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港股异动 | 网易-S(09999)涨近3% 首季度游戏及相关增值服务增长较好 《Frostpunk》将于6月初发布
智通财经网· 2025-05-27 03:38
Group 1 - The core viewpoint of the articles highlights the positive performance of NetEase-S (09999) in Q1 2025, with significant revenue and profit growth driven by new game launches [1][2] - NetEase reported Q1 2025 revenue of 28.8 billion yuan, a year-on-year increase of 7.4%, and a net profit of 10.3 billion yuan, up 35.5% year-on-year [1] - The gaming and related value-added services segment achieved revenue of 24 billion yuan, reflecting a 12.1% year-on-year growth, primarily due to the success of titles like "Identity V" and "Marvel Duel" [1] Group 2 - Daiwa noted that NetEase showcased upcoming games at its annual gaming event, including "Marvel Secret Wars" and "Destiny: Stars," which are expected to enhance the company's growth momentum in the gaming sector [2] - The company is set to release several new titles, with "Unveiling the World" and "Spirit Beast Adventure" expected in October, and "Frostpunk" scheduled for June 5 [2] - The anticipated new game releases are expected to strengthen NetEase's gaming business, supported by a robust product line and the resilience of traditional games [2]
大和:升网易-S(09999)目标价至235港元 新游戏产品线稳健
智通财经网· 2025-05-26 06:29
Group 1 - Daiwa forecasts that NetEase's gaming business growth momentum will strengthen, driven by a robust product line of new games and the resilience of traditional games [1] - Based on higher gaming revenue projections, Daiwa has raised NetEase's earnings per share forecast for 2025 to 2027 by 2% to 5%, reiterating a "Buy" rating and increasing the 12-month target price from HKD 210 to HKD 235 [1] - NetEase showcased upcoming games at its annual gaming day, including titles like "Marvel Secret Wars" (expected in H2 2025, not yet licensed) and "Fate: Stars" (approved in May 2025) [1] Group 2 - The rising proportion of PC and console games is easing NetEase's profit margin performance, with domestic PC games offering higher gross margins due to lower platform fees [2] - The growth of cross-platform and international games is expected to cause fluctuations in profit margins, but overall profitability should remain stable through strict cost and resource management [2] - Marketing expenditures are projected to rise from Q1 2025 levels, with a renewed focus on brand building in the coming quarters [2]
网易-S:25Q1点评:PC游戏趋势亮眼驱动经营杠杆提升-20250523
Orient Securities· 2025-05-23 10:23
Investment Rating - The report maintains a "Buy" rating for the company [5] Core Views - The recovery of Blizzard games is expected to drive growth, with new mobile games like "Marvel Secret Wars" and "Destiny Stars" anticipated to launch [3] - The company's projected net profit for 2025-2027 is estimated at 36 billion, 38.1 billion, and 41.5 billion CNY respectively, reflecting an upward adjustment in gross margin and investment income [3] - The target price is set at 210.13 HKD / 193.03 CNY, indicating a potential upside from the current price [3] Financial Performance Summary - For 2023A, the company reported total revenue of 103,468 million CNY, with a year-on-year growth of 7.23% [4] - The operating profit for 2023A was 27,709 million CNY, showing a significant year-on-year increase of 41.17% [4] - The net profit attributable to the parent company for 2023A was 29,417 million CNY, reflecting a year-on-year growth of 44.64% [4] - The gross margin for 2023A was 60.95%, with a projected increase to 64.59% by 2027E [4] - The net profit margin for 2023A was 28.43%, expected to rise to 31.00% by 2027E [4] Revenue Breakdown - In Q1 2025, total revenue reached 28,829 million CNY, with a year-on-year increase of 7.4% [9] - The revenue from games and related value-added services in Q1 2025 was 24,048 million CNY, up 12.1% year-on-year [9] - Mobile game revenue in Q1 2025 was 15,359 million CNY, down 4.4% year-on-year, while PC game revenue surged by 85% to 8,088 million CNY [9] Future Projections - The company expects Q2 2025 mobile game revenue to face less year-on-year pressure, while PC game revenue is anticipated to remain strong [9] - The projected revenue for 2025E is 114,089 million CNY, with a year-on-year growth of 8.35% [10] - The estimated operating profit for 2025E is 36,475 million CNY, reflecting a growth rate of 23.29% [10]
网易-S(09999.HK):游戏业务稳健发力 内容多元化布局
Ge Long Hui· 2025-05-23 09:43
Core Insights - The company reported a revenue of 28.83 billion yuan in Q1 2025, representing a year-over-year increase of 7.4% and a quarter-over-quarter increase of 7.8% [1] - The adjusted net profit for the same period was 11.24 billion yuan, showing a significant year-over-year growth of 32.0% [1] Group 1: Game Performance - The gaming and related services revenue reached 24 billion yuan in Q1, with a year-over-year increase of 12.1% [1] - Notable game performances included "Marvel: Contest of Champions" topping the Steam global sales chart after its April update, and "Yanyun Sixteen Sounds" surpassing 30 million total players [1] - Long-term operational games like "Identity V" and "Naraka: Bladepoint" showed stable revenue contributions, with "Identity V" being a major income source for the quarter [1] Group 2: New Game Pipeline and AI Strategy - The company has a diverse new game pipeline including titles like "Destiny: Rising" and "Marvel: Secret Wars," enhancing its game product matrix [2] - The Youdao business is advancing its "AI-native" strategy, achieving a gross margin of 47.3% in Q1, focusing on AI-enabled products and services for educational transformation [2] Group 3: Music and Community Engagement - NetEase Cloud Music achieved a gross margin of 36.7% in Q1, with a focus on community ecosystem development to enhance user retention [2] - The platform is leveraging AI capabilities for song recommendations and content creation, enriching its creator ecosystem [2] Group 4: Financial Projections - The company forecasts revenues of 113.86 billion yuan, 118.78 billion yuan, and 124.09 billion yuan for the years 2025, 2026, and 2027 respectively [2] - Projected net profits (Non-GAAP) for the same years are 38.81 billion yuan, 39.92 billion yuan, and 41.31 billion yuan [2]
网易-S(09999):网易(9999)25Q1点评:PC游戏趋势亮眼驱动经营杠杆提升
Orient Securities· 2025-05-23 09:40
Investment Rating - The report maintains a "Buy" rating for the company [5] Core Views - The company is expected to see growth driven by the recovery of Blizzard games and the upcoming launches of mobile games such as "Marvel Secret Wars" and "Destiny Stars" [3] - The profit forecast for the company from 2025 to 2027 is adjusted to 36 billion, 38.1 billion, and 41.5 billion CNY respectively, reflecting an increase in gross margin and investment income while reducing the sales expense ratio [3] Financial Summary - The company's revenue for 2023 is projected at 103.468 billion CNY, with a year-on-year growth of 7.23% [4] - Operating profit for 2023 is estimated at 27.709 billion CNY, showing a significant year-on-year increase of 41.17% [4] - The net profit attributable to the parent company for 2023 is forecasted at 29.417 billion CNY, representing a year-on-year growth of 44.64% [4] - The earnings per share (EPS) for 2023 is expected to be 9.29 CNY [4] - The gross margin is projected to be 60.95% for 2023, with a gradual increase to 64.59% by 2027 [4] - The net margin is expected to be 28.43% in 2023, with a slight increase to 31.00% by 2027 [4] Revenue Breakdown - Total revenue for Q1 2025 is reported at 28.829 billion CNY, with a year-on-year growth of 7.4% [9] - Revenue from games and related value-added services in Q1 2025 is 24.048 billion CNY, reflecting a year-on-year increase of 12.1% [9] - Mobile game revenue in Q1 2025 is 15.359 billion CNY, showing a year-on-year decline of 4.4% [9] - PC game revenue in Q1 2025 is 8.088 billion CNY, with a substantial year-on-year increase of 85% [9] Valuation - The target price for the company's stock is set at 210.13 HKD, with a current share price of 186.6 HKD [5] - The company is valued using a Sum-of-the-Parts (SOTP) approach, with the gaming segment accounting for 94% of the total valuation [11]
网易-S(09999)25Q1点评:PC游戏趋势亮眼驱动经营杠杆提升
Orient Securities· 2025-05-23 08:05
Investment Rating - The report maintains a "Buy" rating for the company [5] Core Views - The company's net profit is expected to grow significantly due to the recovery of Blizzard games and the anticipated launch of new mobile games such as "Marvel Secret Wars" and "Destiny Stars" [3] - The profit forecast for the company from 2025 to 2027 is adjusted to 36 billion, 38.1 billion, and 41.5 billion CNY respectively, reflecting an increase in gross margin and investment income while reducing the sales expense ratio [3] Financial Summary - The company's revenue for 2023 is projected at 103.468 billion CNY, with a year-on-year growth of 7.23% [4] - Operating profit for 2023 is estimated at 27.709 billion CNY, showing a significant year-on-year increase of 41.17% [4] - The net profit attributable to the parent company for 2023 is forecasted at 29.417 billion CNY, representing a year-on-year growth of 44.64% [4] - The earnings per share (EPS) for 2023 is expected to be 9.29 CNY [4] - The gross margin is projected to be 60.95% for 2023, with a gradual increase to 64.59% by 2027 [4] - The net margin is expected to be 28.43% in 2023, with a slight increase to 31.00% by 2027 [4] Revenue Breakdown - Total revenue from games and related value-added services is expected to reach 240.5 billion CNY in Q1 2025, with a year-on-year growth of 12.1% [9] - Mobile game revenue is projected at 153.6 billion CNY in Q1 2025, showing a year-on-year decrease of 4.4% but a quarter-on-quarter increase of 14.5% [9] - PC game revenue is expected to be 80.9 billion CNY in Q1 2025, reflecting a substantial year-on-year growth of 85% [9] Valuation - The target price for the company's stock is set at 210.13 HKD, equivalent to 193.03 CNY, based on a sum-of-the-parts (SOTP) valuation method [3][11] - The company is valued at a price-to-earnings (P/E) ratio of 18 for 2025, decreasing to 13 by 2027 [4][11]
网易-S:游戏业务提升全球影响力,利润侧表现优秀-20250522
Guoxin Securities· 2025-05-22 07:45
Investment Rating - The investment rating for the company is "Outperform the Market" [4][26]. Core Views - The company's revenue increased by 7% year-on-year, with a notable profit performance primarily influenced by sales expenses. In Q1 2025, the company achieved a revenue of 28.8 billion yuan, a 7% increase year-on-year. The Non-GAAP net profit attributable to the parent company was 11.2 billion yuan, representing a 32% year-on-year growth, with a Non-GAAP net profit margin of 39%, up by 7 percentage points year-on-year [10][4]. - The online gaming business showed strong growth, with revenue reaching 23.4 billion yuan in Q1 2025, a 15% increase year-on-year. PC game revenue surged by 85% to 8.1 billion yuan, driven by the return of popular titles and new game releases [2][19]. - The company has adjusted its profit expectations upward, forecasting adjusted net profits of 39.3 billion, 42.5 billion, and 46.7 billion yuan for 2025-2027, reflecting increases of 5%, 2%, and 2% respectively [4][26]. Summary by Sections Financial Performance - In Q1 2025, the company reported a comprehensive gross margin of 64.1%, an increase of 0.7 percentage points year-on-year. The gross margin for games and value-added services was 68.8%, down by 0.7 percentage points due to changes in game product structure. The total operating expense ratio was 28%, a decrease of 7 percentage points year-on-year, with the sales expense ratio at 9.4%, down by 4.6 percentage points [10][11]. Game Business - The mobile game revenue was 15.4 billion yuan, down 4% year-on-year due to a high base from the previous year. However, the PC game revenue of 8.1 billion yuan saw an impressive 85% increase, attributed to the successful return of titles like "Overwatch" and the performance of new games [2][19]. - Several new games have performed exceptionally well, enhancing the company's global gaming influence. Titles like "Marvel's Contest of Champions" and "Outsiders" have quickly climbed to the top of sales charts [19][2]. Other Business Segments - The company's education segment, Youdao, reported a net revenue of 1.3 billion yuan, a 7% year-on-year decline, but the decline rate has narrowed compared to the previous quarter. Key products in AI educational services and programming learning have shown significant growth [20]. - NetEase Cloud Music reported a net revenue of 1.9 billion yuan, down 8% year-on-year, with a gross margin of 36.8%. The decline was primarily due to a one-time copyright adjustment in the previous year [23].
网易-S:游戏业务稳健发力,内容多元化布局-20250522
Huaan Securities· 2025-05-22 05:23
Investment Rating - The investment rating for the company is "Buy" (maintained) [1][9] Core Views - The company's game business is showing steady growth, with a diversified content strategy [1] - In Q1 2025, the company achieved revenue of 28.83 billion yuan, representing a year-over-year increase of 7.4% and a quarter-over-quarter increase of 7.8% [4] - The gross profit for Q1 2025 was 18.48 billion yuan, with a gross margin of 64.1%, an increase of 0.7 percentage points year-over-year [4] - The adjusted net profit for Q1 2025 was 11.24 billion yuan, reflecting a year-over-year increase of 32.0% and a net margin of 39.0%, up 7.3 percentage points year-over-year [4] Game Business Performance - The revenue from games and related services in Q1 was 24 billion yuan, a year-over-year increase of 12.1% [5] - Key titles contributing to revenue include "Identity V," which was a major income source, and several new games that performed well [5] - The company has a strong pipeline of new games, including "Destiny: Rising" and "Marvel: Secret Wars," enhancing its product matrix [5] AI and Education Strategy - The Youdao business is advancing its "AI-native" strategy, achieving a gross margin of 47.3% in Q1 [6] - The integration of AI into educational products is aimed at enhancing the user experience and driving intelligent transformation across various sectors [6] Music and Content Ecosystem - The cloud music segment achieved a gross margin of 36.7% in Q1, with a focus on community ecosystem development to enhance user engagement [7] - The platform is leveraging AI capabilities for song recommendations and content creation, enriching the creator ecosystem [7] Financial Projections - Revenue projections for 2025, 2026, and 2027 are 113.86 billion yuan, 118.78 billion yuan, and 124.09 billion yuan, respectively [8] - The adjusted net profit (Non-GAAP) for the same years is projected to be 38.81 billion yuan, 39.92 billion yuan, and 41.31 billion yuan [8]
网易-S(09999):游戏业务稳健发力,内容多元化布局
Huaan Securities· 2025-05-22 05:05
Investment Rating - The investment rating for the company is "Buy" (maintained) [1][9] Core Views - The company's game business is showing steady growth, with a diversified content strategy [1] - In Q1 2025, the company achieved revenue of 28.83 billion yuan, a year-over-year increase of 7.4% and a quarter-over-quarter increase of 7.8% [4] - The gross profit for Q1 2025 was 18.48 billion yuan, with a gross margin of 64.1%, reflecting a year-over-year increase of 0.7 percentage points [4] - The adjusted net profit for Q1 2025 was 11.24 billion yuan, a year-over-year increase of 32.0%, with a net margin of 39.0%, up 7.3 percentage points year-over-year [4] Summary by Sections Game Business Performance - The revenue from games and related services in Q1 was 24 billion yuan, a year-over-year increase of 12.1% [5] - Key titles contributing to revenue include "Identity V," which was the main revenue driver, and several new games like "Marvel Showdown" and "Yanyun Sixteen Sounds" performing well in the market [5] - Long-term operational games are showing stable performance, with titles like "Identity V" and "Naraka: Bladepoint" maintaining steady revenue streams [5] Youdao Business Strategy - Youdao's business is advancing its "AI-native" strategy, achieving a gross margin of 47.3% in Q1 [6] - The strategy focuses on AI-enabled products and services to drive intelligent transformation across various industries [6] Cloud Music Operations - Cloud Music achieved a gross margin of 36.7% in Q1, with a focus on community ecosystem building to enhance user engagement [7] - The platform is leveraging AI capabilities for song recommendations and content creation, enriching its creator ecosystem [7] Financial Projections - Revenue projections for 2025, 2026, and 2027 are 113.86 billion yuan, 118.78 billion yuan, and 124.09 billion yuan respectively, with corresponding net profits of 38.81 billion yuan, 39.92 billion yuan, and 41.31 billion yuan [8] - The company expects a year-over-year revenue growth of 8.1% in 2025, followed by 4.3% and 4.5% in the subsequent years [11]
网易-S(09999.HK):游戏业务提升全球影响力 利润侧表现优秀
Ge Long Hui· 2025-05-21 17:44
Group 1 - The company achieved a revenue of 28.8 billion yuan in Q1 2025, representing a year-on-year increase of 7% [1] - Non-GAAP net profit attributable to the parent company was 11.2 billion yuan, up 32% year-on-year, with a Non-GAAP net profit margin of 39%, an increase of 7 percentage points [1] - The overall gross profit margin was 64.1%, a year-on-year increase of 0.7 percentage points, while the gross profit margin for games and value-added services was 68.8%, down 0.7 percentage points due to changes in game product structure [1] Group 2 - Online gaming business revenue reached 23.4 billion yuan in Q1 2025, a year-on-year increase of 15%, with PC game revenue growing by 85% to 8.1 billion yuan [2] - Mobile game revenue was 15.4 billion yuan, down 4% year-on-year, primarily due to a high base from the previous year [2] - Several new games performed well, enhancing global gaming influence, with titles like "Marvel: Contest of Champions" and "Outsiders: The Tide" achieving significant sales [2] Group 3 - Youdao's net revenue was 1.3 billion yuan in Q1 2025, a year-on-year decrease of 7%, with learning services revenue declining by 16% [3] - However, core businesses such as AI college planning services and programming learning products saw sales growth exceeding 25% and 40%, respectively [3] - Net revenue for NetEase Cloud Music was 1.9 billion yuan, down 8% year-on-year, with a gross profit margin of 36.8%, reflecting a focus on ROI in content procurement [3] Group 4 - The company raised profit expectations due to strong performance in agency games and effective channel cost control, projecting adjusted net profits of 39.3 billion, 42.5 billion, and 46.7 billion yuan for 2025-2027 [4] - The target price was adjusted to 214-242 HKD, reflecting an increase of 34-36% [4] - The company maintains an "outperform the market" rating based on excellent profit performance [4]