情感陪伴
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东港股份(002117) - 002117东港股份投资者关系管理信息20260107
2026-01-07 08:20
投资者关系活动记录表 证券代码:002117 证券简称:东港股份 | | | | | 编号:2026-001 | | --- | --- | --- | --- | --- | | 投 资 者 | | 特定对象调研 □分析师会议 | | | | | | □媒体采访 □业绩说明会 | | | | 关 系 活 | | □新闻发布会 路演活动 | | | | 动类别 | | □现场参观 □其他: | | | | 参与单 | | 信迹投资证券 宋文略 周波 张海涛 | 申万宏源 | | | 位名称 及人员 | | 国联民生证券 李陌凡 | 东方财富证券 | 张毅 | | 姓名 | | 朗程投资 古勇平 王德慧 | 九方智投 | | | 时间 | | 2026.1.6 14:00-16:00 | | | | 地点 | | 上海莘庄工业区 | | | | 上市公司 | | 副总裁、董事会秘书:齐利国 | | | | 接待人员 姓名 | | 北京瑞宏总经理:杜浩 | | | | | | 一、近期本公司的子公司北京瑞宏具身智能机器人有限公司推出了智能陪伴 | | | | | | 型机器人 AIYA,1 月 6 日在上海召 ...
受不了冷暴力的年轻人,每月花5000块雇人「秒回」消息
36氪· 2025-12-14 02:09
以下文章来源于Vista看天下 ,作者邵楚芮 Vista看天下 . 一个永远理解你的朋友 很多人都渴望被在意的人"秒回", 但理性告诉你,不能要求别人太多。 文 | 邵楚芮 来源| Vista看天下(ID:vistaweek) 封面来源 | unsplash 打开这条推送时,你的朋友回你微信了吗?你能接受屏幕对面的人多久不回消息?5秒、5分钟、5小时,还是更久? 你是否遇到过这样的情况:忍了一天的夹板气,好不容易熬到下班,刚走出公司,你掏出手机,点开和朋友的对话框就是一顿输出。 你期待着朋友的倾听、共鸣、一起吐槽出气,但直到你躺上床了,微信界面里还是只有一串绿色的语音条。深夜,困意袭来,你最终等到朋友一个敷衍的表 情包。 你知道,对方也累了一天。 在线上社交占据大部分时间的时代,"秒回"是个让人又爱又恨的词儿。在钉钉上,工作消息一旦"已读"便如催命符般,逼着人回复;而朋友及时的一句"在 呢,咋啦",又能瞬间抚平你的emo。一天到晚,我们忙着"秒回"领导、同事,却难有更多的时间精力去"秒回"真正在意的人。内心深入,很多人都渴望被在 意的人"秒回",但理性告诉你,不能要求别人太多。 在这种矛盾之中,秒回师这一职业 ...
全球销量第一的AI玩具,如何用“无用”撬动情感价值?丨对话跃然创新
量子位· 2025-11-15 08:30
Core Insights - The article discusses the challenges and opportunities in the AI toy market, emphasizing the need to convert emotional value into market value [2][8] - The AI toy market is experiencing significant growth, with the global sales of AI toys currently under 1 million units compared to several hundred million smartphones sold annually [3][25] - Haivivi, a leading AI toy brand, has successfully launched products that combine AI technology with popular IPs, achieving substantial sales figures [4][5][14] Market Dynamics - The AI toy market is still in its early stages, with a high user satisfaction rate attributed to the ability of products to engage in role-playing and continuous dialogue [29][30] - The first product, BubblePal, sold nearly 300,000 units within a year, while the second product, CocoMate, is also gaining traction [4][26] - The emotional connection and interactive capabilities of AI toys are key factors driving consumer interest and purchase decisions [51][52] Product Development - Successful AI toys require a combination of hardware, software, and algorithms, with a focus on emotional value rather than just functional attributes [37][46] - The integration of large model capabilities is crucial for enhancing user experience, allowing for personalized interactions and memory retention [18][41] - The company aims to develop AI toys that can operate without internet connectivity, enhancing user privacy and reducing long-term costs [84][85] Competitive Landscape - The primary differentiator in the toy industry is the IP associated with the products, with a dual strategy of leveraging licensed IPs and developing proprietary characters [20][61] - The company does not view established brands like Disney and Pop Mart as direct competitors but rather potential collaborators in the emotional value space [76] - The focus on emotional engagement rather than mere functionality sets the company apart from traditional toy manufacturers [95] Future Outlook - The market potential for AI toys is significant, with expectations that advancements in AI technology will lead to more interactive and emotionally resonant products [53][88] - The company is exploring new features such as selective memory and emotional recognition to enhance the user experience [82][83] - The belief in the ongoing development of AI technology and its application in toys is fundamental to the company's long-term strategy [93][94]
AI玩具 开启产业“黄金时代”
Zheng Quan Ri Bao· 2025-10-20 23:43
Core Insights - The AI toy industry is experiencing rapid transformation, becoming a new consumer hotspot across all age groups and entering a "golden era" of development [1][9] - AI toys cater to the dual needs of education and entertainment for children, provide emotional companionship for Generation Z, and serve as memory aids for the elderly, leveraging advanced technologies like multimodal interaction and emotional computing [1][2] Market Trends - AI toys are perceived as "screen-free educational tools" by parents, significantly enhancing children's learning experiences through interactive and engaging methods [2] - Sales of AI toys surged dramatically, with a reported sixfold increase in sales in the first half of 2025 compared to the previous period, and over 200% year-on-year growth [2] - The global AI toy market is projected to grow from $18.1 billion in 2024 to $60 billion by 2033, with a compound annual growth rate (CAGR) of approximately 14% [1] Consumer Demographics - The target audience for AI toys has expanded beyond children to include the Z generation and older adults, indicating a broadening market appeal [2][3] - AI toys are designed to provide emotional support and companionship, particularly for young professionals and the elderly, enhancing their quality of life [2][3] Capital Investment - The AI toy sector has seen a significant increase in the number of companies and investment activities, with nearly a hundred investment institutions entering the market [4] - The market size for AI toys in China is expected to reach 29 billion yuan in 2025 and further grow to 85 billion yuan by 2030 [4] Competitive Landscape - The AI toy market is characterized by low industry concentration and diverse competition, with traditional toy companies beginning to integrate AI technologies into their products [6] - Companies are focusing on developing high-value products that emphasize emotional companionship and personalized growth, moving beyond basic entertainment functions [6] Challenges and Innovations - The industry faces challenges such as product homogenization and reliance on similar AI service providers, necessitating innovation to differentiate offerings [7][8] - Companies are encouraged to invest in research and development to create unique features and enhance user experience, thereby improving product competitiveness [9] Conclusion - The rise of AI toys represents a fusion of technology and human emotion, reshaping the toy industry and addressing societal emotional needs, marking the beginning of a new era in consumer products [9]
AI玩具开启产业“黄金时代”
Zheng Quan Ri Bao· 2025-10-20 17:09
Core Insights - The AI toy market is rapidly transforming the industry landscape, catering to various age groups and creating a "golden era" for development, driven by products that meet the dual needs of education and entertainment for children, emotional companionship for Generation Z, and memory assistance for the elderly [1][2][3] Market Trends - AI toys are perceived as "screen-free educational tools" by parents, significantly enhancing children's learning experiences through interactive and engaging methods, leading to a remarkable sales increase of 600% in the first half of 2025 compared to the previous year [2][3] - The target audience for AI toys has expanded beyond children to include Generation Z, with products being valued for their emotional support and companionship, indicating a shift in consumer behavior [2][3] Market Size and Growth - The global AI toy market is projected to grow from $18.1 billion in 2024 to $60 billion by 2033, with a compound annual growth rate (CAGR) of approximately 14% from 2024 to 2033, highlighting the potential for significant market expansion [1][4] Capital Investment - The AI toy sector has seen a surge in investment, with nearly a hundred investment firms entering the market and numerous startups securing multiple rounds of funding, indicating strong capital interest and growth potential [4][5] Competitive Landscape - The AI toy industry currently has low participant concentration and a diverse competitive landscape, with traditional toy companies beginning to integrate AI technologies into their products, thus accelerating the transition to smart toys [6][7] - Companies are focusing on enhancing user experience through emotional companionship and personalized growth advisory features, moving beyond basic entertainment functions [6][7] Challenges and Innovations - The industry faces challenges such as product homogenization and reliance on similar AI service providers, necessitating innovation to differentiate offerings and enhance user interaction [7][8] - Companies are encouraged to invest in research and development to create unique products tailored to specific age groups or scenarios, emphasizing the importance of user experience and brand differentiation [9]
聊天机器人,是解药,也是毒药
Tai Mei Ti A P P· 2025-09-25 00:51
Group 1 - The rise of AI chatbots, particularly those with emotional companionship features, is driven by a significant emotional vacuum in modern society, with at least 1 billion people globally suffering from anxiety and depression [2][3] - AI chatbots are filling the gap in emotional support due to a shortage of mental health professionals, with a reported deficit of over 430,000 counselors in China alone [3] - The emotional value provided by AI chatbots has transformed them into a new category of "emotional consumer goods," appealing to a wide demographic [3] Group 2 - The commercial potential of AI chatbots is evident, with Character.ai achieving over 22 million monthly active users and significant investment from tech giants like Google, which invested $2.7 billion to acquire its core team [5][7] - The chatbot market is not only about emotional companionship but also about disrupting traditional industries, particularly in customer service, where AI can reduce interaction costs to less than one-tenth of human agents [7][8] - The shift towards AI chatbots is expected to challenge traditional search engines, with predictions that by 2026, the number of traditional search engines will decrease by 25% as AI chatbots take over market share [9][10] Group 3 - The current chatbot market faces challenges such as homogenization, where many products are merely variations of a few large models, leading to a lack of user loyalty [12] - There are concerns regarding the reliability of AI technology, with a significant percentage of AI tools spreading misinformation, which could have serious implications in professional fields [13] - The ethical and safety implications of AI chatbots are becoming increasingly critical, as evidenced by tragic cases where AI interactions have led to harmful outcomes for vulnerable users [14][15]
进军乙游搞情感陪伴,《王者荣耀》的醉翁之意是什么?
3 6 Ke· 2025-08-07 10:12
Core Insights - The article discusses the launch of the new emotional engagement project "Heartfelt Kings" by "Honor of Kings," targeting female players and expanding the game's appeal beyond traditional gameplay [1][3][4] - The initiative aims to create a parallel universe where popular male characters take on different, more relatable roles, enhancing their connection with players [4][5][9] Group 1: Project Overview - "Heartfelt Kings" is positioned as a cross-media initiative rather than a standalone game, featuring characters in various dreamlike professions [4][5] - The project includes dynamic comic stories and encourages user-generated content, with rewards for contributions [5][9] - The initiative is a strategic move to explore the potential of male characters in female-oriented communities and gauge their popularity [9][10] Group 2: Market Context - The move to enter the female gaming market is not unprecedented, with successful examples from other franchises like "Heartbeat Memories" and "Kantai Collection" [10][12][14] - The gaming industry has seen male-oriented IPs successfully branch into female-targeted products, expanding their audience without damaging brand reputation [10][12][19] Group 3: Challenges and Considerations - The transition from a competitive MOBA to a narrative-driven experience poses challenges, as players may have heightened expectations for character consistency and emotional engagement [24][25] - The initiative faces risks related to user-generated content, including potential backlash from the community if character portrayals do not align with established narratives [25][27] - The project is cautiously designed, focusing on original characters to mitigate risks associated with historical figures and their adaptations [27]
80%企业明年会消失,AI玩具的生死线不是“套娃”Labubu
Tai Mei Ti A P P· 2025-07-31 02:08
Core Insights - The AI hardware market is experiencing a surge in new products, particularly in the AI companionship sector, which is seen as a promising area due to emotional companionship needs and AI's interactive capabilities [2][3] - The global AI companionship robot market is projected to grow from $13.4 billion to between $70 billion and $150 billion by 2030, with a compound annual growth rate (CAGR) of 200%-236% [3][5] - The entry of major players like Musk's xAI and OpenAI into the market indicates strong interest and investment in AI companionship products [3][5] Market Dynamics - The AI toy market in China is expected to reach 60 billion yuan, accounting for 30% of the global market [5] - The demand for personalized companionship products has surged, driven by changing consumer psychology and emotional satisfaction needs [3][9] - The market is currently undergoing a "de-bubbling" phase, where the focus is shifting towards more humanized technology and practical products [3][8] Investment Landscape - Nearly 100 investment firms are now involved in the AI toy sector, indicating a growing interest in this emerging market [7] - The entry of various companies, including traditional toy manufacturers and startups, has created a diverse landscape with different product interpretations [12][14] Consumer Behavior - The rise of the "loneliness economy" is a significant driver for AI companionship products, with over 13 million individuals in China diagnosed with autism, highlighting a growing need for emotional support [7][9] - AI toys are perceived as more attractive than real pets due to lower costs and fewer responsibilities, making them appealing to consumers seeking emotional companionship [9][11] Challenges and Criticisms - The AI toy market faces skepticism regarding its long-term viability, with concerns about the quality and effectiveness of AI companionship products [8][11] - High return rates for AI toys, similar to those seen in other AI hardware sectors, raise questions about consumer satisfaction and product performance [11][17] - The industry must balance the integration of AI technology with the traditional toy market to create products that meet emotional companionship needs effectively [14][16]
《王者荣耀》勇闯乙女赛道
3 6 Ke· 2025-07-17 04:09
Core Viewpoint - The popular MOBA game "Honor of Kings" has launched a new initiative called "Heartfelt Kings," which introduces a romantic narrative element, transforming the game's heroes into characters that players can emotionally connect with in a parallel world [1][3]. Group 1: Initiative Overview - The first season of "Heartfelt Kings," titled "CLOSER TO YOU," has revealed seven male protagonists from the game, including Lan, Yi, Kai, Xuan Ce, Ma Chao, Yuan Ge, and Sima Yi, with the slogan "Heartfelt Moments, Love Makes Us Shine" [3][4]. - The initiative is not labeled as an "otome" game but is defined as an emotional companionship product, focusing on storytelling through comics and animations to enhance the emotional connection between heroes and players [3][4]. Group 2: Character Development - The characters have been reimagined with modern identities, allowing players to experience immersive romantic encounters, with players taking on the role of the female protagonist [4][6]. - Initial character designs include Lan as a deep-sea operative, Kai as a tech company CEO, and Yi as an international supermodel, each with distinct personalities that align with traditional otome game archetypes [6][8][9]. Group 3: Market Strategy - The initiative aims to tap into the growing female-oriented gaming market, which is projected to reach 8 billion yuan in 2024, with a year-on-year growth of 124.1% [18]. - The "Heartfelt Kings" initiative is seen as a strategic move to deepen emotional connections with players and extend the game's longevity by exploring the emotional companionship value of its characters [17][18]. Group 4: Challenges and Opportunities - While the initiative has received positive feedback from the player community, there are concerns about whether the emotional companionship content can effectively enhance player engagement and support the game's core mechanics [20]. - The potential for character relationships to conflict with established fan-favorite pairings may also pose challenges in maintaining player satisfaction [20].
马斯克Grok这个二次元「小姐姐」,攻陷了整个互联网
机器之心· 2025-07-15 08:29
Core Viewpoint - The article discusses the launch of a new feature called "Smart Companion" in the Grok app, which allows users to interact with AI avatars in a more personalized manner, aiming to attract users interested in anime, virtual companions, and advanced AI interactions [2][11]. Group 1: New Feature Launch - The "Smart Companion" feature is based on the recently released Grok 4 model and has generated significant user interest [2][11]. - Paid users of SuperGrok can access the new AI chatbot avatars, enhancing the app's interactive capabilities [3][12]. - Users can enable the companion feature through the app settings, although the process is currently seen as somewhat complex [5][7]. Group 2: User Experience and Feedback - Initial user feedback indicates that the feature, while subtly introduced, is a smart move for enhancing personalized interactions within the app [12]. - Some users expressed dissatisfaction with the design of the avatars, particularly criticizing the character Ani for being overly provocative and not suitable for a premium AI service [15][12]. - The testing of the avatar Ani revealed a mix of engaging and awkward interactions, with a focus on creating a flirtatious atmosphere [18][20]. Group 3: Market Context and Comparisons - The article highlights the growing trend of AI companions, referencing previous successful models like Character.AI, which allowed for emotional companionship and role-playing [30][45]. - The emergence of platforms like SillyTavern demonstrates a shift towards more customizable and unrestricted AI interactions, appealing to users seeking deeper engagement [34][40]. - The demand for emotional companionship through AI reflects broader societal needs for connection and the potential for AI to address feelings of loneliness [45][47]. Group 4: Gaming Integration - Grok is also venturing into the gaming sector, showcasing impressive capabilities in generating playable games through AI [49][50]. - The development process for games has been streamlined, allowing developers to create complete games using simple prompts, marking a potential shift in game development practices [52][55].