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ST华通(002602) - 世纪华通2025年第二次临时股东大会法律意见书
2025-06-19 12:00
法律意见书 浙江天册律师事务所 关于 浙江世纪华通集团股份有限公司 2025 年第二次临时股东大会的 法律意见书 浙江省杭州市杭大路 1 号黄龙世纪广场 A 座 11 楼 310007 电话:0571-87901111 传真:0571-87901500 法律意见书 浙江天册律师事务所 关于 浙江世纪华通集团股份有限公司 2025 年第二次临时股东大会的 编号:TCYJS2025H1023 号 致: 浙江世纪华通集团股份有限公司 浙江天册律师事务所(以下简称"本所")接受浙江世纪华通集团股份有限 公司(以下简称"世纪华通"或"公司")的委托,指派本所律师参加公司 2025 年第二次临时股东大会,并根据《中华人民共和国证券法》(以下简称"《证券 法》")、《中华人民共和国公司法》(以下简称"《公司法》")和《上市公 司股东会规则》(以下简称"《股东会规则》")等法律、法规和其他有关规范 性文件的要求出具本法律意见书。 在本法律意见书中,本所律师仅对本次股东大会召集、召开程序、出席人员 的资格、召集人的资格、表决程序及表决结果的合法有效性发表意见,不对会议 所审议的议案内容和该等议案中所表述的事实或数据的真实性和准 ...
ST华通(002602) - 2025年第二次临时股东大会决议公告
2025-06-19 12:00
特别提示: 1、本次股东大会无否决议案的情况。 2、根据《上市公司股份回购规则》《深圳证券交易所上市公司自律监管指 引第 9 号——回购股份》的有关规定,上市公司回购专用账户中的股份不享有股 东大会表决权,在计算股东大会股权登记日的总股本时应扣减已回购股份,并以 此为准计算股东大会决议的表决结果。截至股权登记日,公司回购股份专用证券 账户内存有 13,338,500 股股票,故本次股东大会表决权总股数为 7,439,218,468 股。 3、本次股东大会不涉及变更以往股东大会已通过的决议。 一、会议召开情况 1、召开时间: 现场会议时间:2025 年 6 月 19 日(星期四)下午 14:30; 网络投票时间:2025 年 6 月 19 日上午 9:15 至 2025 年 6 月 19 日下午 3:00; 其中通过深圳证券交易所交易系统进行网络投票的具体时间为 2025 年 6 月 19 日上午 9:15-9:25,9:30-11:30 和下午 1:00-3:00;通过深圳证券交易所互联网 投票系统进行网络投票的具体时间为 2025 年 6 月 19 日上午 9:15 至 6 月 19 日下 午 3:00 期 ...
中国游戏厂商上月全球吸金20亿美元,点点互动新品营收翻倍
Nan Fang Du Shi Bao· 2025-06-14 02:31
Core Insights - In May, 33 Chinese game publishers made it to the global mobile game publisher revenue ranking, collectively earning $2.02 billion, which accounts for 36.6% of the total revenue of the top 100 publishers globally [1] Group 1: Company Performance - Point Interactive, a subsidiary of Century Huatong, maintained strong performance with its hit game "Whiteout Survival" showing continued growth, and new game "Kingshot" doubling its revenue in May, leading to a 13% month-over-month increase in overall revenue [2] - Lilith Games saw a 55% revenue surge for "AFK Journey" due to a collaboration with the popular IP "Fairy Tail," alongside stable performance from existing titles, resulting in a 12% month-over-month revenue growth and moving up to 10th place in the revenue ranking [2] - Tuyu Games experienced a 19% month-over-month revenue increase, driven by multiple casual games, securing the 14th position in the revenue ranking [2] Group 2: Game Launches and Updates - Kuro Game's "Ningchao" celebrated its one-year anniversary with a new version launch, resulting in a 23% month-over-month revenue increase, placing it at 16th in the revenue ranking [3] - Joy Net Games' RPG "Endless Journey: Scroll World" saw a 208% revenue increase in May, propelling it into the top ten of the Korean mobile game revenue ranking and boosting the publisher's global revenue by 6% [3] - Yishijie’s new 4X strategy game "Lands of Jail" continued its strong growth with a 72% revenue increase in May, following a 342% increase in April, significantly contributing to the publisher's overall revenue growth of 53% [3] Group 3: Market Trends - Tencent's "Honor of Kings" and "Peacekeeper Elite" maintained their top positions in the Chinese App Store, with the latter seeing a 21% revenue increase due to new season updates and collaborations [5] - The competitive landscape in the Chinese App Store is intense, with classic products dominating the top spots in May [3]
17家孤注一掷的创业公司,在2024年被计提减值
3 6 Ke· 2025-06-12 02:23
Core Insights - 2024 is seen as a pivotal year for the gaming industry, with companies facing challenges due to market shifts and increased competition [1] - A total of 30 publicly listed gaming companies reported impairment losses, indicating significant operational issues and reduced goodwill [1] - The trend of startups heavily investing in single products has led to many failures, particularly among newer companies [2] Group 1: Impairment Losses and Company Performance - Guangzhou Zhuoyou reported an impairment loss of approximately 26.66 million yuan due to poor performance of its game "One Piece: Dream Pointer," which was launched in April 2023 and subsequently taken down [3][5] - Chengdu Fanpas faced an impairment loss of about 4.31 million yuan, primarily due to the failure of its second game "Leap Rainbow Mirror," which was released in June 2023 [7][9] - Shanghai Mumu reported an impairment loss of approximately 16.79 million yuan, attributed to the underperformance of its game "Galaxy Explorers: New Home" [10][11] Group 2: Market Challenges and Competitive Landscape - The gaming market is increasingly saturated, making it difficult for new entrants to compete against established products, even with strong backing from major investors [18][26] - Companies like Shanghai Wuwei and Shanghai Yuelong Zhiyu are struggling due to poor performance of their flagship titles, leading to significant impairment losses [19][24] - The report highlights that many companies are facing a lack of clear financing plans and ongoing losses, which complicates their ability to recover [9][10] Group 3: Investment Trends and Strategic Shifts - Investment strategies among listed companies are shifting, with some focusing on expanding their strengths while others are exploring new areas [47][48] - Companies like Perfect World and Ke Ying Network are adjusting their investment approaches in response to market conditions, indicating a cautious outlook [48][49] - The overall trend suggests a cooling investment climate, impacting both established and emerging companies in the gaming sector [48]
多家头部游戏公司出手 保护知识产权严打私服、“外挂”
Core Viewpoint - The gaming industry is facing significant challenges from private servers and cheating tools, which negatively impact the healthy development of the industry and the normal operations of gaming companies [1] Group 1: Industry Actions Against IP Infringement - Major gaming companies in China have intensified efforts to combat intellectual property infringement, achieving notable results [2][4] - Giant Network (002558) collaborated with law enforcement to dismantle a private server operation related to the game "Original Journey," resulting in the arrest of 11 suspects and an involved amount of nearly 1 million yuan [2] - The "Sword Net 2025" initiative, launched by multiple government departments, aims to strengthen copyright protection in the anime and gaming sectors, focusing on illegal copying and distribution [3] Group 2: Company-Specific Achievements - Century Huatong reported two significant achievements in IP protection, including administrative penalties against private server operators of "Fengyun" and the dismantling of the "Firebird Engine" technology chain related to "Legend 3" [5] - Other leading gaming companies, such as NetEase and miHoYo, have also reported cases of combating private servers and cheating tools, with a notable court ruling in April ordering compensation of 1.52 million yuan for unauthorized private server operations of "Dream Journey" [5] Group 3: Ongoing Commitment to IP Protection - G-bits (603444) expressed strong support for the "Sword Net 2025" initiative and committed to continuous high-pressure measures against private servers and cheating tools [6] - Giant Network plans to enhance its efforts against private servers related to the "Journey" IP through technological and legal means to protect player rights [6]
ST华通(002602) - 关于重大资产重组业绩承诺补偿方案暨拟回购注销对应补偿股份的公告
2025-06-02 07:45
证券代码:002602 证券简称:ST 华通 公告编号:2025-033 浙江世纪华通集团股份有限公司 关于重大资产重组 业绩承诺补偿方案暨拟回购注销对应补偿股份的公告 本公司及董事会全体成员保证公告内容真实、准确和完整,不存在虚假记载、 误导性陈述或者重大遗漏。 重要内容提示: 1、浙江世纪华通集团股份有限公司(以下简称"世纪华通"或"公司")本次拟 回购注销业绩承诺补偿股份涉及股东 3 名,为上海曜瞿如网络科技合伙企业(有 限合伙)(以下简称"曜瞿如")、绍兴上虞熠诚企业管理咨询合伙企业(有限合 伙)(现名"上海熠趣盛企业管理咨询合伙企业(有限合伙)",以下简称"熠趣 盛")、绍兴上虞吉仁企业管理咨询合伙企业(有限合伙)(现名"上海吉虞梵企 业管理咨询合伙企业(有限合伙)",以下简称"吉虞梵")(以下合称"补偿义务 人"),回购注销的股份数量为 126,627,700 股,占回购注销前公司总股本的比例 为 1.70%。各补偿义务人就其补偿义务承担互相连带责任。 2、本次应补偿股份由公司以总价人民币 1.00 元回购并予以注销。公司将在 中国证券登记结算有限责任公司深圳分公司办理上述股份的回购注销手续,本次 ...
ST华通(002602) - 关于召开公司2025年第二次临时股东大会的通知
2025-06-02 07:45
证券代码:002602 证券简称:ST 华通 公告编号:2025-036 浙江世纪华通集团股份有限公司 关于召开公司 2025 年第二次临时股东大会的通知 本公司及董事会全体成员保证公告内容真实、准确和完整,不存在虚假记载、 误导性陈述或者重大遗漏。 经浙江世纪华通集团股份有限公司(以下简称"公司")第六届董事会第九 次会议决议,拟定于 2025 年 6 月 19 日召开公司 2025 年第二次临时股东大会, 具体情况如下: 4、会议召开的日期、时间: 现场会议时间:2025 年 6 月 19 日(星期四)下午 14:30; 网络投票时间:2025 年 6 月 19 日 (1)通过深圳证券交易所(以下简称"深交所")交易系统进行网络投票的 时间为:2025 年 6 月 19 日上午 9:15-9:25,9:30-11:30 和下午 13:00-15:00; 一、召开会议基本情况 1、股东大会届次:2025 年第二次临时股东大会 2、股东大会的召集人:公司董事会,本次股东大会经公司第六届董事会第 九次会议决议召开。 (2)通过深交所互联网投票系统(http://wltp.cninfo.com.cn)投票的具体时 ...
ST华通(002602) - 第六届监事会第七次会议决议公告
2025-06-02 07:45
证券代码:002602 证券简称:ST 华通 公告编号:2025-035 浙江世纪华通集团股份有限公司 第六届监事会第七次会议决议公告 本公司及监事会全体成员保证公告内容真实、准确和完整,不存在虚假记载、 误导性陈述或者重大遗漏。 三、备查文件 一、监事会会议召开情况 与会监事签字并加盖监事会印章的监事会决议。 浙江世纪华通集团股份有限公司(以下简称"公司")于 2025 年 5 月 23 日通 过专人送达、电子邮件、电话等方式发出召开第六届监事会第七次会议的通知, 会议于 2025 年 5 月 30 日在上海市浦东新区海趣路 58 号 1 号楼 11 楼会议室以 现场结合通讯表决的方式召开,会议应参加表决监事 3 人,实际参加表决监事 3 人,监事浦晓成先生通过通讯表决方式与会。会议由公司监事会主席王辉先生主 持,本次会议的召集、召开及表决符合《公司法》和《公司章程》等有关规定。 特此公告。 二、监事会会议审议情况 1、审议通过了《关于重大资产重组业绩承诺补偿方案暨拟回购注销对应补 偿股份的议案》 表决结果:同意3票;反对0票;弃权0票。 监事会认为,本次向业绩承诺方回购股份并注销对应股份的方案决议程序合 ...
ST华通(002602) - 第六届董事会第九次会议决议公告
2025-06-02 07:45
浙江世纪华通集团股份有限公司(以下简称"公司")于 2025 年 5 月 23 日通 过专人送达、电子邮件、电话等方式发出召开第六届董事会第九次会议的通知, 会议于 2025 年 5 月 30 日以现场结合通讯表决的方式召开。会议应出席董事 9 人,实际出席董事 9 人,非独立董事李纳川、何九如、赵骐及独立董事李臻、张 欣荣、姚承骧通过通讯表决方式与会。会议由公司董事长王佶先生主持。本次会 议的召开及表决程序符合有关法律法规和《公司章程》的规定。经与会董事认真 审议通过了以下议案: 证券代码:002602 证券简称:ST 华通 公告编号:2025-034 浙江世纪华通集团股份有限公司 第六届董事会第九次会议决议公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假 记载、误导性陈述或重大遗漏。 一、董事会会议召开情况 为保证业绩补偿相关事项的顺利完成,公司董事会提请股东大会授权董事 会全权办理与本次补偿相关的全部事宜,具体如下: 若股东大会通过回购注销股份事宜,授权公司董事会全权办理股份回购注 销相关事宜,包括但不限于: (1)设立回购账户(如需); 二、董事会会议审议情况 1、审议通过了《 ...
看完数龙杯AI大赛的报名后台,我狂想创业
36氪· 2025-05-30 16:02
2025年,可谓是新一轮AI狂潮 进入落地发展阶段的关键一年。 2025年,可谓是新一轮AI狂潮进入落地发展阶段的关键一年。 首先是以游戏为首的内容行业,米哈游创始人蔡浩宇新作《Whispers from the Star(星之呢喃)》,玩家能够通过与AI角色Stella实时互动,影响剧情分支 和结局,让行业看到了"后元宇宙时代"AI驱动的新故事;今年3月上线的生活模拟游戏《inZOI》中,玩家可开启"Smart Zoi"实验功能,让城市NPC由ACE 驱动,基于个性和目标动态行动,并可通过自由文本指令影响NPC行为...... 除了作为前沿技术的"试炼场"的游戏行业以外,影视、音乐、教育、医疗、消费电子、工业等多个领域也已开始跟AI接轨。例如,过去一年里,各大手机厂 商纷纷接入语言大模型,结合图片识别等功能,让用户能够随时随地"知晓万物"。 类似的案例还有很多,AI的落地应用正在以远超我们想象的速度,融入每个人的工作、生活、娱乐当中。 以下文章来源于36氪游戏 ,作者刘士武 36氪游戏 . 以科技视角,解析游戏产业发展浪潮。 网易游戏旗下《逆水寒》手游推出了全球首个游戏内的AI大模型竞技场,为玩家提供了与A ...