文化创意产业
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浪尖调研|以文兴业的杭州文化产业
Xin Lang Cai Jing· 2025-11-24 01:21
"上有天堂,下有杭"。自秦时(公元前222年)设县治以来,杭州已有2200多年历史,曾被马可·波罗誉为"世 界最美丽华贵之天城"。 1996年萧山划入杭州以来,在经历四次行政区划调整后,杭州城市文化从"西湖时代"的单核文化迈 向"大杭州时代"的多维文化,将西湖文化、吴越文化、运河文化、良渚文化等串联,为打造"全国文化 创意产业中心"奠定文化基础。 截至2024年底,杭州市拥有规上文化企业1828家,实现营业收入10,830亿元。其中,规上数字文化企业 实现营收8855亿元,占文化产业总营收超八成。 2025年8月-10月,"浪尖:万亿之城2030"课题组先后六次前往杭州调研文化产业,采访政商学界代表, 梳理杭州文化产业发展脉络,尝试总结归纳产业发展的内在逻辑,厘清政府、大学、企业三者关系,并 为杭州文化产业下一步发展提供建议。 "浪尖:万亿之城2030"课题组杭州调研政商学界代表名单 | 企业 | 传播大脑科技(浙江)股份有限公司 | | --- | --- | | | 浙报数字文化集团股份有限公司 | | | 华数传媒网络有限公司 | | | 杭州市商旅运河集团辰祥工业遗址综合保护开发有限公司 | | | ...
泉果基金创始人王国斌病逝,此前曾获评“上海十大杰出青年”
Nan Fang Du Shi Bao· 2025-11-03 08:45
Core Viewpoint - Wang Guobin, the general manager and founder of Quan Guo Fund Management Co., Ltd., has passed away, and the chairman, Ren Li, will take over his responsibilities [1][4]. Group 1: Company Overview - Quan Guo Fund was established in 2022, and as of November 3, 2025, it has a fund management scale of 23.787 billion yuan, with six funds under management and five fund managers [5]. - Wang Guobin held a 35% stake in Quan Guo Fund and was also a representative of the Shanghai Municipal People's Congress [1][4]. Group 2: Wang Guobin's Background - Wang Guobin previously worked at Dongfang Securities, where he served as the general manager of the securities investment business headquarters and vice president [3]. - In 2005, he founded Dongfang Hong Asset Management, which became the first broker-based asset management company in China to obtain a public fund license in 2010 [4]. Group 3: Industry Insights - Wang Guobin highlighted that China has become one of the fastest-growing economies in terms of innovation over the past decade, driven by the maturation of the post-80s and post-90s generations [4][5]. - He emphasized the advantages of China's large population and engineering talent, with nearly 20 million graduates annually, predominantly engineers, which supports potential innovation [5].
2025年中国上海文化创意行业市场规模、进入壁垒及投资战略研究
Sou Hu Cai Jing· 2025-10-23 05:05
Core Insights - The report titled "2026-2032 China Shanghai Cultural and Creative Industry Market Deep Research and Investment Risk Assessment" aims to provide insights into the development trends and future prospects of Shanghai's cultural and creative industry [1][23] - The cultural and creative industry is defined as a sector that integrates creativity, culture, technology, and market orientation, forming a new type of industrial chain [1][6] - Shanghai's cultural and creative industry is projected to grow significantly, with its added value expected to increase from 4,667.6 billion yuan in 2018 to approximately 7,091.4 billion yuan by 2024, maintaining a GDP share of around 13% [12][14] Industry Overview - The cultural and creative industry in Shanghai includes various sectors such as media and arts, industrial design, architectural design, fashion creativity, internet services, software and IT services, advertising, leisure and entertainment, and cultural equipment manufacturing [6][7] - The industry is characterized by a strong reliance on innovation and existing industry foundations, with a robust growth momentum driven by new productive forces [12][14] Market Performance - The total output of Shanghai's cultural and creative industry is expected to rise from 17,736 billion yuan in 2018 to 24,670 billion yuan by 2024, indicating a strong upward trend [14][15] - The number of large and medium-sized cultural and creative industry parks in Shanghai exceeds 100, with nearly 10,000 enterprises generating an annual output value surpassing 100 billion yuan [17][18] Policy Environment - The Chinese government has implemented various supportive policies to promote the development of the cultural and creative industry, including initiatives to enhance internet content creation and cultural trade [8][10] - Shanghai's financial institutions are actively investing in the cultural and creative industry, exploring innovative investment models [43] Future Outlook - The report provides a comprehensive analysis of the competitive landscape, key enterprises, and investment risks within the cultural and creative industry in Shanghai, helping stakeholders make informed decisions [23][24] - The industry is expected to continue evolving, with a focus on enhancing competitiveness and fostering innovation [12][14]
短视频东风带来业务新突破,磨铁集团南下大湾区“觅知音”
2 1 Shi Ji Jing Ji Bao Dao· 2025-10-17 11:08
Core Insights - The rapid development of short videos is significantly impacting the book industry, prompting companies like Motie Group to embrace change and innovate their business models [1][2] - Motie Group aims to leverage short video platforms for book sales and content production, highlighting the importance of capital in cultural industry development [1][5] Group 1: Business Transformation - Motie Group has evolved from a small company to a leading player in the private book industry, supported by investments since 2017 [1][2] - The company has established a comprehensive content product offering and a full copyright industry chain, adapting to the influence of short videos [2][3] - Since 2020, Motie Group has increased its investment in online sales, achieving over 28 million users across platforms like Douyin, Xiaohongshu, Bilibili, and Kuaishou [2][3] Group 2: Sales and Marketing Strategy - Approximately 30% of Motie Group's book sales revenue now comes from online channels, including Taobao, Douyin, Xiaohongshu, and Kuaishou [2][3] - The company has shifted its marketing strategy to focus on online sales, creating tailored marketing plans for different book types and platforms [2][3] - Youth literature and ACG (Anime, Comic, and Games) genres have shown strong sales performance, aligning well with the target audience of short video platforms [3][4] Group 3: Content Production and Collaboration - Motie Group focuses on original content, with about 80% of its published works being original creations from China [3][4] - The company collaborates with top content creators on platforms like Douyin and Bilibili to develop corresponding book products, enhancing online sales [4][5] Group 4: Strategic Importance of the Greater Bay Area - The Greater Bay Area is identified as a crucial development area for Motie Group, benefiting from a large consumer base and creative talent [5][6] - The company aims to connect content consumers with creators, leveraging the region's rich cultural resources and talent pool [5][6] - The 2025 Greater Bay Area Cultural Investment Conference is anticipated to further strengthen connections between cultural projects and capital [6]
库克来华,为何频频造访文创企业?
Mei Ri Jing Ji Xin Wen· 2025-10-17 10:05
Core Insights - Apple's CEO Tim Cook's recent visit to China emphasizes the company's ongoing engagement with the digital cultural and creative industry, particularly through the lens of "play" as a strategic theme for enhancing consumer interaction and brand loyalty [1][2][10] Group 1: Engagement with Digital Culture - Cook's itinerary included visits to various digital creative enterprises, showcasing Apple's interest in the gaming and cultural sectors, which are crucial for maintaining consumer purchasing power [1][2] - The visit to the LABUBU exhibition highlights Apple's strategy to connect with successful Chinese IPs, which resonate with its target audience and enhance the value of its devices among creative users [9][12] Group 2: Strategic Importance of Gaming - The collaboration with top game developers like miHoYo, known for the globally successful game "Genshin Impact," illustrates the symbiotic relationship between high-quality content and Apple's hardware capabilities [5][10] - Cook's participation in gaming events, such as watching a "Honor of Kings" tournament, reflects Apple's commitment to understanding and enhancing the user experience on its devices through gaming [5][10] Group 3: Cultural Connection and Brand Loyalty - Apple's focus on cultural engagement, including interactions with musicians and artists, aims to deepen emotional connections and cultural recognition in the Chinese market [12][13] - The emphasis on "play" serves as a communication tool that transcends commercial interests, fostering trust and collaboration with local stakeholders and enhancing Apple's brand persona [12][13]
港股异动 | 网龙(00777)早盘涨超12% 公司在科技+AI前瞻布局 将深化与主业协同效应
智通财经网· 2025-09-29 03:46
Group 1 - Company stock price increased over 12%, reaching a new high of 16.59 HKD since March 2023, currently trading at 15.25 HKD with a transaction volume of 529 million HKD [1] - The company's strategic investments in AI and related technologies are gaining market recognition, particularly with the recent launch of a new generation of AI glasses [1] - The influence and commercialization capabilities of the company's invested entities in the cultural creativity and IP operation sector are expanding [1] Group 2 - The company has established strategic partnerships in the education sector, covering over 190 countries and regions, leveraging AI to enhance global digital education [2] - Upcoming game releases include "Code MY," which began small-scale testing in August, and plans for "Magic Domain" and "Code Alpha" to enter multiple overseas markets [2] - The company is actively exploring lower-tier markets and diverse channels for its game "End of Oath," with a mobile game "Mecha War" expected to launch next year [2]
创新供给壮大消费市场——来自福建、湖北、四川的调查
Jing Ji Ri Bao· 2025-09-25 22:06
Group 1: Economic Growth and Consumption - Consumption is a key driver of economic growth and is essential for facilitating domestic circulation [1] - Various regions are implementing diverse practices to enhance consumption quality and efficiency, focusing on high-quality supply to create new demand [1] - The relationship between production and consumption is emphasized, with the need to enhance consumption's role in economic growth being a priority for structural optimization and high-quality development [1] Group 2: Innovation in Product Development - Glory Technology in Fujian has developed over 50 products tailored to customer needs, producing 300,000 massage chairs annually with a projected output value of 259 million yuan in 2024 [2] - The city of Fuzhou has over 2,200 patents related to massage equipment, showcasing a comprehensive system from technology development to market application [2] Group 3: Cultural and Creative Industries - Hubei's Songzi City is establishing itself as a high-end guitar production base, with an expected output value of 800 million to 1 billion yuan this year [3] - The integration of culture and industry is a focus for local governments, aiming to promote cultural enterprises and innovative products [3] Group 4: Tourism and Experience Innovation - Emei Mountain scenic area has seen a 5.69% increase in visitors, with a notable 48% rise in hiking tourists, driven by innovative tourism experiences [4] - New technologies, such as AI-driven travel photography services, are enhancing visitor experiences in scenic areas [3][4] Group 5: Rural Development and Tourism - Luoyang Town in Hubei is leveraging its natural and cultural resources to develop a national-level tourism resort, attracting 22 projects and 32 brands [6] - The integration of agriculture and tourism is creating job opportunities and boosting local economies, with over 3,000 jobs generated in related industries [6] Group 6: Logistics and Supply Chain Efficiency - Chengdu International Railway Port has established a logistics network connecting 126 cities abroad and 30 cities domestically, enhancing trade efficiency [10] - The cold chain transportation model has significantly improved the speed and cost-effectiveness of importing fresh produce, with a notable increase in trade volume [10][11] Group 7: Retail Innovations - Pupu Supermarket in Fuzhou utilizes a "big warehouse model" for efficient logistics, offering rapid delivery services and high-quality fresh products [12] - The supermarket's operations are designed to ensure product freshness and customer satisfaction, contributing to its rapid expansion across multiple cities [12] Group 8: Overall Market Trends - The logistics network is redefining consumer access to goods, with a focus on enhancing supply and demand coordination [13] - The emergence of new consumption scenarios and business models reflects the evolving needs of consumers and the potential for market growth [13]
武汉持续位列全国十大热门旅游目的地
Chang Jiang Ri Bao· 2025-09-25 00:29
Group 1: Cultural and Tourism Development - During the 14th Five-Year Plan period, Wuhan's cultural industry added value accounted for 5.5% of the city's GDP in 2023, with expectations for a 12% and 16% year-on-year growth in tourist reception and total tourism revenue respectively by the first half of 2025 [1] - Wuhan's cultural and tourism market is thriving, with the number of newly registered cultural and entertainment enterprises increasing by 387% year-on-year in the first half of 2025, leading all industries in new registrations [1] - The Wuhan Mei Flower Award has recognized 12 winners, the highest among sub-provincial cities, and the city's cultural venues are attracting over 10 million visitors annually [1] Group 2: Sports Infrastructure and Industry Growth - Wuhan has constructed or renovated 30 urban sports parks and 208 community sports centers, increasing per capita sports facility area from 2.17 square meters to 3.21 square meters, creating a "12-minute sports fitness circle" for citizens [2] - The total output value of Wuhan's sports industry is projected to reach 95.8 billion yuan in 2024, with an annual growth rate of 12%, while the added value of the sports industry is expected to be 43.3 billion yuan, growing at 11% annually [2] - Sports consumption in Wuhan is anticipated to exceed 53.1 billion yuan, representing nearly a 50% increase compared to the beginning of the 14th Five-Year Plan [2] Group 3: Tourism and Cultural Integration - The Jiang'an District has become the province's leader in national-level tourism and leisure districts, with the historical area of Hankou expected to receive 39 million visitors in 2024 [3] - The Wuhan Cultural Tourism Group is focusing on enhancing visitor experiences through diverse cultural and commercial integrations, such as the "Zhiyin Guose" aesthetic life museum and the Zhaowu bookstore, which blend traditional culture with modern trends [3] - The cultural and creative industries in Optics Valley are rapidly developing, with over 500 companies served in the creative industry park, of which more than 85% are cultural enterprises, fostering significant IP creations [3]
从山东窑炉火到世界舞台,一家中国瓷企何以“出圈”又“出海”?
Qi Lu Wan Bao Wang· 2025-09-22 07:36
Core Viewpoint - Huaguang Guoci has transformed from a local ceramic factory established in 1961 to a designated enterprise for national porcelain and the first publicly listed company in the ceramic industry, showcasing a remarkable evolution in "Chinese manufacturing" [1] Group 1: Company Development - Huaguang Guoci initially focused on producing tofu jars and later successfully entered the overseas gift porcelain market, becoming known as the "Kingdom of Coffee Cups" [1][2] - The company shifted from OEM production to developing its own brand after realizing the limitations of relying on OEM orders, leading to a focus on high-quality and high-tech ceramics [2] - Huaguang Guoci has developed new types of porcelain such as natural mineral bone porcelain and Huqing porcelain, and has introduced advanced technologies like 3D printing and artificial intelligence to optimize design and production processes [2][4] Group 2: Product Innovation - The company has launched a series of products, including the "Flower Blooming China" 2025 Mid-Autumn Festival gift series, using its self-developed natural mineral bone porcelain, which has superior properties compared to traditional bone china [4][5] - Huaguang Guoci has achieved significant breakthroughs in lead-free glaze technology, overcoming challenges that once reduced product qualification rates to below 50% [5][6] - The company has accumulated over a thousand national patents, positioning itself at the center of the global ceramic industry [6] Group 3: Brand and Cultural Impact - Huaguang Guoci has successfully transitioned from everyday products to national cultural symbols, representing China at major diplomatic events and being featured in prestigious institutions like the Louvre [7][8] - The company collaborates with a team of renowned ceramic artists to create works that blend traditional craftsmanship with modern aesthetics, enhancing its cultural narrative [8][9] - The brand aims to evolve from a ceramic manufacturer to a cultural service provider, reflecting a strategic shift towards cultural and creative industries [9]
2025年中国上海市文化创意产业政策、发展历程、发展规模、重点企业及投资潜力研判:产业规模保持领先水平,产业增加值将达7514.8亿元[图]
Chan Ye Xin Xi Wang· 2025-08-28 01:29
Core Viewpoint - The cultural and creative industry in Shanghai is a strategic pillar industry, with significant government support and a projected total output of 24,670 billion yuan in 2024, increasing to approximately 26,015 billion yuan by 2025 [1][4]. Group 1: Definition and Classification - The cultural and creative industry is defined as an emerging industry centered on human creativity, integrating culture, creativity, technology, capital, and manufacturing [2][3]. - It encompasses various sectors including broadcasting, animation, media, visual arts, performing arts, design, and software services [2][3]. Group 2: Development History - The cultural and creative industry in Shanghai has been growing rapidly, outpacing the overall economic growth of the city [4]. - In 2017, the industry achieved an added value of 3,340 billion yuan, with a year-on-year growth of 10.3% [4]. Group 3: Current Status - Shanghai is advancing its design capabilities across five major sectors: industrial, architectural, fashion, digital, and service design, maintaining a leading position in industry scale [4]. - The projected added value for the cultural and creative industry in 2024 is 7,091.4 billion yuan, with core cultural creative sectors contributing 6,813.41 billion yuan [4]. Group 4: Employment and Productivity - The number of employees in Shanghai's cultural and creative industry has remained around 1.3 million, with an expected increase to 1.3447 million by 2025 [5]. - The per capita output value in the industry is projected to rise from 185 million yuan in 2024 to 193.46 million yuan in 2025 [5]. Group 5: Policy Support - The Shanghai government prioritizes the cultural and creative industry as part of its strategy for innovation and development, aiming to establish an internationally influential cultural and creative industry center by 2035 [6]. Group 6: Key Enterprises - Major enterprises in Shanghai's cultural and creative industry include Shanghai Film Co., Ltd., Shanghai Architectural Design Research Institute, and China Vision Media [6][7]. Group 7: Investment Potential - The rising income levels and changing consumption patterns in Shanghai are driving demand for leisure and entertainment services, creating significant growth opportunities in the sector [8]. - The integration of cultural elements into leisure and entertainment services is enhancing the industry's cultural value and market appeal [8].