《War and Order》

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神州泰岳(300002) - 2025年5月21日投资者关系活动记录表
2025-05-21 13:38
编号:2025-003 | | | □特定对象调研□分析师会议 | | --- | --- | --- | | 投资者关系活动 | □媒体采访☑业绩说明会 | | | 类别 | □新闻发布会□路演活动 | | | | □现场参观 | | | | □其他 | | | 参与单位名称及 | 参加"智脑赋能·逐梦新蓝海—2024 年度集体业绩说明会" | | | 人员姓名 | 的全体投资者 | | | 时间 | | 2025 年 5 月 21 日下午 15:00-17:00 | | 地点 | | 深圳证券交易所"互动易"平台(http://irm.cninfo.com.cn) | | | | 董事兼首席运营官:翟一兵先生 | | 上市公司接待人 | | 独立董事:刘慧龙先生 | | 员姓名 | | 副总裁兼财务总监:戈爱晶女士 | | | | 董事会秘书兼首席品牌官:张开彦先生 | | | 年度业 | 公司于 年 月 日(星期三)在深圳证券交易所 2025 5 21 上市大厅通过图文与直播视频转播的方式举办 2024 | | 投资者关系活动 | | 绩说明会,公司与投资者进行了互动交流和沟通,并就投资 | | 主要内 ...
NBD游研所|拆解A股游戏公司一季报:头部厂商出海“吸金” 中小厂商困守买量红海
Mei Ri Jing Ji Xin Wen· 2025-05-18 04:59
Core Viewpoint - The A-share gaming industry in China is experiencing a structural recovery in Q1 2025 after policy adjustments and market reshuffling in 2024, with a reported revenue of 85.704 billion yuan, a year-on-year increase of 17.99% [1] Industry Overview - The gaming industry has transitioned from extensive growth to a "technology-driven content" phase, with AI and globalization as the two core tracks for future development [2] - The market landscape is increasingly polarized, with only 7 out of 17 listed gaming companies achieving growth in both revenue and profit in Q1 2025 [2] Company Performance - Century Huatong led the industry with a revenue growth of 91.12%, reaching 8.145 billion yuan, marking a historical high [3] - Youzu Network reported a revenue of 359 million yuan, a year-on-year increase of 7.29%, with a net profit of 24.7035 million yuan, up 43.74% [3] - 37 Interactive Entertainment experienced a decline in both revenue and net profit, with Q1 2025 revenue at 4.243 billion yuan, down 10.67%, and net profit at 549 million yuan, down 10.87% [3] - Perfect World saw a significant turnaround with a revenue of 2.023 billion yuan, a year-on-year increase of 52.22%, and returned to profitability [4] - Tencent and NetEase maintained stable revenue growth of 10% or more, showcasing strong market competitiveness [4] Market Dynamics - The outflow of gaming companies to overseas markets has become essential as domestic user growth plateaus, with overseas revenue becoming a core growth engine [5] - Century Huatong's overseas revenue reached 11.367 billion yuan in 2024, accounting for 50.26% of total revenue [6] - Emerging markets such as Southeast Asia and Latin America are becoming new growth points due to increased smartphone penetration and unique cultural preferences [7] Technological Advancements - The integration of generative AI technologies has significantly optimized efficiency across the gaming industry, impacting everything from development to operations [8] - Tencent reported a 24% increase in gaming revenue to 59.5 billion yuan in Q1 2025, supported by AI applications [9] - 37 Interactive Entertainment indicated that over 80% of its 2D art assets and over 30% of its 3D models were generated with AI, enhancing its competitive edge in a rapidly evolving market [10]
神州泰岳(300002) - 2025年5月16日投资者关系活动记录表(2024年度网上业绩说明会)
2025-05-16 13:52
证券代码:300002 证券简称:神州泰岳 北京神州泰岳软件股份有限公司 投资者关系活动记录表 编号:2025-002 | | □特定对象调研 □分析师会议 | | --- | --- | | 投资者关系活动 | □媒体采访 ☑业绩说明会 | | 类别 | □新闻发布会 □路演活动 | | | □现场参观 | | | □其他 | | 参与单位名称及 人员姓名 | 通过全景网参与公司 年度网上业绩说明会的投资者 2024 | | 时间 | 2025 年 5 月 16 日下午 15:00-17:00 | | 地点 | 全景网"投资者关系互动平台"(http://ir.p5w.net) | | 上市公司接待人 | 董事长兼总裁:冒大卫先生 独立董事:刘慧龙先生 | | 员姓名 | 副总裁兼财务总监:戈爱晶女士 | | | 董事会秘书兼首席品牌官:张开彦先生 | | 投资者关系活动 | 公司于 2025 年 5 月 16 日(星期五)下午 15:00-17:00 在全景网举行 2024 年度网上业绩说明会,本次业绩说明会 采用网络远程的方式举行,主要问题及回复如下: | | 主要内容介绍 | | | | 1、公司的海 ...
神州泰岳(300002):存量游戏稳健运营 静待新游周期开启
Xin Lang Cai Jing· 2025-04-29 02:48
Core Viewpoint - The company reported a revenue of 6.452 billion yuan in 2024, representing a year-over-year increase of 8.22%, with a net profit of 1.428 billion yuan, up 60.92% year-over-year, indicating strong financial performance despite a decline in Q1 2025 [1] Group 1: Game Business - The gaming segment achieved a revenue of 4.662 billion yuan in 2024, with a year-over-year growth of 3.66% and a gross margin of 72.70%, reflecting a 1.56 percentage point increase [2] - The net profit from gaming was 1.552 billion yuan, up 40.47% year-over-year, with a net profit margin of 33.28%, an increase of 8.72 percentage points [2] - The company expects a natural decline in revenue from existing products in Q1 2025, leading to an overall revenue decrease of 11.07% year-over-year [2][3] Group 2: Future Outlook - The company plans to maintain long-term operations for existing games, with expectations for stable revenue from key titles like "Age of Origins" and "War and Order" [3] - New games "Stellar Sanctuary" and "Next Agers" are set to launch in overseas markets by the end of 2024, with plans for large-scale promotion in mid to late 2025 [3] - The company has additional RPG and SLG games in the pipeline, which are anticipated to contribute to revenue growth [3] Group 3: Computer Business - The computer and other businesses generated revenue of 1.790 billion yuan in 2024, marking a year-over-year increase of 22.21% [4] - AI/ICT operations accounted for 1.478 billion yuan, growing 20.53% year-over-year, while IoT/communications revenue reached 133 million yuan, up 62.30% [4] - The company is focusing on integrating AI across various business lines, enhancing profitability and growth potential [4] Group 4: Profit Forecast and Investment Rating - The company has adjusted its earnings per share (EPS) forecasts for 2025-2027 to 0.59, 0.64, and 0.69 yuan, respectively, reflecting a downward revision from previous estimates [5] - The current price-to-earnings (PE) ratios are projected at 19, 18, and 17 times for 2025-2027 [5] - The company maintains a "buy" rating, supported by strong computer business growth and a robust pipeline of new games [5]
神州泰岳(300002):核心产品流水回落 期待海外新品表现
Xin Lang Cai Jing· 2025-04-29 02:48
Core Insights - The company reported a revenue of 6.452 billion yuan for 2024, representing a year-over-year increase of 8.22%, and a net profit attributable to shareholders of 1.428 billion yuan, up 60.92% year-over-year, aligning with the performance forecast range [1] - In Q1 2025, the company achieved a revenue of 1.323 billion yuan, down 11.07% year-over-year and 31.74% quarter-over-quarter, with a net profit of 239 million yuan, down 19.09% year-over-year and 28.53% quarter-over-quarter, primarily due to a decline in core game product revenue [1][2] Game Business Performance - The company's game business generated a revenue of 4.662 billion yuan in 2024, an increase of 3.66% year-over-year [2] - The core products, "Age of Origins" and "War and Order," saw a decline in recharge revenue in Q4 2024, with figures of 825 million yuan and 249 million yuan respectively, down 4.4% and 2.6% quarter-over-quarter [2] - New games "Stellar Sanctuary" and "Next Agers" were released overseas at the end of 2024 and are currently in the commercialization testing phase, with expectations for performance contributions in 2025 [2] Software and AI Business Development - The software business achieved a revenue of 1.79 billion yuan in 2024, reflecting a year-over-year growth of 22.21% [3] - The company is leveraging AI technology to enhance product innovation and commercialization, particularly in ICT operations, cloud services, and information security [3] - Notable initiatives include collaboration with Amazon Cloud and the introduction of the Ultra-AIS intelligent security model, which significantly improves the level of intelligence in security solutions [3] Profit Forecast and Valuation - Due to the decline in existing game revenue and increased marketing expenses, the company has adjusted its profit forecast, lowering expected net profits for 2025 and 2026 to 1.15 billion yuan and 1.29 billion yuan respectively, a reduction of 21% and 22% [4] - The target price is set at 13.47 yuan, based on a 23x PE for 2025, reflecting a stable position in overseas markets and the need to monitor the performance of new products [4]
神州泰岳2024年财报:游戏业务强劲增长,AI技术驱动创新
Sou Hu Cai Jing· 2025-04-28 11:09
Core Insights - The company reported a total revenue of 6.452 billion yuan for 2024, representing a year-on-year growth of 8.22%, and a net profit attributable to shareholders of 1.428 billion yuan, reflecting a significant increase of 60.92% [1] Gaming Business: Global Expansion and Innovation - The gaming segment continued to show strong growth, with the core brand, Shellwood Games, achieving excellent performance in global markets, particularly with titles like "Age of Origins" and "War and Order" [4] - These games ranked highly in the revenue charts for Chinese game developers abroad, benefiting from precise marketing strategies that effectively controlled spending and enhanced profitability [4] - Two new games, "Stellar Sanctuary" and "Next Agers," are currently in commercial testing overseas and have received domestic game licenses, with plans for domestic launch in the future [4] - The company utilized "engineering innovation" to enhance R&D efficiency and product quality by reapplying past experiences in game production and operations [4] - AI technology was widely applied in game development, utilizing the latest AIGC tools to improve production efficiency and reduce costs, while also enhancing user experience through continuous training and iteration of AI models [4] Software and Information Technology Services: AI Technology Leading Industry Transformation - In the software and IT services sector, the company made significant strides in AI/ICT operations management, cloud services, and information security [5] - The company has applied for 367 patents in the AI field, with 348 being invention patents and 208 authorized, showcasing strong R&D capabilities [5] AI Solutions and Cloud Services - Dingfu Intelligent, a key player in the AI sector for the company, launched the "Taiyue Smart Call" platform, focusing on intelligent collection and sales, providing SaaS solutions for industries like financial services and retail [6] - The platform significantly improved operational efficiency and professionalism through human-machine collaboration [6] - The company partnered with Amazon Web Services to become one of the first certified partners for generative AI capabilities, helping businesses realize the commercial value of generative AI [6] - The cloud services have reached over 40 countries and regions, serving more than 300 enterprises, including Haier Innovation Design Center and KikaTech [6] Information Security and ICT Operations Management - The company introduced the Ultra-AIS self-intelligent security model system in the information security domain, enhancing operational efficiency and intelligence through a foundation of open-source large language models [7] - In ICT operations management, the company upgraded its "Smart New IT" model product system, empowering a full AI ecosystem to enhance clients' intelligence levels [7] - The company achieved revenue and profit growth in 2024, demonstrating its strength in technological innovation and global expansion [7]
神州泰岳(300002):核心产品流水回落,期待海外新品表现
HTSC· 2025-04-27 09:10
Investment Rating - The investment rating for the company is maintained as "Buy" with a target price of 13.47 RMB [6][7]. Core Insights - The company's revenue for 2024 reached 6.452 billion RMB, representing a year-over-year increase of 8.22%, while the net profit attributable to the parent company was 1.428 billion RMB, up 60.92% year-over-year [1][4]. - The decline in revenue in Q1 2025 is attributed to a decrease in the core gaming product's revenue, with expectations for new overseas products to contribute positively in the future [1][2]. - The software information business showed robust growth, achieving 1.79 billion RMB in revenue for 2024, a 22.21% increase, driven by the integration of AI technology [3]. Summary by Sections Financial Performance - The company reported a revenue of 6.452 billion RMB for 2024, with a net profit of 1.428 billion RMB, which aligns with the performance forecast [1][4]. - Q1 2025 revenue was 1.323 billion RMB, down 11.07% year-over-year and 31.74% quarter-over-quarter, with a net profit of 239 million RMB, down 19.09% year-over-year [1]. Gaming Business - The gaming business generated 4.662 billion RMB in revenue for 2024, a 3.66% increase, but the core products saw a decline in revenue [2]. - New games launched overseas at the end of 2024 are currently in the commercialization testing phase, with expectations for them to contribute to revenue in 2025 [2]. Software and AI Integration - The software business's revenue growth was driven by AI technology, with significant advancements in ICT operations and cloud services [3]. - The introduction of the Ultra-AIS intelligent security model has enhanced the company's product offerings [3]. Profit Forecast and Valuation - The profit forecast for 2025 and 2026 has been adjusted downward due to declining gaming revenue and increased marketing expenses, with net profits expected to be 1.15 billion RMB and 1.29 billion RMB respectively [4]. - The target price is set at 13.47 RMB, based on a 23x PE ratio for 2025, reflecting the company's stable position in overseas markets [4].