Workflow
B站平台
icon
Search documents
绩后H股一度大跌近8%,B站业绩表现如何?
Sou Hu Cai Jing· 2025-08-22 14:38
文|财华社 8月21日(美东时间),哔哩哔哩(BILI.US)跳空大跌6.11%,成交量也有所放大;而到了8月22日(北京时间),哔哩哔哩-W(09626.HK)同样遭遇跳空 下跌,其股价一度大挫近8%,成交量也有所放大。 值得注意的是,就在8月21日港股盘后,哔哩哔哩(以下简称"B站")披露了2025年第二季度及中期业绩,表现不俗。 第二季度及中期业绩不俗 公告显示,2025年上半年,B站的日均活跃用户(日活用户)为1.08亿,同比增加6%;月活用户则为3.65亿,同比增长8%。上半年,每位活跃用户的日均使 用时长达106分钟,高于去年同期的102分钟。 另外,上半年,月均付费用户达3180万,同比增长10%;上半年,约有200万名内容创作者透过多种变现工具在平台上获得了收入,内容创作者人均收入同 比增长20%。 在此基础之上,上半年,B站的营收同比增长21.6%至143.4亿元(人民币,下同);期内净利润为2.1亿元,去年同期则是亏损13.7亿元;非公认会计准则 下,经调整净利润为9.2亿元,去年同期录得经调整净亏损7.3亿元。 | | 截至6月30日止六個月 | | | | --- | --- | -- ...
B站发布2025年Q2财报:总营收同比增长20%,调整后净利润5.6亿元
经济观察报· 2025-08-22 10:59
B站董事长兼首席执行官陈睿表示:"1 6 年来, B站依靠优质内容,形成了独特的社区生态,支撑了商业化的发展,并实 现了盈利。我们相信,在任何时代,好内容都是稀缺品,它拥有带我们穿越历史周期的力量。因此,B站将继续坚持优质 内容战略,放大自己的独特价值,推动社区生态的持续繁荣和商业化的进一步发展。" B站发布2025年二季度财报,营收达73.4亿元人民币,同比 增长20%。社区规模与活力持续提升,日均活跃用户达1.09 亿,创历史新高;月均活跃用户达3.63亿,同比增长8%。 封图:图片资料室 北京时间 8月21日(美东时间8月21日),哔哩哔哩(NASDAQ:BILI,HKEX:9626;以下简称"B站")公布了截至2025 年6月30日第二季度未经审计的财务报告。财报显示,2025年第二季度B站总营收达73.4亿元人民币,同比增长20%。 二季度, B站广告业务收入为24.5亿元,同比增长20%;游戏业务收入为16.1亿元,同比增长60%。运营效率的提升与 高毛利业务的快速增长,推动B站毛利润同比增长46%,毛利率连续十二个季度环比提升至36.5%;净利润和调整后净利 润均创下历史新高,分别为2.2亿元和 ...
约200万UP主获得收入,B站财报来了!
中国基金报· 2025-08-21 16:17
Core Viewpoint - Bilibili (B站) reported a significant turnaround in its financial performance for the first half of 2025, achieving a net revenue of 14.34 billion RMB, a year-on-year increase of 21.6%, and a net profit of 207.6 million RMB, marking a shift from loss to profit [2][4][6]. Financial Performance - For the first half of 2025, Bilibili's net revenue reached 14.34 billion RMB, up 21.6% from 11.79 billion RMB in the same period of 2024 [4]. - Gross profit for the same period was 5.21 billion RMB, reflecting a 51.7% increase compared to 3.44 billion RMB in 2024 [4]. - The adjusted net profit for the first half of 2025 was 922.84 million RMB, a significant improvement from an adjusted net loss of 726.87 million RMB in the previous year, representing a 227% change [4]. Quarterly Highlights - In Q2 2025, Bilibili achieved a net revenue of 7.34 billion RMB, a 20% increase year-on-year [6]. - The gross profit for Q2 was 2.68 billion RMB, with a gross margin of 36.5%, up from 29.9% in the same quarter last year, marking 12 consecutive quarters of sequential improvement [7]. - Daily active users reached a record high of 109 million in Q2, a 7% increase year-on-year, with an average usage time of 105 minutes per day [9]. Revenue Breakdown - Advertising revenue in Q2 amounted to 2.45 billion RMB, a 20% increase, driven by enhanced advertising efficiency through AI integration [9]. - Mobile gaming service revenue for Q2 was 1.61 billion RMB, up 60%, attributed to strong performance from exclusive games [11]. - Value-added services revenue reached 2.84 billion RMB, an 11% increase, while revenue from IP derivatives and other businesses declined by 15% to 440 million RMB [13]. User Engagement and Monetization - Approximately 2 million content creators (UP主) earned income on the platform in the first half of 2025, with an average income growth of 20% year-on-year [14]. - Monthly paying users reached 31.8 million, a 10% increase year-on-year, indicating a growing willingness among users to pay for quality content [19]. - Bilibili's offline events attracted over 400,000 participants, a 60% increase from the previous year, showcasing the platform's growing influence among the "Z+ generation" [14]. Future Outlook - The company plans to focus on enhancing user-generated content (PUGV) and has several games awaiting approval for release [19]. - Bilibili's chairman expressed confidence in leveraging AI to create videos that retain the unique flavor of UP主 content, indicating a strategic direction towards integrating technology with creative content [19].
B站高管解读Q1财报:B站已成全球最大中文视频语料库
Xin Lang Ke Ji· 2025-05-20 15:37
Financial Performance - Bilibili reported total net revenue of 7 billion yuan for Q1 2025, representing a year-on-year growth of 24% [1] - The net loss narrowed to 10.7 million yuan, a 99% reduction compared to the previous year [1] - Adjusted net profit, not in accordance with US GAAP, was 361.5 million yuan, compared to a net loss of 455.9 million yuan in the same period last year [1] Content Strategy - The company emphasizes the importance of high-quality content, stating that the current internet landscape is saturated with video content, but users are seeking quality over quantity [2][3] - Bilibili aims to enhance its reputation as a platform for quality content, with a focus on user engagement and long-term retention [3] - The average daily user engagement reached a record high of 108 minutes, and the number of monthly paying users hit a new high of 32 million, with related revenue increasing by over 200% year-on-year [3] Content Diversification - Bilibili is expanding its content categories beyond ACG (Animation, Comics, Games) to include more lifestyle and consumer-related content [4] - The platform supports diverse revenue streams for content creators, with some smaller creators earning significant income through niche content [4] AI Integration - The company believes that high-quality content will be crucial in the AI era, as it serves as valuable data for AI applications [5][6] - Bilibili's extensive library of high-quality Chinese video content positions it well to leverage AI advancements [6] Gaming Business - Bilibili is focused on long-term operations for its games, particularly "Three Kingdoms: Strategy of the World," aiming for a stable commercial cycle of at least five years [7][8] - The company plans to launch the S8 season for "Three Kingdoms: Strategy of the World" on May 31, which will include new maps, characters, and anniversary events [9] - Bilibili is also exploring new game opportunities and has several titles awaiting approval, while continuing to support existing successful games like "Azur Lane" and "FGO" [10]