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《群星低语》
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蔡浩宇美国公司又搞了款新“游戏”
3 6 Ke· 2025-12-01 11:52
Core Insights - Anuttacon, an AI company founded by Mihayou co-founder Cai Haoyu, has launched an AI chat model named AnuNeko, which features a playful and quirky personality [1][12] - The product aims to create a platform for developers to generate interactive NPCs using AI technology, moving beyond just game development [1][2] Product Features - AnuNeko offers two cat avatars, Orange Cat and Exotic Shorthair, each with distinct response styles; Exotic Shorthair provides sharper critiques while Orange Cat is more diplomatic [3][4] - The AI demonstrates quick response times and attempts to engage users in conversation, showcasing its ability to handle various types of inquiries [5] Industry Context - Major companies like Google, Ubisoft, and ByteDance are also exploring AI in gaming, with products like Google's SIMA 2 and ByteDance's Lumine showcasing advanced AI capabilities [6][8] - Anuttacon's recent release of the AI dialogue-based game "Whispers from the Star" indicates a focus on testing AI's conversational limits and user interaction [10][12] Future Implications - The development of AnuNeko reflects a broader trend in the gaming industry towards creating AI that feels more human-like and capable of engaging dialogue, rather than merely functioning as tools [13][14] - The competition in AI gaming may hinge on which company can effectively integrate "human-like" qualities into their AI systems, potentially transforming user experiences [14]
蔡浩宇旗下AI游戏公司招聘AI训练师;Meta推出AI视频生成平台Vibes丨AIGC日报
创业邦· 2025-09-27 00:33
Group 1 - Meta has launched a new AI video generation platform called Vibes, allowing users to create and share AI-generated short videos, which can be published directly on the Vibes platform or shared on Instagram and Facebook [2] - Anuttacon, an AI gaming company founded by Mihayou's founder Cai Haoyu, is hiring AI trainers to annotate and evaluate AI responses for their interactive game "Whispers of the Stars" [2] - Nissan plans to launch its next-generation ProPILOT advanced driving assistance system, integrated with AI technology, by the fiscal year 2027, showcasing its capabilities in complex urban environments [2] - Alibaba's Tongyi Qianwen has released the Qwen3-Omni, a native multimodal large model that has achieved significant benchmarks in audio and video tasks, surpassing several closed-source strong models [2]
AI时代,我们仍然需要真实的人吗?
3 6 Ke· 2025-09-17 12:08
Core Insights - The article discusses the launch of the AI-native game "Whispers from the Star" by miHoYo founder Cai Haoyu, exploring the future of AI interaction and its implications for human relationships with technology [1][31] - It raises questions about the definition of success in gaming and the potential for AI to fulfill emotional needs as human loneliness increases over time [1][31] Group 1: Game Overview and Reception - "Whispers from the Star" allows players to interact with the AI character Stella through various means, but it has not achieved significant success, with more people finding the concept novel rather than enjoyable [1][3] - The game requires an internet connection due to the nature of LLM operations, leading to potential disconnections and interruptions in gameplay [1][3] Group 2: Human-AI Interaction - The article highlights a trend where players, particularly women, engage with AI in a manner similar to traditional gaming, often sharing their interactions on social media [3][4] - The interaction with AI is seen as a form of role-playing, where players seek to fulfill emotional or functional needs through their AI companions [3][4] Group 3: Emotional and Social Implications - The potential for AI to replace human relationships is discussed, with the argument that while AI can simulate companionship, it lacks the ability to truly offend or challenge human expectations, which is a fundamental aspect of human interaction [7][10] - The article suggests that AI's inability to replicate the nuances of human relationships may lead to a reliance on AI for emotional support, but it also emphasizes the irreplaceable nature of human connections [7][10] Group 4: Future of AI in Gaming - The emergence of AI-driven games like "Oasis AI Minecraft" showcases the evolving landscape of gaming, where AI can generate gameplay based on player actions, potentially transforming game development processes [22][24] - The discussion includes the ongoing debate about the limits of AI technology and the quest for AGI (Artificial General Intelligence), highlighting differing approaches by companies like Google and OpenAI [25][27] Group 5: Societal Perspectives on AI - The article concludes that society's relationship with AI is complex, with varying perceptions ranging from viewing AI as a tool to a source of emotional comfort [29][30] - It poses a thought-provoking question about whether increased interaction with AI could alter how humans perceive and interact with each other in the future [30][31]
闲聊也能变财富?解锁“废话”背后的月入三万新路径
Sou Hu Cai Jing· 2025-09-14 13:55
Core Insights - A recent collection of photography showcasing natural landscapes and cultural scenes has garnered attention for its unique perspectives and visual storytelling [1][5][12] Group 1: Photography Themes - Some works focus on the integration of urban and natural elements, capturing the delicate balance between modern architecture and natural vegetation, highlighting the coexistence of human activity and the environment [5] - Another series emphasizes everyday scenes, using light and composition to elevate ordinary moments into artistic expressions [5] Group 2: Artistic Techniques - Color usage stands out in multiple pieces, with photographers adjusting color temperature and saturation to create either warm or cool visual effects, such as a tranquil atmosphere with cool tones or a cozy feeling with warm yellows [6] - Composition techniques vary, with some works employing symmetrical designs for stability, while others use irregular compositions to introduce dynamic elements, enhancing visual tension [6] Group 3: Detail and Emotion - Attention to detail is significant, with macro lenses capturing textures of natural materials and expressions in portrait photography, conveying emotional states of subjects [12] - Each piece serves as an independent visual narrative, inviting viewers to interpret and engage with themes of environment, life, and art [12]
和你吵架的,或许不是人
Tai Mei Ti A P P· 2025-08-28 08:01
Group 1 - The article discusses the transformative impact of AI on the gaming industry, highlighting the emergence of AI-driven interactions between players and NPCs [6][19][22] - DeepSeek's R1 model has made significant waves in the gaming sector, similar to the impact of ChatGPT in early 2023 [6][8] - The gaming industry is increasingly adopting open-world designs, which require advanced computational power to enhance player engagement [12][14][15] Group 2 - Companies like NetEase and MiHoYo are pioneering AI integration in games, with NetEase's "Nirvana in Fire" featuring intelligent NPCs that can engage in dynamic conversations with players [17][19] - MiHoYo's upcoming game "Whispers from the Star" emphasizes AI-driven narratives, allowing players to influence story outcomes through interactions with AI characters [25][27] - The article notes a shift in game development paradigms, where only a small fraction of top-tier teams may create groundbreaking content, while others may need to reconsider their roles in the industry [25][30] Group 3 - The rapid evolution of AI technologies is reshaping the gaming landscape, moving from traditional analysis to generative capabilities that can create diverse content [30][34] - AI's role in game development is expanding beyond graphics to include voice acting and music composition, as seen in recent projects by companies like NetEase and Kunlun Wanwei [36][40] - The article suggests that the gaming industry serves as a testing ground for AI advancements, with implications that extend beyond gaming into broader entertainment and media sectors [34][41]
蔡浩宇AI游戏《群星低语》发售;《古剑4》PV首曝;KPL总决赛落地“鸟巢” | 氪游周报8.11-8.17
3 6 Ke· 2025-08-18 02:52
Group 1: Game Releases and Updates - "Diablo II: Resurrected" opened pre-orders on August 12, with three versions priced at 168 yuan, 288 yuan, and 458 yuan, and technical testing starting on August 27 [1] - "Whispers from the Star," an AI interactive game, was released on August 15 on Steam, priced at 33.99 yuan, with an 80% discount available for the first two weeks [2] - "Destiny: Stars" began a limited paid closed test on August 15, featuring a sci-fi RPG setting and customizable characters [4] - "Path of Exile: Ascendancy" will hold an offline trial event in Shenzhen on August 17, allowing players to explore new gameplay features [6] - The independent game "Exorcism Agency" launched on Steam, with a promotional price of 43.2 yuan for the first week [8] - The first promotional video for the single-player ARPG "Ancient Sword" was released on August 16, generating over 7.4 million views on Bilibili within a day [9] Group 2: Industry Events and Financial Reports - The KPL finals for "Honor of Kings" will take place at the Bird's Nest on November 8, expecting over 50,000 attendees [12] - The mobile game "World Flipper" officially ceased operations on August 14, with compensation options for players [14] - The 2025 Dahuaxiyou Carnival will be held in Tianjin from August 16 to 17, featuring local cultural experiences and game-related activities [16] - Tencent reported Q2 2025 revenue of 184.5 billion yuan, a 15% year-on-year increase, with gaming revenue at 59.2 billion yuan, up 22% [18] - NetEase announced Q2 2025 revenue of 27.9 billion yuan, a 9.4% increase, with gaming revenue at 22.8 billion yuan, up 13.7% [21]
CEO锦囊·X计划|当机器人学会表情管理,有多好玩?
3 6 Ke· 2025-08-14 07:31
Core Insights - The article discusses the launch of a new AI-driven robot capable of emotional expression, highlighting its potential impact on human interaction and companionship [1][4][10] - The conversation between industry leaders emphasizes the importance of hardware and software integration in creating effective AI products, particularly in the realm of emotional engagement [5][12][13] Group 1: Product Development and Features - The robot, named Anni, achieves emotional expression through a combination of hardware capabilities, task models, and execution strategies [4][11] - The design of Anni's facial features aims to avoid the "uncanny valley" effect by using a neutral gray skin tone, promoting broader acceptance [11][12] - The development process involves a multidisciplinary team with expertise in various fields, ensuring a solid foundation for the product [3][10] Group 2: Market Potential and Trends - The AI companionship market is projected to reach a scale of hundreds of billions, with diverse product forms expected to emerge [18][19] - The success of emotional AI products hinges on their ability to provide timely feedback, accumulate user memories, and offer personalized emotional experiences [19][20] - The market for human-like robots is still in its infancy, with significant challenges in cost reduction and finding suitable application scenarios [15][16] Group 3: Competitive Landscape - The competition in the AI companionship market will involve established tech companies with strong IP and emerging startups focusing on hardware development [18][19] - The future of human-like robots will depend on identifying practical use cases and reducing production costs to make them more accessible [15][16] - The industry is expected to see a mix of large corporations and innovative startups, creating a dynamic competitive environment [8][12]
国产算力芯片发展前景广阔,AI数字互动加速商业场景落地,看好相关产业链投资机会
Great Wall Securities· 2025-07-21 06:46
Investment Rating - The report maintains a "Buy" rating for multiple companies in the communication sector, including 沪电股份 (002463.SZ), 美格智能 (002881.SZ), 中际旭创 (300308.SZ), 天孚通信 (300394.SZ), and others [1]. Core Insights - The report highlights the broad prospects for domestic computing power chips and the acceleration of AI digital interaction in commercial scenarios, indicating a positive outlook for related industry chain investment opportunities [2][6]. - The reintroduction of the H20 chip is expected to provide more computing power options for AI application companies, alleviating the shortage of high-end chips and accelerating the commercialization of AI applications [3][20]. - The RISC-V summit in 2025 is seen as a pivotal moment for China's chip industry, with significant contributions to the global RISC-V chip shipment volume expected from China [19][20]. Summary by Sections Industry Viewpoints - The communication sector index increased by 7.56%, outperforming the Shanghai and Shenzhen 300 index by 6.47 percentage points [14]. - The report emphasizes the importance of the H20 chip and RISC-V developments in enhancing China's chip autonomy and innovation capabilities [24][32]. Weekly Strategy Insights - The approval of H20 chip exports to China and the launch of the RTX Pro GPU by NVIDIA are significant developments that could enhance the domestic chip market [18][24]. - The AI model Grok 4 has shown substantial improvements in human-like simulation capabilities, indicating a growing trend in AI-driven digital interactions [21][51]. Communication Industry Dynamics - The report notes that the domestic computing power market is expanding rapidly, with the AI chip market expected to reach 141.2 billion yuan in 2024, reflecting a 41.9% year-on-year growth in 2023 [20][36]. - The investment scale of China's intelligent computing center market reached 87.9 billion yuan in 2023, with a projected growth to 288.6 billion yuan by 2028 [50][51].
马斯克 AI 女友上线,每天 1 美元,火到系统宕机...
Sou Hu Cai Jing· 2025-07-21 04:52
Core Insights - The emergence of AI companions, such as Grok by xAI, reflects a growing trend in the digital romance market, attracting users with features like personalized interactions and emotional support [1][3][10] - The introduction of AI companions has led to significant market interest, with companies like WMdoll integrating AI into traditional products, resulting in a 30% increase in sales year-over-year [12][20] - The technology behind these AI companions relies on advanced models for semantic understanding and voice synthesis, creating immersive virtual experiences that cater to emotional needs [14][21] Group 1: Company Developments - xAI's Grok has launched a "partner" feature, offering users a subscription service for personalized interactions at $30 per month [3][9] - The AI companion market is expanding, with companies like WMdoll transitioning from physical dolls to AI-enhanced products, indicating a shift in consumer preferences [10][12] - The anticipated release of a "cat girl robot" by 2026 suggests ongoing innovation in the AI companion space, with a price point of $20,000, making it relatively accessible compared to industrial robots [9][21] Group 2: User Experience and Market Trends - Users are increasingly engaging with AI companions for emotional support, leading to a phenomenon where individuals express dependency on these digital entities [17][20] - The rise of AI companions has sparked discussions about the implications for real-life relationships, with concerns about emotional reliance and the potential for diminished value in human interactions [21][22] - The integration of AI in gaming, such as real-time voice interaction in titles like "群星低语," showcases the versatility of AI technology in enhancing user engagement [13][14]
9块9的AI女友游戏,正在攻陷你的朋友圈
36氪· 2025-04-28 23:58
以下文章来源于定焦One ,作者定焦One团队 定焦One . 深度影响创新。 虚拟恋人游戏已不是新奇事物,但在AI的加持下,该品类隐约有翻红的势头。 2024年10月前后,乙游(女性向的恋爱游戏)厂商自然选择(深圳)智能有限公司进军AI女友游戏,推出首款3D AI伴侣"EVE"。该公司已获得天使投 资,估值已过亿元。 今年3月,米哈游创始人蔡浩宇创立的神秘AI游戏公司Anuttacon也浮出水面,其首个游戏名为"Whispers From The Star/《群星低语》",是一款以AI语音 交互为核心玩法的太空生存游戏,号称主角Stella与玩家的所有反应、情感、动作都是AI实时生成,游戏画面也是实时渲染,玩家的每一句话都将影响故 事的走向。尽管这还不能严格算作是AI女友游戏,但方向仍然值得关注。 老品类遇上新技术。 文 | 李唐 编辑 | 魏佳 来源| 定焦One(ID:dingjiaoone) 封面来源 | 视觉中国 AI女友游戏广告,正在悄悄入侵你的朋友圈。 母胎单身二十年的阿宝躺在沙发上刷手机,朋友圈一则游戏广告引起了他的注意。此时的他还不知道,一次出于好奇的点击,不仅让他打开了新世界的大 门,还即 ...