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年营收超6亿,北京潮玩公司 52TOYS 赴港 IPO
Jing Ji Guan Cha Wang· 2025-05-29 08:25
Core Viewpoint - 52TOYS is seeking to raise between $100 million to $200 million through an IPO on the Hong Kong Stock Exchange, aiming to become the third local IP toy company listed after Pop Mart and Blokus, with significant market attention on its valuation and performance [2] Company Overview - Founded in 2015, 52TOYS focuses on IP toy development, production, and sales, boasting 35 proprietary IPs and collaborations with 80 international IPs, including Crayon Shin-chan and Disney [2] - The company projects a revenue of 630 million yuan in 2024, a 30.7% year-on-year increase, with licensed IP revenue accounting for 64.5% of total revenue [2] Financial Performance - Despite revenue growth, 52TOYS has not achieved sustained profitability, reporting net losses of 1.708 million yuan, 71.934 million yuan, and 122 million yuan from 2022 to 2024 [3] - The adjusted net profit is expected to turn positive in 2024, reaching 32.013 million yuan, indicating initial business optimization [3] - The gross margin for 2024 is projected at 39.9%, significantly lower than Pop Mart's 66.8%, primarily due to high IP licensing costs [3] Market Position and Competition - The IP toy market in China is projected to grow from 75.6 billion yuan in 2024 to 167.5 billion yuan by 2029, with 52TOYS ranking third in GMV among local IP toy companies [4] - In 2024, 52TOYS is expected to generate a GMV of 930 million yuan, with a market share of 1.2%, compared to Pop Mart's 11.5% and Blokus's 5.7% [4] Valuation and Market Sentiment - The market is closely watching 52TOYS's valuation, which is set at 4.273 billion yuan, leading to discussions about its high price-to-earnings ratio of 133 times based on projected profits [5] - Strategic partnerships with Wanda Film and Ru Yi Holdings are expected to enhance 52TOYS's market presence and product distribution [5][6] Industry Challenges - The competitive landscape is intensifying, with established players like Pop Mart maintaining a stronghold due to their proprietary IPs and distribution networks [7] - 52TOYS faces the challenge of balancing its reliance on licensed IPs while enhancing its original IP capabilities to avoid being seen as merely "working for IPs" [7]
52TOYS招股书揭秘:授权IP为主,如何撑起20亿估值上市梦?
Sou Hu Cai Jing· 2025-05-27 08:39
Core Viewpoint - 52TOYS has submitted its IPO prospectus to the Hong Kong Stock Exchange, having previously secured an investment of 140 million RMB from Ru Yi Investment. The company reported revenues of 630 million RMB and a net profit of approximately 30 million RMB in 2024 [1]. Financial Performance - 52TOYS' revenue from 2022 to 2024 was 463 million RMB, 482 million RMB, and 630 million RMB respectively [1][2]. - The company recorded net losses of 1.708 million RMB and 71.934 million RMB in 2022 and 2023, with a further loss of 121.514 million RMB in 2024. However, adjusted net profits (non-IFRS) showed improvement, moving from -56.754 million RMB in 2022 to 32.013 million RMB in 2024 [2]. - The adjusted net profit margins (non-IFRS) improved from -12.3% in 2022 to 5.1% in 2024 [2]. Valuation and Revenue Sources - The valuation of 52TOYS has exceeded 2 billion HKD, reflecting an increase from the valuation at the time of Ru Yi Investment [2]. - In 2024, revenue from licensed IP accounted for 64.5% of the company's total revenue, indicating a significant reliance on this revenue stream [2]. IP Operations and Market Position - As of December 31, 2024, 52TOYS has incubated and operated 35 proprietary IPs and holds 80 licensed IPs across various fields such as animation, film, comics, and games [3]. - The company ranks second among multi-category Chinese IP toy companies and seventh in the overall Chinese IP toy market based on GMV in 2024, showcasing its competitive position [3]. Shareholding Structure - The largest shareholders, Chen Wei, Huang Jin, and Bai Jie, collectively hold approximately 36.81% of 52TOYS' shares as concerted actors [3]. - Prior to the IPO, the investment from Ru Yi allowed Chen Wei and partners to cash out nearly 60 million RMB [3].
估值20亿,套现6000万,52TOYS发招股书,靠什么上市?
3 6 Ke· 2025-05-23 02:06
Core Viewpoint - 52TOYS is projected to achieve a revenue of 630 million RMB and a net profit of approximately 30 million RMB in 2024, indicating growth in its financial performance [1][2]. Financial Performance - Revenue for 52TOYS from 2022 to 2024 is reported as 463 million RMB, 482 million RMB, and 630 million RMB respectively, while net losses are recorded at 1.71 million RMB, 71.93 million RMB, and 122 million RMB [2][3]. - Adjusted net profit (non-IFRS) shows a recovery from -56.75 million RMB in 2022 to 32.01 million RMB in 2024, reflecting a positive trend [4][12]. - The gross profit margin for 2024 is 39.9%, with a notable increase in gross profit from 133.65 million RMB in 2022 to 251.53 million RMB in 2024 [12][14]. Revenue Sources - The majority of 52TOYS' revenue comes from licensed IP, contributing 64.5% of total revenue in 2024, while self-owned IP sales are 1.54 billion RMB [6][10]. - The company has developed and operates 35 self-owned IPs, with significant contributions from popular IPs like Sleep and Beast Box [8][10]. Market Position - The IP derivative market in China is projected to grow from 174.2 billion RMB in 2024 to 335.7 billion RMB by 2029, with the IP toy market expected to reach 756 billion RMB in 2024 [6]. - 52TOYS ranks third among Chinese IP toy companies and second among multi-category IP toy companies based on GMV in 2024 [17]. Sales Channels - 52TOYS primarily relies on distributors for sales, with distributor sales accounting for 66.8% of total revenue in 2024, while direct sales contribute only 30.9% [15][16]. - The company has expanded its sales channels to Southeast Asia, Japan, South Korea, and North America, with domestic revenue making up 76.6% of total revenue in 2024 [17][18]. IP Licensing and Costs - 52TOYS has invested over 100 million RMB in licensing fees for IPs over the past three years, with significant upcoming expirations for major IPs like Disney and Crayon Shin-chan [10][13]. - The cost of goods sold for 52TOYS' products has been increasing, with a notable rise in costs associated with licensed IP [14].
万达、儒意1.44亿投资52TOYS,押注“谷子经济”是影视公司的新出路吗?
3 6 Ke· 2025-05-15 08:24
Core Viewpoint - Wanda Film's subsidiary, Beijing Yingshiguang E-commerce Co., Ltd., plans to acquire a 7% stake in Beijing Lezitiancheng Cultural Development Co., Ltd. for a total consideration of 144 million yuan, indicating a strategic shift towards the "Guzi Economy" and targeting the younger market [1][2][3] Group 1: Investment Details - The investment involves Yingshiguang subscribing to 3.69% of shares for 68.99 million yuan and Ru Yi Xing Chen subscribing to 2.77% for 51.74 million yuan, along with additional shares totaling 1.44 billion yuan [1] - The estimated valuation of Lezitiancheng is approximately 4.29 billion yuan based on new registered capital, and about 1.87 billion yuan based on share transfer valuation [1] Group 2: Market Context - The "Guzi Economy" is closely linked to the younger demographic, with Lezitiancheng's core brand, 52TOYS, being a leading player in this sector [2][6] - The film industry is experiencing a decline in box office revenues, prompting companies like Wanda to explore non-box office income sources, such as IP derivative products [3][4] Group 3: Financial Performance - Wanda Film reported a revenue of 12.36 billion yuan in 2024, but faced a net loss exceeding 900 million yuan, reflecting a 203.05% decline year-on-year [3][4] - In Q1 2025, Wanda Film's net profit rebounded to 830 million yuan, driven by a successful film release [3] Group 4: Strategic Shift - The investment in 52TOYS aligns with Wanda's strategy to enhance revenue stability by diversifying income sources beyond traditional box office earnings [5][11] - Wanda has initiated the "Shiguangli" brand to enhance cinema space utilization and has opened 30 art shops nationwide, contributing significantly to non-box office revenue [5][11] Group 5: Industry Trends - Other film companies, such as Hengdian Film and Light Media, are also investing in the "Guzi Economy," indicating a broader industry trend towards IP licensing and derivative product development [9][15] - The potential for growth in the IP derivative market is evident, with significant pre-sale figures for products linked to popular films, showcasing the increasing consumer interest [11][13]