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618新店首发!Suning Fun全国首家体验店亮相
Sou Hu Cai Jing· 2025-06-17 12:24
Core Insights - Suning's new retail format, Suning Fun, aims to enhance the shopping experience by integrating interest-based social interactions and experiential consumption, targeting younger consumers [1][3][9] Group 1: Store Concept and Design - Suning Fun's first experience store spans 1,500 square meters, breaking traditional retail display norms by focusing on trends in technology, entertainment, and social interaction [3] - The store features immersive VR/AR games, F1 simulators, and interactive competition zones, creating an engaging environment that encourages prolonged visits [3][7] Group 2: Product Offering - The product mix at Suning Fun is tailored to young consumers, featuring innovative tech products such as PICO 4 Ultra VR glasses and various interactive gadgets, emphasizing both functionality and social sharing [5] - The store also includes trendy IPs, limited-edition cultural products, and lifestyle items to inspire new living ideas and enhance consumer engagement [5] Group 3: Customer Engagement and Experience - Suning Fun prioritizes enjoyable shopping experiences over mere sales volume, offering various membership activities and interactive benefits during the opening, such as free coffee and family workshops [7] - The children's area is designed to attract families, providing a space for parents to relax while their children play, thus enhancing the store's appeal to young families [7] Group 4: Strategic Importance - Suning Fun is a key component of Suning's 2025 strategy to develop a dual retail approach, with larger stores focusing on high-end home appliances and smaller stores targeting community engagement and experiential shopping [9] - The strategy aims to differentiate Suning in a competitive market by combining brand-building with localized coverage, enhancing the overall retail ecosystem [9]
2025XR行业发展白皮书
洛图科技&VRAR星球· 2025-05-22 23:15
2025XR行业发展白皮书 洛图科技&VRAR星球 2025年5月 CONTENTS 目录 PART01 行业发展背景与宏观环境 PART2 币场规模与发展现状 PART 03 技术发展与产品趋势 PART 04 操作系统、行业应用与场景案例 PAR105 编摇方公司介绍 Part 1 行业发展背景与 宏观环境 元宇宙及XR行业发展历程 期望膨服期(2012-2015年) 技术萌芽期(1968-2011什) 低谷期(2016-2018什) 成长期(2025年及以后) 发,.2 信:VA年、x(VG+ 淼 • D.u.us Rift , 3we.: Fojct. 3lu-? 行·R汁 • ,决件,持效扩,:,·东,严大血项字:技 • • 高非 • • • 总.办期(2019-2021年) 用 !、以 • • 调整期(2022-2024年) 国 要中不 • 主大主业划动后:一场保持长: • • 、、药复0范产:元 宏观环境复杂,机遇与挑战并存 ➢ ➢ 个球济忘苏与排战 》:消、经北术: ➢ >:::, 歧策与监管环境 口"十一"心、限买行业!行民 ➢ 》管池:的,数格,内核、虚以 国外相关产业政策 美国:在技术、 ...