on-year increase to 6.97 billion RMB, driven by subscription and advertising services [5][6] - The company is actively expanding into the fan economy and concert business, enhancing its competitive advantages through collaborations and content diversification [5][6] Financial Performance - Revenue and profit growth are supported by effective cost control, with gross margin improving from 42.6% in Q3 2024 to 43.5% in Q3 2025 [5][6] - The online music subscription revenue reached 4.5 billion RMB, up 17.2% year-on-year, driven by an increase in ARPPU from 10.8 RMB to 11.9 RMB [5][6] - The company expects revenues to reach 32.66 billion RMB, 36.98 billion RMB, and 41.30 billion RMB for the years 2025, 2026, and 2027 respectively, with adjusted net profits projected at 9.60 billion RMB, 10.85 billion RMB, and 12.18 billion RMB [6][8] Market Position and Strategy - Tencent Music holds a strong position in content copyright, with a focus on enhancing user willingness to pay and optimizing membership benefits [5][6] - The company is expanding its concert business, having successfully hosted multiple performances in various cities, attracting over 150,000 attendees [5][6] - The introduction of interactive fan communities and exclusive artist-related benefits is expected to drive further growth in subscription rates and user engagement [5][6]
腾讯音乐-SW(1698.HK):粉丝经济成为第二增长曲线
Ge Long Hui· 2025-11-18 05:33
Core Insights - Tencent Music's Q3 revenue reached 8.463 billion yuan, a year-on-year increase of 21%, exceeding Bloomberg's expectations by 2.8%, driven by growth in fan economy-related income [1] - The adjusted net profit attributable to shareholders (Non-IFRS) for Q3 was 2.41 billion yuan, a year-on-year increase of 33%, also surpassing Bloomberg's expectations by 3.7%, primarily due to high growth in online music [1] Revenue Breakdown - Online music revenue for Q3 was 6.97 billion yuan, up 27% year-on-year, with membership revenue contributing 4.49 billion yuan, an 18% increase year-on-year, driven by SVIP package offerings [2] - The average revenue per paying user (ARPPU) for Q3 was 11.9 yuan/month, a 12% year-on-year increase, with expectations for Q4 ARPPU to reach 12.2 yuan/month, a 14% increase year-on-year [2] - Non-subscription revenue for Q3 was 2.48 billion yuan, a significant 48% year-on-year increase, attributed to strong performance in concerts and innovative advertising formats [2] Social Entertainment Performance - Social entertainment revenue for Q3 was 1.49 billion yuan, a decrease of 2.7% year-on-year, primarily due to adjustments in live interaction features and stricter compliance procedures, though it has stabilized [2] - Q4 social entertainment revenue is expected to reach 1.50 billion yuan, reflecting an 8% year-on-year decline [2] Profit Forecast and Valuation - The company anticipates net profits attributable to shareholders for 2025-2027 to be 11.2 billion, 10.1 billion, and 11.4 billion yuan respectively, with adjustments made to membership payment rates and ARPPU [3] - A target price of 87.50 HKD (79.74 RMB) is set for 2026, based on a 24x P/E ratio, maintaining a "buy" rating [3]
腾讯音乐-SW(01698.HK):ARPPU提升拉动订阅收入增长 非订阅业务取得突破
Ge Long Hui· 2025-11-18 05:33
Core Viewpoint - The company reported strong Q3 2025 results, exceeding Bloomberg expectations with significant revenue and profit growth driven by online music subscription services and non-subscription revenue streams [1][2]. Financial Performance - Q3 2025 revenue reached 8.46 billion yuan, a year-over-year increase of 20.6% and a quarter-over-quarter increase of 0.2% [1] - Net profit attributable to shareholders was 2.15 billion yuan, up 36% year-over-year but down 11% quarter-over-quarter [1] - Non-GAAP net profit stood at 2.48 billion yuan, reflecting a year-over-year increase of 28% and a quarter-over-quarter decrease of 6% [1] - Operating costs increased by 18.8% year-over-year, primarily due to rising costs in offline performances, IP-related expenses, and advertising agency fees [1] - Gross margin was 43.5%, showing a year-over-year increase of 0.9 percentage points but a quarter-over-quarter decrease of 0.9 percentage points [1] Business Segmentation - Online music service revenue was 6.97 billion yuan, a year-over-year increase of 27.2% and a quarter-over-quarter increase of 1.7% [2] - Subscription revenue within online music was 4.50 billion yuan, up 17.2% year-over-year and 2.7% quarter-over-quarter, driven by an increase in ARPPU [2] - Non-subscription revenue surged to 2.47 billion yuan, a year-over-year increase of 50.6% [2] User Metrics - The online music monthly active users (MAU) reached 551 million, a year-over-year decrease of 4% [2] - The number of paying users increased to 126 million, a year-over-year increase of 6% and a quarter-over-quarter increase of 1% [2] - The paying rate was 22.8%, up 2.2 percentage points year-over-year [2] Strategic Initiatives - The company is expanding its artist matrix by closely collaborating with K-POP and introducing 15 Chinese label artists [3] - A strategic partnership with Weverse, a well-known overseas fan service platform, will enhance user engagement on QQ Music [3] Profit Forecast - Revenue projections for 2025-2027 are 32.979 billion yuan, 36.856 billion yuan, and 40.732 billion yuan respectively, with net profits expected to be 11.127 billion yuan, 9.837 billion yuan, and 11.156 billion yuan [3] - The company maintains a "buy" rating based on the anticipated growth in online music paid users and ARPPU, alongside strong performance in non-subscription revenue [3]
研报掘金丨招商证券:腾讯音乐风险回报具吸引力 目标价下调至25.6美元
Ge Long Hui A P P· 2025-11-17 02:40
Core Viewpoint - Tencent Music's Q3 performance exceeded expectations, driven by strong growth in non-subscription business and stable subscription growth [1] Financial Performance - Revenue increased by 21% year-on-year, with non-subscription business growing by 51% year-on-year and subscription business growing by 17% year-on-year [1] - Non-GAAP net profit exceeded expectations by 4% [1] Investment Outlook - The company is viewed positively due to its strong content and services, establishing a solid competitive moat [1] - The target price for US stocks has been revised down from $29.2 to $25.6, maintaining a "Buy" rating [1]
年末避险情绪抬升 公募选股看好涨价概念
Zheng Quan Shi Bao Wang· 2025-11-17 00:00
Group 1 - The concept of price increase based on supply and demand has become a key logic for fund managers to identify potential stocks [1] - As year-end risk aversion rises, the certainty brought by the price increase logic meets the dual demands of fund stock selection [1] - The price increase logic has been highly recognized by retail investors and public funds, with examples including Moutai, Tencent Music, and Meitu [1] Group 2 - Recent price increases in the chemical industry have become an important factor for funds to discover good stocks amid expanding demand [1]
腾讯音乐(TME):海外公司财报点评:在线音乐业务稳健发展,拓展泛音乐领域为增长蓄能
Guoxin Securities· 2025-11-16 15:27
Investment Rating - The investment rating for Tencent Music (TME.N) is "Outperform the Market" [5][27]. Core Views - Tencent Music's online music business is experiencing steady growth, with a revenue increase of 20.6% year-on-year in Q3 2025, reaching 8.46 billion yuan. The adjusted profit margin also improved by 1.6 percentage points year-on-year [1][9]. - The company is expanding into the broader music sector, which is expected to drive future growth. The focus for 2026 will be on investments in this area, including the acquisition of Himalaya, which is anticipated to enhance ARPPU and contribute to profit growth [3][25]. - The subscription business is showing strong performance, with a 17.2% year-on-year revenue growth in Q3 2025, and the monthly ARPPU increased by 10.2% year-on-year to 11.9 yuan [2][17]. Summary by Sections Financial Performance - In Q3 2025, Tencent Music achieved total revenue of 8.46 billion yuan, a year-on-year increase of 20.6% and a quarter-on-quarter increase of 0.2%. Online music revenue accounted for 82% of total revenue [1][9]. - The gross margin for Q3 2025 was 43.5%, up 0.9 percentage points year-on-year but down 0.9 percentage points quarter-on-quarter, primarily due to the development of offline events [1][9]. - Adjusted net profit for Q3 2025 was 2.48 billion yuan, reflecting a year-on-year increase of 27.7% [1][9]. Subscription Business - The subscription revenue reached 4.5 billion yuan in Q3 2025, growing 17.2% year-on-year, with a net increase of 1.3 million paying users, resulting in a payment rate of 22.8% [2][17]. - The number of online music paying users was 126 million, an increase of 5.6% year-on-year [2][17]. Other Online Music Revenue - Other online music services, including advertising and digital albums, generated 2.47 billion yuan in revenue, a significant year-on-year increase of 50.5% [2][21]. - The advertising business is expanding its product offerings, and offline events, such as concerts, are contributing to revenue growth [2][21]. Social Entertainment Business - Revenue from social entertainment and other services was 1.49 billion yuan in Q3 2025, showing a decline of 2.7% year-on-year, but the decline is narrowing [2][24]. Financial Forecasts - The adjusted net profit forecasts for 2025-2027 are 9.6 billion, 10.9 billion, and 12.2 billion yuan, respectively, with a slight downward adjustment of 1-4% [3][25]. - The company is expected to maintain a strong market position with significant growth potential in the broader music sector [3][25].