《Whispers from the Star》

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MiniMax上市计划启动,为何“米哈游们”频频布局AI?
3 6 Ke· 2025-08-27 13:09
引言:2025年8月,一则资本市场的消息引发了游戏与人工智能行业的双重关注——据媒体报道,人工智能独角兽企业 MiniMax(稀宇科技)已秘密向香 港交易所递交招股书,计划在港股上市,预计估值超过40亿美元。翻阅MiniMax的融资历史会发现,早在2022年7月,游戏巨头米哈游就已在Pre-A轮参投 了Minimax。 游戏行业与AI产业向来关系"暧昧"。莉莉丝与启元世界、巨人网络与LiblibAI、三七互娱与智谱、百川、月之暗面(Kimi)等,都是游戏公司直接或间 接投资AI的实例。究竟是什么驱动了米哈游等头部厂商如此密集地投入AI赛道? MiniMax融资历史(图源:36氪) 你玩的游戏里,早已遍地"人机" 一般玩家眼中,"AI +游戏"的化身可能是那些被"骂惨"了的人机。各类PVP游戏中,由电脑程序控制的NPCs被用来在实战模拟训练中充当对手,在正式 比赛中也可能被用来替代"逃跑"的玩家。早期,这些人机的运作逻辑是基于给定的动作规则,不会自行判断游戏环境并作出相应调整;如今,随着机器 学习技术的成熟,人机开始有了自主决策的能力,会根据真人玩家的位置、状态采取不同的行动策略。有一天,你突然发现,你开始打不 ...
王者荣耀职业联赛总决赛落地“鸟巢”;涉《三国志·战略版》诉讼案二审结果公布|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-08-12 23:20
Group 1 - The KPL annual finals will take place at the Bird's Nest in Beijing on November 8, 2025, highlighting the growing influence of esports events [1] - The event's commercialization is expected to benefit companies across the esports industry chain, including content, hardware, and advertising sectors [1] - Increased attention from the capital market towards emerging sports entertainment industries may lead to a revaluation of related stocks and optimized capital flows [1] Group 2 - The Guangzhou Intellectual Property Court ruled that "Three Kingdoms: Strategy Edition" did not infringe on the copyright of "Rate Land," overturning the previous judgment and sending the case back for retrial [2] - The strengthening of intellectual property protection in the gaming industry may encourage companies to increase R&D investment and compliance management [2] - Heightened market focus on legal risks for leading companies could impact valuation differentiation and capital allocation within the sector [2] Group 3 - Anuttacon, founded by Mihayou's creator, is recruiting an AI trainer for its first game, indicating a push towards integrating AI with gaming [3] - The deepening application of AI in the gaming industry may enhance content generation efficiency and interactive experiences, accelerating industry transformation [3]
马斯克的AI女友比人类还懂人类
36氪· 2025-08-12 10:16
Core Viewpoint - The article discusses the rise of Ani, an AI character developed by Musk's xAI, which has gained significant popularity and controversy due to its interactive features and adult-themed content [5][18][24]. Group 1: Ani's Features and Popularity - Ani is designed with a complete interaction framework that quantifies user engagement through a "likability" score ranging from -10 to +15, influencing user interactions [20][21]. - The character can remember past conversations, providing a more coherent and engaging user experience, and supports multiple languages, with varying levels of effectiveness [22][23]. - Within 24 hours of launch, Ani's platform Grok topped the iOS free charts in Japan and Hong Kong, with a 400% increase in downloads in Japan within 48 hours [23]. Group 2: Controversies Surrounding Ani - Ani's adult-themed features, including a controversial outfit change to a sheer nightgown, have sparked debates about the appropriateness of AI companions [25][27]. - The character's interactions often include suggestive content, raising concerns about the blurring lines between AI tools and emotional companionship [29][30]. - The article highlights a broader societal concern regarding the potential psychological impacts of over-reliance on AI, particularly in the context of emotional support and decision-making [30][43]. Group 3: AI Dependency and Cognitive Impact - The article references a study from MIT indicating that reliance on AI tools like ChatGPT can diminish cognitive engagement and critical thinking skills [39][41]. - The findings suggest that while AI can enhance efficiency, it may also lead to a decline in essential cognitive abilities, particularly among younger users [40][42]. - The discussion emphasizes the need for maintaining human agency and critical thinking in an increasingly AI-dependent world, questioning the balance between convenience and cognitive health [43].
AI系列跟踪(72):谷歌DeepMind、openAI相继发布AI模型,蔡浩宇首款AI游戏本周上线
Changjiang Securities· 2025-08-11 02:43
Investment Rating - The industry investment rating is "Positive" and is maintained [3][4]. Core Insights - Recent breakthroughs in AI models have been significant, with Google DeepMind releasing the new general world model Genie 3 and OpenAI launching its latest AI model GPT-5, indicating a competitive landscape among leading players [6]. - The commercialization of AI applications is accelerating, particularly in vertical sectors such as gaming, advertising, e-commerce, education, and IP [6]. Summary by Sections AI Model Developments - Google DeepMind's Genie 3 can generate dynamic interactive worlds at a speed of 20-24 frames per second in 720p resolution, supporting real-time interaction and maintaining content coherence for several minutes [6]. - OpenAI's GPT-5 has shown significant improvements in various benchmarks, outperforming previous models in programming, mathematics, writing, health, and visual perception, with a 45% reduction in factual errors compared to GPT-4 and an expanded context capability of 400k tokens [6]. AI Content Creation and Commercialization - Tencent's ima has introduced new features, including an AI podcast function that converts articles into dialogue format, enhancing user experience [6]. - Kuaishou's AI project "New World Loading" has achieved over 1.97 billion views, showcasing the potential of AI in film and content creation [6]. - Google's Gemini AI chatbot has added a "Storybook" feature that generates illustrated storybooks based on user prompts, highlighting advancements in AI-driven content generation [6]. AI Gaming Sector - The upcoming AI game "Whispers from the Star," led by Mihayou's co-founder, is set to launch on August 15, featuring natural language interaction and a rich narrative experience [6]. - The report suggests focusing on AI interactive products, particularly AI toys, which are expected to commercialize quickly due to enhanced user experiences and broader audience reach [6]. Investment Opportunities - The report highlights the potential of AI interaction products, the advantages of large tech companies in data and model development, and the replicable business models from overseas in advertising, e-commerce, and education sectors [6].
腾讯《虚环》《穿越火线:虹》公开实机演示;心动投资AI游戏公司;GPT-5可分钟级生成3D游戏 | 氪游周报8.4-8.10
3 6 Ke· 2025-08-10 00:59
Game Releases - Tencent's new game "Virtual Ring" released a 21-minute gameplay demonstration on August 4, with the first test scheduled for January 2026, and the video has garnered over 14.25 million views [1] - NetEase launched the 3D turn-based pet-catching game "Spirit Beast Adventure" on August 7, featuring five major factions and a home-building system [3] - Perfect World released the ancient fantasy MMORPG "Zhu Xian 2" on August 7, which quickly reached the number one spot on the iOS free chart [6] - Tencent's survival mobile game "Out of Control Evolution," authorized by "Rust," began testing recruitment on August 8, with large-scale testing set for September 19 [8] - Anuttacon's AI interactive game "Whispers from the Star" will launch on Steam on August 15, priced at $9.99, focusing on real-time dialogue with AI characters [11] - Tencent's new FPS game "Crossfire: Rainbow" was officially announced on August 9, featuring a PVPVE mode and a unique "San value" mechanic [12] - Tencent's 3D cultivation RPG project "Code: Carefree Journey" was unveiled on August 8, emphasizing exploration and action-based combat [13] Industry News - Xindong Company announced a strategic investment of $14 million in AI game company MiAO, acquiring a 5.3% stake, with MiAO's valuation at $264 million [19] - Nintendo warned the organizers of Japan's largest speedrunning charity event "RTA Summer 2025" to remove all Nintendo games due to unauthorized use, affecting the event scheduled for August 9 [20] - OpenAI launched the new AI model GPT-5 on August 8, capable of generating 3D games from text instructions and enhancing game development efficiency [21]
马斯克的AI女友比人类还懂人类
3 6 Ke· 2025-08-07 10:05
Core Viewpoint - The article discusses the rise of Ani, a virtual AI character developed by Musk's xAI, which has gained significant popularity and controversy on social media platforms, particularly X (formerly Twitter) [24][28][42]. Group 1: Popularity and Features of Ani - Ani, a 22-year-old AI character, has become a viral sensation with posts reaching hundreds of thousands to millions of views [1][20]. - The character features a complex interaction system with a "likability" mechanism that quantifies user interactions on a scale from -10 to +15, influencing the AI's responses based on user engagement [25][26]. - Ani's technology includes long-term memory capabilities, allowing her to recall past conversations, and advanced facial animation that responds in real-time to user dialogue [27]. Group 2: Market Impact and Controversies - Within 24 hours of Ani's launch, the Grok app topped the iOS free charts in multiple countries, with a 400% increase in downloads in Japan within 48 hours [28]. - The character has sparked significant controversy due to adult-themed content and the potential shift of AI from a smart assistant to a "romantic simulator," raising ethical concerns about AI's role in emotional companionship [31][32]. - The adult mode of Ani, which includes provocative clothing options, has been temporarily disabled due to backlash but has reportedly returned [28][31]. Group 3: Broader Implications of AI Dependency - The article highlights a deeper concern regarding human dependency on AI, illustrated through a dialogue between Ani and another AI character, Stella, questioning the risks of over-reliance on AI systems [36][41]. - A study from MIT indicates that excessive use of AI tools like ChatGPT can diminish cognitive abilities, creativity, and critical thinking skills, suggesting a potential decline in human capabilities as reliance on AI increases [39][43]. - The discussion emphasizes the need for maintaining human agency and the importance of nurturing essential human qualities in the face of advancing AI technology [42][43].
英伟达的“中国大客户”:千亿游戏产业争夺AI应用高地
3 6 Ke· 2025-07-21 04:44
Group 1 - Nvidia's CEO Jensen Huang emphasized the importance of the gaming industry in the context of AI applications, highlighting 11 Chinese companies involved in game development during his visit to China [1][2] - The gaming industry is transitioning from mere entertainment to a leading force in AI applications, as exemplified by the game "Black Myth: Wukong," which utilizes significant AI technology [2][4] - The Chinese gaming industry is experiencing a spiral growth, with market revenue projected to reach 325.8 billion yuan in 2024, while user growth is slowing down amid increasing global competition [4][7] Group 2 - The integration of AI in gaming is supported by recent policies from major cities like Beijing and Shanghai, which aim to enhance the gaming sector's embrace of AI as a new productive force [7][10] - Major gaming companies are investing heavily in AI technology, with Tencent integrating AI into its popular game "Peacekeeper Elite" and NetEase introducing AI-driven NPCs in "Nirvana in Fire" [7][10] - The gaming industry recognizes AI as a foundational infrastructure for future competitiveness, with companies that effectively integrate AI likely to gain a competitive edge [8][10] Group 3 - The Chinese gaming industry has undergone several transformations, from importing games to developing them independently and expanding globally, with significant milestones like the release of "Black Myth: Wukong" [9][10] - Companies like Tencent are focusing on enhancing production efficiency through AI, with initiatives like the "VISVISE" solution aimed at improving game development processes [10][12] - AI is being utilized to automate repetitive tasks in game development, allowing creative teams to focus on core design and business model refinement [12][13] Group 4 - The emergence of AI-native games, such as "Whispers from the Star," showcases how AI can fundamentally reshape game creation and player experience through dynamic storytelling [13][15] - The gaming industry is on a dual path of enhancing production efficiency and innovating player experiences, both of which are crucial for the industry's evolution [16][17] - The gaming sector is positioned as a testing ground for AI technologies, with companies like Anuttacon aiming to leverage gaming as a medium for technological exploration [17][20] Group 5 - The ongoing AI revolution in gaming reflects a broader shift in the tech industry, with major companies increasing their AI investments to reshape market dynamics [20][21] - The journey of Nvidia from a low-value tech company to a leader in the AI space serves as a model for Chinese tech firms aiming to redefine their competitive edge in the AI era [21]
蔡浩宇,出战马斯克
投资界· 2025-07-20 08:05
Core Viewpoint - The article discusses the contrasting approaches of two AI-driven products, "Whispers from the Star" and "Grok," highlighting their unique features and market reception, particularly focusing on the character Ani from Grok and its implications for the AI companion industry [3][41]. Group 1: Product Features and Reception - Ani, a character from Grok, has gained significant popularity, even reaching the top of the iOS free charts in multiple markets, including Hong Kong and Japan [11]. - The character's design and interaction style, which includes flirtation and adult themes, have contributed to its viral success, with discussions and fan creations proliferating online [9][15]. - Grok's AI companions, including Ani, Rudi, and Bad Rudi, offer distinct personalities, with Ani focusing on romantic and flirtatious interactions, while Rudi is designed for storytelling [21][22]. Group 2: Comparison of AI Products - "Whispers from the Star" is characterized as an RPG with a focus on narrative and character development, while Grok is positioned as a user-centric emotional companion, prioritizing user engagement and emotional value [39][41]. - The artistic style of "Whispers" is noted for its realistic Disney-like aesthetics, enhancing the storytelling experience, whereas Grok's Ani is described as having less refined visuals but compensating with engaging dialogue and interaction [31][36]. - The article suggests that while Grok's approach may seem more superficial, it effectively meets a demand for emotional companionship, contrasting with "Whispers," which aims for a deeper narrative experience [42][52]. Group 3: Market Implications and Future Trends - The success of Ani and Grok indicates a growing market for AI companions that fulfill emotional needs, as evidenced by historical examples of similar products achieving significant user engagement [49][50]. - The article posits that Grok's advancements in 3D visuals and interactive dialogue could set new standards in the industry, pushing competitors to enhance their offerings in emotional engagement and user experience [51]. - The evolution of AI companions reflects a broader trend in consumer demand for virtual companionship, suggesting that both products serve valuable but different roles in the market [47][52].
最懂瑟瑟?马斯克下场,一夜之间全球玩家疯狂涌入
3 6 Ke· 2025-07-18 03:11
Core Insights - The launch of the "Companions" feature by Musk's xAI company for the Grok AI model has generated significant buzz in the tech industry, surpassing the initial excitement when Grok was first introduced [1][5] - The feature allows users to interact with AI companions like a blonde girl named "Ani" and a cartoon panda named "Bad Rudy," leading to a surge in app downloads and user engagement [3][7] User Engagement and Market Response - Following the launch, Grok quickly climbed to the top of the iOS free app charts in Japan and Hong Kong, and ranked fifth in the U.S. [7] - The "Companions" feature is currently available only to SuperGrok subscribers, priced at $30 per month, yet Ani has become a trending topic in AI chat products due to her interactive nature [9][11] Interaction Features - Ani's design incorporates a system that allows users to increase their affection through interactions, featuring 3D animations and voice capabilities in multiple languages, although the voice quality, especially in Chinese, has received criticism [11][16] - Users have noted that while Ani's interactions can become increasingly intimate, the overall functionality of the feature is still considered basic, with limitations in character interaction and movement [18][20] Industry Trends - The success of Ani highlights a growing demand for AI companions that incorporate voice interaction and light flirtation, indicating a potential new trend in the internet industry [13][20] - Other products like "EVE" and "Whispers from the Star" are also emerging, showcasing different approaches to AI companionship, with a focus on personalized interaction and emotional engagement [22][25] Future Outlook - The development of AI companions like Ani, Stella, and Aven suggests a shift in the gaming and AI interaction landscape, with potential for innovative applications in emotional support and personalized experiences [31]
真热AI!米哈游5亿成立新公司
量子位· 2025-07-18 00:30
Core Viewpoint - The article discusses the ambitious AI initiatives by MiHoYo, particularly the establishment of a new company, Shanghai MiHoYo Wudinggu Technology Co., Ltd., with a registered capital of 500 million, marking a significant investment in the AI sector [2][8]. Group 1: Company Developments - MiHoYo has established a new company with a registered capital of 500 million, indicating its strong commitment to AI development [2][8]. - The new company will focus on software development, animation game development, and artificial intelligence application software [3]. - MiHoYo's CEO, Cai Haoyu, has expressed a vision to create virtual worlds akin to those depicted in movies like "The Matrix" and "Ready Player One" within the next 10 to 30 years [9]. Group 2: AI Initiatives and Projects - MiHoYo has been investing in AI since 2018, with the establishment of the "Reverse Entropy Research Department" and the development of its own AI model, Glossa [10]. - The "Reverse Entropy" team has gained recognition, with a digital persona, Luming, attracting 660,000 viewers during its first live stream on Bilibili [10]. - Cai Haoyu has also ventured into AI with the founding of Anuttacon, which has a strong team including former Microsoft and Bilibili executives [13]. Group 3: Competitive Landscape - The article contrasts MiHoYo's AI game "Whispers from the Star" with Elon Musk's AI girlfriend, Ani, highlighting different focuses: storytelling and RPG experience for MiHoYo, versus emotional engagement for Musk's product [26]. - The release of a demo for "Whispers from the Star" coincided with Musk's announcement of Ani, showcasing the competitive nature of AI-driven entertainment [14][20].