独立游戏
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怎么“独立游戏制作人”就被玩成了下一个“主理人”?
Hu Xiu· 2025-09-30 11:16
Core Viewpoint - The term "independent game developer" has evolved and is often misused, leading to a decline in its reputation, similar to the term "main person" in branding [1][26]. Group 1: Definition and Perception - The concept of "main person" combines creativity, decision-making, and cultural spirit, representing a brand's persona and core competitiveness [2]. - The relationship between independent game developers and players transcends mere consumption, seeking recognition and resonance with niche cultural tastes [3][4]. - Independent game developers are not just creators but also shape the spirit conveyed through their works, with players recognizing the individual behind the game [5]. Group 2: Industry Trends and Challenges - There has been a noticeable increase in independent game developers in recent years, with many individuals adopting the title for various reasons [12][13]. - Some developers use the title "independent game developer" to navigate social situations, especially when questioned about their career and income [14][15]. - The industry has seen a mix of genuine creators and those who misrepresent themselves, leading to skepticism about the authenticity of many claiming to be independent developers [20][21]. Group 3: Impact on Reputation - The rise of individuals who falsely claim to be independent game developers has contributed to a negative perception of the title, affecting the reputation of serious creators [25][26]. - Early successful independent games helped elevate the standard of domestic independent games, contrasting with the current dilution of the term due to misuse [26]. - There is a call for vigilance against those who merely label themselves as independent developers without substantial contributions, to prevent the term from losing its value [27].
从flash小游戏到3A大作,中国独立游戏野蛮生长史
2 1 Shi Ji Jing Ji Bao Dao· 2025-08-01 00:43
Core Insights - The article highlights the significant growth of China's gaming industry over the past decade, particularly after the lifting of the ban on game console sales in 2014, which has led to a doubling of annual revenue from 140.7 billion to 325.7 billion yuan [1][3] - The rise of independent games is emphasized as a key development, showcasing how small teams have created innovative products that can compete globally, supported by a growing ecosystem of investors and incubators [2][4] Industry Growth - The Chinese gaming industry has seen a revenue increase from 140.7 billion yuan in 2015 to 325.7 billion yuan in 2023, marking a significant growth trajectory [1] - The lifting of the console sales ban in 2014 allowed major consoles like PS4 and Xbox One to enter the market, which contributed to the popularity of independent games [3] Independent Games Development - Independent games have emerged as a vital segment, characterized by small teams focusing on gameplay innovation and a preference for buyout models rather than free-to-play with in-game purchases [3][6] - The concept of independent games gained traction around 2014, influenced by the success of platforms like Steam, which provided easier access for developers to monetize their products [6][7] Investment and Support Ecosystem - Major gaming companies like Tencent and NetEase have begun investing in independent game studios, providing financial support while allowing these studios to maintain operational independence [9][10] - The establishment of incubators and investment funds specifically for the gaming industry has created a more stable funding environment for independent developers [13][16] Market Dynamics - The entry of large companies into the independent game sector has led to a more structured development and monetization process, attracting more developers to the market [11][12] - The focus has shifted towards nurturing creativity and sustainability in game development, with incubators emphasizing the importance of original content and player experience [14][15] Collaborative Ecosystem - The formation of collaborative ecosystems, such as the "Light of Hope" game incubator, aims to connect independent developers with resources, mentorship, and funding opportunities [16][17] - The involvement of experienced professionals from larger companies as mentors for startups is enhancing the development capabilities of independent game creators [17]