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游戏嘉年华在广州火热开场 预计吸引上万人参与
Guang Zhou Ri Bao· 2025-08-10 01:49
Core Insights - Guangzhou is emerging as a new hotspot for gamers, driven by favorable policies and events that attract young consumers [2][6] Group 1: Event Highlights - The first Kuro Games Carnival in Guangzhou attracted thousands of fans, with nearly half expected to come from outside Guangdong, boosting local hospitality and dining sectors [2][4] - The carnival featured immersive experiences with popular game IPs like "Mingchao" and "Zhanduopami," creating a strong connection between online and offline gaming communities [3][5] Group 2: Cultural Integration - The event showcased collaborations between traditional culture and gaming, with activities like woodblock printing and gold lacquer techniques led by national intangible cultural heritage representatives [5] - The integration of gaming IPs with cultural elements demonstrated the strong consumer pull of the "game+" economy, enhancing the appeal of the event [5] Group 3: Policy Support and Future Outlook - Guangdong's policies promoting the integration of gaming with tourism and other industries are expected to foster new consumption patterns and stimulate local economic activity [7][6] - The summer season is identified as a key period for attracting young consumers, with multiple gaming events planned to create new consumption scenarios [7]
6月147款国产游戏版号获批;甘肃省文旅厅与网易《归唐》达成合作丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-24 23:08
Group 1 - The National Press and Publication Administration approved 147 domestic games and 11 imported games, indicating a normalization in the issuance of game licenses, which is expected to drive demand in the gaming industry [1] - Major companies like Tencent and NetEase have key products in the approved list, with Tencent's "Crossfire: Rainbow" and NetEase's "No Master Star Abyss" set to enhance their market presence [1] - The upcoming summer season is anticipated to see a surge in new game launches, boosting the overall sector's activity [1] Group 2 - Gansu Provincial Department of Culture and Tourism partnered with NetEase's single-player game "Return to Tang" to promote the digital representation of historical culture, exemplifying the integration of gaming and cultural tourism [2] - The collaboration follows the success of "Black Myth: Wukong," which significantly increased tourism interest in Shanxi Province, showcasing the potential of games to drive local tourism [2] - This partnership may establish a closed-loop model of "game development - cultural tourism linkage - game derivatives" for future projects [2] Group 3 - The daily active users (DAU) for "Metro Escape" mode in "Peacekeeper Elite" surpassed 37 million during the May Day holiday, indicating strong engagement and market validation for the battle royale genre [3] - This performance highlights a shift in the gaming investment landscape, where the focus is moving from channel dominance to content quality [3] - The gaming industry has experienced significant fluctuations in 2023, with investors increasingly concerned about balancing DAU and profit margins [3]
围绕金沙、三国等多个IP 成都高新区谋划打造天府文创超级IP集群
Mei Ri Jing Ji Xin Wen· 2025-05-18 10:00
Core Insights - The integration of gaming and cultural tourism has become a popular trend, with successful examples like "Follow Monkey King to Tour Shanxi" and the collaboration between "Genshin Impact" and the Sanxingdui Museum attracting significant visitor numbers [1][2] - Chengdu High-tech Zone's digital cultural and creative industry has surpassed 100 billion yuan in scale, showcasing a thriving ecosystem with leading enterprises and popular IPs [2] Group 1: Industry Development - The "game + cultural tourism" model is a new consumption scene favored by young people, driving the development of the cultural tourism industry [1] - Chengdu High-tech Zone has established a digital cultural and creative park focusing on animation, film, and gaming, housing 64 companies and employing around 6,000 people [1][2] Group 2: Policy and Support - Chengdu High-tech Zone has implemented policies to support the digital cultural industry, offering up to 5 million yuan in funding for game development, esports events, and international distribution [2] - The introduction of innovation platforms like the Sichuan Game Innovation Development Center provides policy and technical support for the digital cultural industry [2] Group 3: Future Plans - Future initiatives include expanding professional park spaces, enhancing talent development, and creating a cultural resource platform to support the incubation of local cultural IPs [3] - The focus will be on developing high-level technical platforms and optimizing the environment for the digital cultural industry [3]
八年深度参与,网龙打造现象级展区
Sou Hu Wang· 2025-05-07 03:36
Core Insights - The eighth Digital China Construction Summit was successfully held in Fuzhou, with NetDragon participating as a strategic partner for the eighth consecutive year [1][3] - NetDragon showcased its digital technology advantages in the fields of digital culture and tourism, and digital education, becoming one of the most popular exhibition areas at the summit [1][5] Digital Culture and Tourism - NetDragon focused on creating a "Digital Culture and Tourism Demonstration Zone" and a "Digital Education Experience Zone," presenting over ten innovative applications and solutions that integrate AI, VR, and AR technologies [2] - The company aims to leverage its technological strengths to enhance the digital transformation of the cultural and tourism industry in Fujian, promoting the integration of gaming and cultural tourism [5][12] - A special plan titled "Digital Mountain and Sea: New Life for Fujian Tourism through Gaming" was initiated to establish a digital cultural tourism model in Fujian [8][10] Digital Education - NetDragon has expanded its digital education footprint globally, covering over 200 million classrooms and benefiting more than 150 million users [16] - The company is actively responding to the "Belt and Road" initiative by promoting international cooperation in vocational education, with projects successfully launched in countries like Thailand and Singapore [16][17] - During the summit, NetDragon showcased various advanced digital education products and solutions, emphasizing its commitment to integrating education with industry [18][21]
游戏赋能福建文旅专项计划启动
Zhong Guo Xin Wen Wang· 2025-04-30 13:37
Core Viewpoint - The "Game + Cultural Tourism" theme event at the 8th Digital China Construction Summit aims to explore the integration of digital technology with the cultural tourism industry, promoting a new model for digital cultural tourism in Fujian [1][4]. Group 1: Event Highlights - The event attracted approximately 130 industry elites and experts, focusing on the latest trends in the "Game + Cultural Tourism" sector [1]. - A special plan titled "Digital Mountain and Sea: New Life for Fujian's Cultural Tourism through Games" was officially released, which will promote cross-industry cooperation in Fujian [1][2]. - The plan aims to cultivate new business formats, enhance cultural influence, and showcase a new image of Fujian [1]. Group 2: Industry Insights - NetDragon's Senior Vice President Lin Chen highlighted the company's efforts since 2004 to integrate traditional Chinese cultural elements into games, facilitating the global outreach of Chinese culture [2]. - Experts discussed the potential of music tourism as a new avenue for cultural tourism, emphasizing its role in enhancing tourism quality [4]. - The integration of digital technology in cultural tourism is seen as a means to achieve high-quality development, focusing on aspects such as production efficiency, cultural value, sustainability, and user experience [4][6]. Group 3: Future Directions - The 25th anniversary of "Digital Fujian" marks significant advancements in the digital economy, with a call for leveraging technological advantages to upgrade Fujian's cultural tourism [6]. - The deep integration of "Game + Cultural Tourism" is expected to drive innovation in the cultural tourism economy and support the transmission of traditional culture, achieving synergistic value [6].
这只爆火出圈的猪,把数百万玩家的心愿送上天
3 6 Ke· 2025-04-30 11:55
Core Viewpoint - The game "Seeking the Dao in the Vast World" has successfully integrated with various cultural and tourism events, enhancing user engagement and expanding its player base through innovative collaborations [3][4][27]. Group 1: Game Performance and User Engagement - Since its launch in 2023, "Seeking the Dao in the Vast World" has consistently topped the WeChat sales charts, with monthly active users nearing 70 million, significantly leading its competitors in the mini-game market [4][27]. - The game has effectively broadened its user base, with most players on the mini-game platform being familiar with and having experienced it [4][27]. - The recent collaboration with the 42nd Weifang International Kite Festival attracted millions of players to participate in wish-making activities, showcasing the game's ability to engage users through real-world events [4][9]. Group 2: Innovative Collaboration Strategies - "Seeking the Dao in the Vast World" has pioneered a new "Game + Cultural Tourism" model, integrating iconic game IPs with local culture and player emotions to create engaging experiences [3][24]. - The game has launched activities like "Thousand Kites Wish Dream" and "Kite Flying in the Clouds," combining wish-making with gameplay, which has resonated well with players [6][9]. - The collaboration with the kite festival not only enhanced the game's visibility but also promoted local tourism and traditional kite culture, benefiting both the game and the event [9][10]. Group 3: IP Development and Brand Integration - The game is actively developing its IP, particularly the character "Piggy," transforming it into a cultural symbol through various media, including VLOGs and animated shorts [11][12]. - Previous collaborations with popular brands and cultural icons have included partnerships with well-known films, snacks, and service giants, demonstrating a strategic approach to brand integration [17][24]. - The game’s ability to create engaging content that resonates with players has led to significant online discussions and a growing fanbase, further solidifying its market position [12][27]. Group 4: Future Prospects and Market Position - As the gaming industry faces increasing competition, "Seeking the Dao in the Vast World" continues to innovate gameplay and expand its collaborative efforts, positioning itself as a versatile platform for diverse cultural content [27]. - The game has evolved from a niche title into a multi-faceted cultural carrier, reflecting its commercial innovation and the trust players place in its core values [27].