《幻兽帕鲁》

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多家游企预告业绩;“沪九条”支持互联网创作丨游戏周报
2 1 Shi Ji Jing Ji Bao Dao· 2025-07-21 10:05
Industry Dynamics - The Shanghai gaming industry reported a total revenue of 832.83 billion yuan for the first half of 2025, marking a year-on-year growth of 10.80% [2] - The domestic market contributed 687.37 billion yuan, with a growth of 10.73%, while the overseas market reached 145.46 billion yuan, growing by 11.12% [2] - Mobile games and client games were the main drivers of growth, with mobile revenue at 526.51 billion yuan (up 10.53%) and client games at 120.27 billion yuan (up 13.12%) [2] - Shanghai introduced nine supportive policies for high-quality internet content creation, aiming to foster a creative ecosystem [3] Company Updates - Century Huatong expects a net profit of 2.4 to 3 billion yuan for the first half of 2025, representing a year-on-year increase of 107.20% to 159.00% [4] - Perfect World anticipates turning a profit with a projected net profit of 480 to 520 million yuan, benefiting from the launch of its MMORPG "Zhu Xian World" [5] - Youzu Network forecasts a net profit of 40 to 60 million yuan, reflecting a significant year-on-year increase of 768.75% to 1203.13% [7] - Three Seven Interactive announced a board reshuffle, electing new members and appointing a new general manager [8] Regulatory and Legal Developments - A U.S. district court rejected a settlement agreement regarding Sony's alleged "super competitive pricing" practices, requiring clarification from the plaintiffs [9] - Nintendo modified its patent language in a lawsuit against Pocketpair, raising questions about the strength of its legal claims [10] Esports Highlights - Team Vitality won the 2025 Esports World Cup Women's Invitational, defeating Gaimin Gladiators 4-0 in the finals [11]
索尼前总裁直言3A游戏不赚钱,但这或许是国产单机最好的时代
Xin Lang Cai Jing· 2025-07-12 04:17
Group 1 - NetEase's first major single-player game, "Wanmin Changge: Three Kingdoms," was canceled shortly after its demo release, indicating a cautious approach to project viability based on market demand [4][17] - The success of "Black Myth: Wukong" has revitalized the single-player game market in China, showcasing its potential beyond direct sales revenue and changing perceptions about the quality of domestic single-player games [4][5] - The number of new F2P games in China is declining, with a reported drop of over 22% year-on-year in the first half of 2025, indicating a challenging environment for free-to-play titles [4][12] Group 2 - The single-player game market in China saw significant growth, with sales reaching approximately 10.22 billion yuan in 2024, largely driven by "Black Myth: Wukong," which alone generated around 9 billion yuan [7][9] - Despite the growth in single-player games, they still lag behind top F2P games in revenue, with "Honor of Kings" generating approximately 2.419 billion USD (about 17.359 billion yuan) in 2024 [9][10] - The cost of developing AAA games has become a significant challenge, with budgets often exceeding 100 million USD, leading to a focus on fewer, more secure projects by major publishers [18][20] Group 3 - The cancellation of "Wanmin Changge: Three Kingdoms" highlights the high development costs associated with single-player games, where a team of 70 could incur costs of around 150 million yuan over three years, necessitating substantial sales to break even [17][21] - The industry is witnessing a shift towards mid-tier 2A games and independent titles as viable options for developers, allowing for better cost control while still delivering creative content [21] - The current landscape suggests that the single-player game market may be entering a favorable era, where both creative aspirations and financial viability can coexist [21]
Switch全球累计销量已达1.52亿台;腾讯《热血美职篮》正式上线|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-05-08 23:25
Group 1 - The game "Palworld" is undergoing functional adjustments due to a patent infringement lawsuit, reflecting the potential impact of intellectual property disputes on game development and distribution [1] - Nintendo's financial report for FY2025 shows a significant decline in net sales by 30.3% to 1,164.922 billion yen (approximately 58.668 billion RMB), and a 46.6% drop in operating profit to 282.5 billion yen (approximately 14.107 billion RMB) [2] - Tencent's "NBA: The Blood of Basketball" has officially launched and quickly topped the iOS free chart, indicating strong demand in the sports gaming market [3] Group 2 - The cumulative global sales of Nintendo's Switch have reached 152 million units, highlighting its market presence despite the recent financial downturn [2] - The adjustments made to "Palworld" may prompt investors to reassess compliance risks and the strategies companies employ to handle patent issues [1] - The success of "NBA: The Blood of Basketball" may lead investors to reevaluate the potential of combining sports IP with game development, influencing market positioning and long-term growth expectations for related companies [3]
晚点财经丨任天堂起诉《幻兽帕鲁》制作商侵权;苹果面临欧盟要求其进一步开放 iOS 的威胁
晚点LatePost· 2024-09-19 13:28
吴泳铭说 AI 算力远远不能满足需求。 蔚来计划竞购奥迪在比利时的电动车工厂。 这是大众在比利时的唯一一家工厂,主要生产奥迪 Q8 e-tron,有约 3000 名员工,因为需求疲软, 大众集团 7 月时考虑关闭该厂。据媒体报道,蔚来近几周参观了工厂,并启动了相关的报价准备程 序,准备在下周一向大众汽车提交正式报价。蔚来收购奥迪工厂可能是为应对欧盟对中国电动车加 征关税。 喜茶发布内部信,退出低价内卷。 9 月 18 日喜茶向事业合伙人发布内部信,主题为《为用户创造差异化的品牌和产品》,信中称喜 茶将 "不做同质化产品、不做单纯的低价内卷"。喜茶认为当前茶饮行业的同质化竞争是在消耗用 户对茶饮产品和品牌的热情,差异化是破局的关键,并指出 "门店规模并不是茶饮行业的关键"。 吴泳铭接管阿里巴巴集团和阿里云智能集团已经一年,今天首次在云栖大会登台演讲。他说大模型 推理成本下降速度已经远远超过摩尔定律,一年来通义千问 API 的调用价格下降了 97%,阿里云 还会继续降价。同时 CPU 主导的计算体系正在加速向 GPU 主导转移,新增算力市场超过 50% 的 需求由 AI 驱动产生,过去一年阿里云投资了大量 AI ...