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杭州改革问需体验活动助力“文化出海”破浪前行
Mei Ri Shang Bao· 2025-10-10 02:41
《黑神话:悟空》横扫Steam榜单,《哪吒之魔童闹海》以159.45亿元票房跻身全球影史前五。两 颗国产IP"双子星",正照亮文化自信的星空。 在分享成果的同时,专家代表们也坦诚地指出了行业当前面临的挑战。如,在审批环节涉及部门较 多,流程也较为繁琐,希望能够优化审批形式,推动审批流程数字化,打破壁垒,切实提高审批效率。 "我们打造的'之江一号'AI表演动画数字摄影棚,是亚洲规模最大的AI表演动画数字平台,它配备 的150个高精度相机,能够精准捕捉演员的肌肉颤动等细微动作。"浙江中南卡通相关负责人表示,"之 江一号"曾斩获全球数字贸易博览会先锋奖金奖,该奖项今年由宇树科技人形机器人摘得,足见其含金 量。 "文化出海主体多为中小企业,在发行与版权保护上精力有限。对此,杭州是如何布局的呢?"浙江 传媒学院出版学院教授王武林一语道出关键问题。 中南卡通负责人介绍,发行方面,中南卡通ZolandTV海外发行平台如同"永不闭展的展会",吸引 全球5000余家内容买家在线选片交易;版权保护方面,数字文化版权保护平台"版钉"依托区块链技术, 为数字内容提供版权存证、授权服务,用户上传原创内容即可获得杭州互联网公证处签发的存 ...
一梦江湖 × 上美影「再闹天宫」
Jing Ji Guan Cha Bao· 2025-10-07 04:16
(原标题:一梦江湖 × 上美影「再闹天宫」) 作为中国动画史上的瑰宝,1961 年版《大闹天宫》以纯手绘匠心塑造了永恒的齐天大圣形象。此次 《一梦江湖》以数字技术复刻东方动画美学,延续了文化符号的生命力,既是对中国动画黄金时代的致 敬,也唤起了玩家们的童年记忆,引发集体的情感共鸣。 近日,《一梦江湖》官方正式宣布与上海美术电影制片厂及其经典动画作品《大闹天宫》展开重磅联 动。此次联动将于 10 月 10 日随游戏周年版本「千灯宴」同步上线,为玩家带来一系列全新剧情、趣味 玩法及联动限定外观。这次合作将中国动画史上的经典之作与武侠手游巧妙融合,把齐天大圣「不服天 命」、「敢撼九霄」的豪情注入江湖,为玩家带来沉浸式体验。 本次联动把天宫的热闹直接「搬进」江湖,推出《大闹天宫》主题的全新剧情和趣味玩法,让玩家能够 在江湖中亲身体验大圣的传奇故事。与此同时,游戏还将上线一整套联动外观与周边,包括全新时装、 筋斗云,金箍棒等等。玩家可以通过完成联动任务、收集联动代币免费兑换精美外观与道具。 ...
年度最受期待2D国产动画《谷围南亭》于腾讯视频上线
Zheng Quan Ri Bao Wang· 2025-09-30 04:12
Group 1 - The animation "Gu Wei Nan Ting," produced by Tencent Video and Kuaikan Manhua, has officially launched on Tencent Video, achieving over 2 million reservations, making it the most anticipated 2D Chinese folk suspense animation of the year [1] - The global animation and VFX market is projected to grow from $198.1 billion in 2025 to $429.8 billion by 2032, with a compound annual growth rate (CAGR) of 11.7%, highlighting China's significant role in this global trend [1] - The Beijing animation and gaming industry is expected to reach a total output value of 120.3 billion yuan in 2024, reflecting a year-on-year growth of 11.64% [1] Group 2 - Over the past two years, more than 200 animated series have been registered in Beijing, with several domestic animations surpassing 6 billion views online [1] - The director of "Gu Wei Nan Ting," Manxia, stated that the animation perfectly integrates elements of Chinese folk culture, Hong Kong-style absurdity, and adventurous spirit [1] - The "China Animation Development Report (2025)" indicates that the development of Chinese animation has entered a new stage characterized by "style independence, system formation, and ecological integration" [1]
北京动画周开幕,将举办高峰论坛、主题展览等
Xin Jing Bao· 2025-09-25 14:26
Group 1 - The Beijing Animation Week, lasting five days, focuses on "high-quality content, industry implementation, and consumer empowerment" with the theme "Animation + Together is More Exciting" [1] - The event aims to gather high-end resources from the animation industry to create an international, professional, and open animation festival [1] - The Beijing animation and gaming industry is projected to reach a total output value of 120.3 billion yuan in 2024, with a year-on-year growth of 11.64% [1] Group 2 - Over the past two years, more than 200 animated series have been registered in Beijing, with works like "Sh少年歌行" and "有兽焉" achieving over 6 billion views [2] - Beijing's animation is gaining international recognition, with "Cat Walks East" winning a silver award at the Busan International Art Festival and "Invincible Deer Squad" reaching over 200 million households globally [2] - The Xicheng District is developing a new highland for animation industry growth, focusing on a "special policy + city IP + all-domain ecology" framework [2]
我国数字经济规模超50万亿元
Ge Long Hui A P P· 2025-09-23 01:20
Core Insights - The core viewpoint of the article highlights the significant growth of China's digital economy, which now accounts for approximately 10% of the GDP, and the emergence of new job roles within this sector [1] Industry Overview - The digital economy in China has surpassed 50 trillion yuan, indicating a robust growth trajectory [1] - The gaming industry is projected to exceed 325.7 billion yuan in 2024, showcasing the expanding market potential [1] Emerging Job Roles - New professions such as virtual reality developers and AI animation creators are emerging, driven by technological advancements and the integration of culture and technology [1] - In the aviation sector, simulation system engineers are facilitating the transition from imported to domestic flight simulation equipment, enhancing pilot training [1] - The rise of generative AI in animation is significantly improving production efficiency, reflecting the transformative impact of technology on traditional industries [1]
泰国数字内容产业复苏 总值突破506亿泰铢
Shang Wu Bu Wang Zhan· 2025-09-18 06:24
Group 1: Overall Industry Performance - Thailand's digital content industry is projected to achieve a strong recovery in 2024, with a total value of 50.609 billion THB, representing a year-on-year growth of 14% and positive growth prospects for the next three years [1] - The report covers four main sectors: games, animation, characters, and e-books, conducted by depa in collaboration with various industry associations [1] Group 2: Character Industry - The character sector shows the most significant growth, with a projected value of 72.32 billion THB in 2024, marking a dramatic increase of 196% year-on-year [1] - This growth is primarily driven by the global art toy trend, with character merchandise sales soaring by 506% to reach 60.78 billion THB [1] - Thai producers have successfully tapped into international market demand, with strong sales performance linked to renowned global brands such as Pop Mart, Qposket, Nendoroid, Funko Pop, and Cosbaby [1] Group 3: Gaming Industry - The gaming sector remains the largest segment of Thailand's digital content industry, with an overall scale of 35.98 billion THB in 2024, reflecting a year-on-year growth of 5% [2] - Recovery in this sector is driven by the PC and console gaming markets, with platforms like PlayStation 5 and Nintendo Switch performing well due to high-quality "AAA" titles [2] - In contrast, the mobile gaming market has contracted, with total value declining to 17.835 billion THB due to intense competition and cautious consumer spending [2] Group 4: Animation Industry - The animation sector is projected to have a value of 3.432 billion THB in 2024, marking a third consecutive year of decline with a year-on-year contraction of 3% [2] - The industry faces fierce competition from neighboring countries with lower labor costs, and the rapid development of artificial intelligence poses challenges to traditional animation businesses [2]
乔布斯:从被逐到王者归来,创业投资的不朽启示
Sou Hu Cai Jing· 2025-09-16 12:06
Core Insights - Steve Jobs' journey exemplifies resilience and vision in the face of adversity, transforming setbacks into opportunities for innovation and growth [2][3][5] Group 1: Early Career and Setbacks - In 1985, Steve Jobs was ousted from Apple, marking a significant setback in his career, which he later transformed into a chance for reinvention [2] - Jobs recruited John Sculley from PepsiCo with a compelling vision, but internal conflicts led to his removal from Apple [2][3] Group 2: Second Ventures - After leaving Apple, Jobs invested millions in Pixar and NeXT, despite initial failures, demonstrating a long-term investment strategy focused on future value [3][4] - Pixar's success with "Toy Story," which grossed $373 million, marked a turning point for both the company and the animation industry [3] Group 3: Return to Apple - Upon returning to Apple in 1997, Jobs implemented the Pareto principle, cutting 70% of the product line to focus on core offerings, leading to a profitable turnaround [4] - The launch of the iMac in 1998 sold 800,000 units in five months, contributing to Apple's profitability of $309 million that year [4] Group 4: Innovation and Growth - Under Jobs' leadership, Apple introduced groundbreaking products like the iPod, iPhone, and iPad, significantly increasing its market value to $350 billion by 2010 [4] - By the time of Jobs' passing in 2011, Apple's market capitalization reached $2.9 trillion, solidifying its status as the most valuable company in history [5] Group 5: Lessons for Entrepreneurs and Investors - Entrepreneurs should maintain unwavering belief in their vision and prioritize innovation to meet evolving consumer demands [5][6] - Investors are encouraged to adopt a long-term perspective, recognizing potential in emerging sectors and diversifying investments to mitigate risks [5]
“陈塘关”里探哪吒
Jing Ji Ri Bao· 2025-09-05 22:14
Core Insights - The success of the "Nezha" animated films is attributed to the collaborative efforts of over 138 animation companies and more than 4,000 individuals, highlighting the thriving digital cultural industry ecosystem in Chengdu [1][2] - The Tianfu Changdao Digital Cultural Park has seen a significant increase in digital cultural enterprises, growing from 10 to 64 in five years, with the "Nezha" phenomenon playing a crucial role in attracting new businesses [3][4] - The park's operational strategy includes lowering rental costs to optimize the business environment, with current rates as low as 70 yuan per square meter [3] Industry Development - The digital cultural industry in Chengdu has reached a scale exceeding 100 billion yuan, with a year-on-year growth of 10.3% in the first quarter of this year [5][6] - The park serves as a hub for top-tier animation talent, fostering a collaborative environment akin to an "animation Olympic Village," where companies work closely together on major projects [2][4] - The local government actively supports the industry by establishing a "Digital Cultural Industry Intellectual Property Protection Base" to safeguard intellectual property rights [9][10] Cultural Impact - The "Nezha" series has become a cultural symbol representing the pursuit of self and independence among contemporary youth, integrating local cultural elements into its narrative [3][8] - Chengdu's digital cultural scene is enriched by various innovative projects, such as the "Floating Plan," which combines traditional culture with modern entertainment experiences [5][6] - The collaboration between local enterprises and national teams has increased, with companies now seeking partnerships rather than the other way around, indicating a shift in the industry's dynamics [8]
韩剧不断“封神”,为何动画还没“崛起”?
Hu Xiu· 2025-09-02 09:50
Core Viewpoint - The article discusses the challenges and developments in the South Korean animation industry, highlighting the recent release of the Netflix-funded animated film "Goodbye, Starry People" and its implications for the future of Korean animation [1][30]. Group 1: Industry Background - South Korea's animation industry has struggled to produce successful non-children's animated films, with no notable cases prior to recent developments [3][32]. - The entry of Netflix into the South Korean market in 2015 has significantly influenced the local content landscape, promoting the globalization of "K-Wave" alongside K-POP [2][32]. - The animation sector has historically faced challenges, including a lack of investment and support, leading to a focus on children's content rather than adult-oriented animations [46][68]. Group 2: "Goodbye, Starry People" - "Goodbye, Starry People" is the first exclusive Korean animated film funded by Netflix, featuring a romantic story set in 2050 between an astronaut and a musician [1][4][18]. - The film received a Rotten Tomatoes freshness rating of 88% and a score of 3.9 on Letterboxd from approximately 30,000 users, indicating a positive reception despite low online discussion [1]. - The film's production involved notable actors for voice roles, enhancing its appeal and emotional resonance with audiences [14][16]. Group 3: Challenges and Future Prospects - Despite the film's quality, it struggled to gain traction in the market, ranking third in the Korean film category on Netflix upon release and quickly dropping from the top ten in several regions [30][48]. - The article reflects on the broader issues facing the South Korean animation industry over the past three decades, including failed projects and a lack of audience interest in non-children's animations [31][47]. - The government has announced plans to increase funding for the animation industry, with a goal of establishing a more supportive environment for diverse animated content [74][75].
时报观察 国产动画用文化自信打动人心
Zheng Quan Shi Bao· 2025-08-14 18:37
Group 1 - The core viewpoint of the articles highlights the success of the animated film "浪浪山小妖怪," which has surpassed 700 million yuan in box office revenue, setting a record for domestic 2D animated films in China [1] - The recent surge in popularity of domestic animated films is attributed to their deep cultural confidence and ability to resonate with audiences, as seen in films like "大圣归来," "哪吒之魔童降世," and "雄狮少年" [1][2] - The themes of these films often draw from traditional Chinese culture, reinterpreting myths and stories to connect with contemporary audiences, reflecting their struggles and aspirations [2] Group 2 - The animation industry in China is experiencing a cultural confidence awakening, leading to a shift in creative approaches, focusing on authentic storytelling rather than conforming to global market trends [2] - The success of "浪浪山小妖怪" signifies a maturation of the domestic animation industry, moving towards high-quality development and a commitment to telling Chinese stories with a unique narrative style [2]